让我们把你的优秀和最喜欢的扩展方法列一个列表。
要求是必须发布完整的代码,以及如何使用它的示例和解释。
基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。
请将您的回答标记为接受,以便将代码放入Codeplex项目。
请张贴完整的源代码,而不是一个链接。
Codeplex上新闻:
24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/
11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。
11.11.2008仍有发展空间。;-)现在就加入!
11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen
11.11.2008 FormatWith现在是实现和单元测试。
09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。
我们需要更多的开发人员。: -)
09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。
这是罗马数字的to-and-from。不常用,但可能很方便。用法:
if ("IV".IsValidRomanNumeral())
{
// Do useful stuff with the number 4.
}
Console.WriteLine("MMMDCCCLXXXVIII".ParseRomanNumeral());
Console.WriteLine(3888.ToRomanNumeralString());
源:
public static class RomanNumeralExtensions
{
private const int NumberOfRomanNumeralMaps = 13;
private static readonly Dictionary<string, int> romanNumerals =
new Dictionary<string, int>(NumberOfRomanNumeralMaps)
{
{ "M", 1000 },
{ "CM", 900 },
{ "D", 500 },
{ "CD", 400 },
{ "C", 100 },
{ "XC", 90 },
{ "L", 50 },
{ "XL", 40 },
{ "X", 10 },
{ "IX", 9 },
{ "V", 5 },
{ "IV", 4 },
{ "I", 1 }
};
private static readonly Regex validRomanNumeral = new Regex(
"^(?i:(?=[MDCLXVI])((M{0,3})((C[DM])|(D?C{0,3}))"
+ "?((X[LC])|(L?XX{0,2})|L)?((I[VX])|(V?(II{0,2}))|V)?))$",
RegexOptions.Compiled);
public static bool IsValidRomanNumeral(this string value)
{
return validRomanNumeral.IsMatch(value);
}
public static int ParseRomanNumeral(this string value)
{
if (value == null)
{
throw new ArgumentNullException("value");
}
value = value.ToUpperInvariant().Trim();
var length = value.Length;
if ((length == 0) || !value.IsValidRomanNumeral())
{
throw new ArgumentException("Empty or invalid Roman numeral string.", "value");
}
var total = 0;
var i = length;
while (i > 0)
{
var digit = romanNumerals[value[--i].ToString()];
if (i > 0)
{
var previousDigit = romanNumerals[value[i - 1].ToString()];
if (previousDigit < digit)
{
digit -= previousDigit;
i--;
}
}
total += digit;
}
return total;
}
public static string ToRomanNumeralString(this int value)
{
const int MinValue = 1;
const int MaxValue = 3999;
if ((value < MinValue) || (value > MaxValue))
{
throw new ArgumentOutOfRangeException("value", value, "Argument out of Roman numeral range.");
}
const int MaxRomanNumeralLength = 15;
var sb = new StringBuilder(MaxRomanNumeralLength);
foreach (var pair in romanNumerals)
{
while (value / pair.Value > 0)
{
sb.Append(pair.Key);
value -= pair.Value;
}
}
return sb.ToString();
}
}
// Values ordered true/false
// True/false values separated by a capital letter
// Only two values allowed
// ---------------------------
// Limited, but could be useful
public enum BooleanFormat
{
OneZero,
YN,
YesNo,
TF,
TrueFalse,
PassFail,
YepNope
}
public static class BooleanExtension
{
/// <summary>
/// Converts the boolean value of this instance to the specified string value.
/// </summary>
private static string ToString(this bool value, string passValue, string failValue)
{
return value ? passValue : failValue;
}
/// <summary>
/// Converts the boolean value of this instance to a string.
/// </summary>
/// <param name="booleanFormat">A BooleanFormat value.
/// Example: BooleanFormat.PassFail would return "Pass" if true and "Fail" if false.</param>
/// <returns>Boolean formatted string</returns>
public static string ToString(this bool value, BooleanFormat booleanFormat)
{
string booleanFormatString = Enum.GetName(booleanFormat.GetType(), booleanFormat);
return ParseBooleanString(value, booleanFormatString);
}
// Parses boolean format strings, not optimized
private static string ParseBooleanString(bool value, string booleanFormatString)
{
StringBuilder trueString = new StringBuilder();
StringBuilder falseString = new StringBuilder();
int charCount = booleanFormatString.Length;
bool isTrueString = true;
for (int i = 0; i != charCount; i++)
{
if (char.IsUpper(booleanFormatString[i]) && i != 0)
isTrueString = false;
if (isTrueString)
trueString.Append(booleanFormatString[i]);
else
falseString.Append(booleanFormatString[i]);
}
return (value == true ? trueString.ToString() : falseString.ToString());
}
我使用以下扩展来扩展所有的集合(也许有人发现这些有用):
/// <summary>
/// Collection Helper
/// </summary>
/// <remarks>
/// Use IEnumerable by default, but when altering or getting item at index use IList.
/// </remarks>
public static class CollectionHelper
{
#region Alter;
/// <summary>
/// Swap item to another place
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="IndexA">Index a</param>
/// <param name="IndexB">Index b</param>
/// <returns>New collection</returns>
public static IList<T> Swap<T>(this IList<T> @this, Int32 IndexA, Int32 IndexB)
{
T Temp = @this[IndexA];
@this[IndexA] = @this[IndexB];
@this[IndexB] = Temp;
return @this;
}
/// <summary>
/// Swap item to the left
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Index">Index</param>
/// <returns>New collection</returns>
public static IList<T> SwapLeft<T>(this IList<T> @this, Int32 Index)
{
return @this.Swap(Index, Index - 1);
}
/// <summary>
/// Swap item to the right
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Index">Index</param>
/// <returns>New collection</returns>
public static IList<T> SwapRight<T>(this IList<T> @this, Int32 Index)
{
return @this.Swap(Index, Index + 1);
}
#endregion Alter;
#region Action;
/// <summary>
/// Execute action at specified index
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Index">Index</param>
/// <param name="ActionAt">Action to execute</param>
/// <returns>New collection</returns>
public static IList<T> ActionAt<T>(this IList<T> @this, Int32 Index, Action<T> ActionAt)
{
ActionAt(@this[Index]);
return @this;
}
#endregion Action;
#region Randomize;
/// <summary>
/// Take random items
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Count">Number of items to take</param>
/// <returns>New collection</returns>
public static IEnumerable<T> TakeRandom<T>(this IEnumerable<T> @this, Int32 Count)
{
return @this.Shuffle().Take(Count);
}
/// <summary>
/// Take random item
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <returns>Item</returns>
public static T TakeRandom<T>(this IEnumerable<T> @this)
{
return @this.TakeRandom(1).Single();
}
/// <summary>
/// Shuffle list
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <returns>New collection</returns>
public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> @this)
{
return @this.OrderBy(Item => Guid.NewGuid());
}
#endregion Randomize;
#region Navigate;
/// <summary>
/// Get next item in collection and give first item, when last item is selected;
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Index">Index in collection</param>
/// <returns>Next item</returns>
public static T Next<T>(this IList<T> @this, ref Int32 Index)
{
Index = ++Index >= 0 && Index < @this.Count ? Index : 0;
return @this[Index];
}
/// <summary>
/// Get previous item in collection and give last item, when first item is selected;
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Index">Index in collection</param>
/// <returns>Previous item</returns>
public static T Previous<T>(this IList<T> @this, ref Int32 Index)
{
Index = --Index >= 0 && Index < @this.Count ? Index : @this.Count - 1;
return @this[Index];
}
#endregion Navigate;
#region Clone;
/// <summary>
///
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <returns>Cloned collection</returns>
public static IEnumerable<T> Clone<T>(this IEnumerable<T> @this) where T : ICloneable
{
return @this.Select(Item => (T)Item.Clone());
}
#endregion Clone;
#region String;
/// <summary>
/// Joins multiple string with Separator
/// </summary>
/// <param name="this">Collection</param>
/// <param name="Separator">Separator</param>
/// <returns>Joined string</returns>
public static String Join(this IEnumerable<String> @this, String Separator = "")
{
return String.Join(Separator, @this);
}
#endregion String;
}
扩展方法:
public static void AddRange<T, S>(this ICollection<T> list, params S[] values)
where S : T
{
foreach (S value in values)
list.Add(value);
}
该方法适用于所有类型,并允许您将一系列项作为参数添加到列表中。
例子:
var list = new List<Int32>();
list.AddRange(5, 4, 8, 4, 2);
这是一个位图扩展,可以将位图转换为灰度;
public static Bitmap GrayScale(this Bitmap bitmap)
{
Bitmap newBitmap = new Bitmap(bitmap.Width, bitmap.Height);
Graphics g = Graphics.FromImage(newBitmap);
//the grayscale ColorMatrix
ColorMatrix colorMatrix = new ColorMatrix(new float[][] {
new float[] {.3f, .3f, .3f, 0, 0},
new float[] {.59f, .59f, .59f, 0, 0},
new float[] {.11f, .11f, .11f, 0, 0},
new float[] {0, 0, 0, 1, 0},
new float[] {0, 0, 0, 0, 1}
});
ImageAttributes attributes = new ImageAttributes();
attributes.SetColorMatrix(colorMatrix);
g.DrawImage(bitmap, new Rectangle(0, 0, bitmap.Width, bitmap.Height), 0, 0, bitmap.Width, bitmap.Height, GraphicsUnit.Pixel, attributes);
g.Dispose();
return newBitmap;
}
示例用法:
Bitmap grayscaled = bitmap.GrayScale()