让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

在单元测试中很有用:

public static IList<T> Clone<T>(this IList<T> list) where T : ICloneable
{
    var ret = new List<T>(list.Count);
    foreach (var item in list)
        ret.Add((T)item.Clone());

    // done
    return ret;
}

像TWith2Sugars这样的一系列,交替缩短语法:

public static long? ToNullableInt64(this string val)
{
    long ret;
    return Int64.TryParse(val, out ret) ? ret : new long?();
}

最后,在BCL中是否已经有一些东西做了下面的事情?

public static void Split<T>(this T[] array, 
    Func<T,bool> determinator, 
    IList<T> onTrue, 
    IList<T> onFalse)
{
    if (onTrue == null)
        onTrue = new List<T>();
    else
        onTrue.Clear();

    if (onFalse == null)
        onFalse = new List<T>();
    else
        onFalse.Clear();

    if (determinator == null)
        return;

    foreach (var item in array)
    {
        if (determinator(item))
            onTrue.Add(item);
        else
            onFalse.Add(item);
    }
}

其他回答

轻松序列化对象为XML:

public static string ToXml<T>(this T obj) where T : class
{
    XmlSerializer s = new XmlSerializer(obj.GetType());
    using (StringWriter writer = new StringWriter())
    {
        s.Serialize(writer, obj);
        return writer.ToString();
    }
}

"<root><child>foo</child</root>".ToXml<MyCustomType>();
static string Format( this string str,
                    , params Expression<Func<string,object>>[] args)
{
    var parameters = args.ToDictionary
                        ( e=>string.Format("{{{0}}}",e.Parameters[0].Name)
                        , e=>e.Compile()(e.Parameters[0].Name));

    var sb = new StringBuilder(str);
    foreach(var kv in parameters)
    {
        sb.Replace( kv.Key
                  , kv.Value != null ? kv.Value.ToString() : "");
    }

    return sb.ToString();
}

有了上面的扩展,你可以这样写:

var str = "{foo} {bar} {baz}".Format(foo=>foo, bar=>2, baz=>new object());

你会得到"foo 2 System.Object"。

而与MVC工作,有很多if语句,我只关心或真或假,打印null,或字符串。在另一种情况下,我想到了:

public static TResult WhenTrue<TResult>(this Boolean value, Func<TResult> expression)
{
    return value ? expression() : default(TResult);
}

public static TResult WhenTrue<TResult>(this Boolean value, TResult content)
{
    return value ? content : default(TResult);
}

public static TResult WhenFalse<TResult>(this Boolean value, Func<TResult> expression)
{
    return !value ? expression() : default(TResult);
}

public static TResult WhenFalse<TResult>(this Boolean value, TResult content)
{
    return !value ? content : default(TResult);
}

它允许我改变<%= (someBool) ?print y:字符串。将%>空为<%= someBool。WhenTrue("print y") %>。

我只在我的视图中使用它,在这里我混合了代码和HTML,在代码文件中编写“更长的”版本更清楚。

您可以从Random类中获得许多功能。

下面是我经常使用的一些扩展方法。有了这些,除了Next和NextDouble, Random类还提供了NextBool, NextChar, NextDateTime, NextTimeSpan, NextDouble(接受minValue和maxValue参数),以及我个人最喜欢的NextString。还有更多(NextByte, NextShort, NextLong等);但这些主要是为了完整性,并不经常使用。所以我没有在这里包含它们(这段代码已经足够长了!)。

// todo: implement additional CharType values (e.g., AsciiAny)
public enum CharType {
    AlphabeticLower,
    AlphabeticUpper,
    AlphabeticAny,
    AlphanumericLower,
    AlphanumericUpper,
    AlphanumericAny,
    Numeric
}

public static class RandomExtensions {
    // 10 digits vs. 52 alphabetic characters (upper & lower);
    // probability of being numeric: 10 / 62 = 0.1612903225806452
    private const double AlphanumericProbabilityNumericAny = 10.0 / 62.0;

    // 10 digits vs. 26 alphabetic characters (upper OR lower);
    // probability of being numeric: 10 / 36 = 0.2777777777777778
    private const double AlphanumericProbabilityNumericCased = 10.0 / 36.0;

    public static bool NextBool(this Random random, double probability) {
        return random.NextDouble() <= probability;
    }

    public static bool NextBool(this Random random) {
        return random.NextDouble() <= 0.5;
    }

    public static char NextChar(this Random random, CharType mode) {
        switch (mode) {
            case CharType.AlphabeticAny:
                return random.NextAlphabeticChar();
            case CharType.AlphabeticLower:
                return random.NextAlphabeticChar(false);
            case CharType.AlphabeticUpper:
                return random.NextAlphabeticChar(true);
            case CharType.AlphanumericAny:
                return random.NextAlphanumericChar();
            case CharType.AlphanumericLower:
                return random.NextAlphanumericChar(false);
            case CharType.AlphanumericUpper:
                return random.NextAlphanumericChar(true);
            case CharType.Numeric:
                return random.NextNumericChar();
            default:
                return random.NextAlphanumericChar();
        }
    }

    public static char NextChar(this Random random) {
        return random.NextChar(CharType.AlphanumericAny);
    }

    private static char NextAlphanumericChar(this Random random, bool uppercase) {
        bool numeric = random.NextBool(AlphanumericProbabilityNumericCased);

        if (numeric)
            return random.NextNumericChar();
        else
            return random.NextAlphabeticChar(uppercase);
    }

    private static char NextAlphanumericChar(this Random random) {
        bool numeric = random.NextBool(AlphanumericProbabilityNumericAny);

        if (numeric)
            return random.NextNumericChar();
        else
            return random.NextAlphabeticChar(random.NextBool());
    }

    private static char NextAlphabeticChar(this Random random, bool uppercase) {
        if (uppercase)
            return (char)random.Next(65, 91);
        else
            return (char)random.Next(97, 123);
    }

    private static char NextAlphabeticChar(this Random random) {
        return random.NextAlphabeticChar(random.NextBool());
    }

    private static char NextNumericChar(this Random random) {
        return (char)random.Next(48, 58);
    }

    public static DateTime NextDateTime(this Random random, DateTime minValue, DateTime maxValue) {
        return DateTime.FromOADate(
            random.NextDouble(minValue.ToOADate(), maxValue.ToOADate())
        );
    }

    public static DateTime NextDateTime(this Random random) {
        return random.NextDateTime(DateTime.MinValue, DateTime.MaxValue);
    }

    public static double NextDouble(this Random random, double minValue, double maxValue) {
        if (maxValue < minValue)
            throw new ArgumentException("Minimum value must be less than maximum value.");

        double difference = maxValue - minValue;
        if (!double.IsInfinity(difference))
            return minValue + (random.NextDouble() * difference);

        else {
            // to avoid evaluating to Double.Infinity, we split the range into two halves:
            double halfDifference = (maxValue * 0.5) - (minValue * 0.5);

            // 50/50 chance of returning a value from the first or second half of the range
            if (random.NextBool())
                return minValue + (random.NextDouble() * halfDifference);
            else
                return (minValue + halfDifference) + (random.NextDouble() * halfDifference);
        }
    }

    public static string NextString(this Random random, int numChars, CharType mode) {
        char[] chars = new char[numChars];

        for (int i = 0; i < numChars; ++i)
            chars[i] = random.NextChar(mode);

        return new string(chars);
    }

    public static string NextString(this Random random, int numChars) {
        return random.NextString(numChars, CharType.AlphanumericAny);
    }

    public static TimeSpan NextTimeSpan(this Random random, TimeSpan minValue, TimeSpan maxValue) {
        return TimeSpan.FromMilliseconds(
            random.NextDouble(minValue.TotalMilliseconds, maxValue.TotalMilliseconds)
        );
    }

    public static TimeSpan NextTimeSpan(this Random random) {
        return random.NextTimeSpan(TimeSpan.MinValue, TimeSpan.MaxValue);
    }
}

相当于Python的Join方法:

/// <summary>
/// same as python 'join'
/// </summary>
/// <typeparam name="T">list type</typeparam>
/// <param name="separator">string separator </param>
/// <param name="list">list of objects to be ToString'd</param>
/// <returns>a concatenated list interleaved with separators</returns>
static public string Join<T>(this string separator, IEnumerable<T> list)
{
    var sb = new StringBuilder();
    bool first = true;

    foreach (T v in list)
    {
        if (!first)
            sb.Append(separator);
        first = false;

        if (v != null)
            sb.Append(v.ToString());
    }

    return sb.ToString();
}