让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


ThrowIfArgumentIsNull是做空检查的好方法,我们都应该这样做。

public static class Extensions
{
    public static void ThrowIfArgumentIsNull<T>(this T obj, string parameterName) where T : class
    {
        if (obj == null) throw new ArgumentNullException(parameterName + " not allowed to be null");
    }
}

下面是使用它的方法,它适用于您的命名空间中的所有类或任何您使用该命名空间的地方。

internal class Test
{
    public Test(string input1)
    {
        input1.ThrowIfArgumentIsNull("input1");
    }
}

在CodePlex项目上使用这段代码是可以的。


字符串。格式的快捷方式:

public static class StringExtensions
{
    // Enable quick and more natural string.Format calls
    public static string F(this string s, params object[] args)
    {
        return string.Format(s, args);
    }
}

例子:

var s = "The co-ordinate is ({0}, {1})".F(point.X, point.Y);

要快速复制粘贴,请点击这里。

难道你不觉得输入“一些字符串”. f(“param”)而不是字符串更自然吗?格式(“一些字符串”,“参数”)?

想要一个更容易读懂的名字,试试下面的建议:

s = "Hello {0} world {1}!".Fmt("Stack", "Overflow");
s = "Hello {0} world {1}!".FormatBy("Stack", "Overflow");
s = "Hello {0} world {1}!".FormatWith("Stack", "Overflow");
s = "Hello {0} world {1}!".Display("Stack", "Overflow");
s = "Hello {0} world {1}!".With("Stack", "Overflow");

..


gitorious.org/cadenza是我所见过的一些最有用的扩展方法的完整库。


将double类型转换为使用指定区域性格式化的字符串:

public static class ExtensionMethods 
{
  public static string ToCurrency(this double value, string cultureName)
  {
    CultureInfo currentCulture = new CultureInfo(cultureName);
    return (string.Format(currentCulture, "{0:C}", value));
  }
}

例子:

double test = 154.20;
string testString = test.ToCurrency("en-US"); // $154.20

public static class StringExtensions {

    /// <summary>
    /// Parses a string into an Enum
    /// </summary>
    /// <typeparam name="T">The type of the Enum</typeparam>
    /// <param name="value">String value to parse</param>
    /// <returns>The Enum corresponding to the stringExtensions</returns>
    public static T EnumParse<T>(this string value) {
        return StringExtensions.EnumParse<T>(value, false);
    }

    public static T EnumParse<T>(this string value, bool ignorecase) {

        if (value == null) {
            throw new ArgumentNullException("value");
        }

        value = value.Trim();

        if (value.Length == 0) {
            throw new ArgumentException("Must specify valid information for parsing in the string.", "value");
        }

        Type t = typeof(T);

        if (!t.IsEnum) {
            throw new ArgumentException("Type provided must be an Enum.", "T");
        }

        return (T)Enum.Parse(t, value, ignorecase);
    }
}

将字符串解析为Enum很有用。

public enum TestEnum
{
    Bar,
    Test
}

public class Test
{
    public void Test()
    {
        TestEnum foo = "Test".EnumParse<TestEnum>();
    }
 }

这要归功于斯科特·多尔曼

——编辑Codeplex项目——

我问过Scott Dorman,他是否介意我们在Codeplex项目中发布他的代码。我从他那里得到的回答是:

感谢你对SO帖子和CodePlex项目的提醒。我赞成你对这个问题的回答。是的,代码目前在CodeProject开放许可证(http://www.codeproject.com/info/cpol10.aspx)下有效地处于公共领域。 我没有问题,这被包括在CodePlex项目,如果你想把我添加到项目(用户名是sdorman),我会添加该方法加上一些额外的枚举助手方法。


无论如何,把它放在codeplex项目中。

将对象序列化/反序列化为XML:

/// <summary>Serializes an object of type T in to an xml string</summary>
/// <typeparam name="T">Any class type</typeparam>
/// <param name="obj">Object to serialize</param>
/// <returns>A string that represents Xml, empty otherwise</returns>
public static string XmlSerialize<T>(this T obj) where T : class, new()
{
    if (obj == null) throw new ArgumentNullException("obj");

    var serializer = new XmlSerializer(typeof(T));
    using (var writer = new StringWriter())
    {
        serializer.Serialize(writer, obj);
        return writer.ToString();
    }
}

/// <summary>Deserializes an xml string in to an object of Type T</summary>
/// <typeparam name="T">Any class type</typeparam>
/// <param name="xml">Xml as string to deserialize from</param>
/// <returns>A new object of type T is successful, null if failed</returns>
public static T XmlDeserialize<T>(this string xml) where T : class, new()
{
    if (xml == null) throw new ArgumentNullException("xml");

    var serializer = new XmlSerializer(typeof(T));
    using (var reader = new StringReader(xml))
    {
        try { return (T)serializer.Deserialize(reader); }
        catch { return null; } // Could not be deserialized to this type.
    }
}

日期时间扩展

例子:

DateTime firstDayOfMonth = DateTime.Now.First();
DateTime lastdayOfMonth = DateTime.Now.Last();
DateTime lastFridayInMonth = DateTime.Now.Last(DayOfWeek.Friday);
DateTime nextFriday = DateTime.Now.Next(DayOfWeek.Friday);
DateTime lunchTime = DateTime.Now.SetTime(11, 30);
DateTime noonOnFriday = DateTime.Now.Next(DayOfWeek.Friday).Noon();
DateTime secondMondayOfMonth = DateTime.Now.First(DayOfWeek.Monday).Next(DayOfWeek.Monday).Midnight();

轻松序列化对象为XML:

public static string ToXml<T>(this T obj) where T : class
{
    XmlSerializer s = new XmlSerializer(obj.GetType());
    using (StringWriter writer = new StringWriter())
    {
        s.Serialize(writer, obj);
        return writer.ToString();
    }
}

"<root><child>foo</child</root>".ToXml<MyCustomType>();

另一个对我有用的是:

/// <summary>
/// Converts any type in to an Int32
/// </summary>
/// <typeparam name="T">Any Object</typeparam>
/// <param name="value">Value to convert</param>
/// <returns>The integer, 0 if unsuccessful</returns>
public static int ToInt32<T>(this T value)
{
  int result;
  if (int.TryParse(value.ToString(), out result))
  {
    return result;
  }
  return 0;
}

/// <summary>
/// Converts any type in to an Int32 but if null then returns the default
/// </summary>
/// <param name="value">Value to convert</param>
/// <typeparam name="T">Any Object</typeparam>
/// <param name="defaultValue">Default to use</param>
/// <returns>The defaultValue if unsuccessful</returns>
public static int ToInt32<T>(this T value, int defaultValue)
{
  int result;
  if (int.TryParse(value.ToString(), out result))
  {
    return result;
  }
  return defaultValue;
}

例子:

int number = "123".ToInt32();

or:

int badNumber = "a".ToInt32(100); // Returns 100 since a is nan

在我的MiscUtil项目中有各种扩展方法(完整的源代码在那里可用-我不打算在这里重复它)。我最喜欢的,其中一些涉及其他类(如范围):

日期和时间——主要用于单元测试。我不确定我会在生产中使用它们:)

var birthday = 19.June(1976);
var workingDay = 7.Hours() + 30.Minutes();

范围和步进——非常感谢Marc Gravell的运算符使这成为可能:

var evenNaturals = 2.To(int.MaxValue).Step(2);
var daysSinceBirth = birthday.To(DateTime.Today).Step(1.Days());

比较:

var myComparer = ProjectionComparer.Create(Person p => p.Name);
var next = myComparer.ThenBy(p => p.Age);
var reversed = myComparer.Reverse();

参数检查:

x.ThrowIfNull("x");

LINQ to XML应用于匿名类型(或其他具有适当属性的类型):

// <Name>Jon</Name><Age>32</Age>
new { Name="Jon", Age=32}.ToXElements();
// Name="Jon" Age="32" (as XAttributes, obviously)
new { Name="Jon", Age=32}.ToXAttributes()

Push LINQ -在这里解释太长了,但是可以搜索一下。


public static class ComparableExtensions
{
  public static bool Between<T>(this T actual, T lower, T upper) where T : IComparable<T>
  {
    return actual.CompareTo(lower) >= 0 && actual.CompareTo(upper) < 0;
  }
}

例子:

if (myNumber.Between(3,7))
{
  // ....
}

从集合中加载默认设置的一种更简单的方法(在现实生活中,我使用它来填充来自任何来源的设置,包括命令行,ClickOnce URL参数等):

public static void LoadFrom(this ApplicationSettingsBase settings, NameValueCollection configuration)
{
    if (configuration != null)
        foreach (string key in configuration.AllKeys)
            if (!String.IsNullOrEmpty(key))
                try
                {
                    settings[key] = configuration.Get(key);
                }
                catch (SettingsPropertyNotFoundException)
                {
                  // handle bad arguments as you wish
                }
}

例子:

Settings.Default.LoadFrom(new NameValueCollection() { { "Setting1", "Value1" }, { "Setting2", "Value2" } });

在单元测试中很有用:

public static IList<T> Clone<T>(this IList<T> list) where T : ICloneable
{
    var ret = new List<T>(list.Count);
    foreach (var item in list)
        ret.Add((T)item.Clone());

    // done
    return ret;
}

像TWith2Sugars这样的一系列,交替缩短语法:

public static long? ToNullableInt64(this string val)
{
    long ret;
    return Int64.TryParse(val, out ret) ? ret : new long?();
}

最后,在BCL中是否已经有一些东西做了下面的事情?

public static void Split<T>(this T[] array, 
    Func<T,bool> determinator, 
    IList<T> onTrue, 
    IList<T> onFalse)
{
    if (onTrue == null)
        onTrue = new List<T>();
    else
        onTrue.Clear();

    if (onFalse == null)
        onFalse = new List<T>();
    else
        onFalse.Clear();

    if (determinator == null)
        return;

    foreach (var item in array)
    {
        if (determinator(item))
            onTrue.Add(item);
        else
            onFalse.Add(item);
    }
}

我喜欢这些NUnit Assert扩展:http://svn.caffeine-it.com/openrasta/trunk/src/Rasta.Testing/AssertExtensions.cs


扩展方法:

public static void AddRange<T, S>(this ICollection<T> list, params S[] values)
    where S : T
{
    foreach (S value in values)
        list.Add(value);
}

该方法适用于所有类型,并允许您将一系列项作为参数添加到列表中。

例子:

var list = new List<Int32>();
list.AddRange(5, 4, 8, 4, 2);

HTH。这些是我的一些主要问题。

using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;

namespace Insert.Your.Namespace.Here.Helpers
{
    public static class Extensions
    {
        public static bool IsNullOrEmpty<T>(this IEnumerable<T> iEnumerable)
        {
            // Cheers to Joel Mueller for the bugfix. Was .Count(), now it's .Any()
            return iEnumerable == null ||
                   !iEnumerable.Any();
        }

        public static IList<T> ToListIfNotNullOrEmpty<T>(this IList<T> iList)
        {
            return iList.IsNullOrEmpty() ? null : iList;
        }

        public static PagedList<T> ToPagedListIfNotNullOrEmpty<T>(this PagedList<T> pagedList)
        {
            return pagedList.IsNullOrEmpty() ? null : pagedList;
        }

        public static string ToPluralString(this int value)
        {
            return value == 1 ? string.Empty : "s";
        }

        public static string ToReadableTime(this DateTime value)
        {
            TimeSpan span = DateTime.Now.Subtract(value);
            const string plural = "s";


            if (span.Days > 7)
            {
                return value.ToShortDateString();
            }

            switch (span.Days)
            {
                case 0:
                    switch (span.Hours)
                    {
                        case 0:
                            if (span.Minutes == 0)
                            {
                                return span.Seconds <= 0
                                           ? "now"
                                           : string.Format("{0} second{1} ago",
                                                           span.Seconds,
                                                           span.Seconds != 1 ? plural : string.Empty);
                            }
                            return string.Format("{0} minute{1} ago",
                                                 span.Minutes,
                                                 span.Minutes != 1 ? plural : string.Empty);
                        default:
                            return string.Format("{0} hour{1} ago",
                                                 span.Hours,
                                                 span.Hours != 1 ? plural : string.Empty);
                    }
                default:
                    return string.Format("{0} day{1} ago",
                                         span.Days,
                                         span.Days != 1 ? plural : string.Empty);
            }
        }

        public static string ToShortGuidString(this Guid value)
        {
            return Convert.ToBase64String(value.ToByteArray())
                .Replace("/", "_")
                .Replace("+", "-")
                .Substring(0, 22);
        }

        public static Guid FromShortGuidString(this string value)
        {
            return new Guid(Convert.FromBase64String(value.Replace("_", "/")
                                                         .Replace("-", "+") + "=="));
        }

        public static string ToStringMaximumLength(this string value, int maximumLength)
        {
            return ToStringMaximumLength(value, maximumLength, "...");
        }

        public static string ToStringMaximumLength(this string value, int maximumLength, string postFixText)
        {
            if (string.IsNullOrEmpty(postFixText))
            {
                throw new ArgumentNullException("postFixText");
            }

            return value.Length > maximumLength
                       ? string.Format(CultureInfo.InvariantCulture,
                                       "{0}{1}",
                                       value.Substring(0, maximumLength - postFixText.Length),
                                       postFixText)
                       :
                           value;
        }

        public static string SlugDecode(this string value)
        {
            return value.Replace("_", " ");
        }

        public static string SlugEncode(this string value)
        {
            return value.Replace(" ", "_");
        }
    }
}

http://www.codeplex.com/linqext/


这些有用吗?

public static bool CoinToss(this Random rng)
{
    return rng.Next(2) == 0;
}

public static T OneOf<T>(this Random rng, params T[] things)
{
    return things[rng.Next(things.Length)];
}

Random rand;
bool luckyDay = rand.CoinToss();
string babyName = rand.OneOf("John", "George", "Radio XBR74 ROCKS!");

下面是我经常使用的演示格式。

public static string ToTitleCase(this string mText)
{
    if (mText == null) return mText;

    System.Globalization.CultureInfo cultureInfo = System.Threading.Thread.CurrentThread.CurrentCulture;
    System.Globalization.TextInfo textInfo = cultureInfo.TextInfo;

    // TextInfo.ToTitleCase only operates on the string if is all lower case, otherwise it returns the string unchanged.
    return textInfo.ToTitleCase(mText.ToLower());
}

在这里找到更多的例子:www.extensionmethod.net


我厌倦了乏味的空检查,而拉值从MySqlDataReader,所以:

public static DateTime? GetNullableDateTime(this MySqlDataReader dr, string fieldName)
{
    DateTime? nullDate = null;
    return dr.IsDBNull(dr.GetOrdinal(fieldName)) ? nullDate : dr.GetDateTime(fieldName);
}

public static string GetNullableString(this MySqlDataReader dr, string fieldName)
{
    return dr.IsDBNull(dr.GetOrdinal(fieldName)) ? String.Empty : dr.GetString(fieldName);
}

public static char? GetNullableChar(this MySqlDataReader dr, string fieldName)
{
    char? nullChar = null;
    return dr.IsDBNull(dr.GetOrdinal(fieldName)) ? nullChar : dr.GetChar(fieldName);
}

当然,这可以用于任何SqlDataReader。


hangy和Joe都对如何做到这一点提出了一些很好的意见,我也有机会在不同的环境中实现类似的东西,所以这里是另一个版本:

public static int? GetNullableInt32(this IDataRecord dr, int ordinal)
{
    int? nullInt = null;
    return dr.IsDBNull(ordinal) ? nullInt : dr.GetInt32(ordinal);
}

public static int? GetNullableInt32(this IDataRecord dr, string fieldname)
{
    int ordinal = dr.GetOrdinal(fieldname);
    return dr.GetNullableInt32(ordinal);
}

public static bool? GetNullableBoolean(this IDataRecord dr, int ordinal)
{
    bool? nullBool = null;
    return dr.IsDBNull(ordinal) ? nullBool : dr.GetBoolean(ordinal);
}

public static bool? GetNullableBoolean(this IDataRecord dr, string fieldname)
{
    int ordinal = dr.GetOrdinal(fieldname);
    return dr.GetNullableBoolean(ordinal);
}

我在我的web项目中使用这些,主要是MVC。我为ViewData和TempData写了一些这样的代码

/// <summary>
/// Checks the Request.QueryString for the specified value and returns it, if none 
/// is found then the default value is returned instead
/// </summary>
public static T QueryValue<T>(this HtmlHelper helper, string param, T defaultValue) {
    object value = HttpContext.Current.Request.QueryString[param] as object;
    if (value == null) { return defaultValue; }
    try {
        return (T)Convert.ChangeType(value, typeof(T));
    } catch (Exception) {
        return defaultValue;
    }
}

这样我就可以写……

<% if (Html.QueryValue("login", false)) { %>
    <div>Welcome Back!</div>

<% } else { %>
    <%-- Render the control or something --%>

<% } %>

我的转换扩展,允许你做:

int i = myString.To<int>();

这是在TheSoftwareJedi.com上发布的

public static T To<T>(this IConvertible obj)
{
  return (T)Convert.ChangeType(obj, typeof(T));
}

public static T ToOrDefault<T>
             (this IConvertible obj)
{
    try
    {
        return To<T>(obj);
    }
    catch
    {
        return default(T);
    }
}

public static bool ToOrDefault<T>
                    (this IConvertible obj,
                     out T newObj)
{
    try
    {
        newObj = To<T>(obj); 
        return true;
    }
    catch
    {
        newObj = default(T); 
        return false;
    }
}

public static T ToOrOther<T>
                       (this IConvertible obj,
                       T other)
{
  try
  {
      return To<T>obj);
  }
  catch
  {
      return other;
  }
}

public static bool ToOrOther<T>
                         (this IConvertible obj,
                         out T newObj,
                         T other)
{
    try
    {
        newObj = To<T>(obj);
        return true;
    }
    catch
    {
        newObj = other;
        return false;
    }
}

public static T ToOrNull<T>
                      (this IConvertible obj)
                      where T : class
{
    try
    {
        return To<T>(obj);
    }
    catch
    {
        return null;
    }
}

public static bool ToOrNull<T>
                  (this IConvertible obj,
                  out T newObj)
                  where T : class
{
    try
    {
        newObj = To<T>(obj);
        return true;
    }
    catch
    {
        newObj = null;
        return false;
    }
}

您可以在失败时请求default(调用空白构造函数或“0”作为数字),指定一个“default”值(我称之为“other”),或请求null(其中T: class)。我还提供了两个静默异常模型和一个典型的TryParse模型,该模型返回一个bool值,指示所采取的操作,一个out参数保存新值。 我们的代码可以这样做

int i = myString.To<int>();
string a = myInt.ToOrDefault<string>();
//note type inference
DateTime d = myString.ToOrOther(DateTime.MAX_VALUE);
double d;
//note type inference
bool didItGiveDefault = myString.ToOrDefault(out d);
string s = myDateTime.ToOrNull<string>();

我不能让Nullable类型非常干净地滚入整个东西。我试了大约20分钟才认输。


用于ienumables的ForEach

public static class FrameworkExtensions
{
    // a map function
    public static void ForEach<T>(this IEnumerable<T> @enum, Action<T> mapFunction)
    {
        foreach (var item in @enum) mapFunction(item);
    }
}

天真的例子:

var buttons = GetListOfButtons() as IEnumerable<Button>;

// click all buttons
buttons.ForEach(b => b.Click());

酷的例子:

// no need to type the same assignment 3 times, just
// new[] up an array and use foreach + lambda
// everything is properly inferred by csc :-)
new { itemA, itemB, itemC }
    .ForEach(item => {
        item.Number = 1;
        item.Str = "Hello World!";
    });

注意:

这与Select不同,因为Select期望函数返回转换为另一个列表的内容。

ForEach只是允许您为每个项执行一些东西,而不需要任何转换/数据操作。

我这样做,所以我可以在一个更函数式的风格编程,我很惊讶,列表有一个ForEach,而IEnumerable没有。

把这个放到codeplex项目中


通过操作系统文件系统信息比较文件/目录。这对于比较共享和本地文件非常有用。

用法:

DirectoryInfo dir = new DirectoryInfo(@"C:\test\myShareDir");
Console.WriteLine(dir.IsSameFileAs(@"\\myMachineName\myShareDir"));

FileInfo file = new FileInfo(@"C:\test\myShareDir\file.txt");
Console.WriteLine(file.IsSameFileAs(@"\\myMachineName\myShareDir\file.txt"));

代码:

public static class FileExtensions
{
    struct BY_HANDLE_FILE_INFORMATION
    {
        public uint FileAttributes;
        public System.Runtime.InteropServices.ComTypes.FILETIME CreationTime;
        public System.Runtime.InteropServices.ComTypes.FILETIME LastAccessTime;
        public System.Runtime.InteropServices.ComTypes.FILETIME LastWriteTime;
        public uint VolumeSerialNumber;
        public uint FileSizeHigh;
        public uint FileSizeLow;
        public uint NumberOfLinks;
        public uint FileIndexHigh;
        public uint FileIndexLow;
    }

    //
    // CreateFile constants
    //
    const uint FILE_SHARE_READ = 0x00000001;
    const uint OPEN_EXISTING = 3;
    const uint GENERIC_READ = (0x80000000);
    const uint FILE_FLAG_BACKUP_SEMANTICS = 0x02000000;


    [DllImport("kernel32.dll", SetLastError = true)]
    static extern IntPtr CreateFile(
        string lpFileName,
        uint dwDesiredAccess,
        uint dwShareMode,
        IntPtr lpSecurityAttributes,
        uint dwCreationDisposition,
        uint dwFlagsAndAttributes,
        IntPtr hTemplateFile);

    [DllImport("kernel32.dll", SetLastError = true)]
    static extern bool GetFileInformationByHandle(IntPtr hFile, out BY_HANDLE_FILE_INFORMATION lpFileInformation);

    public static bool IsSameFileAs(this FileSystemInfo file, string path)
    {
        BY_HANDLE_FILE_INFORMATION fileInfo1, fileInfo2;
        IntPtr ptr1 = CreateFile(file.FullName, GENERIC_READ, FILE_SHARE_READ, IntPtr.Zero, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, IntPtr.Zero);
        if ((int)ptr1 == -1)
        {
            System.ComponentModel.Win32Exception e = new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error());
            throw e;
        }
        IntPtr ptr2 = CreateFile(path, GENERIC_READ, FILE_SHARE_READ, IntPtr.Zero, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, IntPtr.Zero);
        if ((int)ptr2 == -1)
        {
            System.ComponentModel.Win32Exception e = new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error());
            throw e;
        }
        GetFileInformationByHandle(ptr1, out fileInfo1);
        GetFileInformationByHandle(ptr2, out fileInfo2);

        return ((fileInfo1.FileIndexHigh == fileInfo2.FileIndexHigh) &&
            (fileInfo1.FileIndexLow == fileInfo2.FileIndexLow));
    }
}

我不想添加任何已经说过的东西,所以这里有一些我没有提到的东西。(如果这太长了,对不起):

public static class MyExtensions
{
    public static bool IsInteger(this string input)
    {
        int temp;

        return int.TryParse(input, out temp);
    }

    public static bool IsDecimal(this string input)
    {
        decimal temp;

        return decimal.TryParse(input, out temp);
    }

    public static int ToInteger(this string input, int defaultValue)
    {
        int temp;

        return (int.TryParse(input, out temp)) ? temp : defaultValue;
    }

    public static decimal ToDecimal(this string input, decimal defaultValue)
    {
        decimal temp;

        return (decimal.TryParse(input, out temp)) ? temp : defaultValue;
    }

    public static DateTime ToFirstOfTheMonth(this DateTime input)
    {
        return input.Date.AddDays(-1 * input.Day + 1);
    }

    // Intentionally returns 0 if the target date is before the input date.
    public static int MonthsUntil(this DateTime input, DateTime targetDate)
    {
        input = input.ToFirstOfTheMonth();

        targetDate = targetDate.ToFirstOfTheMonth();

        int result = 0;

        while (input < targetDate)
        {
        input = input.AddMonths(1);
            result++;
        }

        return result;
    }

    // Used for backwards compatibility in a system built before my time.
    public static DataTable ToDataTable(this IEnumerable input)
    {
        // too much code to show here right now...
    }
}

获取一个camelCaseWord或PascalCaseWord并将其“Word化”,即camelCaseWord => camelCaseWord

public static string Wordify( this string camelCaseWord )
{
    // if the word is all upper, just return it
    if( !Regex.IsMatch( camelCaseWord, "[a-z]" ) )
        return camelCaseWord;

    return string.Join( " ", Regex.Split( camelCaseWord, @"(?<!^)(?=[A-Z])" ) );
}

我经常将它与大写字母结合使用

public static string Capitalize( this string word )
{
    return word[0].ToString( ).ToUpper( ) + word.Substring( 1 );
}

示例使用

SomeEntityObject entity = DataAccessObject.GetSomeEntityObject( id );
List<PropertyInfo> properties = entity.GetType().GetPublicNonCollectionProperties( );

// wordify the property names to act as column headers for an html table or something
List<string> columns = properties.Select( p => p.Name.Capitalize( ).Wordify( ) ).ToList( );

在codeplex项目中免费使用


public static class EnumerableExtensions
{
    [Pure]
    public static U MapReduce<T, U>(this IEnumerable<T> enumerable, Func<T, U> map, Func<U, U, U> reduce)
    {
        CodeContract.RequiresAlways(enumerable != null);
        CodeContract.RequiresAlways(enumerable.Skip(1).Any());
        CodeContract.RequiresAlways(map != null);
        CodeContract.RequiresAlways(reduce != null);
        return enumerable.AsParallel().Select(map).Aggregate(reduce);
    }
    [Pure]
    public static U MapReduce<T, U>(this IList<T> list, Func<T, U> map, Func<U, U, U> reduce)
    {
        CodeContract.RequiresAlways(list != null);
        CodeContract.RequiresAlways(list.Count >= 2);
        CodeContract.RequiresAlways(map != null);
        CodeContract.RequiresAlways(reduce != null);
        U result = map(list[0]);
        for (int i = 1; i < list.Count; i++)
        {
            result = reduce(result,map(list[i]));
        }
        return result;
    }

    //Parallel version; creates garbage
    [Pure]
    public static U MapReduce<T, U>(this IList<T> list, Func<T, U> map, Func<U, U, U> reduce)
    {
        CodeContract.RequiresAlways(list != null);
        CodeContract.RequiresAlways(list.Skip(1).Any());
        CodeContract.RequiresAlways(map != null);
        CodeContract.RequiresAlways(reduce != null);

        U[] mapped = new U[list.Count];
        Parallel.For(0, mapped.Length, i =>
            {
                mapped[i] = map(list[i]);
            });
        U result = mapped[0];
        for (int i = 1; i < list.Count; i++)
        {
            result = reduce(result, mapped[i]);
        }
        return result;
    }

}

python字典方法:

/// <summary>
/// If a key exists in a dictionary, return its value, 
/// otherwise return the default value for that type.
/// </summary>
public static U GetWithDefault<T, U>(this Dictionary<T, U> dict, T key)
{
    return dict.GetWithDefault(key, default(U));
}

/// <summary>
/// If a key exists in a dictionary, return its value,
/// otherwise return the provided default value.
/// </summary>
public static U GetWithDefault<T, U>(this Dictionary<T, U> dict, T key, U defaultValue)
{
    return dict.ContainsKey(key)
        ? dict[key]
        : defaultValue;
}

当您希望将时间戳附加到文件名以确保唯一性时非常有用。

/// <summary>
/// Format a DateTime as a string that contains no characters
//// that are banned from filenames, such as ':'.
/// </summary>
/// <returns>YYYY-MM-DD_HH.MM.SS</returns>
public static string ToFilenameString(this DateTime dt)
{
    return dt.ToString("s").Replace(":", ".").Replace('T', '_');
}

“请在你的答案上标记接受将代码放入Codeplex项目。”

为什么?这个网站上的所有东西都在CC-by-sa-2.5下,所以只要把你的扩展溢出项目放在相同的许可证下,你就可以自由使用它。

总之,这是一个字符串。逆函数,基于这个问题。

/// <summary>
/// Reverse a String
/// </summary>
/// <param name="input">The string to Reverse</param>
/// <returns>The reversed String</returns>
public static string Reverse(this string input)
{
    char[] array = input.ToCharArray();
    Array.Reverse(array);
    return new string(array);
}

我有一个扩展方法记录异常:

public static void Log(this Exception obj)
{
  //your logging logic here
}

它的用法是这样的:

try
{
    //Your stuff here
}
catch(Exception ex)
{
    ex.Log();
}

[抱歉发了两次;第二个设计得更好:-)]


这是ThrowIfNull的另一个实现:

[ThreadStatic]
private static string lastMethodName = null;

[ThreadStatic]
private static int lastParamIndex = 0;

[MethodImpl(MethodImplOptions.NoInlining)]
public static void ThrowIfNull<T>(this T parameter)
{
    var currentStackFrame = new StackFrame(1);
    var props = currentStackFrame.GetMethod().GetParameters();

    if (!String.IsNullOrEmpty(lastMethodName)) {
        if (currentStackFrame.GetMethod().Name != lastMethodName) {
            lastParamIndex = 0;
        } else if (lastParamIndex >= props.Length - 1) {
            lastParamIndex = 0;
        } else {
            lastParamIndex++;
        }
    } else {
        lastParamIndex = 0;
    }

    if (!typeof(T).IsValueType) {
        for (int i = lastParamIndex; i &lt; props.Length; i++) {
            if (props[i].ParameterType.IsValueType) {
                lastParamIndex++;
            } else {
                break;
            }
        }
    }

    if (parameter == null) {
        string paramName = props[lastParamIndex].Name;
        throw new ArgumentNullException(paramName);
    }

    lastMethodName = currentStackFrame.GetMethod().Name;
}

它不像其他实现那样高效,但有更干净的用法:

public void Foo()
{
    Bar(1, 2, "Hello", "World"); //no exception
    Bar(1, 2, "Hello", null); //exception
    Bar(1, 2, null, "World"); //exception
}

public void Bar(int x, int y, string someString1, string someString2)
{
    //will also work with comments removed
    //x.ThrowIfNull();
    //y.ThrowIfNull();
    someString1.ThrowIfNull();
    someString2.ThrowIfNull();

    //Do something incredibly useful here!
}

改变参数为int?也会起作用。


我经常用这个…

原始代码:

if (guid != Guid.Empty) return guid;
else return Guid.NewGuid();

新代码:

return guid.NewGuidIfEmpty();

扩展方法:

public static Guid NewGuidIfEmpty(this Guid uuid)
{
    return (uuid != Guid.Empty ? uuid : Guid.NewGuid());
}

我很失望,. net框架更倾向于将文件和目录表示为字符串而不是对象,而且FileInfo和DirectoryInfo类型并不像我希望的那样强大。因此,我开始根据需要编写流畅的扩展方法,例如:

public static FileInfo SetExtension(this FileInfo fileInfo, string extension)
{
    return new FileInfo(Path.ChangeExtension(fileInfo.FullName, extension));
}

public static FileInfo SetDirectory(this FileInfo fileInfo, string directory)
{
    return new FileInfo(Path.Combine(directory, fileInfo.Name));
}

是的,你可以把这个放进codeplex


这一个是MVC,它添加了生成一个<label />标签到Html变量的能力,在每个ViewPage中可用。希望它能对其他试图开发类似扩展的人有所帮助。

Use:

<%= Html.Label("LabelId", "ForId", "Text")%>

输出:

<label id="LabelId" for="ForId">Text</label>

代码:

public static class HtmlHelperExtensions
{
    public static string Label(this HtmlHelper Html, string @for, string text)
    {
        return Html.Label(null, @for, text);
    }

    public static string Label(this HtmlHelper Html, string @for, string text, object htmlAttributes)
    {
        return Html.Label(null, @for, text, htmlAttributes);
    }

    public static string Label(this HtmlHelper Html, string @for, string text, IDictionary<string, object> htmlAttributes)
    {
        return Html.Label(null, @for, text, htmlAttributes);
    }

    public static string Label(this HtmlHelper Html, string id, string @for, string text)
    {
        return Html.Label(id, @for, text, null);
    }

    public static string Label(this HtmlHelper Html, string id, string @for, string text, object htmlAttributes)
    {
        return Html.Label(id, @for, text, new RouteValueDictionary(htmlAttributes));
    }

    public static string Label(this HtmlHelper Html, string id, string @for, string text, IDictionary<string, object> htmlAttributes)
    {
        TagBuilder tag = new TagBuilder("label");

        tag.MergeAttributes(htmlAttributes);

        if (!string.IsNullOrEmpty(id))
            tag.MergeAttribute("id", Html.AttributeEncode(id));

        tag.MergeAttribute("for", Html.AttributeEncode(@for));

        tag.SetInnerText(Html.Encode(text));

        return tag.ToString(TagRenderMode.Normal);
    }
}

The Substring method on the string class has always felt inadequate to me. Usually when you do a substring, you know the character(s) from where you want to start, and the charachter(s) where you want to end. Thus, I've always felt that have to specify length as the second parameter is stupid. Therefore, I've written my own extension methods. One that takes a startIndex and an endIndex. And one, that takes a startText (string) and endText (string) so you can just specify the text from where to start the substring, and the text for where to end it.

注意:我不能将方法命名为。net中的Substring,因为我的第一个重载采用了与。net重载中的一个相同的参数类型。因此我将它们命名为Subsetstring。请随意添加到CodePlex…

public static class StringExtensions
{
    /// <summary>
    /// Returns a Subset string starting at the specified start index and ending and the specified end
    /// index.
    /// </summary>
    /// <param name="s">The string to retrieve the subset from.</param>
    /// <param name="startIndex">The specified start index for the subset.</param>
    /// <param name="endIndex">The specified end index for the subset.</param>
    /// <returns>A Subset string starting at the specified start index and ending and the specified end
    /// index.</returns>
    public static string Subsetstring(this string s, int startIndex, int endIndex)
    {
        if (startIndex > endIndex)
        {
            throw new InvalidOperationException("End Index must be after Start Index.");
        }

        if (startIndex < 0)
        {
            throw new InvalidOperationException("Start Index must be a positive number.");
        }

        if(endIndex <0)
        {
            throw new InvalidOperationException("End Index must be a positive number.");
        }

        return s.Substring(startIndex, (endIndex - startIndex));
    }

    /// <summary>
    /// Finds the specified Start Text and the End Text in this string instance, and returns a string
    /// containing all the text starting from startText, to the begining of endText. (endText is not
    /// included.)
    /// </summary>
    /// <param name="s">The string to retrieve the subset from.</param>
    /// <param name="startText">The Start Text to begin the Subset from.</param>
    /// <param name="endText">The End Text to where the Subset goes to.</param>
    /// <param name="ignoreCase">Whether or not to ignore case when comparing startText/endText to the string.</param>
    /// <returns>A string containing all the text starting from startText, to the begining of endText.</returns>
    public static string Subsetstring(this string s, string startText, string endText, bool ignoreCase)
    {
        if (string.IsNullOrEmpty(startText) || string.IsNullOrEmpty(endText))
        {
            throw new ArgumentException("Start Text and End Text cannot be empty.");
        }
        string temp = s;
        if (ignoreCase)
        {
            temp = s.ToUpperInvariant();
            startText = startText.ToUpperInvariant();
            endText = endText.ToUpperInvariant();
        }
        int start = temp.IndexOf(startText);
        int end = temp.IndexOf(endText, start);
        return Subsetstring(s, start, end);
    }
}

用法:

string s = "This is a tester for my cool extension method!!";
       s = s.Subsetstring("tester", "cool",true);

输出:"test for my "


一些我最好的方法扩展(我有很多!):

public static T ToEnum<T>(this string str) where T : struct
{
    return (T)Enum.Parse(typeof(T), str);
}

//DayOfWeek sunday =  "Sunday".ToEnum<DayOfWeek>();

public static string ToString<T>(this IEnumerable<T> collection, string separator)
{
    return ToString(collection, t => t.ToString(), separator);
}

public static string ToString<T>(this IEnumerable<T> collection, Func<T, string> stringElement, string separator)
{
    StringBuilder sb = new StringBuilder();
    foreach (var item in collection)
    {
        sb.Append(stringElement(item));
        sb.Append(separator);
    }
    return sb.ToString(0, Math.Max(0, sb.Length - separator.Length));  // quita el ultimo separador
}

//new []{1,2,3}.ToString(i=>i*2, ", ")  --> "2, 4, 6"

此外,下一个意味着能够在几乎任何情况下继续在同一行中,而不是声明新变量然后删除状态:

public static R Map<T, R>(this T t, Func<T, R> func)
{
    return func(t);
}

ExpensiveFindWally().Map(wally=>wally.FirstName + " " + wally.LastName)

public static R TryCC<T, R>(this T t, Func<T, R> func)
    where T : class
    where R : class
{
    if (t == null) return null;
    return func(t);
}

public static R? TryCS<T, R>(this T t, Func<T, R> func)
    where T : class
    where R : struct
{
    if (t == null) return null;
    return func(t);
}

public static R? TryCS<T, R>(this T t, Func<T, R?> func)
    where T : class
    where R : struct
{
    if (t == null) return null;
    return func(t);
}

public static R TrySC<T, R>(this T? t, Func<T, R> func)
    where T : struct
    where R : class
{
    if (t == null) return null;
    return func(t.Value);
}

public static R? TrySS<T, R>(this T? t, Func<T, R> func)
    where T : struct
    where R : struct
{
    if (t == null) return null;
    return func(t.Value);
}

public static R? TrySS<T, R>(this T? t, Func<T, R?> func)
    where T : struct
    where R : struct
{
    if (t == null) return null;
    return func(t.Value);
}

//int? bossNameLength =  Departament.Boss.TryCC(b=>b.Name).TryCS(s=>s.Length);


public static T ThrowIfNullS<T>(this T? t, string mensaje)
    where T : struct
{
    if (t == null)
        throw new NullReferenceException(mensaje);
    return t.Value;
}

public static T ThrowIfNullC<T>(this T t, string mensaje)
    where T : class
{
    if (t == null)
        throw new NullReferenceException(mensaje);
    return t;
}

public static T Do<T>(this T t, Action<T> action)
{
    action(t);
    return t;
}

//Button b = new Button{Content = "Click"}.Do(b=>Canvas.SetColumn(b,2));

public static T TryDo<T>(this T t, Action<T> action) where T : class
{
    if (t != null)
        action(t);
    return t;
}

public static T? TryDoS<T>(this T? t, Action<T> action) where T : struct
{
    if (t != null)
        action(t.Value);
    return t;
}

希望它看起来不像来自火星:)


这是罗马数字的to-and-from。不常用,但可能很方便。用法:

if ("IV".IsValidRomanNumeral())
{
   // Do useful stuff with the number 4.
}

Console.WriteLine("MMMDCCCLXXXVIII".ParseRomanNumeral());
Console.WriteLine(3888.ToRomanNumeralString());

源:

    public static class RomanNumeralExtensions
    {
        private const int NumberOfRomanNumeralMaps = 13;

        private static readonly Dictionary<string, int> romanNumerals =
            new Dictionary<string, int>(NumberOfRomanNumeralMaps)
            {
                { "M", 1000 }, 
                { "CM", 900 }, 
                { "D", 500 }, 
                { "CD", 400 }, 
                { "C", 100 }, 
                { "XC", 90 }, 
                { "L", 50 }, 
                { "XL", 40 }, 
                { "X", 10 }, 
                { "IX", 9 }, 
                { "V", 5 }, 
                { "IV", 4 }, 
                { "I", 1 }
            };

        private static readonly Regex validRomanNumeral = new Regex(
            "^(?i:(?=[MDCLXVI])((M{0,3})((C[DM])|(D?C{0,3}))"
            + "?((X[LC])|(L?XX{0,2})|L)?((I[VX])|(V?(II{0,2}))|V)?))$", 
            RegexOptions.Compiled);

        public static bool IsValidRomanNumeral(this string value)
        {
            return validRomanNumeral.IsMatch(value);
        }

        public static int ParseRomanNumeral(this string value)
        {
            if (value == null)
            {
                throw new ArgumentNullException("value");
            }

            value = value.ToUpperInvariant().Trim();

            var length = value.Length;

            if ((length == 0) || !value.IsValidRomanNumeral())
            {
                throw new ArgumentException("Empty or invalid Roman numeral string.", "value");
            }

            var total = 0;
            var i = length;

            while (i > 0)
            {
                var digit = romanNumerals[value[--i].ToString()];

                if (i > 0)
                {
                    var previousDigit = romanNumerals[value[i - 1].ToString()];

                    if (previousDigit < digit)
                    {
                        digit -= previousDigit;
                        i--;
                    }
                }

                total += digit;
            }

            return total;
        }

        public static string ToRomanNumeralString(this int value)
        {
            const int MinValue = 1;
            const int MaxValue = 3999;

            if ((value < MinValue) || (value > MaxValue))
            {
                throw new ArgumentOutOfRangeException("value", value, "Argument out of Roman numeral range.");
            }

            const int MaxRomanNumeralLength = 15;
            var sb = new StringBuilder(MaxRomanNumeralLength);

            foreach (var pair in romanNumerals)
            {
                while (value / pair.Value > 0)
                {
                    sb.Append(pair.Key);
                    value -= pair.Value;
                }
            }

            return sb.ToString();
        }
    }

一些用于使用列表的扩展:

/// <summary>
/// Wrap an object in a list
/// </summary>
public static IList<T> WrapInList<T>(this T item)
{
    List<T> result = new List<T>();
    result.Add(item);
    return result;
}

使用如:

myList = someObject.InList();

使IEnumerable包含来自一个或多个源的项,以使IEnumerable更像列表。对于高性能代码来说,这可能不是一个好主意,但对于测试来说很有用:

public static IEnumerable<T> Append<T>(this IEnumerable<T> enumerable, T newItem)
{
    foreach (T item in enumerable)
    {
        yield return item;
    }

    yield return newItem;
}

public static IEnumerable<T> Append<T>(this IEnumerable<T> enumerable, params T[] newItems)
{
    foreach (T item in enumerable)
    {
        yield return item;
    }

    foreach (T newItem in newItems)
    {
        yield return newItem;
    }
}

如使用。

someEnumeration = someEnumeration.Append(newItem);

还有其他可能的变化——例如。

someEnumeration = someEnumeration.Append(otherEnumeration);

如果你正在克隆项目,你可能还想克隆它们的列表:

public static IList<T> Clone<T>(this IEnumerable<T> source) where T: ICloneable
{
    List<T> result = new List<T>();

    foreach (T item in source)
    {
        result.Add((T)item.Clone());
    }

    return result;
}

当我使用ObservableCollection<T>时,我通常使用AddRange方法扩展它。这里的其他答案给出了这个的实现。

如果您愿意,可以将此代码放入Codeplex项目中。


在将表单输入放入数据库之前解析表单输入时,这些扩展方法对我来说非常有用

public static int? ToInt(this string input) 
{
    int val;
    if (int.TryParse(input, out val))
        return val;
    return null;
}

public static DateTime? ToDate(this string input)
{
    DateTime val;
    if (DateTime.TryParse(input, out val))
        return val;
    return null;
}

public static decimal? ToDecimal(this string input)
{
    decimal val;
    if (decimal.TryParse(input, out val))
        return val;
    return null;
}

我喜欢下面这些方法来处理带有Flags属性集的枚举:

public static bool AnyOf(this object mask, object flags)
{
    return ((int)mask & (int)flags) != 0;
}
public static bool AllOf(this object mask, object flags)
{
    return ((int)mask & (int)flags) == (int)flags;
}
public static object SetOn(this object mask, object flags)
{
    return (int)mask | (int)flags;
}
etc.

使用示例:

var options = SomeOptions.OptionA;
options = options.SetOn(OptionB);
options = options.SetOn(OptionC);

if (options.AnyOf(SomeOptions.OptionA | SomeOptions.OptionB))
{
etc.

原始方法来自本文:http://www.codeproject.com/KB/cs/masksandflags.aspx?display=Print 我只是把它们转换成扩展方法。

但它们的一个问题是对象类型的参数,这意味着所有对象最终都被这些方法扩展,而理想情况下,它们应该只应用于枚举。

更新 根据评论,你可以绕过“签名污染”,以牺牲性能为代价,如下所示:

public static bool AnyOf(this Enum mask, object flags)
{
    return (Convert.ToInt642(mask) & (int)flags) != 0;
}

与时间跨度相关的扩展,如:

public static TimeSpan Seconds(this int seconds)
{
  return TimeSpan.FromSeconds(seconds);
}

public static TimeSpan Minutes(this int minutes)
{
  return TimeSpan.FromMinutes(minutes);
}

允许使用:

1.Seconds()
20.Minutes()

像这样的锁定扩展:

public static IDisposable GetReadLock(this ReaderWriterLockSlim slimLock)
{
  slimLock.EnterReadLock();
  return new DisposableAction(slimLock.ExitReadLock);
}

public static IDisposable GetWriteLock(this ReaderWriterLockSlim slimLock)
{
  slimLock.EnterWriteLock();
  return new DisposableAction(slimLock.ExitWriteLock);
}

public static IDisposable GetUpgradeableReadLock(this ReaderWriterLockSlim slimLock)
{
  slimLock.EnterUpgradeableReadLock();
  return new DisposableAction(slimLock.ExitUpgradeableReadLock);
}

允许使用像这样的锁:

using (lock.GetUpgradeableReadLock())
{
  // try read
  using (lock.GetWriteLock())
  {
    //do write
  }
}

还有许多来自Lokad共享图书馆的其他书籍


这是一个扩展方法的ASP。Net MVC动作链接助手方法,该方法允许它使用控制器的授权属性来决定该链接是否应该从当前用户视图中启用、禁用或隐藏。 I使您不必在检查所有视图中的用户成员资格的“if”子句中包含受限制的操作。感谢Maarten Balliauw的想法和为我指明道路的代码位。

using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Security.Principal;
using System.Web.Routing;
using System.Web.Mvc;
using System.Collections;
using System.Reflection;
namespace System.Web.Mvc.Html
{
    public static class HtmlHelperExtensions
    {

        /// <summary>
        /// Shows or hides an action link based on the user's membership status
        /// and the controller's authorize attributes
        /// </summary>
        /// <param name="linkText">The link text.</param>
        /// <param name="action">The controller action name.</param>
        /// <param name="controller">The controller name.</param>
        /// <returns></returns>
        public static string SecurityTrimmedActionLink(
            this HtmlHelper htmlHelper,
            string linkText,
            string action,
            string controller)
        {
            return SecurityTrimmedActionLink(htmlHelper, linkText, action, controller, false, null);
        }

        /// <summary>
        /// Enables, disables or hides an action link based on the user's membership status
        /// and the controller's authorize attributes
        /// </summary>
        /// <param name="linkText">The link text.</param>
        /// <param name="action">The action name.</param>
        /// <param name="controller">The controller name.</param>
        /// <param name="showDisabled">if set to <c>true</c> [show link as disabled - 
        /// using a span tag instead of an anchor tag ].</param>
        /// <param name="disabledAttributeText">Use this to add attributes to the disabled
        /// span tag.</param>
        /// <returns></returns>
        public static string SecurityTrimmedActionLink(
            this HtmlHelper htmlHelper, 
            string linkText, 
            string action, 
            string controller, 
            bool showDisabled, 
            string disabledAttributeText)
        {
            if (IsAccessibleToUser(action, controller, HttpContext.Current ))
            {
                return htmlHelper.ActionLink(linkText, action, controller);
            }
            else
            {
                return showDisabled ? 
                    String.Format(
                        "<span{1}>{0}</span>", 
                        linkText, 
                        disabledAttributeText==null?"":" "+disabledAttributeText
                        ) : "";
            }
        }

        private static IController GetControllerInstance(string controllerName)
        {
            Assembly assembly = Assembly.GetExecutingAssembly();
            Type controllerType = GetControllerType(controllerName);
            return (IController)Activator.CreateInstance(controllerType);
        }

        private static ArrayList GetControllerAttributes(string controllerName, HttpContext context)
        {
            if (context.Cache[controllerName + "_ControllerAttributes"] == null)
            {
                var controller = GetControllerInstance(controllerName);

                context.Cache.Add(
                    controllerName + "_ControllerAttributes",
                    new ArrayList(controller.GetType().GetCustomAttributes(typeof(AuthorizeAttribute), true)),
                    null,
                    Caching.Cache.NoAbsoluteExpiration,
                    Caching.Cache.NoSlidingExpiration,
                    Caching.CacheItemPriority.Default,
                    null);

            }
            return (ArrayList)context.Cache[controllerName + "_ControllerAttributes"];

        }

        private static ArrayList GetMethodAttributes(string controllerName, string actionName, HttpContext context)
        {
            if (context.Cache[controllerName + "_" + actionName + "_ActionAttributes"] == null)
            {
                ArrayList actionAttrs = new ArrayList();
                var controller = GetControllerInstance(controllerName);
                MethodInfo[] methods = controller.GetType().GetMethods();

                foreach (MethodInfo method in methods)
                {
                    object[] attributes = method.GetCustomAttributes(typeof(ActionNameAttribute), true);

                    if ((attributes.Length == 0 && method.Name == actionName)
                        ||
                        (attributes.Length > 0 && ((ActionNameAttribute)attributes[0]).Name == actionName))
                    {
                        actionAttrs.AddRange(method.GetCustomAttributes(typeof(AuthorizeAttribute), true));
                    }
                }

                context.Cache.Add(
                    controllerName + "_" + actionName + "_ActionAttributes",
                    actionAttrs,
                    null,
                    Caching.Cache.NoAbsoluteExpiration,
                    Caching.Cache.NoSlidingExpiration,
                    Caching.CacheItemPriority.Default,
                    null);

            }

            return (ArrayList)context.Cache[controllerName + "_" + actionName+ "_ActionAttributes"]; 
        }

        public static bool IsAccessibleToUser(string actionToAuthorize, string controllerToAuthorize, HttpContext context)
        {
            IPrincipal principal = context.User;

            //cache the attribute list for both controller class and it's methods

            ArrayList controllerAttributes = GetControllerAttributes(controllerToAuthorize, context);

            ArrayList actionAttributes = GetMethodAttributes(controllerToAuthorize, actionToAuthorize, context);                        

            if (controllerAttributes.Count == 0 && actionAttributes.Count == 0)
                return true;

            string roles = "";
            string users = "";
            if (controllerAttributes.Count > 0)
            {
                AuthorizeAttribute attribute = controllerAttributes[0] as AuthorizeAttribute;
                roles += attribute.Roles;
                users += attribute.Users;
            }
            if (actionAttributes.Count > 0)
            {
                AuthorizeAttribute attribute = actionAttributes[0] as AuthorizeAttribute;
                roles += attribute.Roles;
                users += attribute.Users;
            }

            if (string.IsNullOrEmpty(roles) && string.IsNullOrEmpty(users) && principal.Identity.IsAuthenticated)
                return true;

            string[] roleArray = roles.Split(',');
            string[] usersArray = users.Split(',');
            foreach (string role in roleArray)
            {
                if (role == "*" || principal.IsInRole(role))
                    return true;
            }
            foreach (string user in usersArray)
            {
                if (user == "*" && (principal.Identity.Name == user))
                    return true;
            }
            return false;
        }

        private static Type GetControllerType(string controllerName)
        {
            Assembly assembly = Assembly.GetExecutingAssembly();
            foreach (Type type in assembly.GetTypes())
            {
                if (
                    type.BaseType!=null 
                    && type.BaseType.Name == "Controller" 
                    && (type.Name.ToUpper() == (controllerName.ToUpper() + "Controller".ToUpper())))
                {
                    return type;
                }
            }
            return null;
        }

    }
}

static string Format( this string str,
                    , params Expression<Func<string,object>>[] args)
{
    var parameters = args.ToDictionary
                        ( e=>string.Format("{{{0}}}",e.Parameters[0].Name)
                        , e=>e.Compile()(e.Parameters[0].Name));

    var sb = new StringBuilder(str);
    foreach(var kv in parameters)
    {
        sb.Replace( kv.Key
                  , kv.Value != null ? kv.Value.ToString() : "");
    }

    return sb.ToString();
}

有了上面的扩展,你可以这样写:

var str = "{foo} {bar} {baz}".Format(foo=>foo, bar=>2, baz=>new object());

你会得到"foo 2 System.Object"。


For adding multiple elements to a collection that doesn't have AddRange, e.g., collection.Add(item1, item2, itemN); static void Add<T>(this ICollection<T> coll, params T[] items) { foreach (var item in items) coll.Add(item); } The following is like string.Format() but with custom string representation of arguments, e.g., "{0} {1} {2}".Format<Custom>(c=>c.Name,"string",new object(),new Custom()) results in "string {System.Object} Custom1Name" static string Format<T>( this string format , Func<T,object> select , params object[] args) { for(int i=0; i < args.Length; ++i) { var x = args[i] as T; if (x != null) args[i] = select(x); } return string.Format(format, args); }


简单但比“可枚举”更好。范围”,恕我直言:

/// <summary>
/// Replace "Enumerable.Range(n)" with "n.Range()":
/// </summary>
/// <param name="n">iterations</param>
/// <returns>0..n-1</returns>
public static IEnumerable<int> Range(this int n)
{
    for (int i = 0; i < n; i++)
        yield return i;
}

相当于Python的Join方法:

/// <summary>
/// same as python 'join'
/// </summary>
/// <typeparam name="T">list type</typeparam>
/// <param name="separator">string separator </param>
/// <param name="list">list of objects to be ToString'd</param>
/// <returns>a concatenated list interleaved with separators</returns>
static public string Join<T>(this string separator, IEnumerable<T> list)
{
    var sb = new StringBuilder();
    bool first = true;

    foreach (T v in list)
    {
        if (!first)
            sb.Append(separator);
        first = false;

        if (v != null)
            sb.Append(v.ToString());
    }

    return sb.ToString();
}

我使用这个扩展方法通常与匿名类型,以获得一个字典ala ruby

public static Dictionary<string, object> ToDictionary(this object o)
{
    var dictionary = new Dictionary<string, object>();

    foreach (var propertyInfo in o.GetType().GetProperties())
    {
        if (propertyInfo.GetIndexParameters().Length == 0)
        {
            dictionary.Add(propertyInfo.Name, propertyInfo.GetValue(o, null));
        }
    }

    return dictionary;
}

你可以使用它

var dummy = new { color = "#000000", width = "100%", id = "myid" };
Dictionary<string, object> dict = dummy.ToDictionary();

用扩展的方法

public static void ForEach<T>(this IEnumerable<T> source, Action<T> action)
{
    foreach (T item in source)
    {
        action(item);
    }
}

你可以做到的

dummy.ToDictionary().ForEach((p) => Console.Write("{0}='{1}' ", p.Key, p.Value));

输出

Color ='#000000' width='100%' id='myid'


将任何字符串转换为类型Int32

// Calls the underlying int.TryParse method to convert a string
// representation of a number to its 32-bit signed integer equivalent.
// Returns Zero if conversion fails. 
public static int ToInt32(this string s)
{
    int retInt;
    int.TryParse(s, out retInt);
    return retInt;
}

示例使用: 字符串s = "999"; int i = s.ToInt32();


// Values ordered true/false
// True/false values separated by a capital letter
// Only two values allowed
// ---------------------------
// Limited, but could be useful
public enum BooleanFormat
{
    OneZero,
    YN,
    YesNo,
    TF,
    TrueFalse,
    PassFail,
    YepNope
}

public static class BooleanExtension
{
    /// <summary>
    /// Converts the boolean value of this instance to the specified string value. 
    /// </summary>
    private static string ToString(this bool value, string passValue, string failValue)
    {
        return value ? passValue : failValue;
    }

    /// <summary>
    /// Converts the boolean value of this instance to a string. 
    /// </summary>
    /// <param name="booleanFormat">A BooleanFormat value. 
    /// Example: BooleanFormat.PassFail would return "Pass" if true and "Fail" if false.</param>
    /// <returns>Boolean formatted string</returns>
    public static string ToString(this bool value, BooleanFormat booleanFormat)
    {
        string booleanFormatString = Enum.GetName(booleanFormat.GetType(), booleanFormat);
        return ParseBooleanString(value, booleanFormatString);      
    }

    // Parses boolean format strings, not optimized
    private static string ParseBooleanString(bool value, string booleanFormatString)
    {
        StringBuilder trueString = new StringBuilder();
        StringBuilder falseString = new StringBuilder();

        int charCount = booleanFormatString.Length;

        bool isTrueString = true;

        for (int i = 0; i != charCount; i++)
        {
            if (char.IsUpper(booleanFormatString[i]) && i != 0)
                isTrueString = false;

            if (isTrueString)
                trueString.Append(booleanFormatString[i]);
            else
                falseString.Append(booleanFormatString[i]);
        }

        return (value == true ? trueString.ToString() : falseString.ToString());
    }

一般的尝试:

class Program
{
    static void Main(string[] args)
    {
        var z = 0;
        var a = 0.AsDefaultFor(() => 1 / z);
        Console.WriteLine(a);
        Console.ReadLine();
    }
}

public static class TryExtensions
{
    public static T AsDefaultFor<T>(this T @this, Func<T> operation)
    {
        try
        {
            return operation();
        }
        catch
        {
            return @this;
        }
    }
}

如果你愿意,把它放到CodePlex项目上。


当我迁移到c#时,我错过了Visual Basic的With语句,所以它是这样的:

public static void With<T>(this T obj, Action<T> act) { act(obj); }

下面是如何在c#中使用它:

someVeryVeryLonggggVariableName.With(x => {
    x.Int = 123;
    x.Str = "Hello";
    x.Str2 = " World!";
});

节省了大量的输入!

将其与:

someVeryVeryLonggggVariableName.Int = 123;
someVeryVeryLonggggVariableName.Str = "Hello";
someVeryVeryLonggggVariableName.Str2 = " World!";

加入codeplex项目


也许我写过和用过的最有用的扩展方法是:

http://www.codeproject.com/KB/cs/fun-with-cs-extensions.aspx?msg=2838918#xx2838918xx


WhereIf()方法

var query = dc.Reviewer 
    .Where(r => r.FacilityID == facilityID) 
    .WhereIf(CheckBoxActive.Checked, r => r.IsActive); 

public static IEnumerable<TSource> WhereIf<TSource>(
    this IEnumerable<TSource> source,
    bool condition, Func<TSource, bool> predicate) 
{ 
    if (condition) 
        return source.Where(predicate); 
    else 
        return source; 
}

public static IQueryable<TSource> WhereIf<TSource>(
    this IQueryable<TSource> source,
    bool condition, Expression<Func<TSource, bool>> predicate) 
{ 
    if (condition) 
        return source.Where(predicate); 
    else 
        return source; 
}

我还为Where()扩展方法中的索引谓词添加了重载。为了更有趣,可以添加包含额外“else”谓词的风味。


内联转换:我喜欢这个小模式。完成了Boolean, Double和DateTime。设计遵循c#的is和作为操作符。

public static Int32? AsInt32(this string s)
{
    Int32 value;
    if (Int32.TryParse(s, out value))
        return value;

    return null;
}

public static bool IsInt32(this string s)
{
    return s.AsInt32().HasValue;
}

public static Int32 ToInt32(this string s)
{
    return Int32.Parse(s);
{

GetMemberName允许在编译时安全的情况下获取带有成员名称的字符串。

public static string GetMemberName<T, TResult>(
    this T anyObject, 
    Expression<Func<T, TResult>> expression)
{
    return ((MemberExpression)expression.Body).Member.Name;
}

用法:

"blah".GetMemberName(x => x.Length); // returns "Length"

如果你没有实例,它会和一个非扩展静态方法一起出现:

public static string GetMemberName<T, TReturn>(
    Expression<Func<T, TReturn>> expression)
    where T : class
{
    return ((MemberExpression)expression.Body).Member.Name;
}

当然,这个电话看起来并不漂亮:

ReflectionUtility.GetMemberName((string) s => s.Length); // returns "Length"

如果你愿意,可以用Codeplex。


public static bool In<T>(this T source, params T[] list)
{
  if(null==source) throw new ArgumentNullException("source");
  return list.Contains(source);
}

允许我替换:

if(reallyLongIntegerVariableName == 1 || 
    reallyLongIntegerVariableName == 6 || 
    reallyLongIntegerVariableName == 9 || 
    reallyLongIntegerVariableName == 11)
{
  // do something....
}

and

if(reallyLongStringVariableName == "string1" || 
    reallyLongStringVariableName == "string2" || 
    reallyLongStringVariableName == "string3")
{
  // do something....
}

and

if(reallyLongMethodParameterName == SomeEnum.Value1 || 
    reallyLongMethodParameterName == SomeEnum.Value2 || 
    reallyLongMethodParameterName == SomeEnum.Value3 || 
    reallyLongMethodParameterName == SomeEnum.Value4)
{
  // do something....
}

:

if(reallyLongIntegerVariableName.In(1,6,9,11))
{
      // do something....
}

and

if(reallyLongStringVariableName.In("string1","string2","string3"))
{
      // do something....
}

and

if(reallyLongMethodParameterName.In(SomeEnum.Value1, SomeEnum.Value2, SomeEnum.Value3, SomeEnum.Value4)
{
  // do something....
}

让我恼火的是,LINQ给了我一个OrderBy,它接受一个实现iccomparer的类作为参数,但不支持传入一个简单的匿名比较器函数。我纠正了这一点。

这个类从你的比较器函数中创建一个IComparer…

/// <summary>
///     Creates an <see cref="IComparer{T}"/> instance for the given
///     delegate function.
/// </summary>
internal class ComparerFactory<T> : IComparer<T>
{
    public static IComparer<T> Create(Func<T, T, int> comparison)
    {
        return new ComparerFactory<T>(comparison);
    }

    private readonly Func<T, T, int> _comparison;

    private ComparerFactory(Func<T, T, int> comparison)
    {
        _comparison = comparison;
    }

    #region IComparer<T> Members

    public int Compare(T x, T y)
    {
        return _comparison(x, y);
    }

    #endregion
}

...这些扩展方法暴露了可枚举对象上的新OrderBy重载。我怀疑这适用于LINQ to SQL,但它适用于LINQ to Objects。

public static class EnumerableExtensions
{
    /// <summary>
    /// Sorts the elements of a sequence in ascending order by using a specified comparison delegate.
    /// </summary>
    public static IOrderedEnumerable<TSource> OrderBy<TSource, TKey>(this IEnumerable<TSource> source, Func<TSource, TKey> keySelector,
                                                                     Func<TKey, TKey, int> comparison)
    {
        var comparer = ComparerFactory<TKey>.Create(comparison);
        return source.OrderBy(keySelector, comparer);
    }

    /// <summary>
    /// Sorts the elements of a sequence in descending order by using a specified comparison delegate.
    /// </summary>
    public static IOrderedEnumerable<TSource> OrderByDescending<TSource, TKey>(this IEnumerable<TSource> source, Func<TSource, TKey> keySelector,
                                                                               Func<TKey, TKey, int> comparison)
    {
        var comparer = ComparerFactory<TKey>.Create(comparison);
        return source.OrderByDescending(keySelector, comparer);
    }
}

如果你愿意,可以把这个放在codeplex上。


// Checks for an empty collection, and sends the value set in the default constructor for the desired field
public static TResult MinGuarded<T, TResult>(this IEnumerable<T> items, Func<T, TResult> expression) where T : new() {
    if(items.IsEmpty()) {
        return (new List<T> { new T() }).Min(expression);
    }
    return items.Min(expression);
}

// Checks for an empty collection, and sends the value set in the default constructor for the desired field
public static TResult MaxGuarded<T, TResult>(this IEnumerable<T> items, Func<T, TResult> expression) where T : new() {
    if(items.IsEmpty()) {
        return (new List<T> { new T() }).Max(expression);
    }
    return items.Max(expression);
}

我不确定是否有更好的方法来做到这一点,但这个扩展是非常有用的,每当我想要控制我的对象中的字段的默认值。 例如,如果我想控制DateTime的值,并希望根据我的业务逻辑进行设置,那么我可以在默认构造函数中这样做。否则,它将显示为DateTime.MinDate。


我发现这个方法很有用

public static IEnumerable<T> EmptyIfNull<T>(this IEnumerable<T> pSeq)
{
    return pSeq ?? Enumerable.Empty<T>();
}

它在调用代码中删除空检查。现在你可以

MyList.EmptyIfNull().Where(....)

有几次我发现自己想要Groovy的“安全导航”之类的东西。

从http://groovy.codehaus.org/Statements:

如果你在行走一个复杂的物体 图和不想要的 你可以抛出nullpointerexception 使用?。操作员而不是。来 执行导航。 Def foo = null Def bar = .myMethod()断言条 = =零

那么,您认为为它添加扩展方法是一个好主意吗? 喜欢的东西:

obj.SafelyNavigate(x => x.SomeProperty.MaybeAMethod().AnotherProperty);

我认为即使它也会带来一些麻烦,这也很好。

如果你认为这是个好主意:

您认为值类型应该发生什么?, 返回默认吗?扔吗?,通过泛型约束禁用它? 吞咽NullReferenceException来实现它会太冒险吗?, 你有什么建议?, 遍历表达式树执行每个调用或成员访问似乎很困难,而且有点过度(如果可能的话),不是吗?

也许这只是一个坏主意:D,但我认为如果做得对,它是有用的。 如果没有类似的东西,你认为它有一些价值,我可能会给它一个机会,然后编辑答案。


有时使用自定义分隔符在列表中选中的元素上写出字符串是很方便的。

例如,如果你有一个List<Person>并且想要用逗号分隔姓氏,你可以这样做。

string result = string.Empty;
foreach (var person in personList) {
   result += person.LastName + ", ";
}
result = result.Substring(0, result.Length - 2);
return result;

或者你可以使用这个方便的扩展方法

public static string Join<T>(this IEnumerable<T> collection, Func<T, string> func, string separator)
{
  return String.Join(separator, collection.Select(func).ToArray());
}

像这样使用它

personList.Join(x => x.LastName, ", ");

这将产生相同的结果,在本例中是由逗号分隔的姓氏列表。


下面是一个扩展方法,它适应Rick Strahl的代码(以及注释),使您不必在每次将字节数组或文本文件转换为字符串时猜测或阅读其字节顺序标记。

这个代码片段允许你简单地做:

byte[] buffer = File.ReadAllBytes(@"C:\file.txt");
string content = buffer.GetString();

如果你发现任何错误,请添加到评论中。请随意将它包含在Codeplex项目中。

public static class Extensions
{
    /// <summary>
    /// Converts a byte array to a string, using its byte order mark to convert it to the right encoding.
    /// Original article: http://www.west-wind.com/WebLog/posts/197245.aspx
    /// </summary>
    /// <param name="buffer">An array of bytes to convert</param>
    /// <returns>The byte as a string.</returns>
    public static string GetString(this byte[] buffer)
    {
        if (buffer == null || buffer.Length == 0)
            return "";

        // Ansi as default
        Encoding encoding = Encoding.Default;       

        /*
            EF BB BF    UTF-8 
            FF FE UTF-16    little endian 
            FE FF UTF-16    big endian 
            FF FE 00 00 UTF-32, little endian 
            00 00 FE FF UTF-32, big-endian 
         */

        if (buffer[0] == 0xef && buffer[1] == 0xbb && buffer[2] == 0xbf)
            encoding = Encoding.UTF8;
        else if (buffer[0] == 0xfe && buffer[1] == 0xff)
            encoding = Encoding.Unicode;
        else if (buffer[0] == 0xfe && buffer[1] == 0xff)
            encoding = Encoding.BigEndianUnicode; // utf-16be
        else if (buffer[0] == 0 && buffer[1] == 0 && buffer[2] == 0xfe && buffer[3] == 0xff)
            encoding = Encoding.UTF32;
        else if (buffer[0] == 0x2b && buffer[1] == 0x2f && buffer[2] == 0x76)
            encoding = Encoding.UTF7;

        using (MemoryStream stream = new MemoryStream())
        {
            stream.Write(buffer, 0, buffer.Length);
            stream.Seek(0, SeekOrigin.Begin);
            using (StreamReader reader = new StreamReader(stream, encoding))
            {
                return reader.ReadToEnd();
            }
        }
    }
}

我总是使用格式,希望与StringBuilder的新行,所以下面这个非常简单的扩展节省了几行代码:

public static class Extensions
{
    public static void AppendLine(this StringBuilder builder,string format, params object[] args)
    {
        builder.AppendLine(string.Format(format, args));
    }
}

替代方案是StringBuilder中带\n或Environment.NewLine的AppendFormat。


我在所有项目中用到的两个小技巧(有些人会觉得很傻)是:

public static bool IsNull(this object o){
  return o == null;
}

and

public static bool IsNullOrEmpty(this string s){
  return string.IsNullOrEmpty(s);
}

它使我的代码更流畅。

if (myClassInstance.IsNull()) //... do something

if (myString.IsNullOrEmpty()) //... do something

我认为这些是很好的扩展属性;如果我们能得到这些。


我在我的Silverlight项目中使用这些:

public static void Show(this UIElement element)
{
    element.Visibility = Visibility.Visible;
}

public static void Hide(this UIElement element)
{
    element.Visibility = Visibility.Collapsed;
}

将字符串的长度减少到toLength,并在缩短的字符串的末尾添加一个额外的字符串,以表示字符串被缩短(默认值…)

public static string Shorten(this string str, int toLength, string cutOffReplacement = " ...")
{
    if (string.IsNullOrEmpty(str) || str.Length <= toLength)
        return str;
    else
        return str.Remove(toLength) + cutOffReplacement;
}

处理大小的简便方法:

public static class Extensions {
    public static int K(this int value) {
        return value * 1024;
    }
    public static int M(this int value) {
        return value * 1024 * 1024;
    }
}

public class Program {
    public void Main() {
        WSHttpContextBinding serviceMultipleTokenBinding = new WSHttpContextBinding() {
            MaxBufferPoolSize = 2.M(), // instead of 2097152
            MaxReceivedMessageSize = 64.K(), // instead of 65536
        };
    }
}

内置强制转换的FindControl:

public static T FindControl<T>(this Control control, string id) where T : Control
{
    return (T)control.FindControl(id);
}

这没什么了不起的,但我觉得这样可以写出更简洁的代码。

// With extension method
container.FindControl<TextBox>("myTextBox").SelectedValue = "Hello world!";

// Without extension method
((TextBox)container.FindControl("myTextBox")).SelectedValue = "Hello world!";

这可以放在codeplex项目中,如果需要的话


避免参数的解析模式:

public static bool TryParseInt32(this string input, Action<int> action)
{
    int result;
    if (Int32.TryParse(input, out result))
    {
        action(result);
        return true;
    }
    return false;
}

用法:

if (!textBox.Text.TryParseInt32(number => label.Text = SomeMathFunction(number)))
    label.Text = "Please enter a valid integer";

这可以放在codeplex项目中,如果需要的话


在ASP。我总是厌倦了使用FindControl,然后必须强制转换并检查引用之前的值是否为空。所以,我添加了一个TryParse()方法来控制,它反映了框架中类似的Int32等。

public static bool TryParse<T>(this Control control, string id, out T result) 
    where T : Control
{
    result = control.FindControl(id) as T;
    return result != null;
}

现在你可以在ASP中做这个。NET网页表单页面:

Label lbl;
if (Page.TryParse("Label1", out lbl))
{
    lbl.Text = "Safely set text";
}

我觉得这个很有用:

public static class PaulaBean
{
    private static String paula = "Brillant";
    public static String GetPaula<T>(this T obj) {
        return paula;
    }
}

你可以在CodePlex上使用它。


二分查找:

public static T BinarySearch<T, TKey>(this IList<T> list, Func<T, TKey> keySelector, TKey key)
        where TKey : IComparable<TKey>
{
    int min = 0;
    int max = list.Count;
    int index = 0;
    while (min < max)
    {
        int mid = (max + min) / 2;
        T midItem = list[mid];
        TKey midKey = keySelector(midItem);
        int comp = midKey.CompareTo(key);
        if (comp < 0)
        {
            min = mid + 1;
        }
        else if (comp > 0)
        {
            max = mid - 1;
        }
        else
        {
            return midItem;
        }
    }
    if (min == max &&
        keySelector(list[min]).CompareTo(key) == 0)
    {
        return list[min];
    }
    throw new InvalidOperationException("Item not found");
}

用法(假设列表按Id排序):

var item = list.BinarySearch(i => i.Id, 42);

它抛出InvalidOperationException的事实可能看起来很奇怪,但这就是Enumerable。第一种情况是没有匹配项。


这个很有用:

    public static IEnumerable<TResult> Zip<TFirst, TSecond, TResult>(this IEnumerable<TFirst> first, IEnumerable<TSecond> second, Func<TFirst, TSecond, TResult> selector)
    {
        if (first == null)
            throw new ArgumentNullException("first");
        if (second == null)
            throw new ArgumentNullException("second");
        if (selector == null)
            throw new ArgumentNullException("selector");

        using (var enum1 = first.GetEnumerator())
        using (var enum2 = second.GetEnumerator())
        {
            while (enum1.MoveNext() && enum2.MoveNext())
            {
                yield return selector(enum1.Current, enum2.Current);
            }
        }
    }

它在。net 4.0中被添加到Enumerable类中,但是在3.5中使用它很方便。

例子:

var names = new[] { "Joe", "Jane", "Jack", "John" };
var ages = new[] { 42, 22, 18, 33 };

var persons = names.Zip(ages, (n, a) => new { Name = n, Age = a });

foreach (var p in persons)
{
    Console.WriteLine("{0} is {1} years old", p.Name, p.Age);
}

为什么不呢!这是一个扩展到IList(不能是IEnumerable,因为我使用列表特定的功能)插入排序。

internal static class SortingHelpers
{
    /// <summary>
    /// Performs an insertion sort on this list.
    /// </summary>
    /// <typeparam name="T">The type of the list supplied.</typeparam>
    /// <param name="list">the list to sort.</param>
    /// <param name="comparison">the method for comparison of two elements.</param>
    /// <returns></returns>
    public static void InsertionSort<T>(this IList<T> list, Comparison<T> comparison)
    {
        for (int i = 2; i < list.Count; i++)
        {
            for (int j = i; j > 1 && comparison(list[j], list[j - 1]) < 0; j--)
            {
                T tempItem = list[j];
                list.RemoveAt(j);
                list.Insert(j - 1, tempItem);
            }
        }
    }
}

一个例子:

List<int> list1 = { 3, 5, 1, 2, 9, 4, 6 };
list1.InsertionSort((a,b) => a - b);
//list is now in order of 1,2,3,4,5,6,9

在我的博客统计页面的最近搜索部分,我已经删除了所有重复的行,但需要一种方法来删除几乎重复的行。我会得到大量相似但不完全相同的谷歌查询。

我最终使用了匿名类型而不是字典,但想要一种方法来创建该匿名类型的List。你不能这样做,但是你可以在。net 4.0中创建一个List<dynamic>:)

我喜欢它的主要原因是我有效地得到了一个List<AnonymousType#1>()。

/// <summary>Remove extraneous entries for common word permutations</summary>
/// <param name="input">Incoming series of words to be filtered</param>
/// <param name="MaxIgnoreLength">Words this long or shorter will not count as duplicates</param>
/// <param name="words2">Instance list from BuildInstanceList()</param>
/// <returns>Filtered list of lines from input, based on filter info in words2</returns>
private static List<string> FilterNearDuplicates(List<string> input, int MaxIgnoreLength, List<dynamic> words2)
{
    List<string> output = new List<string>();
    foreach (string line in input)
    {
        int Dupes = 0;
        foreach (string word in line.Split(new char[] { ' ', ',', ';', '\\', '/', ':', '\"', '\r', '\n', '.' })
            .Where(p => p.Length > MaxIgnoreLength)
            .Distinct())
        {
            int Instances = 0;
            foreach (dynamic dyn in words2)
            if (word == dyn.Word)
            {
                Instances = dyn.Instances;
                if (Instances > 1)
                    Dupes++;
                break;
            }
        }
        if (Dupes == 0)
            output.Add(line);
    }
    return output;
}
/// <summary>Builds a list of words and how many times they occur in the overall list</summary>
/// <param name="input">Incoming series of words to be counted</param>
/// <returns></returns>
private static List<dynamic> BuildInstanceList(List<string> input)
{
    List<dynamic> words2 = new List<object>();
    foreach (string line in input)
    foreach (string word in line.Split(new char[] { ' ', ',', ';', '\\', '/', ':', '\"', '\r', '\n', '.' }))
    {
        if (string.IsNullOrEmpty(word))
            continue;
        else if (ExistsInList(word, words2))
            for (int i = words2.Count - 1; i >= 0; i--)
            {
                if (words2[i].Word == word)
                    words2[i] = new { Word = words2[i].Word, Instances = words2[i].Instances + 1 };
            }
        else
            words2.Add(new { Word = word, Instances = 1 });
    }

    return words2;
}
/// <summary>Determines whether a dynamic Word object exists in a List of this dynamic type.</summary>
/// <param name="word">Word to look for</param>
/// <param name="words">Word dynamics to search through</param>
/// <returns>Indicator of whether the word exists in the list of words</returns>
private static bool ExistsInList(string word, List<dynamic> words)
{
    foreach (dynamic dyn in words)
        if (dyn.Word == word)
            return true;
    return false;
}

每n个字符换行一个字符串。

public static string WrapAt(this string str, int WrapPos)
{
    if (string.IsNullOrEmpty(str))
        throw new ArgumentNullException("str", "Cannot wrap a null string");
    str = str.Replace("\r", "").Replace("\n", "");

    if (str.Length <= WrapPos)
        return str;

    for (int i = str.Length; i >= 0; i--)
        if (i % WrapPos == 0 && i > 0 && i != str.Length)
            str = str.Insert(i, "\r\n");
    return str;
}

获取URI的根域。

/// <summary>Gets the root domain of any URI</summary>
/// <param name="uri">URI to get root domain of</param>
/// <returns>Root domain with TLD</returns>
public static string GetRootDomain(this System.Uri uri)
{
    if (uri == null)
        return null;

    string Domain = uri.Host;
    while (System.Text.RegularExpressions.Regex.Matches(Domain, @"[\.]").Count > 1)
        Domain = Domain.Substring(Domain.IndexOf('.') + 1);
    Domain = Domain.Substring(0, Domain.IndexOf('.'));
    return Domain;
}

一些DataSet/DataRow扩展,使使用db结果更简单

只需在DataRow上使用. field ("fieldname"),如果可以,它将强制转换它,可选的默认值可以包括在内。

还有DataSet上的. hasrows(),这样你就不需要检查表和行的存在。

例子:

using (DataSet ds = yourcall()) 
{
  if (ds.HasRows())
  {
     foreach (DataRow dr in ds.Tables[0].Rows)
     {
        int id = dr.Field<int>("ID");
        string name = dr.Field<string>("Name");
        string Action = dr.Field<string>("Action", "N/A");
     }
  }
}

代码:

using System;
using System.Data;

public static class DataSetExtensions
{
    public static T Field<T>(this DataRow row, string columnName, T defaultValue)
    {
        try
        {
            return row.Field<T>(columnName);
        }
        catch
        {
            return defaultValue;
        }
    }

    public static T Field<T>(this DataRow row, string columnName)
    {
        if (row[columnName] == null)
            throw new NullReferenceException(columnName + " does not exist in DataRow");

        string value = row[columnName].ToString();

        if (typeof(T) == "".GetType())
        {
            return (T)Convert.ChangeType(value, typeof(T));
        }
        else if (typeof(T) == 0.GetType())
        {
            return (T)Convert.ChangeType(int.Parse(value), typeof(T));
        }
        else if (typeof(T) == false.GetType())
        {
            return (T)Convert.ChangeType(bool.Parse(value), typeof(T));
        }
        else if (typeof(T) == DateTime.Now.GetType())
        {
            return (T)Convert.ChangeType(DateTime.Parse(value), typeof(T));
        }
        else if (typeof(T) == new byte().GetType())
        {
            return (T)Convert.ChangeType(byte.Parse(value), typeof(T));
        }
        else if (typeof(T) == new float().GetType())
        {
            return (T)Convert.ChangeType(float.Parse(value), typeof(T));
        }
        else
        {
            throw new ArgumentException(string.Format("Cannot cast '{0}' to '{1}'.", value, typeof(T).ToString()));
        }
    }

    public static bool HasRows(this DataSet dataSet) 
    {
        return (dataSet.Tables.Count > 0 && dataSet.Tables[0].Rows.Count > 0);
    }
}

一些方便的字符串助手:

用法:

我讨厌不需要的空格尾随或引导字符串,因为字符串可以采取空值,这可能是棘手的,所以我使用这个:

public bool IsGroup { get { return !this.GroupName.IsNullOrTrimEmpty(); } }

这是另一个扩展方法,我使用一个新的验证框架,我正在试验。你可以看到regex扩展,帮助清理凌乱的regex:

public static bool IsRequiredWithLengthLessThanOrEqualNoSpecial(this String str, int length)
{
    return !str.IsNullOrTrimEmpty() &&
        str.RegexMatch(
            @"^[- \r\n\\\.!:*,@$%&""?\(\)\w']{1,{0}}$".RegexReplace(@"\{0\}", length.ToString()),
            RegexOptions.Multiline) == str;
}

来源:

public static class StringHelpers
{
    /// <summary>
    /// Same as String.IsNullOrEmpty except that
    /// it captures the Empty state for whitespace
    /// strings by Trimming first.
    /// </summary>
    public static bool IsNullOrTrimEmpty(this String helper)
    {
        if (helper == null)
            return true;
        else
            return String.Empty == helper.Trim();
    }

    public static int TrimLength(this String helper)
    {
        return helper.Trim().Length;
    }

    /// <summary>
    /// Returns the matched string from the regex pattern. The
    /// groupName is for named group match values in the form (?<name>group).
    /// </summary>
    public static string RegexMatch(this String helper, string pattern, RegexOptions options, string groupName)
    {
        if (groupName.IsNullOrTrimEmpty())
            return Regex.Match(helper, pattern, options).Value;
        else
            return Regex.Match(helper, pattern, options).Groups[groupName].Value;
    }

    public static string RegexMatch(this String helper, string pattern)
    {
        return RegexMatch(helper, pattern, RegexOptions.None, null);
    }

    public static string RegexMatch(this String helper, string pattern, RegexOptions options)
    {
        return RegexMatch(helper, pattern, options, null);
    }

    public static string RegexMatch(this String helper, string pattern, string groupName)
    {
        return RegexMatch(helper, pattern, RegexOptions.None, groupName);
    }

    /// <summary>
    /// Returns true if there is a match from the regex pattern
    /// </summary>
    public static bool IsRegexMatch(this String helper, string pattern, RegexOptions options)
    {
        return helper.RegexMatch(pattern, options).Length > 0;
    }

    public static bool IsRegexMatch(this String helper, string pattern)
    {
        return helper.IsRegexMatch(pattern, RegexOptions.None);
    }

    /// <summary>
    /// Returns a string where matching patterns are replaced by the replacement string.
    /// </summary>
    /// <param name="pattern">The regex pattern for matching the items to be replaced</param>
    /// <param name="replacement">The string to replace matching items</param>
    /// <returns></returns>
    public static string RegexReplace(this String helper, string pattern, string replacement, RegexOptions options)
    {
        return Regex.Replace(helper, pattern, replacement, options);
    }

    public static string RegexReplace(this String helper, string pattern, string replacement)
    {
        return Regex.Replace(helper, pattern, replacement, RegexOptions.None);
    }
}

我喜欢做很多正则表达式,所以我认为这些比添加using语句和额外的代码来处理命名组更容易。


我已经实现了一个扩展方法包(在http://foop.codeplex.com/上可用),其中一些是我日常使用的:

// the most beloved extension method for me is Pipe:
<%= variable.Pipe(x => this.SomeFunction(x)).Pipe(y =>
{
    ...;
    return this.SomeOtherFunction(y);
}) %>

var d = 28.December(2009); // some extension methods for creating DateTime
DateTime justDatePart = d.JustDate();
TimeSpan justTimePart = d.JustTime();
var nextTime = d.Add(5.Hours());

using(StreamReader reader = new StreamReader("lines-of-data-file-for-example")) {
    ...
    // for reading streams line by line and usable in LINQ
    var query = from line in reader.Lines(); 
                where line.Contains(_today)
                select new { Parts = PartsOf(line), Time = _now };
}

500.Sleep();

XmlSerialize and XmlDeserialize

IsNull and IsNotNull

IfTrue, IfFalse and Iff:
true.IfTrue(() => Console.WriteLine("it is true then!");

IfNull and IfNotNull

ASP。NET中,我使用这些扩展httpessionstate来加载会话中的对象。 它允许您以干净的方式加载会话对象,如果它们不存在,则将创建和初始化它们。 我使用两个扩展方法,如下所示:

private bool CreateMode;
private MyClass SomeClass;

protected override void OnInit (EventArgs e)
{
    CreateMode = Session.GetSessionValue<bool> ("someKey1", () => true);
    SomeClass = Session.GetSessionClass<MyClass> ("someKey2", () => new MyClass () 
    { 
       MyProperty = 123 
    });
}

下面是扩展类:

public static class SessionExtensions    
{
    public delegate object UponCreate ();
    public static T GetSessionClass<T> (this HttpSessionState session, 
       string key, UponCreate uponCreate) where T : class
    {
        if (null == session[key])
        {
            var item = uponCreate () as T;
            session[key] = item;
            return item;
        }
        return session[key] as T;
    }
    public static T GetSessionValue<T> (this HttpSessionState session, 
       string key, UponCreate uponCreate) where T : struct
    {
        if (null == session[key])
        {
            var item = uponCreate();
            session[key] = item;
            return (T)item;
        }
        return (T)session[key];
    }
}


IEnumerable < >洗牌

我用Fisher-Yates算法实现了一个shuffle函数。

通过使用yield return和将代码分解为两个函数,它实现了适当的参数验证和延迟执行。(谢谢丹,在我的第一个版本中指出了这个缺陷)

static public IEnumerable<T> Shuffle<T>(this IEnumerable<T> source)
{
    if (source == null) throw new ArgumentNullException("source");

    return ShuffleIterator(source);
}

static private IEnumerable<T> ShuffleIterator<T>(this IEnumerable<T> source)
{
    T[] array = source.ToArray();
    Random rnd = new Random();          
    for (int n = array.Length; n > 1;)
    {
        int k = rnd.Next(n--); // 0 <= k < n

        //Swap items
        if (n != k)
        {
            T tmp = array[k];
            array[k] = array[n];
            array[n] = tmp;
        }
    }

    foreach (var item in array) yield return item;
}

而与MVC工作,有很多if语句,我只关心或真或假,打印null,或字符串。在另一种情况下,我想到了:

public static TResult WhenTrue<TResult>(this Boolean value, Func<TResult> expression)
{
    return value ? expression() : default(TResult);
}

public static TResult WhenTrue<TResult>(this Boolean value, TResult content)
{
    return value ? content : default(TResult);
}

public static TResult WhenFalse<TResult>(this Boolean value, Func<TResult> expression)
{
    return !value ? expression() : default(TResult);
}

public static TResult WhenFalse<TResult>(this Boolean value, TResult content)
{
    return !value ? content : default(TResult);
}

它允许我改变<%= (someBool) ?print y:字符串。将%>空为<%= someBool。WhenTrue("print y") %>。

我只在我的视图中使用它,在这里我混合了代码和HTML,在代码文件中编写“更长的”版本更清楚。


您可能已经知道扩展方法的一个有趣用法是作为一种mixin。一些扩展方法,比如XmlSerializable,几乎污染了所有类;这对大多数人来说没有意义,比如Thread和SqlConnection。

一些功能应该显式地混合到希望拥有它的类中。我对这种类型提出了一种新的表示法,以M为前缀。

XmlSerializable是这样的:

public interface MXmlSerializable { }
public static class XmlSerializable {
  public static string ToXml(this MXmlSerializable self) {
    if (self == null) throw new ArgumentNullException();
    var serializer = new XmlSerializer(self.GetType());
    using (var writer = new StringWriter()) {
      serializer.Serialize(writer, self);
      return writer.GetStringBuilder().ToString();
    }
  }
  public static T FromXml<T>(string xml) where T : MXmlSerializable {
    var serializer = new XmlSerializer(typeof(T));
    return (T)serializer.Deserialize(new StringReader(xml));
  }
}

然后一个类将其混合:

public class Customer : MXmlSerializable {
  public string Name { get; set; }
  public bool Preferred { get; set; }
}

用法很简单:

var customer = new Customer { 
  Name = "Guybrush Threepwood", 
  Preferred = true };
var xml = customer.ToXml();

如果您喜欢这个想法,您可以在项目中为有用的mixin创建一个新的名称空间。你怎么看?

哦,顺便说一下,我认为大多数扩展方法都应该显式地测试null。


public static class StringHelper
{
    public static String F(this String str, params object[] args)
    {
        return String.Format(str, args);
    }
}

使用:

"Say {0}".F("Hello");

字符串。As<T>,可用于将字符串值转换为某种类型(主要用于支持IConvertable的原语和类型)。工作伟大的空类型,甚至枚举!

public static partial class StringExtensions
{
    /// <summary>
    /// Converts the string to the specified type, using the default value configured for the type.
    /// </summary>
    /// <typeparam name="T">Type the string will be converted to. The type must implement IConvertable.</typeparam>
    /// <param name="original">The original string.</param>
    /// <returns>The converted value.</returns>
    public static T As<T>(this String original)
    {
        return As(original, CultureInfo.CurrentCulture,
                  default(T));
    }

    /// <summary>
    /// Converts the string to the specified type, using the default value configured for the type.
    /// </summary>
    /// <typeparam name="T">Type the string will be converted to.</typeparam>
    /// <param name="original">The original string.</param>
    /// <param name="defaultValue">The default value to use in case the original string is null or empty, or can't be converted.</param>
    /// <returns>The converted value.</returns>
    public static T As<T>(this String original, T defaultValue)
    {
        return As(original, CultureInfo.CurrentCulture, defaultValue);
    }

    /// <summary>
    /// Converts the string to the specified type, using the default value configured for the type.
    /// </summary>
    /// <typeparam name="T">Type the string will be converted to.</typeparam>
    /// <param name="original">The original string.</param>
    /// <param name="provider">Format provider used during the type conversion.</param>
    /// <returns>The converted value.</returns>
    public static T As<T>(this String original, IFormatProvider provider)
    {
        return As(original, provider, default(T));
    }

    /// <summary>
    /// Converts the string to the specified type.
    /// </summary>
    /// <typeparam name="T">Type the string will be converted to.</typeparam>
    /// <param name="original">The original string.</param>
    /// <param name="provider">Format provider used during the type conversion.</param>
    /// <param name="defaultValue">The default value to use in case the original string is null or empty, or can't be converted.</param>
    /// <returns>The converted value.</returns>
    /// <remarks>
    /// If an error occurs while converting the specified value to the requested type, the exception is caught and the default is returned. It is strongly recommended you
    /// do NOT use this method if it is important that conversion failures are not swallowed up.
    ///
    /// This method is intended to be used to convert string values to primatives, not for parsing, converting, or deserializing complex types.
    /// </remarks>
    public static T As<T>(this String original, IFormatProvider provider,
                          T defaultValue)
    {
        T result;
        Type type = typeof (T);

        if (String.IsNullOrEmpty(original)) result = defaultValue;
        else
        {
            // need to get the underlying type if T is Nullable<>.

            if (type.IsNullableType())
            {
                type = Nullable.GetUnderlyingType(type);
            }

            try
            {
                // ChangeType doesn't work properly on Enums
                result = type.IsEnum
                             ? (T) Enum.Parse(type, original, true)
                             : (T) Convert.ChangeType(original, type, provider);
            }
            catch // HACK: what can we do to minimize or avoid raising exceptions as part of normal operation? custom string parsing (regex?) for well-known types? it would be best to know if you can convert to the desired type before you attempt to do so.
            {
                result = defaultValue;
            }
        }

        return result;
    }
}

这依赖于Type的另一个简单扩展:

/// <summary>
/// Extension methods for <see cref="Type"/>.
/// </summary>
public static class TypeExtensions
{
    /// <summary>
    /// Returns whether or not the specified type is <see cref="Nullable{T}"/>.
    /// </summary>
    /// <param name="type">A <see cref="Type"/>.</param>
    /// <returns>True if the specified type is <see cref="Nullable{T}"/>; otherwise, false.</returns>
    /// <remarks>Use <see cref="Nullable.GetUnderlyingType"/> to access the underlying type.</remarks>
    public static bool IsNullableType(this Type type)
    {
        if (type == null) throw new ArgumentNullException("type");

        return type.IsGenericType && type.GetGenericTypeDefinition().Equals(typeof (Nullable<>));
    }
}

用法:

var someInt = "1".As<int>();
var someIntDefault = "bad value".As(1); // "bad value" won't convert, so the default value 1 is returned.
var someEnum = "Sunday".As<DayOfWeek>();
someEnum = "0".As<DayOfWeek>(); // returns Sunday
var someNullableEnum = "".As<DayOfWeek?>(null); // returns a null value since "" can't be converted

讨厌这种代码?

CloneableClass cc1 = new CloneableClass ();
CloneableClass cc2 = null;
CloneableClass cc3 = null;

cc3 = (CloneableClass) cc1.Clone (); // this is ok
cc3 = cc2.Clone (); // this throws null ref exception
// code to handle both cases
cc3 = cc1 != null ? (CloneableClass) cc1.Clone () : null;

它有点笨拙,所以我用这个扩展替换它,我称之为CloneOrNull -

public static T CloneOrNull<T> (this T self) where T : class, ICloneable
{
    if (self == null) return null;
    return (T) self.Clone ();
}

用法如下:

CloneableClass cc1 = new CloneableClass ();
CloneableClass cc2 = null;
CloneableClass cc3 = null;

cc3 = cc1.CloneOrNull (); // clone of cc1
cc3 = cc2.CloneOrNull (); // null
// look mom, no casts!

请随意在任何地方使用这个!


您可以从Random类中获得许多功能。

下面是我经常使用的一些扩展方法。有了这些,除了Next和NextDouble, Random类还提供了NextBool, NextChar, NextDateTime, NextTimeSpan, NextDouble(接受minValue和maxValue参数),以及我个人最喜欢的NextString。还有更多(NextByte, NextShort, NextLong等);但这些主要是为了完整性,并不经常使用。所以我没有在这里包含它们(这段代码已经足够长了!)。

// todo: implement additional CharType values (e.g., AsciiAny)
public enum CharType {
    AlphabeticLower,
    AlphabeticUpper,
    AlphabeticAny,
    AlphanumericLower,
    AlphanumericUpper,
    AlphanumericAny,
    Numeric
}

public static class RandomExtensions {
    // 10 digits vs. 52 alphabetic characters (upper & lower);
    // probability of being numeric: 10 / 62 = 0.1612903225806452
    private const double AlphanumericProbabilityNumericAny = 10.0 / 62.0;

    // 10 digits vs. 26 alphabetic characters (upper OR lower);
    // probability of being numeric: 10 / 36 = 0.2777777777777778
    private const double AlphanumericProbabilityNumericCased = 10.0 / 36.0;

    public static bool NextBool(this Random random, double probability) {
        return random.NextDouble() <= probability;
    }

    public static bool NextBool(this Random random) {
        return random.NextDouble() <= 0.5;
    }

    public static char NextChar(this Random random, CharType mode) {
        switch (mode) {
            case CharType.AlphabeticAny:
                return random.NextAlphabeticChar();
            case CharType.AlphabeticLower:
                return random.NextAlphabeticChar(false);
            case CharType.AlphabeticUpper:
                return random.NextAlphabeticChar(true);
            case CharType.AlphanumericAny:
                return random.NextAlphanumericChar();
            case CharType.AlphanumericLower:
                return random.NextAlphanumericChar(false);
            case CharType.AlphanumericUpper:
                return random.NextAlphanumericChar(true);
            case CharType.Numeric:
                return random.NextNumericChar();
            default:
                return random.NextAlphanumericChar();
        }
    }

    public static char NextChar(this Random random) {
        return random.NextChar(CharType.AlphanumericAny);
    }

    private static char NextAlphanumericChar(this Random random, bool uppercase) {
        bool numeric = random.NextBool(AlphanumericProbabilityNumericCased);

        if (numeric)
            return random.NextNumericChar();
        else
            return random.NextAlphabeticChar(uppercase);
    }

    private static char NextAlphanumericChar(this Random random) {
        bool numeric = random.NextBool(AlphanumericProbabilityNumericAny);

        if (numeric)
            return random.NextNumericChar();
        else
            return random.NextAlphabeticChar(random.NextBool());
    }

    private static char NextAlphabeticChar(this Random random, bool uppercase) {
        if (uppercase)
            return (char)random.Next(65, 91);
        else
            return (char)random.Next(97, 123);
    }

    private static char NextAlphabeticChar(this Random random) {
        return random.NextAlphabeticChar(random.NextBool());
    }

    private static char NextNumericChar(this Random random) {
        return (char)random.Next(48, 58);
    }

    public static DateTime NextDateTime(this Random random, DateTime minValue, DateTime maxValue) {
        return DateTime.FromOADate(
            random.NextDouble(minValue.ToOADate(), maxValue.ToOADate())
        );
    }

    public static DateTime NextDateTime(this Random random) {
        return random.NextDateTime(DateTime.MinValue, DateTime.MaxValue);
    }

    public static double NextDouble(this Random random, double minValue, double maxValue) {
        if (maxValue < minValue)
            throw new ArgumentException("Minimum value must be less than maximum value.");

        double difference = maxValue - minValue;
        if (!double.IsInfinity(difference))
            return minValue + (random.NextDouble() * difference);

        else {
            // to avoid evaluating to Double.Infinity, we split the range into two halves:
            double halfDifference = (maxValue * 0.5) - (minValue * 0.5);

            // 50/50 chance of returning a value from the first or second half of the range
            if (random.NextBool())
                return minValue + (random.NextDouble() * halfDifference);
            else
                return (minValue + halfDifference) + (random.NextDouble() * halfDifference);
        }
    }

    public static string NextString(this Random random, int numChars, CharType mode) {
        char[] chars = new char[numChars];

        for (int i = 0; i < numChars; ++i)
            chars[i] = random.NextChar(mode);

        return new string(chars);
    }

    public static string NextString(this Random random, int numChars) {
        return random.NextString(numChars, CharType.AlphanumericAny);
    }

    public static TimeSpan NextTimeSpan(this Random random, TimeSpan minValue, TimeSpan maxValue) {
        return TimeSpan.FromMilliseconds(
            random.NextDouble(minValue.TotalMilliseconds, maxValue.TotalMilliseconds)
        );
    }

    public static TimeSpan NextTimeSpan(this Random random) {
        return random.NextTimeSpan(TimeSpan.MinValue, TimeSpan.MaxValue);
    }
}

public static class DictionaryExtensions
{
    public static Nullable<TValue> GetValueOrNull<TKey, TValue>(this Dictionary<TKey, TValue> dictionary, TKey key)
        where TValue : struct
    {
        TValue result;
        if (dictionary.TryGetValue(key, out result))
            return result;
        else
            return null;
    }
}

免费使用,只需在代码中提到我的名字(Janko Röbisch)。


我发现自己一遍又一遍地这样做……

public static bool EqualsIgnoreCase(this string a, string b)
{
    return string.Equals(a, b, StringComparison.OrdinalIgnoreCase);
}

...然后是StartsWithIgnoreCase, EndsWithIgnoreCase和ContainsIgnoreCase。


把这个:

DbCommand command = connection.CreateCommand();
command.CommandText = "SELECT @param";

DbParameter param = command.CreateParameter();
param.ParameterName = "@param";
param.Value = "Hello World";

command.Parameters.Add(param);

... 到这个:

DbCommand command = connection.CreateCommand("SELECT {0}", "Hello World");

... 使用这个扩展方法:

using System;
using System.Data.Common;
using System.Globalization;
using System.Reflection;

namespace DbExtensions {

   public static class Db {

      static readonly Func<DbConnection, DbProviderFactory> getDbProviderFactory;
      static readonly Func<DbCommandBuilder, int, string> getParameterName;
      static readonly Func<DbCommandBuilder, int, string> getParameterPlaceholder;

      static Db() {

         getDbProviderFactory = (Func<DbConnection, DbProviderFactory>)Delegate.CreateDelegate(typeof(Func<DbConnection, DbProviderFactory>), typeof(DbConnection).GetProperty("DbProviderFactory", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(true));
         getParameterName = (Func<DbCommandBuilder, int, string>)Delegate.CreateDelegate(typeof(Func<DbCommandBuilder, int, string>), typeof(DbCommandBuilder).GetMethod("GetParameterName", BindingFlags.Instance | BindingFlags.NonPublic, Type.DefaultBinder, new Type[] { typeof(Int32) }, null));
         getParameterPlaceholder = (Func<DbCommandBuilder, int, string>)Delegate.CreateDelegate(typeof(Func<DbCommandBuilder, int, string>), typeof(DbCommandBuilder).GetMethod("GetParameterPlaceholder", BindingFlags.Instance | BindingFlags.NonPublic, Type.DefaultBinder, new Type[] { typeof(Int32) }, null));
      }

      public static DbProviderFactory GetProviderFactory(this DbConnection connection) {
         return getDbProviderFactory(connection);
      }

      public static DbCommand CreateCommand(this DbConnection connection, string commandText, params object[] parameters) {

         if (connection == null) throw new ArgumentNullException("connection");

         return CreateCommandImpl(GetProviderFactory(connection).CreateCommandBuilder(), connection.CreateCommand(), commandText, parameters);
      }

      private static DbCommand CreateCommandImpl(DbCommandBuilder commandBuilder, DbCommand command, string commandText, params object[] parameters) {

         if (commandBuilder == null) throw new ArgumentNullException("commandBuilder");
         if (command == null) throw new ArgumentNullException("command");
         if (commandText == null) throw new ArgumentNullException("commandText");

         if (parameters == null || parameters.Length == 0) {
            command.CommandText = commandText;
            return command;
         }

         object[] paramPlaceholders = new object[parameters.Length];

         for (int i = 0; i < paramPlaceholders.Length; i++) {

            DbParameter dbParam = command.CreateParameter();
            dbParam.ParameterName = getParameterName(commandBuilder, i);
            dbParam.Value = parameters[i] ?? DBNull.Value;
            command.Parameters.Add(dbParam);

            paramPlaceholders[i] = getParameterPlaceholder(commandBuilder, i);
         }

         command.CommandText = String.Format(CultureInfo.InvariantCulture, commandText, paramPlaceholders);

         return command;
      }
   }
}

更多的麻烦。NET扩展方法:DbExtensions


到目前为止,我刚刚浏览了所有4页,我很惊讶,我没有看到这种方式来缩短检查InvokeRequired:

using System;
using System.Windows.Forms;

/// <summary>
/// Extension methods acting on Control objects.
/// </summary>
internal static class ControlExtensionMethods
{
    /// <summary>
    /// Invokes the given action on the given control's UI thread, if invocation is needed.
    /// </summary>
    /// <param name="control">Control on whose UI thread to possibly invoke.</param>
    /// <param name="action">Action to be invoked on the given control.</param>
    public static void MaybeInvoke(this Control control, Action action)
    {
        if (control != null && control.InvokeRequired)
        {
            control.Invoke(action);
        }
        else
        {
            action();
        }
    }

    /// <summary>
    /// Maybe Invoke a Func that returns a value.
    /// </summary>
    /// <typeparam name="T">Return type of func.</typeparam>
    /// <param name="control">Control on which to maybe invoke.</param>
    /// <param name="func">Function returning a value, to invoke.</param>
    /// <returns>The result of the call to func.</returns>
    public static T MaybeInvoke<T>(this Control control, Func<T> func)
    {
        if (control != null && control.InvokeRequired)
        {
            return (T)(control.Invoke(func));
        }
        else
        {
            return func();
        }
    }
}

用法:

myForm.MaybeInvoke(() => this.Text = "Hello world");

// Sometimes the control might be null, but that's okay.
var dialogResult = this.Parent.MaybeInvoke(() => MessageBox.Show(this, "Yes or no?", "Choice", MessageBoxButtons.YesNo));

我经常用这个来表示可为空的数字。我帮助用0,NaN,无穷大…

public static bool IsNullOrDefault<T>(this T? o) 
    where T : struct
{
        return o == null || o.Value.Equals(default(T));
}

我发现下面的扩展方法非常有用:

public static T GetService<T>(this IServiceProvider provider)
{
    return (T)provider.GetService(typeof(T));
}

它使使用IServiceProvider接口变得更加容易。比较:

IProvideValueTarget target = (IProvideValueTarget)serviceProvider(typeof(IProvideValueTarget));

and

var target = serviceProvider.GetService<IProvideValueTarget>();

NullPartial用于ASP MVC的HTML helper。

当传递一个空模型时,HTML。Partial和HTML。RenderPartial将提供视图的模型,如果这个部分是强类型的,而视图有不同的类型,它将抛出一个异常,而不是传递一个空引用。这些帮助程序允许您指定两个不同的部分,这样您就可以将空测试排除在视图之外。

您有权在Codeplex页面上包含此内容

public static class nullpartials
    {
        public static MvcHtmlString NullPartial(this HtmlHelper helper, string Partial, string NullPartial, object Model)
        {
            if (Model == null)
                return helper.Partial(NullPartial);
            else
                return helper.Partial(Partial, Model);
        }

        public static MvcHtmlString NullPartial(this HtmlHelper helper, string Partial, string NullPartial, object Model, ViewDataDictionary viewdata)
        {
            if (Model == null)
                return helper.Partial(NullPartial, viewdata);
            else
                return helper.Partial(Partial, Model, viewdata);
        }

        public static void RenderNullPartial(this HtmlHelper helper, string Partial, string NullPartial, object Model)
        {
            if (Model == null)
            {
                helper.RenderPartial(NullPartial);
                return;
            }
            else
            {
                helper.RenderPartial(Partial, Model);
                return;
            }
        }

        public static void RenderNullPartial(this HtmlHelper helper, string Partial, string NullPartial, object Model, ViewDataDictionary viewdata)
        {
            if (Model == null)
            {
                helper.RenderPartial(NullPartial, viewdata);
                return;
            }
            else
            {
                helper.RenderPartial(Partial, Model, viewdata);
                return;
            }
        }
    }

当使用键为字符串的字典时,使用不区分大小写的搜索返回现有的键。我们的用例是文件路径。

/// <summary>
/// Gets the key using <paramref name="caseInsensitiveKey"/> from <paramref name="dictionary"/>.
/// </summary>
/// <typeparam name="T">The dictionary value.</typeparam>
/// <param name="dictionary">The dictionary.</param>
/// <param name="caseInsensitiveKey">The case insensitive key.</param>
/// <returns>
/// An existing key; or <see cref="string.Empty"/> if not found.
/// </returns>
public static string GetKeyIgnoringCase<T>(this IDictionary<string, T> dictionary, string caseInsensitiveKey)
{
    if (string.IsNullOrEmpty(caseInsensitiveKey)) return string.Empty;
    foreach (string key in dictionary.Keys)
    {
        if (key.Equals(caseInsensitiveKey, StringComparison.InvariantCultureIgnoreCase))
        {
            return key;
        }
    }
    return string.Empty;
}

我一直在用这个:

public static void DelimitedAppend(this StringBuilder sb, string value, string delimiter)
{
    if (sb.Length > 0)
        sb.Append(delimiter);
    sb.Append(value);
}

这只是确保当字符串为空时不会插入分隔符。 例如,创建一个以逗号分隔的单词列表:

var farmAnimals = new[] { new { Species = "Dog", IsTasty = false }, new { Species = "Cat", IsTasty = false }, new { Species = "Chicken", IsTasty = true }, };
var soupIngredients = new StringBuilder();
foreach (var edible in farmAnimals.Where(farmAnimal => farmAnimal.IsTasty))
    soupIngredients.DelimitedAppend(edible.Species, ", ");

类似于上面的字符串As和Is,但对所有对象都是全局的。

这很简单,但我经常使用这些方法来缓解拳击中的parens爆炸。

public static class ExtensionMethods_Object
{
    [DebuggerStepThrough()]
    public static bool Is<T>(this object item) where T : class
    {
        return item is T;
    }

    [DebuggerStepThrough()]
    public static bool IsNot<T>(this object item) where T : class
    {
        return !(item.Is<T>());
    }

    [DebuggerStepThrough()]
    public static T As<T>(this object item) where T : class
    {
        return item as T;
    }
}

我很高兴这段代码能在codeplex上使用,事实上它已经在使用了。


如果您使用财政年度,则有两个有用的扩展

/// <summary>
/// Returns the fiscal year for the passed in date
/// </summary>
/// <param name="value">the date</param>
/// <returns>the fiscal year</returns>
public static int FiscalYear(this DateTime value)
{
  int ret = value.Year;
  if (value.Month >= 7) ret++;
  return ret;
}

/// <summary>
/// Returns the fiscal year for the passed in date
/// </summary>
/// <param name="value">the date</param>
/// <returns>the fiscal year</returns>
public static string FiscalYearString(this DateTime value)
{
  int fy = FiscalYear(value);
  return "{0}/{1}".Format(fy - 1, fy);
}

对于Winform控件:

/// <summary>
/// Returns whether the function is being executed during design time in Visual Studio.
/// </summary>
public static bool IsDesignTime(this Control control)
{
    if (LicenseManager.UsageMode == LicenseUsageMode.Designtime)
    {
        return true;
    }

    if (control.Site != null && control.Site.DesignMode)
    {
        return true;
    }

    var parent = control.Parent;
    while (parent != null)
    {
        if (parent.Site != null && parent.Site.DesignMode)
        {
            return true;
        }
        parent = parent.Parent;
    }
    return false;
}

/// <summary>
/// Sets the DropDownWidth to ensure that no item's text is cut off.
/// </summary>
public static void SetDropDownWidth(this ComboBox comboBox)
{
    var g = comboBox.CreateGraphics();
    var font = comboBox.Font;
    float maxWidth = 0;

    foreach (var item in comboBox.Items)
    {
        maxWidth = Math.Max(maxWidth, g.MeasureString(item.ToString(), font).Width);
    }

    if (comboBox.Items.Count > comboBox.MaxDropDownItems)
    {
        maxWidth += SystemInformation.VerticalScrollBarWidth;
    }

    comboBox.DropDownWidth = Math.Max(comboBox.Width, Convert.ToInt32(maxWidth));
}

IsDesignTime用法:

public class SomeForm : Form
{
    public SomeForm()
    {
        InitializeComponent();

        if (this.IsDesignTime())
        {
            return;
        }

        // Do something that makes the visual studio crash or hang if we're in design time,
        // but any other time executes just fine
    }
}

SetDropdownWidth用法:

ComboBox cbo = new ComboBox { Width = 50 };
cbo.Items.Add("Short");
cbo.Items.Add("A little longer");
cbo.Items.Add("Holy cow, this is a really, really long item. How in the world will it fit?");
cbo.SetDropDownWidth();

我忘了说,请随意在Codeplex上使用这些…


// This file contains extension methods for generic List<> class to operate on sorted lists.
// Duplicate values are OK.
// O(ln(n)) is still much faster then the O(n) of LINQ's searches/filters.
static partial class SortedList
{
    // Return the index of the first element with the key greater then provided.
    // If there's no such element within the provided range, it returns iAfterLast.
    public static int sortedFirstGreaterIndex<tElt, tKey>( this IList<tElt> list, Func<tElt, tKey, int> comparer, tKey key, int iFirst, int iAfterLast )
    {
        if( iFirst < 0 || iAfterLast < 0 || iFirst > list.Count || iAfterLast > list.Count )
            throw new IndexOutOfRangeException();
        if( iFirst > iAfterLast )
            throw new ArgumentException();
        if( iFirst == iAfterLast )
            return iAfterLast;

        int low = iFirst, high = iAfterLast;
        // The code below is inspired by the following article:
        // http://en.wikipedia.org/wiki/Binary_search#Single_comparison_per_iteration
        while( low < high )
        {
            int mid = ( high + low ) / 2;
            // 'mid' might be 'iFirst' in case 'iFirst+1 == iAfterLast'.
            // 'mid' will never be 'iAfterLast'.
            if( comparer( list[ mid ], key ) <= 0 ) // "<=" since we gonna find the first "greater" element
                low = mid + 1;
            else
                high = mid;
        }
        return low;
    }

    // Return the index of the first element with the key greater then the provided key.
    // If there's no such element, returns list.Count.
    public static int sortedFirstGreaterIndex<tElt, tKey>( this IList<tElt> list, Func<tElt, tKey, int> comparer, tKey key )
    {
        return list.sortedFirstGreaterIndex( comparer, key, 0, list.Count );
    }

    // Add an element to the sorted array.
    // This could be an expensive operation if frequently adding elements that sort firstly.
    // This is cheap operation when adding elements that sort near the tail of the list.
    public static int sortedAdd<tElt>( this List<tElt> list, Func<tElt, tElt, int> comparer, tElt elt )
    {
        if( list.Count == 0 || comparer( list[ list.Count - 1 ], elt ) <= 0 )
        {
            // either the list is empty, or the item is greater then all elements already in the collection.
            list.Add( elt );
            return list.Count - 1;
        }
        int ind = list.sortedFirstGreaterIndex( comparer, elt );
        list.Insert( ind, elt );
        return ind;
    }

    // Find first exactly equal element, return -1 if not found.
    public static int sortedFindFirstIndex<tElt, tKey>( this List<tElt> list, Func<tElt, tKey, int> comparer, tKey elt )
    {
        int low = 0, high = list.Count - 1;

        while( low < high )
        {
            int mid = ( high + low ) / 2;
            if( comparer( list[ mid ], elt ) < 0 )
                low = mid + 1;
            else
                high = mid; // this includes the case when we've found an element exactly matching the key
        }
        if( high >= 0 && 0 == comparer( list[ high ], elt ) )
            return high;
        return -1;
    }

    // Return the IEnumerable that returns array elements in the reverse order.
    public static IEnumerable<tElt> sortedReverse<tElt>( this List<tElt> list )
    {
        for( int i=list.Count - 1; i >= 0; i-- )
            yield return list[ i ];
    }
}

我的建议:

public static bool IsNullOrEmpty(this ICollection obj)
{
  return (obj == null || obj.Count == 0);
}

使用集合和数组:

bool isNullOrEmpty = array.IsNullOrEmpty()

而不是

bool isNullOrEmpty = array == null || array.Length == 0;

将List转换为数据表

public static class DataTableConverter
{
    /// <summary>
    /// Convert a List{T} to a DataTable.
    /// </summary>
    public static DataTable ToDataTable<T>(this IList<T> items)
    {
        var tb = new DataTable(typeof(T).Name);

        PropertyInfo[] props = typeof(T).GetProperties(BindingFlags.Public | BindingFlags.Instance);

        foreach (PropertyInfo prop in props)
        {
            Type t = GetCoreType(prop.PropertyType);
            tb.Columns.Add(prop.Name, t);
        }

        foreach (T item in items)
        {
            var values = new object[props.Length];

            for (int i = 0; i < props.Length; i++)
            {
                values[i] = props[i].GetValue(item, null);
            }

            tb.Rows.Add(values);
        }

        return tb;
    }

    /// <summary>
    /// Determine of specified type is nullable
    /// </summary>
    public static bool IsNullable(Type t)
    {
        return !t.IsValueType || (t.IsGenericType && t.GetGenericTypeDefinition() == typeof(Nullable<>));
    }

    /// <summary>
    /// Return underlying type if type is Nullable otherwise return the type
    /// </summary>
    public static Type GetCoreType(Type t)
    {
        if (t != null && IsNullable(t))
        {
            if (!t.IsValueType)
            {
                return t;
            }
            else
            {
                return Nullable.GetUnderlyingType(t);
            }
        }
        else
        {
            return t;
        }
    }
}

用法:

    IList<MyClass> myClassList = new List<MyClass>();
    DataTable myClassDataTable = myClassList.ToDataTable();

我相信以前有人这样做过,但我发现自己经常使用这种方法(和更简单的导数):

public static bool CompareEx(this string strA, string strB, CultureInfo culture, bool ignoreCase)
{
    return string.Compare(strA, strB, ignoreCase, culture) == 0;
}

您可以以多种方式编写它,但我喜欢它,因为它非常快速地统一了比较字符串的方法,同时节省了代码行数(或代码字符)。


这是我写的唯一一个我经常使用的扩展。 它使得用System.Net.Mail发送电子邮件更容易一些。

public static class MailExtension
{
    // GetEmailCreditial(out strServer) gets credentials from an XML file
    public static void Send(this MailMessage email)
    {
        string strServer = String.Empty;
        NetworkCredential credentials = GetEmailCreditial(out strServer);
        SmtpClient client = new SmtpClient(strServer) { Credentials = credentials };
        client.Send(email);
    }

    public static void Send(this IEnumerable<MailMessage> emails)
    {
        string strServer = String.Empty;
        NetworkCredential credentials = GetEmailCreditial(out strServer);
        SmtpClient client = new SmtpClient(strServer) { Credentials = credentials };
        foreach (MailMessage email in emails)
            client.Send(email);
    }
}

// Example of use: 
new MailMessage("info@myDomain.com","you@gmail.com","This is an important Subject", "Body goes here").Send();
//Assume email1,email2,email3 are MailMessage objects
new List<MailMessage>(){email1, email2, email}.Send();

我最常用的扩展是一个可以格式化字节数组:

/// <summary>
/// Returns a string representation of a byte array.
/// </summary>
/// <param name="bytearray">The byte array to represent.</param>
/// <param name="subdivision">The number of elements per group,
/// or 0 to not restrict it. The default is 0.</param>
/// <param name="subsubdivision">The number of elements per line,
/// or 0 to not restrict it. The default is 0.</param>
/// <param name="divider">The string dividing the individual bytes. The default is " ".</param>
/// <param name="subdivider">The string dividing the groups. The default is "  ".</param>
/// <param name="subsubdivider">The string dividing the lines. The default is "\r\n".</param>
/// <param name="uppercase">Whether the representation is in uppercase hexadecimal.
/// The default is <see langword="true"/>.</param>
/// <param name="prebyte">The string to put before each byte. The default is an empty string.</param>
/// <param name="postbyte">The string to put after each byte. The default is an empty string.</param>
/// <returns>The string representation.</returns>
/// <exception cref="ArgumentNullException">
/// <paramref name="bytearray"/> is <see langword="null"/>.
/// </exception>
public static string ToArrayString(this byte[] bytearray,
    int subdivision = 0,
    int subsubdivision = 0,
    string divider = " ",
    string subdivider = "  ",
    string subsubdivider = "\r\n",
    bool uppercase = true,
    string prebyte = "",
    string postbyte = "")
{
    #region Contract
    if (bytearray == null)
        throw new ArgumentNullException("bytearray");
    #endregion

    StringBuilder sb = new StringBuilder(
        bytearray.Length * (2 + divider.Length + prebyte.Length + postbyte.Length) +
        (subdivision > 0 ? (bytearray.Length / subdivision) * subdivider.Length : 0) +
        (subsubdivision > 0 ? (bytearray.Length / subsubdivision) * subsubdivider.Length : 0));
    int groupElements = (subdivision > 0 ? subdivision - 1 : -1);
    int lineElements = (subsubdivision > 0 ? subsubdivision - 1 : -1);
    for (long i = 0; i < bytearray.LongLength - 1; i++)
    {
        sb.Append(prebyte);
        sb.Append(String.Format(CultureInfo.InvariantCulture, (uppercase ? "{0:X2}" : "{0:x2}"), bytearray[i]));
        sb.Append(postbyte);

        if (lineElements == 0)
        {
            sb.Append(subsubdivider);
            groupElements = subdivision;
            lineElements = subsubdivision;
        }
        else if (groupElements == 0)
        {
            sb.Append(subdivider);
            groupElements = subdivision;
        }
        else
            sb.Append(divider);

        lineElements--;
        groupElements--;
    }
    sb.Append(prebyte);
    sb.Append(String.Format(CultureInfo.InvariantCulture, (uppercase ? "{0:X2}" : "{0:x2}"), bytearray[bytearray.LongLength - 1]));
    sb.Append(postbyte);

    return sb.ToString();
}

默认情况下,ToArrayString()只是将字节数组打印为由单个字节组成的长字符串。但是,ToArrayString(4,16)将字节分组为4个一组,一行16个字节,就像在您最喜欢的十六进制编辑器中一样。下面很好地格式化了字节数组,以便在c#代码中使用:

byte[] bytearray = new byte[]{ ... };
Console.Write(bytearray.ToArrayString(4, 16, ", ", ",   ", ",\r\n", true, "0x"));

这是我写的,所以你可以用Codeplex。


ASP。NET HTML编码-简短和甜蜜:

public static string ToHtmlEncodedString(this string s)
{
    if (String.IsNullOrEmpty(s))
        return s;
    return HttpUtility.HtmlEncode(s);
}

通配符字符串比较:

public static bool MatchesWildcard(this string text, string pattern)
{
    int it = 0;
    while (text.CharAt(it) != 0 &&
           pattern.CharAt(it) != '*')
    {
        if (pattern.CharAt(it) != text.CharAt(it) && pattern.CharAt(it) != '?')
            return false;
        it++;
    }

    int cp = 0;
    int mp = 0;
    int ip = it;

    while (text.CharAt(it) != 0)
    {
        if (pattern.CharAt(ip) == '*')
        {
            if (pattern.CharAt(++ip) == 0)
                return true;
            mp = ip;
            cp = it + 1;
        }
        else if (pattern.CharAt(ip) == text.CharAt(it) || pattern.CharAt(ip) == '?')
        {
            ip++;
            it++;
        }
        else
        {
            ip = mp;
            it = cp++;
        }
    }

    while (pattern.CharAt(ip) == '*')
    {
        ip++;
    }
    return pattern.CharAt(ip) == 0;
}

public static char CharAt(this string s, int index)
{
    if (index < s.Length)
        return s[index];
    return '\0';
}

它直接翻译了本文中的C代码,因此CharAt方法将字符串的末尾返回0

if (fileName.MatchesWildcard("*.cs"))
{
    Console.WriteLine("{0} is a C# source file", fileName);
}

这些扩展方法异步调用事件。他们受到了StackOverflow的启发。

/// <summary>
/// Invoke an event asynchronously. Each subscriber to the event will be invoked on a separate thread.
/// </summary>
/// <param name="someEvent">The event to be invoked asynchronously.</param>
/// <param name="sender">The sender of the event.</param>
/// <param name="args">The args of the event.</param>
/// <typeparam name="TEventArgs">The type of <see cref="EventArgs"/> to be used with the event.</typeparam>
public static void InvokeAsync<TEventArgs>(this EventHandler<TEventArgs> someEvent, object sender, TEventArgs args)
    where TEventArgs : EventArgs
{
    if (someEvent == null)
    {
        return;
    }

    var eventListeners = someEvent.GetInvocationList();

    AsyncCallback endAsyncCallback = delegate(IAsyncResult iar)
    {
        var ar = iar as AsyncResult;
        if (ar == null)
        {
            return;
        }

        var invokedMethod = ar.AsyncDelegate as EventHandler<TEventArgs>;
        if (invokedMethod != null)
        {
            invokedMethod.EndInvoke(iar);
        }
    };

    foreach (EventHandler<TEventArgs> methodToInvoke in eventListeners)
    {
        methodToInvoke.BeginInvoke(sender, args, endAsyncCallback, null);
    }
}

/// <summary>
/// Invoke an event asynchronously. Each subscriber to the event will be invoked on a separate thread.
/// </summary>
/// <param name="someEvent">The event to be invoked asynchronously.</param>
/// <param name="sender">The sender of the event.</param>
/// <param name="args">The args of the event.</param>
public static void InvokeAsync(this EventHandler someEvent, object sender, EventArgs args)
{
    if (someEvent == null)
    {
        return;
    }

    var eventListeners = someEvent.GetInvocationList();

    AsyncCallback endAsyncCallback = delegate(IAsyncResult iar)
    {
        var ar = iar as AsyncResult;
        if (ar == null)
        {
            return;
        }

        var invokedMethod = ar.AsyncDelegate as EventHandler;
        if (invokedMethod != null)
        {
            invokedMethod.EndInvoke(iar);
        }
    };

    foreach (EventHandler methodToInvoke in eventListeners)
    {
        methodToInvoke.BeginInvoke(sender, args, endAsyncCallback, null);
    }
}

使用方法:

public class Foo
{
    public event EventHandler<EventArgs> Bar;

    public void OnBar()
    {
        Bar.InvokeAsync(this, EventArgs.Empty);
    }
}

请注意,在调用事件之前,您不必检查事件是否为空。例如:

EventHandler<EventArgs> handler = Bar;
if (handler != null)
{
    // Invoke the event
}

测试:

void Main()
{
    EventHandler<EventArgs> handler1 =
    delegate(object sender, EventArgs args)
    {
        // Simulate performing work in handler1
        Thread.Sleep(100);
        Console.WriteLine("Handled 1");
    };

    EventHandler<EventArgs> handler2 =
    delegate(object sender, EventArgs args)
    {
        // Simulate performing work in handler2
        Thread.Sleep(50);
        Console.WriteLine("Handled 2");
    };

    EventHandler<EventArgs> handler3 =
    delegate(object sender, EventArgs args)
    {
        // Simulate performing work in handler3
        Thread.Sleep(25);
        Console.WriteLine("Handled 3");
    };

    var foo = new Foo();
    foo.Bar += handler1;
    foo.Bar += handler2;
    foo.Bar += handler3;
    foo.OnBar();

    Console.WriteLine("Start executing important stuff");

    // Simulate performing some important stuff here, where we don't want to
    // wait around for the event handlers to finish executing
    Thread.Sleep(1000);

    Console.WriteLine("Finished executing important stuff");
}

调用事件将(通常)产生以下输出:

开始执行重要的事情 处理3 处理2 处理1 完成重要的任务

如果事件是同步调用的,它总是会产生这样的输出-并延迟“重要”内容的执行:

处理1 处理2 处理3 开始执行重要的事情 完成重要的任务


如果有Unix时间戳和ISO 8601格式的日期和时间就太好了。大量用于网站和休息服务。

我在我的Facebook图书馆里使用它。你可以找到源代码http://github.com/prabirshrestha/FacebookSharp/blob/master/src/FacebookSharp.Core/FacebookUtils/DateUtils.cs

private static readonly DateTime EPOCH = DateTime.SpecifyKind(new DateTime(1970, 1, 1, 0, 0, 0, 0),DateTimeKind.Utc);

public static DateTime FromUnixTimestamp(long timestamp)
{
    return EPOCH.AddSeconds(timestamp);
}

public static long ToUnixTimestamp(DateTime date)
{
    TimeSpan diff = date.ToUniversalTime() - EPOCH;
    return (long)diff.TotalSeconds;
}

public static DateTime FromIso8601FormattedDateTime(string iso8601DateTime){
    return DateTime.ParseExact(iso8601DateTime, "o", System.Globalization.CultureInfo.InvariantCulture);
}

public static string ToIso8601FormattedDateTime(DateTime dateTime)
{
    return dateTime.ToString("o");
}

请随意在codeplex项目中使用。


覆盖指定索引处的字符串的一部分。

我必须使用一个系统,它期望一些输入值是固定宽度,固定位置的字符串。

public static string Overwrite(this string s, int startIndex, string newStringValue)
{
  return s.Remove(startIndex, newStringValue.Length).Insert(startIndex, newStringValue);
}

所以我可以这样做:

string s = new String(' ',60);
s = s.Overwrite(7,"NewValue");

一些Date函数:

public static bool IsFuture(this DateTime date, DateTime from)
{
    return date.Date > from.Date;
}

public static bool IsFuture(this DateTime date)
{
    return date.IsFuture(DateTime.Now);
}

public static bool IsPast(this DateTime date, DateTime from)
{
    return date.Date < from.Date;
}

public static bool IsPast(this DateTime date)
{
    return date.IsPast(DateTime.Now);
}

我最喜欢的是字符串上的IsLike()扩展。IsLike()匹配VB的Like操作符,当你不想写一个完整的正则表达式来解决你的问题时,它很方便。用法是这样的:

"abc".IsLike("a*"); // true
"Abc".IsLike("[A-Z][a-z][a-z]"); // true
"abc123".IsLike("*###"); // true
"hat".IsLike("?at"); // true
"joe".IsLike("[!aeiou]*"); // true

"joe".IsLike("?at"); // false
"joe".IsLike("[A-Z][a-z][a-z]"); // false

下面是代码

public static class StringEntentions {
    /// <summary>
    /// Indicates whether the current string matches the supplied wildcard pattern.  Behaves the same
    /// as VB's "Like" Operator.
    /// </summary>
    /// <param name="s">The string instance where the extension method is called</param>
    /// <param name="wildcardPattern">The wildcard pattern to match.  Syntax matches VB's Like operator.</param>
    /// <returns>true if the string matches the supplied pattern, false otherwise.</returns>
    /// <remarks>See http://msdn.microsoft.com/en-us/library/swf8kaxw(v=VS.100).aspx</remarks>
    public static bool IsLike(this string s, string wildcardPattern) {
        if (s == null || String.IsNullOrEmpty(wildcardPattern)) return false;
        // turn into regex pattern, and match the whole string with ^$
        var regexPattern = "^" + Regex.Escape(wildcardPattern) + "$";

        // add support for ?, #, *, [], and [!]
        regexPattern = regexPattern.Replace(@"\[!", "[^")
                                   .Replace(@"\[", "[")
                                   .Replace(@"\]", "]")
                                   .Replace(@"\?", ".")
                                   .Replace(@"\*", ".*")
                                   .Replace(@"\#", @"\d");

        var result = false;
        try {
            result = Regex.IsMatch(s, regexPattern);
        }
        catch (ArgumentException ex) {
            throw new ArgumentException(String.Format("Invalid pattern: {0}", wildcardPattern), ex);
        }
        return result;
    }
}

这是我今天刚创建的一个。

// requires .NET 4

public static TReturn NullOr<TIn, TReturn>(this TIn obj, Func<TIn, TReturn> func,
        TReturn elseValue = default(TReturn)) where TIn : class
    { return obj != null ? func(obj) : elseValue; }

// versions for CLR 2, which doesn't support optional params

public static TReturn NullOr<TIn, TReturn>(this TIn obj, Func<TIn, TReturn> func,
        TReturn elseValue) where TIn : class
    { return obj != null ? func(obj) : elseValue; }
public static TReturn NullOr<TIn, TReturn>(this TIn obj, Func<TIn, TReturn> func)
        where TIn : class
    { return obj != null ? func(obj) : default(TReturn); }

它让你这样做:

var lname = thingy.NullOr(t => t.Name).NullOr(n => n.ToLower());

哪个比这个更流畅,(依我看)更容易阅读:

var lname = (thingy != null ? thingy.Name : null) != null
    ? thingy.Name.ToLower() : null;

灵感来自弦。IsNullOrEmpty

要验证给定的List为空或空

public static bool IsNullOrEmpty<TSource>(this List<TSource> src)
{            
    return (src == null || src.Count == 0);
}

这个是验证给定的两个文件和属性

public static bool Compare(this FileInfo f1, FileInfo f2, string propertyName)
{
    try
    {
        PropertyInfo p1 = f1.GetType().GetProperty(propertyName);
        PropertyInfo p2 = f2.GetType().GetProperty(propertyName);

        if (p1.GetValue(f1, null) == p2.GetValue(f1, null))
            return true;
    }
    catch (Exception ex)
    {
        return false;
    }
    return false;
}

像这样使用它

FileInfo fo = new FileInfo("c:\\netlog.txt");
FileInfo f1 = new FileInfo("c:\\regkey.txt");

fo.compare(f1, "CreationTime");

下面是我们工作代码库中的一个有趣的例子。在作业线程上遍历一个昂贵的lazy-eval枚举对象,并通过一个可观察对象推回结果。

public static IObservable<T> ToAsyncObservable<T>(this IEnumerable<T> @this)
{
    return Observable.Create<T>(observer =>
    {
        var task = new Task(() =>
        {
            try
            {
                @this.Run(observer.OnNext);
                observer.OnCompleted();
            }
            catch (Exception e)
            {
                observer.OnError(e);
            }
        });

        task.Start();

        return () => { };
    });
}

愚蠢的示例:

new DirectoryInfo(@"c:\program files")
    .EnumerateFiles("*", SearchOption.AllDirectories)
    .ToAsyncObservable()
    .BufferWithTime(TimeSpan.FromSeconds(0.5))
    .ObserveOnDispatcher()
    .Subscribe(
        l => Console.WriteLine("{0} received", l.Count),
        () => Console.WriteLine("Done!"));

for (;;)
{
    Thread.Sleep(10);
    Dispatcher.PushFrame(new DispatcherFrame());
}

显然,这个扩展将是无用的,如果你不使用辉煌的响应式扩展!

感谢评论中的Richard,这个扩展方法是不必要的。RX已经有一个扩展方法“tooobservable”,它接受IScheduler。那就用这个吧!


我今天刚刚在博客上写了这个。它是INotifyPropertyChanged属性周围的强类型响应式包装器。

GetPropertyValues返回一个IObservable<T>的值,当它们改变时,从当前值开始。如果忽略当前值,可以对结果调用Skip(1)。

用法如下:

IObservable<int> values = viewModel.GetPropertyValues(x => x.IntProperty);

实现:

public static class NotifyPropertyChangeReactiveExtensions
{
    // Returns the values of property (an Expression) as they change, 
    // starting with the current value
    public static IObservable<TValue> GetPropertyValues<TSource, TValue>(
        this TSource source, Expression<Func<TSource, TValue>> property)
        where TSource : INotifyPropertyChanged
    {
        MemberExpression memberExpression = property.Body as MemberExpression;

        if (memberExpression == null)
        {
            throw new ArgumentException(
                "property must directly access a property of the source");
        }

        string propertyName = memberExpression.Member.Name;

        Func<TSource, TValue> accessor = property.Compile();

        return source.GetPropertyChangedEvents()
            .Where(x => x.EventArgs.PropertyName == propertyName)
            .Select(x => accessor(source))
            .StartWith(accessor(source));
    }

    // This is a wrapper around FromEvent(PropertyChanged)
    public static IObservable<IEvent<PropertyChangedEventArgs>>
        GetPropertyChangedEvents(this INotifyPropertyChanged source)
    {
        return Observable.FromEvent<PropertyChangedEventHandler, 
            PropertyChangedEventArgs>(
            h => new PropertyChangedEventHandler(h),
            h => source.PropertyChanged += h,
            h => source.PropertyChanged -= h);
    }
}

简明扼要地提出事件:

public static void Raise(this EventHandler handler, object sender, EventArgs e)
{
    if (handler != null)
    {
        handler(sender, e);
    }
}

public static void Raise<T>(this EventHandler<T> handler, object sender, T e) where T : EventArgs
{
    if (handler != null)
    {
        handler(sender, e);
    }
}

用法:

public event EventHandler Bar;

public void Foo()
{
    Bar.Raise(this, EventArgs.Empty);
}

这里有一些关于潜在线程安全问题的讨论。从。net 4开始,上面的表单是线程安全的,但如果使用旧版本,则需要重新排列和一些锁。


我写过无数的扩展方法,这里有几个我觉得特别有用的。请随意执行。

public static class ControlExtenders
{
    /// <summary>
    /// Advanced version of find control.
    /// </summary>
    /// <typeparam name="T">Type of control to find.</typeparam>
    /// <param name="id">Control id to find.</param>
    /// <returns>Control of given type.</returns>
    /// <remarks>
    /// If the control with the given id is not found
    /// a new control instance of the given type is returned.
    /// </remarks>
    public static T FindControl<T>(this Control control, string id) where T : Control
    {
        // User normal FindControl method to get the control
        Control _control = control.FindControl(id);

        // If control was found and is of the correct type we return it
        if (_control != null && _control is T)
        {
            // Return new control
            return (T)_control;
        }

        // Create new control instance
        _control = (T)Activator.CreateInstance(typeof(T));

        // Add control to source control so the
        // next it is found and the value can be
        // passed on itd, remember to hide it and
        // set an ID so it can be found next time
        if (!(_control is ExtenderControlBase))
        {
            _control.Visible = false;
        }
        _control.ID = id;
        control.Controls.Add(_control);

        // Use reflection to create a new instance of the control
        return (T)_control;
    }
}

public static class GenericListExtenders
{
    /// <summary>
    /// Sorts a generic list by items properties.
    /// </summary>
    /// <typeparam name="T">Type of collection.</typeparam>
    /// <param name="list">Generic list.</param>
    /// <param name="fieldName">Field to sort data on.</param>
    /// <param name="sortDirection">Sort direction.</param>
    /// <remarks>
    /// Use this method when a dinamyc sort field is requiered. If the 
    /// sorting field is known manual sorting might improve performance.
    /// </remarks>
    public static void SortObjects<T>(this List<T> list, string fieldName, SortDirection sortDirection)
    {
        PropertyInfo propInfo = typeof(T).GetProperty(fieldName);
        if (propInfo != null)
        {
            Comparison<T> compare = delegate(T a, T b)
            {
                bool asc = sortDirection == SortDirection.Ascending;
                object valueA = asc ? propInfo.GetValue(a, null) : propInfo.GetValue(b, null);
                object valueB = asc ? propInfo.GetValue(b, null) : propInfo.GetValue(a, null);
                return valueA is IComparable ? ((IComparable)valueA).CompareTo(valueB) : 0;
            };
            list.Sort(compare);
        }
    }

    /// <summary>
    /// Creates a pagged collection from generic list.
    /// </summary>
    /// <typeparam name="T">Type of collection.</typeparam>
    /// <param name="list">Generic list.</param>
    /// <param name="sortField">Field to sort data on.</param>
    /// <param name="sortDirection">Sort direction.</param>
    /// <param name="from">Page from item index.</param>
    /// <param name="to">Page to item index.</param>
    /// <param name="copy">Creates a copy and returns a new list instead of changing the current one.</param>
    /// <returns>Pagged list collection.</returns>
    public static List<T> Page<T>(this List<T> list, string sortField, bool sortDirection, int from, int to, bool copy)
    {
        List<T> _pageList = new List<T>();

        // Copy list
        if (copy)
        {
            T[] _arrList = new T[list.Count];
            list.CopyTo(_arrList);
            _pageList = new List<T>(_arrList);
        }
        else
        {
            _pageList = list;
        }

        // Make sure there are enough items in the list
        if (from > _pageList.Count)
        {
            int diff = Math.Abs(from - to);
            from = _pageList.Count - diff;
        }
        if (to > _pageList.Count)
        {
            to = _pageList.Count;
        }

        // Sort items
        if (!string.IsNullOrEmpty(sortField))
        {
            SortDirection sortDir = SortDirection.Descending;
            if (!sortDirection) sortDir = SortDirection.Ascending;
            _pageList.SortObjects(sortField, sortDir);
        }

        // Calculate max number of items per page
        int count = to - from;
        if (from + count > _pageList.Count) count -= (from + count) - _pageList.Count;

        // Get max number of items per page
        T[] pagged = new T[count];
        _pageList.CopyTo(from, pagged, 0, count);

        // Return pagged items
        return new List<T>(pagged);
    }

    /// <summary>
    /// Shuffle's list items.
    /// </summary>
    /// <typeparam name="T">List type.</typeparam>
    /// <param name="list">Generic list.</param>
    public static void Shuffle<T>(this List<T> list)
    {
        Random rng = new Random();
        for (int i = list.Count - 1; i > 0; i--)
        {
            int swapIndex = rng.Next(i + 1);
            if (swapIndex != i)
            {
                T tmp = list[swapIndex];
                list[swapIndex] = list[i];
                list[i] = tmp;
            }
        }
    }

    /// <summary>
    /// Converts generic List to DataTable.
    /// </summary>
    /// <typeparam name="T">Type.</typeparam>
    /// <param name="list">Generic list.</param>
    /// <param name="columns">Name of the columns to copy to the DataTable.</param>
    /// <returns>DataTable.</returns>
    public static DataTable ToDataTable<T>(this List<T> list, string[] columns)
    {
        List<string> _columns = new List<string>(columns);
        DataTable dt = new DataTable();

        foreach (PropertyInfo info in typeof(T).GetProperties())
        {
            if (_columns.Contains(info.Name) || columns == null)
            {
                dt.Columns.Add(new DataColumn(info.Name, info.PropertyType));
            }
        }
        foreach (T t in list)
        {
            DataRow row = dt.NewRow();
            foreach (PropertyInfo info in typeof(T).GetProperties())
            {
                if (_columns.Contains(info.Name) || columns == null)
                {
                    row[info.Name] = info.GetValue(t, null);
                }
            }
            dt.Rows.Add(row);
        }
        return dt;
    }
}

public static class DateTimeExtenders
{
    /// <summary>
    /// Returns number of month from a string representation.
    /// </summary>
    /// <returns>Number of month.</returns>
    public static int MonthToNumber(this DateTime datetime, string month)
    {
        month = month.ToLower();
        for (int i = 1; i <= 12; i++)
        {
            DateTime _dt = DateTime.Parse("1." + i + ".2000");
            string _month = CultureInfo.InvariantCulture.DateTimeFormat.GetMonthName(i).ToLower();
            if (_month == month)
            {
                return i;
            }
        }
        return 0;
    }

    /// <summary>
    /// Returns month name from month number.
    /// </summary>
    /// <returns>Name of month.</returns>
    public static string MonthToName(this DateTime datetime, int month)
    {
        for (int i = 1; i <= 12; i++)
        {
            if (i == month)
            {
                return CultureInfo.InvariantCulture.DateTimeFormat.GetMonthName(i);
            }
        }
        return "";
    }
}

public static class ObjectExtender
{
    public static object CloneBinary<T>(this T originalObject)
    {
        using (var stream = new System.IO.MemoryStream())
        {
            BinaryFormatter binaryFormatter = new BinaryFormatter();
            binaryFormatter.Serialize(stream, originalObject);
            stream.Position = 0;
            return (T)binaryFormatter.Deserialize(stream);
        }
    }

    public static object CloneObject(this object obj)
    {
        using (MemoryStream memStream = new MemoryStream())
        {
            BinaryFormatter binaryFormatter = new BinaryFormatter(null, new StreamingContext(StreamingContextStates.Clone));
            binaryFormatter.Serialize(memStream, obj);
            memStream.Position = 0;
            return binaryFormatter.Deserialize(memStream);
        }
    }
}

public static class StringExtenders
{
    /// <summary>
    /// Returns string as unit.
    /// </summary>
    /// <param name="value">Value.</param>
    /// <returns>Unit</returns>
    public static Unit ToUnit(this string value)
    {
        // Return empty unit
        if (string.IsNullOrEmpty(value))
            return Unit.Empty;

        // Trim value
        value = value.Trim();

        // Return pixel unit
        if (value.EndsWith("px"))
        {
            // Set unit type
            string _int = value.Replace("px", "");

            // Try parsing to int
            double _val = 0;
            if (!double.TryParse(_int, out _val))
            {
                // Invalid value
                return Unit.Empty;
            }

            // Return unit
            return new Unit(_val, UnitType.Pixel);
        }

        // Return percent unit
        if (value.EndsWith("%"))
        {
            // Set unit type
            string _int = value.Replace("%", "");

            // Try parsing to int
            double _val = 0;
            if (!double.TryParse(_int, out _val))
            {
                // Invalid value
                return Unit.Empty;
            }

            // Return unit
            return new Unit(_val, UnitType.Percentage);
        }

        // No match found
        return new Unit();
    }

    /// <summary>
    /// Returns alternative string if current string is null or empty.
    /// </summary>
    /// <param name="str"></param>
    /// <param name="alternative"></param>
    /// <returns></returns>
    public static string Alternative(this string str, string alternative)
    {
        if (string.IsNullOrEmpty(str)) return alternative;
        return str;
    }

    /// <summary>
    /// Removes all HTML tags from string.
    /// </summary>
    /// <param name="html">String containing HTML tags.</param>
    /// <returns>String with no HTML tags.</returns>
    public static string StripHTML(this string html)
    {
        string nohtml = Regex.Replace(html, "<(.|\n)*?>", "");
        nohtml = nohtml.Replace("\r\n", "").Replace("\n", "").Replace("&nbsp;", "").Trim();
        return nohtml;
    }
}

第一个是我最喜欢的,因为它可以代替:

Control c = this.FindControl("tbName");
if (c != null)
{
    // Do something with c
    customer.Name = ((TextBox)c).Text;
}

用这个:

TextBox c = this.FindControl<TextBox>("tbName");
customer.Name = c.Text;

设置默认字符串值:

string str = "";
if (string.IsNullOrEmpty(str))
{
    str = "I'm empty!";
}

就变成:

str = str.Alternative("I'm empty!");

没有检查整个线程,所以它可能已经在这里,但是:

public static class FluentOrderingExtensions
    public class FluentOrderer<T> : IEnumerable<T>
    {
        internal List<Comparison<T>> Comparers = new List<Comparison<T>>();

        internal IEnumerable<T> Source;

        public FluentOrderer(IEnumerable<T> source)
        {
            Source = source;
        }

        #region Implementation of IEnumerable

        public IEnumerator<T> GetEnumerator()
        {
            var workingArray = Source.ToArray();
            Array.Sort(workingArray, IterativeComparison);

            foreach(var element in workingArray) yield return element;
        }

        private int IterativeComparison(T a, T b)
        {
            foreach (var comparer in Comparers)
            {
                var result = comparer(a,b);
                if(result != 0) return result;
            }
            return 0;
        }

        IEnumerator IEnumerable.GetEnumerator()
        {
            return GetEnumerator();
        }

        #endregion
    }

    public static FluentOrderer<T> OrderFluentlyBy<T,TResult>(this IEnumerable<T> source, Func<T,TResult> predicate) 
        where TResult : IComparable<TResult>
    {
        var result = new FluentOrderer<T>(source);
        result.Comparers.Add((a,b)=>predicate(a).CompareTo(predicate(b)));
        return result;
    }

    public static FluentOrderer<T> OrderFluentlyByDescending<T,TResult>(this IEnumerable<T> source, Func<T,TResult> predicate) 
        where TResult : IComparable<TResult>
    {
        var result = new FluentOrderer<T>(source);
        result.Comparers.Add((a,b)=>predicate(a).CompareTo(predicate(b)) * -1);
        return result;
    }

    public static FluentOrderer<T> ThenBy<T, TResult>(this FluentOrderer<T> source, Func<T, TResult> predicate)
        where TResult : IComparable<TResult>
    {
        source.Comparers.Add((a, b) => predicate(a).CompareTo(predicate(b)));
        return source;
    }

    public static FluentOrderer<T> ThenByDescending<T, TResult>(this FluentOrderer<T> source, Func<T, TResult> predicate)
        where TResult : IComparable<TResult>
    {
        source.Comparers.Add((a, b) => predicate(a).CompareTo(predicate(b)) * -1);
        return source;
    }
}

用法:

var myFluentlyOrderedList = GetABunchOfComplexObjects()
    .OrderFluentlyBy(x=>x.PropertyA)
    .ThenByDescending(x=>x.PropertyB)
    .ThenBy(x=>x.SomeMethod())
    .ThenBy(x=>SomeOtherMethodAppliedTo(x))
    .ToList();

... 当然,假设所有的谓词都返回与自身icomcomparable的类型。如果使用像MergeSort这样的稳定排序,而不是。net内置的快速排序,它会更好地工作,但它提供了类似于SQL的可读多字段排序能力(无论如何,它是方法链所能获得的最接近的功能)。您可以通过定义重载来接受比较lambda,而不是基于谓词创建它,从而扩展它以容纳非IComparable的成员。

EDIT: A little explanation, since the commenter got some upticks: this set of methods improves upon the basic OrderBy() functionality by allowing you to sort based on multiple fields in descending order of importance. A real-world example would be sorting a list of invoices by customer, then by invoice number (or invoice date). Other methods of getting the data in this order either wouldn't work (OrderBy() uses an unstable sort, so it cannot be chained) or would be inefficient and not look like it does what you're trying to do.


这个还没有完全烤熟因为我们今天早上才想到。它将为Type生成一个完整的类定义。当您有一个大型类,想要创建一个子集或完整定义,但无法访问它的情况下非常有用。例如,将对象存储在数据库中等等。

public static class TypeExtensions
{
    public static string GenerateClassDefinition(this Type type)
    {
        var properties = type.GetFields();
        var sb = new StringBuilder();
        var classtext = @"private class $name
        {
         $props}";

        foreach (var p in GetTypeInfo(type))
        {
            sb.AppendFormat("  public {0} {1} ", p.Item2, p.Item1).AppendLine(" { get; set; }");
        }

        return classtext.Replace("$name", type.Name).Replace("$props", sb.ToString());
    }

    #region Private Methods
    private static List<Tuple<string, string>> GetTypeInfo(Type type)
    {
        var ret = new List<Tuple<string, string>>();
        var fields = type.GetFields();
        var props = type.GetProperties();

        foreach(var p in props) ret.Add(new Tuple<string, string>(p.Name, TranslateType(p.PropertyType)));    
        foreach(var f in fields) ret.Add(new Tuple<string, string>(f.Name, TranslateType(f.FieldType)));

        return ret;
    }


    private static string TranslateType(Type input)
    {
        string ret;

        if (Nullable.GetUnderlyingType(input) != null)
        {
            ret = string.Format("{0}?", TranslateType(Nullable.GetUnderlyingType(input)));
        }
        else
        {
            switch (input.Name)
            {
                case "Int32": ret = "int"; break;
                case "Int64": ret = "long"; break;
                case "IntPtr": ret = "long"; break;
                case "Boolean": ret = "bool"; break;
                case "String":
                case "Char":
                case "Decimal":
                    ret = input.Name.ToLower(); break;
                default: ret = input.Name; break;
            }
        }

        return ret;
    }
    #endregion
}

使用示例:

Process.GetProcesses().First().GetType().GenerateClassDefinition();

如果使用linqpad,变得更加方便:

Process.GetProcesses().First().GetType().GenerateClassDefinition().Dump();

这是另一双我觉得用不完的鞋:

public static T ObjectWithMin<T, TResult>(this IEnumerable<T> sequence, Func<T, TResult> predicate)
    where T : class
    where TResult : IComparable
{
    if (!sequence.Any()) return null;

    //get the first object with its predicate value
    var seed = sequence.Select(x => new {Object = x, Value = predicate(x)}).FirstOrDefault();
    //compare against all others, replacing the accumulator with the lesser value
    //tie goes to first object found
    return
        sequence.Select(x => new {Object = x, Value = predicate(x)})
            .Aggregate(seed,(acc, x) => acc.Value.CompareTo(x.Value) <= 0 ? acc : x).Object;
}

public static T ObjectWithMax<T, TResult>(this IEnumerable<T> sequence, Func<T, TResult> predicate)
    where T : class
    where TResult : IComparable
{
    if (!sequence.Any()) return null;

    //get the first object with its predicate value
    var seed = sequence.Select(x => new {Object = x, Value = predicate(x)}).FirstOrDefault();
    //compare against all others, replacing the accumulator with the greater value
    //tie goes to last object found
    return
        sequence.Select(x => new {Object = x, Value = predicate(x)})
            .Aggregate(seed, (acc, x) => acc.Value.CompareTo(x.Value) > 0 ? acc : x).Object;
}

用法:

var myObject = myList.ObjectWithMin(x=>x.PropA);

这些方法基本上取代了像

var myObject = myList.OrderBy(x=>x.PropA).FirstOrDefault(); //O(nlog(n)) and unstable

and

var myObject = myList.Where(x=>x.PropA == myList.Min(x=>x.PropA)).FirstOrDefault(); //O(N^2) but stable

and

var minValue = myList.Min(x=>x.PropA);
var myObject = myList.Where(x=>x.PropA == minValue).FirstOrDefault(); //not a one-liner, and though linear and stable it's slower (evaluates the enumerable twice)

还有一点:

public enum ParseFailBehavior
{
   ReturnNull,
   ReturnDefault,
   ThrowException
}

public static T? ParseNullableEnum<T>(this string theValue, ParseFailBehavior desiredBehavior = ParseFailBehavior.ReturnNull) where T:struct
{
   T output;
   T? result = Enum.TryParse<T>(theValue, out output) 
      ? (T?)output
      : desiredBehavior == ParseFailBehavior.ReturnDefault
         ? (T?)default(T)
         : null;

   if(result == null && desiredBehavior == ParseFailBehavior.ThrowException)
      throw new ArgumentException("Parse Failed for value {0} of enum type {1}".
         FormatWith(theValue, typeof(T).Name));       
}

这个版本需要。net 4.0;在3.5中你没有TryParse和可选参数;你就只能使用enumel . parse(),你必须尝试捕获它。它在3.5中仍然是完全可行的(而且更有用,因为enumel . parse()是oogly的,也是你唯一的其他选择):

public static T? ParseNummableEnum<T>(this string theValue)
{
    return theValue.ParseNullableEnum<T>(ParseFailBehavior.ReturnNull);
}

public static T? ParseNullableEnum<T>(this string theValue, 
    ParseFailBehavior desiredBehavior) where T:struct
{
    try
    {
        return (T?) Enum.Parse(typeof (T), theValue);
    }
    catch (Exception)
    {
        if(desiredBehavior == ParseFailBehavior.ThrowException) throw;
    }

    return desiredBehavior == ParseFailBehavior.ReturnDefault ? (T?)default(T) : null;
}

用法:

//returns null if OptionOne isn't an enum constant
var myEnum = "OptionOne".ParseNullableEnum<OptionEnum>(); 

//guarantees a return value IF the enum has a "zero" constant value (generally a good practice)
var myEnum = "OptionTwo".ParseNullableEnum<OptionEnum>(ParseFailBehavior.ReturnDefault).Value 

下面是我用来减少提取单个属性的一些方法:

public static T GetAttribute<T>(this ICustomAttributeProvider provider, bool inherit = false, int index = 0) where T : Attribute
{
    return provider.GetAttribute(typeof(T), inherit, index) as T;
}

public static Attribute GetAttribute(this ICustomAttributeProvider provider, Type type, bool inherit = false, int index = 0)
{
    bool exists = provider.IsDefined(type, inherit);
    if (!exists)
    {
        return null;
    }

    object[] attributes = provider.GetCustomAttributes(type, inherit);
    if (attributes != null && attributes.Length != 0)
    {
        return attributes[index] as Attribute;
    }
    else
    {
        return null;
    }
}

用法(枚举描述hack的实现):

public static string GetDescription(this Enum value)
{
    var fieldInfo = value.GetType().GetField(value.ToString());
    var attribute = fieldInfo.GetAttribute<DescriptionAttribute>();
    return attribute != null ? attribute.Description : null;
}

请随意将其包含在CodePlex项目中!


c#中Smalltalk样式的if/else。

您可以自由地在codeplex上使用您使用的任何许可证

using System;
namespace SmalltalkBooleanExtensionMethods
{

    public static class BooleanExtension
    {
        public static T ifTrue<T> (this bool aBoolean, Func<T> method)
        {
        if (aBoolean)
            return (T)method();
        else
            return default(T);
    }

        public static void ifTrue (this bool aBoolean, Action method)
        {
            if (aBoolean)
                method();
        }


        public static T ifFalse<T> (this bool aBoolean, Func<T> method)
        {
            if (!aBoolean)
                return (T)method();
            else
                return default(T);
        }

        public static void ifFalse (this bool aBoolean, Action method)
        {
            if (!aBoolean)
                method();
        }


        public static T ifTrueifFalse<T> (this Boolean aBoolean, Func<T> methodA, Func<T> methodB)
        {
            if (aBoolean)
                return (T)methodA();
            else
                return (T)methodB();
        }

        public static void ifTrueifFalse (this Boolean aBoolean, Action methodA, Action methodB)
        {
            if (aBoolean)
                methodA();
            else
                methodB();
        }

    }


}

你可能已经有了一个timesRepeat方法。

using System;

namespace SmalltalkBooleanExtensionMethods
{
    public static class IntExtension
    {
        public static int timesRepeat<T>(this int x, Func<T> method)
        {
            for (int i = x; i > 0; i--)
            {
                method();
            }

            return x;
        }

        public static int timesRepeat(this int x, Action method)
        {
            for (int i = x; i > 0; i--)
            {
                method();
            }

            return x;
        }
    }
}

Nunit测试

using System;
using SmalltalkBooleanExtensionMethods;
using NUnit.Framework;

namespace SmalltalkBooleanExtensionMethodsTest
{
    [TestFixture]
    public class SBEMTest
    {
        int i;
        bool itWorks;

        [SetUp]
        public void Init()
        {

            i = 0;
            itWorks = false;
        }

        [Test()]
        public void TestifTrue()
        {

            itWorks = (true.ifTrue(() => true));
            Assert.IsTrue(itWorks);
        }
        [Test()]
        public void TestifFalse()
        {
            itWorks = (false.ifFalse(() => true));
            Assert.IsTrue(itWorks);
        }

        [Test()]
        public void TestifTrueifFalse()
        {
            itWorks = false.ifTrueifFalse(() => false, () => true);
            Assert.IsTrue(itWorks);
            itWorks = false;
            itWorks = true.ifTrueifFalse(() => true, () => false);
            Assert.IsTrue(itWorks);
        }

        [Test()]
        public void TestTimesRepeat()
        {
            (5).timesRepeat(() => i = i + 1);
            Assert.AreEqual(i, 5);
        }

        [Test()]
        public void TestVoidMethodIfTrue()
        {

            true.ifTrue(() => SetItWorksBooleanToTrue());
            Assert.IsTrue(itWorks);
        }

        [Test()]
        public void TestVoidMethodIfFalse()
        {

            false.ifFalse(() => SetItWorksBooleanToTrue());
            Assert.IsTrue(itWorks);
        }

        public void TestVoidMethodIfTrueIfFalse()
        {
            true.ifTrueifFalse(() => SetItWorksBooleanToTrue(), () => SetItWorksBooleanToFalse());
            false.ifTrueifFalse(() => SetItWorksBooleanToFalse(), () => SetItWorksBooleanToTrue());
            Assert.IsTrue(itWorks);

        }

        public void TestVoidMethodTimesRepeat()
        {
            (5).timesRepeat(() => AddOneToi());
            Assert.AreEqual(i, 5);
        }

        public void SetItWorksBooleanToTrue()
        {
            itWorks = true;
        }

        public void SetItWorksBooleanToFalse()
        {
            itWorks = false;
        }

        public void AddOneToi()
        {
            i = i + 1;
        }
    }
}

空格规范化非常有用,特别是在处理用户输入时:

namespace Extensions.String
{
    using System.Text.RegularExpressions;

    public static class Extensions
    {
        /// <summary>
        /// Normalizes whitespace in a string.
        /// Leading/Trailing whitespace is eliminated and
        /// all sequences of internal whitespace are reduced to
        /// a single SP (ASCII 0x20) character.
        /// </summary>
        /// <param name="s">The string whose whitespace is to be normalized</param>
        /// <returns>a normalized string</returns>
        public static string NormalizeWS( this string @this )
        {
            string src        = @this ?? "" ;
            string normalized = rxWS.Replace( src , m =>{
                  bool isLeadingTrailingWS = ( m.Index == 0 || m.Index+m.Length == src.Length ? true : false ) ;
                  string p                 = ( isLeadingTrailingWS ? "" : " " ) ;
                  return p ;
                }) ;

            return normalized ;

        }
        private static Regex rxWS = new Regex( @"\s+" ) ;
    }
}

我创建了一个扩展方法来在下拉菜单中选择一个项目。

下面是代码

 public static class Utilities
{
    public enum DropDownListSelectionType
    {
        ByValue,
        ByText
    }

    public static void SelectItem(this  System.Web.UI.WebControls.DropDownList drp, string selectedValue, DropDownListSelectionType type)
    {
        drp.ClearSelection();
        System.Web.UI.WebControls.ListItem li;
        if (type == DropDownListSelectionType.ByValue)
            li = drp.Items.FindByValue(selectedValue.Trim());
        else
            li = drp.Items.FindByText(selectedValue.Trim());
        if (li != null)
            li.Selected = true;
    }}

此方法可以由以下代码行调用,以按文本进行选择

DropDownList1.SelectItem("ABCD", Utilities.DropDownListSelectionType.ByText);

或者按值选择

DropDownList1.SelectItem("11", Utilities.DropDownListSelectionType.ByValue);

上面的代码不选择任何东西,如果它不能找到传递进来的文本/值。


这是一个位图扩展,可以将位图转换为灰度;

public static Bitmap GrayScale(this Bitmap bitmap)
{
    Bitmap newBitmap = new Bitmap(bitmap.Width, bitmap.Height);
    Graphics g = Graphics.FromImage(newBitmap);

    //the grayscale ColorMatrix
    ColorMatrix colorMatrix = new ColorMatrix(new float[][] {
            new float[] {.3f, .3f, .3f, 0, 0},
            new float[] {.59f, .59f, .59f, 0, 0},
            new float[] {.11f, .11f, .11f, 0, 0},
            new float[] {0, 0, 0, 1, 0},
            new float[] {0, 0, 0, 0, 1}
    });

    ImageAttributes attributes = new ImageAttributes();
    attributes.SetColorMatrix(colorMatrix);
    g.DrawImage(bitmap, new Rectangle(0, 0, bitmap.Width, bitmap.Height), 0, 0, bitmap.Width, bitmap.Height, GraphicsUnit.Pixel, attributes);
    g.Dispose();
    return newBitmap;
}

示例用法:

Bitmap grayscaled = bitmap.GrayScale()

这是我经常使用的控件调用扩展;

public static class InvokeExtensions
{
    public static void InvokeHandler(this Control control, MethodInvoker del) // Sync. control-invoke extension.
    {
        if (control.InvokeRequired)
        {
            control.Invoke(del);
            return; 
        }
        del(); // run the actual code.
    }

    public static void AsyncInvokeHandler(this Control control, MethodInvoker del) // Async. control-invoke extension.
    {
        if (control.InvokeRequired)
        {
            control.BeginInvoke(del);
            return; 
        }
        del(); // run the actual code.
    }
}

样本;

this.TreeView.AsyncInvokeHandler(() =>
        {
            this.Text = 'xyz'
        });

允许跨线程gui更新。


一些工具IEnumerable: ToString(格式),ToString(函数)和Join(分隔符)。

例如:

var names = new[] { "Wagner", "Francine", "Arthur", "Bernardo" };

names.ToString("Name: {0}\n");
// Name: Wagner
// Name: Francine
// Name: Arthur
// Name: Bernardo

names.ToString(name => name.Length > 6 ? String.Format("{0} ", name) : String.Empty);
// Francine Bernardo

names.Join(" - ");
// Wagner - Francine - Arthur - Bernardo

扩展:

public static string ToString<T>(this IEnumerable<T> self, string format)
{
    return self.ToString(i => String.Format(format, i));
}

public static string ToString<T>(this IEnumerable<T> self, Func<T, object> function)
{
    var result = new StringBuilder();

    foreach (var item in self) result.Append(function(item));

    return result.ToString();
}

public static string Join<T>(this IEnumerable<T> self, string separator)
{
    return String.Join(separator, values: self.ToArray());
}

我想我以前在什么地方见过这个,但在这里找不到。MS在dictionary接口上有一个TryGetValue函数,但是它返回一个bool值,并在一个out参数中给出值,所以这里有一个更简单,更清晰的实现:

public static TVal GetValueOrDefault<TKey, TVal>(this IDictionary<TKey, TVal> d, TKey key) {
  if (d.ContainsKey(key))
    return d[key];
  return default(TVal);
}

这是另一个控制扩展,我一直在使用,虽然我不知道它是否张贴在这里之前。

public static class ControlExtensions
{
    public static void DoubleBuffer(this Control control) 
    {
        // http://stackoverflow.com/questions/76993/how-to-double-buffer-net-controls-on-a-form/77233#77233
        // Taxes: Remote Desktop Connection and painting: http://blogs.msdn.com/oldnewthing/archive/2006/01/03/508694.aspx

        if (System.Windows.Forms.SystemInformation.TerminalServerSession) return;
        System.Reflection.PropertyInfo dbProp = typeof(System.Windows.Forms.Control).GetProperty("DoubleBuffered", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
        dbProp.SetValue(control, true, null);
    }
}

用法:

this.someControl.DoubleBuffer();

我创建了一个漂亮的Each扩展,具有与jQuery的Each函数相同的行为。

它允许如下所示,你可以获得当前值的索引,并通过返回false跳出循环:

new[] { "first", "second", "third" }.Each((value, index) =>
{
    if (value.Contains("d"))
        return false;
    Console.Write(value);
    return true;
});

下面是代码

/// <summary>
/// Generic iterator function that is useful to replace a foreach loop with at your discretion.  A provided action is performed on each element.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="source"></param>
/// <param name="action">Function that takes in the current value in the sequence. 
/// <returns></returns>
public static IEnumerable<T> Each<T>(this IEnumerable<T> source, Action<T> action)
{
    return source.Each((value, index) =>
    {
        action(value);
        return true;
    });
}


/// <summary>
/// Generic iterator function that is useful to replace a foreach loop with at your discretion.  A provided action is performed on each element.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="source"></param>
/// <param name="action">Function that takes in the current value and its index in the sequence.  
/// <returns></returns>
public static IEnumerable<T> Each<T>(this IEnumerable<T> source, Action<T, int> action)
{
    return source.Each((value, index) =>
    {
        action(value, index);
        return true;
    });
}

/// <summary>
/// Generic iterator function that is useful to replace a foreach loop with at your discretion.  A provided action is performed on each element.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="source"></param>
/// <param name="action">Function that takes in the current value in the sequence.  Returns a value indicating whether the iteration should continue.  So return false if you don't want to iterate anymore.</param>
/// <returns></returns>
public static IEnumerable<T> Each<T>(this IEnumerable<T> source, Func<T, bool> action)
{
    return source.Each((value, index) =>
    {
        return action(value);
    });
}

/// <summary>
/// Generic iterator function that is useful to replace a foreach loop with at your discretion.  A provided action is performed on each element.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="source"></param>
/// <param name="action">Function that takes in the current value and its index in the sequence.  Returns a value indicating whether the iteration should continue.  So return false if you don't want to iterate anymore.</param>
/// <returns></returns>
public static IEnumerable<T> Each<T>(this IEnumerable<T> source, Func<T, int, bool> action)
{
    if (source == null)
        return source;

    int index = 0;
    foreach (var sourceItem in source)
    {
        if (!action(sourceItem, index))
            break;
        index++;
    }
    return source;
}

比较两个对象的相等性,而不必重写Equals或实现IEquatable<>。

你为什么要这么做?当你真的想知道两个对象是否相等,但你懒得重写Equals(object)或实现IEquatable<T>。或者,更现实地说,如果您有一个非常复杂的类,手工实现Equals将非常乏味、容易出错,维护起来也不有趣。如果您不太关心性能,它也会有所帮助。

我目前使用IsEqualTo是因为第二个原因——我有一个具有许多属性的类,这些属性的类型是其他用户定义的类,每个类都有许多其他属性,这些属性的类型是其他用户定义的类,一直到无限。在许多这样的类中加入一堆集合,实现Equals(object)真的变成了一场噩梦。

用法:

if (myTerriblyComplexObject.IsEqualTo(myOtherTerriblyComplexObject))
{
    // Do something terribly interesting.
}

为了确定相等,我做了很多比较。我尽一切努力按照“正确”的顺序做“正确”的事。比较顺序如下:

Use the static Equals(object, object) method. If it returns true, return true. It will return true if the references are the same. It will also return true if thisObject overrides Equals(object). If thisObject is null, return false. No further comparisons can be made if it is null. If thisObject has overridden Equals(object), return false. Since it overrides Equals, it must mean that Equals was executed at step #1 and returned false. If someone has bothered to override Equals, we should respect that and return what Equals returns. If thisObject inherits from IEquatable<T>, where otherObject can be assigned to T, get the Equals(T) method using reflection. Invoke that method and return its return value. If both objects are IEnumerable, return whether contain the same items, in the same order, using IsEqualTo to compare the items. If the objects have different types, return false. Since we know now that thisObject does not have an Equals method, there isn't any way to realistically evaluate two object of different types to be true. If the objects are a value type (primitive or struct) or a string, return false. We have already failed the Equals(object) test - enough said. For each property of thisObject, test its value with IsEqualTo. If any return false, return false. If all return true, return true.

字符串比较可能更好,但很容易实现。此外,我不能100%确定我处理结构正确。

话不多说,下面是扩展方法:

/// <summary>
/// Provides extension methods to determine if objects are equal.
/// </summary>
public static class EqualsEx
{
    /// <summary>
    /// The <see cref="Type"/> of <see cref="string"/>.
    /// </summary>
    private static readonly Type StringType = typeof(string);

    /// <summary>
    /// The <see cref="Type"/> of <see cref="object"/>.
    /// </summary>
    private static readonly Type ObjectType = typeof(object);

    /// <summary>
    /// The <see cref="Type"/> of <see cref="IEquatable{T}"/>.
    /// </summary>
    private static readonly Type EquatableType = typeof(IEquatable<>);

    /// <summary>
    /// Determines whether <paramref name="thisObject"/> is equal to <paramref name="otherObject"/>.
    /// </summary>
    /// <param name="thisObject">
    /// This object.
    /// </param>
    /// <param name="otherObject">
    /// The other object.
    /// </param>
    /// <returns>
    /// True, if they are equal, otherwise false.
    /// </returns>
    public static bool IsEqualTo(this object thisObject, object otherObject)
    {
        if (Equals(thisObject, otherObject))
        {
            // Always check Equals first. If the object has overridden Equals, use it. This will also capture the case where both are the same reference.
            return true;
        }

        if (thisObject == null)
        {
            // Because Equals(object, object) returns true if both are null, if either is null, return false.
            return false;
        }

        var thisObjectType = thisObject.GetType();
        var equalsMethod = thisObjectType.GetMethod("Equals", BindingFlags.Public | BindingFlags.Instance, null, new[] { ObjectType }, null);
        if (equalsMethod.DeclaringType == thisObjectType)
        {
            // thisObject overrides Equals, and we have already failed the Equals test, so return false.
            return false;
        }

        var otherObjectType = otherObject == null ? null : otherObject.GetType();

        // If thisObject inherits from IEquatable<>, and otherObject can be passed into its Equals method, use it.
        var equatableTypes = thisObjectType.GetInterfaces().Where(                                          // Get interfaces of thisObjectType that...
            i => i.IsGenericType                                                                            // ...are generic...
            && i.GetGenericTypeDefinition() == EquatableType                                                // ...and are IEquatable of some type...
            && (otherObjectType ==  null || i.GetGenericArguments()[0].IsAssignableFrom(otherObjectType))); // ...and otherObjectType can be assigned to the IEquatable's type.

        if (equatableTypes.Any())
        {
            // If we found any interfaces that meed our criteria, invoke the Equals method for each interface.
            // If any return true, return true. If all return false, return false.
            return equatableTypes
                .Select(equatableType => equatableType.GetMethod("Equals", BindingFlags.Public | BindingFlags.Instance))
                .Any(equatableEqualsMethod => (bool)equatableEqualsMethod.Invoke(thisObject, new[] { otherObject }));
        }

        if (thisObjectType != StringType && thisObject is IEnumerable && otherObject is IEnumerable)
        {
            // If both are IEnumerable, check their items.
            var thisEnumerable = ((IEnumerable)thisObject).Cast<object>();
            var otherEnumerable = ((IEnumerable)otherObject).Cast<object>();

            return thisEnumerable.SequenceEqual(otherEnumerable, IsEqualToComparer.Instance);
        }

        if (thisObjectType != otherObjectType)
        {
            // If they have different types, they cannot be equal.
            return false;
        }

        if (thisObjectType.IsValueType || thisObjectType == StringType)
        {
            // If it is a value type, we have already determined that they are not equal, so return false.
            return false;
        }

        // Recurse into each public property: if any are not equal, return false. If all are true, return true.
        return !(from propertyInfo in thisObjectType.GetProperties()
                 let thisPropertyValue = propertyInfo.GetValue(thisObject, null)
                 let otherPropertyValue = propertyInfo.GetValue(otherObject, null)
                 where !thisPropertyValue.IsEqualTo(otherPropertyValue)
                 select thisPropertyValue).Any();
    }

    /// <summary>
    /// A <see cref="IEqualityComparer{T}"/> to be used when comparing sequences of collections.
    /// </summary>
    private class IsEqualToComparer : IEqualityComparer<object>
    {
        /// <summary>
        /// The singleton instance of <see cref="IsEqualToComparer"/>.
        /// </summary>
        public static readonly IsEqualToComparer Instance;

        /// <summary>
        /// Initializes static members of the <see cref="EqualsEx.IsEqualToComparer"/> class.
        /// </summary>
        static IsEqualToComparer()
        {
            Instance = new IsEqualToComparer();
        }

        /// <summary>
        /// Prevents a default instance of the <see cref="EqualsEx.IsEqualToComparer"/> class from being created.
        /// </summary>
        private IsEqualToComparer()
        {
        }

        /// <summary>
        /// Determines whether the specified objects are equal.
        /// </summary>
        /// <param name="x">
        /// The first object to compare.
        /// </param>
        /// <param name="y">
        /// The second object to compare.
        /// </param>
        /// <returns>
        /// true if the specified objects are equal; otherwise, false.
        /// </returns>
        bool IEqualityComparer<object>.Equals(object x, object y)
        {
            return x.IsEqualTo(y);
        }

        /// <summary>
        /// Not implemented - throws an <see cref="NotImplementedException"/>.
        /// </summary>
        /// <param name="obj">
        /// The <see cref="object"/> for which a hash code is to be returned.
        /// </param>
        /// <returns>
        /// A hash code for the specified object.
        /// </returns>
        int IEqualityComparer<object>.GetHashCode(object obj)
        {
            throw new NotImplementedException();
        }
    }
}

Sql server有~2000个参数的限制,如果你有10k个id并想要与它们连接的记录,这是一个痛苦。我写了这些方法,接受批量id列表,并像这样调用:

List<Order> orders = dataContext.Orders.FetchByIds(
  orderIdChunks,
  list => row => list.Contains(row.OrderId)
);

List<Customer> customers = dataContext.Orders.FetchByIds(
  orderIdChunks,
  list => row => list.Contains(row.OrderId),
  row => row.Customer
);

public static List<ResultType> FetchByIds<RecordType, ResultType>(
    this IQueryable<RecordType> querySource,
    List<List<int>> IdChunks,
    Func<List<int>, Expression<Func<RecordType, bool>>> filterExpressionGenerator,
    Expression<Func<RecordType, ResultType>> projectionExpression
    ) where RecordType : class
{
    List<ResultType> result = new List<ResultType>();
    foreach (List<int> chunk in IdChunks)
    {
        Expression<Func<RecordType, bool>> filterExpression =
            filterExpressionGenerator(chunk);

        IQueryable<ResultType> query = querySource
            .Where(filterExpression)
            .Select(projectionExpression);

        List<ResultType> rows = query.ToList();
        result.AddRange(rows);
    }

    return result;
}

public static List<RecordType> FetchByIds<RecordType>(
    this IQueryable<RecordType> querySource,
    List<List<int>> IdChunks,
    Func<List<int>, Expression<Func<RecordType, bool>>> filterExpressionGenerator
    ) where RecordType : class
{
    Expression<Func<RecordType, RecordType>> identity = r => r;

    return FetchByIds(
        querySource,
        IdChunks,
        filterExpressionGenerator,
        identity
        );
}

我一直在寻找一种方式来回馈社区我所开发的一些东西。

这里有一些FileInfo扩展,我觉得非常有用。

/// <summary>
/// Open with default 'open' program
/// </summary>
/// <param name="value"></param>
public static Process Open(this FileInfo value)
{
    if (!value.Exists)
        throw new FileNotFoundException("File doesn't exist");
    Process p = new Process();
    p.StartInfo.FileName = value.FullName;
    p.StartInfo.Verb = "Open";
    p.Start();
    return p;
}

/// <summary>
/// Print the file
/// </summary>
/// <param name="value"></param>
public static void Print(this FileInfo value)
{
    if (!value.Exists)
        throw new FileNotFoundException("File doesn't exist");
    Process p = new Process();
    p.StartInfo.FileName = value.FullName;
    p.StartInfo.Verb = "Print";
    p.Start();
}

/// <summary>
/// Send this file to the Recycle Bin
/// </summary>
/// <exception cref="File doesn't exist" />
/// <param name="value"></param>
public static void Recycle(this FileInfo value)
{        
    value.Recycle(false);
}

/// <summary>
/// Send this file to the Recycle Bin
/// On show, if person refuses to send file to the recycle bin, 
/// exception is thrown or otherwise delete fails
/// </summary>
/// <exception cref="File doesn't exist" />
/// <exception cref="On show, if user refuses, throws exception 'The operation was canceled.'" />
/// <param name="value">File being recycled</param>
/// <param name="showDialog">true to show pop-up</param>
public static void Recycle(this FileInfo value, bool showDialog)
{
    if (!value.Exists)
            throw new FileNotFoundException("File doesn't exist");
    if( showDialog )
        FileSystem.DeleteFile
            (value.FullName, UIOption.AllDialogs, 
            RecycleOption.SendToRecycleBin);
    else
        FileSystem.DeleteFile
            (value.FullName, UIOption.OnlyErrorDialogs, 
            RecycleOption.SendToRecycleBin);
}

在用户喜欢的编辑器中打开任意文件:

new FileInfo("C:\image.jpg").Open();

打印任何操作系统知道如何打印的文件:

new FileInfo("C:\image.jpg").Print();

将任何文件发送到回收站:

你必须包括微软。VisualBasic参考 使用Microsoft.VisualBasic.FileIO;

例子:

new FileInfo("C:\image.jpg").Recycle();

Or

// let user have a chance to cancel send to recycle bin.
new FileInfo("C:\image.jpg").Recycle(true);

我们有一个部署工具可以在不同环境之间进行部署。由于文件可以标记为修改,但实际上没有不同,我想出了这个:

/// <summary>
/// Compares the files to see if they are different. 
/// First checks file size
/// Then modified if the file is larger than the specified size
/// Then compares the bytes
/// </summary>
/// <param name="file1">The source file</param>
/// <param name="file2">The destination file</param>
/// <param name="mb">Skip the smart check if the file is larger than this many megabytes. Default is 10.</param>
/// <returns></returns>
public static bool IsDifferentThan(this FileInfo file1, FileInfo file2, int mb = 10)
{
  var ret = false;

  // different size is a different file
  if(file1.Length != file2.Length) return true;

  // if the file times are different and the file is bigger than 10mb flag it for updating
  if(file1.LastWriteTimeUtc > file2.LastWriteTimeUtc && file1.Length > ((mb*1024)*1024)) return true;

  var f1 = File.ReadAllBytes(file1.FullName);
  var f2 = File.ReadAllBytes(file2.FullName);

  // loop through backwards because if they are different
  // it is more likely that the last few bytes will be different
  // than the first few
  for(var i = file1.Length - 1; i > 0; i--)
  {
    if(f1[i] != f2[i])
    {
      ret = true;
      break;
    }
  }

  return ret;
}

我使用的两种颜色扩展,主要用于控件开发:

public static class ColorExtensions
{
  // Gets a color that will be readable on top of a given background color
  public static Color GetForegroundColor(this Color input)
  {
    // Math taken from one of the replies to
    // http://stackoverflow.com/questions/2241447/make-foregroundcolor-black-or-white-depending-on-background
    if (Math.Sqrt(input.R * input.R * .241 + input.G * input.G * .691 + input.B * input.B * .068) > 128)
      return Color.Black;
    else
      return Color.White;
  }

  // Converts a given Color to gray
  public static Color ToGray(this Color input)
  {
    int g = (int)(input.R * .299) + (int)(input.G * .587) + (int)(input.B * .114);
    return Color.FromArgb(input.A, g, g, g);
  }
}

用法:

Color foreColor = someBackColor.GetForegroundColor();
Color grayColor = someBackColor.ToGray();

使用反射查找TryParse方法并在字符串目标上调用它。可选参数指定转换失败时应返回的内容。我发现这个方法在大多数时候都很有用。很清楚皈依者。ChangeType选项,但我发现这更有用的什么与默认结果方便和什么。请注意,找到的方法保存在字典中,尽管我确实怀疑装箱最终会降低一点速度。

这种方法是我最喜欢的,因为它合理地使用了许多语言特性。

private static readonly Dictionary<Type, MethodInfo> Parsers = new Dictionary<Type, MethodInfo>();

public static T Parse<T>(this string value, T defaultValue = default(T))
{
    if (string.IsNullOrEmpty(value)) return defaultValue;

    if (!Parsers.ContainsKey(typeof(T)))
        Parsers[typeof (T)] = typeof (T).GetMethods(BindingFlags.Public | BindingFlags.Static)
            .Where(mi => mi.Name == "TryParse")
            .Single(mi =>
                        {
                            var parameters = mi.GetParameters();
                            if (parameters.Length != 2) return false;
                            return parameters[0].ParameterType == typeof (string) &&
                                   parameters[1].ParameterType == typeof (T).MakeByRefType();
                        });

    var @params = new object[] {value, default(T)};
    return (bool) Parsers[typeof (T)].Invoke(null, @params) ?
        (T) @params[1] : defaultValue;
}

用法:

var hundredTwentyThree = "123".Parse(0);
var badnumber = "test".Parse(-1);
var date = "01/01/01".Parse<DateTime>();

如果你有波斯语,并且必须用波斯语向用户显示数字:

static public string ToFaString         (this string value)
        {
            // 1728 , 1584
            string result = "";
            if (value != null)
            {
                char[] resChar = value.ToCharArray();
                for (int i = 0; i < resChar.Length; i++)
                {
                    if (resChar[i] >= '0' && resChar[i] <= '9')
                        result += (char)(resChar[i] + 1728);
                    else
                        result += resChar[i];
                }
            }
            return result;
        }

如果你需要检查字符串的Is All char为0:

 static public bool   IsAllZero            (this string input)
        {
            if(string.IsNullOrEmpty(input))
                return true;
            foreach (char ch in input)
            {
                if(ch != '0')
                    return false;
            }
            return true;
        }

有时需要有类的实例,不管是否有效,但不是null

public static T Safe<T>(this T obj) where T : new()
{
    if (obj == null)
    {
        obj = new T();
    }

    return obj;
}

用法如下:

MyClass myClass = Provider.GetSomeResult();
string temp = myClass.Safe().SomeValue;

而不是:

MyClass myClass = Provider.GetSomeResult();
string temp = "some default value";
if (myClass != null)
{
        temp = myClass.SomeValue;
}

如果是口是心非的话,我很抱歉,但我没有找到。


在序列化和配置上,最好使用长DateTime,因此:

    public static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0);

    public static long ToUnixTimestamp(this DateTime dateTime)
    {
        return (long) (dateTime - Epoch).TotalSeconds;
    }

    public static long ToUnixUltraTimestamp(this DateTime dateTime)
    {
        return (long) (dateTime - Epoch).TotalMilliseconds;
    }

和向后

    public static DateTime ToDateTime(this long unixDateTime)
    {
        return Epoch.AddSeconds(unixDateTime);
    }

    public static DateTime ToDateTimeUltra(this long unixUltraDateTime)
    {
        return Epoch.AddMilliseconds(unixUltraDateTime);
    }

在。net中,有IndexOf和LastIndexOf方法,它们返回String对象中第一个和最后一个匹配项的索引。我有一个扩展方法来获得第n次出现的索引:

public static partial class StringExtensions {

    public static int NthIndexOf(this String str, String match, int occurrence) {
        int i = 1;
        int index = 0;

        while (i <= occurrence && 
            ( index = str.IndexOf(match, index + 1) ) != -1) {

            if (i == occurrence) {
                // Occurrence match found!
                return index;
            }
            i++;
        }

        // Match not found
        return -1;
    }
}

我还没有看到任何关于这个问题的答案…

public static string[] Split(this string value, string regexPattern)
{
    return value.Split(regexPattern, RegexOptions.None);
}

public static string[] Split(this string value, string regexPattern, 
    RegexOptions options)
{
    return Regex.Split(value, regexPattern, options);
}

用法:

var obj = "test1,test2,test3";
string[] arrays = obj.Split(",");

用于winforms填充组合框:

List<MyObject> myObjects = new List<MyObject>() { 
    new MyObject() {Name = "a", Id = 0}, 
    new MyObject() {Name = "b", Id = 1}, 
    new MyObject() {Name = "c", Id = 2} }
comboBox.FillDataSource<MyObject>(myObjects, x => x.Name);

扩展方法:

/** <summary>Fills the System.Windows.Forms.ComboBox object DataSource with a 
 * list of T objects.</summary>
 * <param name="values">The list of T objects.</param>
 * <param name="displayedValue">A function to apply to each element to get the 
 * display value.</param>
 */
public static void FillDataSource<T>(this ComboBox comboBox, List<T> values,
    Func<T, String> displayedValue) {

    // Create dataTable
    DataTable data = new DataTable();
    data.Columns.Add("ValueMember", typeof(T));
    data.Columns.Add("DisplayMember");

    for (int i = 0; i < values.Count; i++) {
        // For each value/displayed value

        // Create new row with value & displayed value
        DataRow dr = data.NewRow();
        dr["ValueMember"] = values[i];
        dr["DisplayMember"] = displayedValue(values[i]) ?? "";
        // Add row to the dataTable
        data.Rows.Add(dr);
    }

    // Bind datasource to the comboBox
    comboBox.DataSource = data;
    comboBox.ValueMember = "ValueMember";
    comboBox.DisplayMember = "DisplayMember";
}

我使用以下扩展来扩展所有的集合(也许有人发现这些有用):

/// <summary>
/// Collection Helper
/// </summary>
/// <remarks>
/// Use IEnumerable by default, but when altering or getting item at index use IList.
/// </remarks>
public static class CollectionHelper
{

    #region Alter;

    /// <summary>
    /// Swap item to another place
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="IndexA">Index a</param>
    /// <param name="IndexB">Index b</param>
    /// <returns>New collection</returns>
    public static IList<T> Swap<T>(this IList<T> @this, Int32 IndexA, Int32 IndexB)
    {
        T Temp = @this[IndexA];
        @this[IndexA] = @this[IndexB];
        @this[IndexB] = Temp;
        return @this;
    }

    /// <summary>
    /// Swap item to the left
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Index">Index</param>
    /// <returns>New collection</returns>
    public static IList<T> SwapLeft<T>(this IList<T> @this, Int32 Index)
    {
        return @this.Swap(Index, Index - 1);
    }

    /// <summary>
    /// Swap item to the right
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Index">Index</param>
    /// <returns>New collection</returns>
    public static IList<T> SwapRight<T>(this IList<T> @this, Int32 Index)
    {
        return @this.Swap(Index, Index + 1);
    }

    #endregion Alter;

    #region Action;

    /// <summary>
    /// Execute action at specified index
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Index">Index</param>
    /// <param name="ActionAt">Action to execute</param>
    /// <returns>New collection</returns>
    public static IList<T> ActionAt<T>(this IList<T> @this, Int32 Index, Action<T> ActionAt)
    {
        ActionAt(@this[Index]);
        return @this;
    }

    #endregion Action;

    #region Randomize;

    /// <summary>
    /// Take random items
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Count">Number of items to take</param>
    /// <returns>New collection</returns>
    public static IEnumerable<T> TakeRandom<T>(this IEnumerable<T> @this, Int32 Count)
    {
        return @this.Shuffle().Take(Count);
    }

    /// <summary>
    /// Take random item
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <returns>Item</returns>
    public static T TakeRandom<T>(this IEnumerable<T> @this)
    {
        return @this.TakeRandom(1).Single();
    }

    /// <summary>
    /// Shuffle list
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <returns>New collection</returns>
    public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> @this)
    {
        return @this.OrderBy(Item => Guid.NewGuid());
    }

    #endregion Randomize;

    #region Navigate;

    /// <summary>
    /// Get next item in collection and give first item, when last item is selected;
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Index">Index in collection</param>
    /// <returns>Next item</returns>
    public static T Next<T>(this IList<T> @this, ref Int32 Index)
    {
        Index = ++Index >= 0 && Index < @this.Count ? Index : 0;
        return @this[Index];
    }

    /// <summary>
    /// Get previous item in collection and give last item, when first item is selected;
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Index">Index in collection</param>
    /// <returns>Previous item</returns>
    public static T Previous<T>(this IList<T> @this, ref Int32 Index)
    {
        Index = --Index >= 0 && Index < @this.Count ? Index : @this.Count - 1;
        return @this[Index];
    }

    #endregion Navigate;

    #region Clone;

    /// <summary>
    /// 
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <returns>Cloned collection</returns>
    public static IEnumerable<T> Clone<T>(this IEnumerable<T> @this) where T : ICloneable
    {
        return @this.Select(Item => (T)Item.Clone());
    }

    #endregion Clone;

    #region String;

    /// <summary>
    /// Joins multiple string with Separator
    /// </summary>
    /// <param name="this">Collection</param>
    /// <param name="Separator">Separator</param>
    /// <returns>Joined string</returns>
    public static String Join(this IEnumerable<String> @this, String Separator = "")
    {
        return String.Join(Separator, @this);
    }

    #endregion String;

}

……怎么样?

public static bool IsWinXPOrHigher(this OperatingSystem OS)
{
  return (OS.Platform == PlatformID.Win32NT)
    && ((OS.Version.Major > 5) || ((OS.Version.Major == 5) && (OS.Version.Minor >= 1)));
}

public static bool IsWinVistaOrHigher(this OperatingSystem OS)
{
  return (OS.Platform == PlatformID.Win32NT)
    && (OS.Version.Major >= 6);
}

public static bool IsWin7OrHigher(this OperatingSystem OS)
{
  return (OS.Platform == PlatformID.Win32NT)
    && ((OS.Version.Major > 6) || ((OS.Version.Major == 6) && (OS.Version.Minor >= 1)));
}

public static bool IsWin8OrHigher(this OperatingSystem OS)
{
  return (OS.Platform == PlatformID.Win32NT)
    && ((OS.Version.Major > 6) || ((OS.Version.Major == 6) && (OS.Version.Minor >= 2)));
}

用法:

if (Environment.OSVersion.IsWinXPOrHigher())
{
  // do stuff
}

if (Environment.OSVersion.IsWinVistaOrHigher())
{
  // do stuff
}

if (Environment.OSVersion.IsWin7OrHigher())
{
  // do stuff
}

if (Environment.OSVersion.IsWin8OrHigher())
{
  // do stuff
}

这一次是为了使UriBuilder在处理查询参数时更加友好。

    /// <summary>
    /// Adds the specified query parameter to the URI builder.
    /// </summary>
    /// <param name="builder">The builder.</param>
    /// <param name="parameterName">Name of the parameter.</param>
    /// <param name="value">The URI escaped value.</param>
    /// <returns>The final full query string.</returns>
    public static string AddQueryParam(this UriBuilder builder, string parameterName, string value)
    {
        if (parameterName == null)
            throw new ArgumentNullException("parameterName");

        if (parameterName.Length == 0)
            throw new ArgumentException("The parameter name is empty.");

        if (value == null)
            throw new ArgumentNullException("value");

        if (value.Length == 0)
            throw new ArgumentException("The value is empty.");

        if (builder.Query.Length == 0)
        {
            builder.Query = String.Concat(parameterName, "=", value);
        }
        else if
            (builder.Query.Contains(String.Concat("&", parameterName, "="))
            || builder.Query.Contains(String.Concat("?", parameterName, "=")))
        {
            throw new InvalidOperationException(String.Format("The parameter {0} already exists.", parameterName));
        }
        else
        {
            builder.Query = String.Concat(builder.Query.Substring(1), "&", parameterName, "=", value);
        }

        return builder.Query;
    }