让我们把你的优秀和最喜欢的扩展方法列一个列表。
要求是必须发布完整的代码,以及如何使用它的示例和解释。
基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。
请将您的回答标记为接受,以便将代码放入Codeplex项目。
请张贴完整的源代码,而不是一个链接。
Codeplex上新闻:
24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/
11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。
11.11.2008仍有发展空间。;-)现在就加入!
11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen
11.11.2008 FormatWith现在是实现和单元测试。
09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。
我们需要更多的开发人员。: -)
09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。
我使用以下扩展来扩展所有的集合(也许有人发现这些有用):
/// <summary>
/// Collection Helper
/// </summary>
/// <remarks>
/// Use IEnumerable by default, but when altering or getting item at index use IList.
/// </remarks>
public static class CollectionHelper
{
#region Alter;
/// <summary>
/// Swap item to another place
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="IndexA">Index a</param>
/// <param name="IndexB">Index b</param>
/// <returns>New collection</returns>
public static IList<T> Swap<T>(this IList<T> @this, Int32 IndexA, Int32 IndexB)
{
T Temp = @this[IndexA];
@this[IndexA] = @this[IndexB];
@this[IndexB] = Temp;
return @this;
}
/// <summary>
/// Swap item to the left
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Index">Index</param>
/// <returns>New collection</returns>
public static IList<T> SwapLeft<T>(this IList<T> @this, Int32 Index)
{
return @this.Swap(Index, Index - 1);
}
/// <summary>
/// Swap item to the right
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Index">Index</param>
/// <returns>New collection</returns>
public static IList<T> SwapRight<T>(this IList<T> @this, Int32 Index)
{
return @this.Swap(Index, Index + 1);
}
#endregion Alter;
#region Action;
/// <summary>
/// Execute action at specified index
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Index">Index</param>
/// <param name="ActionAt">Action to execute</param>
/// <returns>New collection</returns>
public static IList<T> ActionAt<T>(this IList<T> @this, Int32 Index, Action<T> ActionAt)
{
ActionAt(@this[Index]);
return @this;
}
#endregion Action;
#region Randomize;
/// <summary>
/// Take random items
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Count">Number of items to take</param>
/// <returns>New collection</returns>
public static IEnumerable<T> TakeRandom<T>(this IEnumerable<T> @this, Int32 Count)
{
return @this.Shuffle().Take(Count);
}
/// <summary>
/// Take random item
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <returns>Item</returns>
public static T TakeRandom<T>(this IEnumerable<T> @this)
{
return @this.TakeRandom(1).Single();
}
/// <summary>
/// Shuffle list
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <returns>New collection</returns>
public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> @this)
{
return @this.OrderBy(Item => Guid.NewGuid());
}
#endregion Randomize;
#region Navigate;
/// <summary>
/// Get next item in collection and give first item, when last item is selected;
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Index">Index in collection</param>
/// <returns>Next item</returns>
public static T Next<T>(this IList<T> @this, ref Int32 Index)
{
Index = ++Index >= 0 && Index < @this.Count ? Index : 0;
return @this[Index];
}
/// <summary>
/// Get previous item in collection and give last item, when first item is selected;
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Index">Index in collection</param>
/// <returns>Previous item</returns>
public static T Previous<T>(this IList<T> @this, ref Int32 Index)
{
Index = --Index >= 0 && Index < @this.Count ? Index : @this.Count - 1;
return @this[Index];
}
#endregion Navigate;
#region Clone;
/// <summary>
///
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <returns>Cloned collection</returns>
public static IEnumerable<T> Clone<T>(this IEnumerable<T> @this) where T : ICloneable
{
return @this.Select(Item => (T)Item.Clone());
}
#endregion Clone;
#region String;
/// <summary>
/// Joins multiple string with Separator
/// </summary>
/// <param name="this">Collection</param>
/// <param name="Separator">Separator</param>
/// <returns>Joined string</returns>
public static String Join(this IEnumerable<String> @this, String Separator = "")
{
return String.Join(Separator, @this);
}
#endregion String;
}
HTH。这些是我的一些主要问题。
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
namespace Insert.Your.Namespace.Here.Helpers
{
public static class Extensions
{
public static bool IsNullOrEmpty<T>(this IEnumerable<T> iEnumerable)
{
// Cheers to Joel Mueller for the bugfix. Was .Count(), now it's .Any()
return iEnumerable == null ||
!iEnumerable.Any();
}
public static IList<T> ToListIfNotNullOrEmpty<T>(this IList<T> iList)
{
return iList.IsNullOrEmpty() ? null : iList;
}
public static PagedList<T> ToPagedListIfNotNullOrEmpty<T>(this PagedList<T> pagedList)
{
return pagedList.IsNullOrEmpty() ? null : pagedList;
}
public static string ToPluralString(this int value)
{
return value == 1 ? string.Empty : "s";
}
public static string ToReadableTime(this DateTime value)
{
TimeSpan span = DateTime.Now.Subtract(value);
const string plural = "s";
if (span.Days > 7)
{
return value.ToShortDateString();
}
switch (span.Days)
{
case 0:
switch (span.Hours)
{
case 0:
if (span.Minutes == 0)
{
return span.Seconds <= 0
? "now"
: string.Format("{0} second{1} ago",
span.Seconds,
span.Seconds != 1 ? plural : string.Empty);
}
return string.Format("{0} minute{1} ago",
span.Minutes,
span.Minutes != 1 ? plural : string.Empty);
default:
return string.Format("{0} hour{1} ago",
span.Hours,
span.Hours != 1 ? plural : string.Empty);
}
default:
return string.Format("{0} day{1} ago",
span.Days,
span.Days != 1 ? plural : string.Empty);
}
}
public static string ToShortGuidString(this Guid value)
{
return Convert.ToBase64String(value.ToByteArray())
.Replace("/", "_")
.Replace("+", "-")
.Substring(0, 22);
}
public static Guid FromShortGuidString(this string value)
{
return new Guid(Convert.FromBase64String(value.Replace("_", "/")
.Replace("-", "+") + "=="));
}
public static string ToStringMaximumLength(this string value, int maximumLength)
{
return ToStringMaximumLength(value, maximumLength, "...");
}
public static string ToStringMaximumLength(this string value, int maximumLength, string postFixText)
{
if (string.IsNullOrEmpty(postFixText))
{
throw new ArgumentNullException("postFixText");
}
return value.Length > maximumLength
? string.Format(CultureInfo.InvariantCulture,
"{0}{1}",
value.Substring(0, maximumLength - postFixText.Length),
postFixText)
:
value;
}
public static string SlugDecode(this string value)
{
return value.Replace("_", " ");
}
public static string SlugEncode(this string value)
{
return value.Replace(" ", "_");
}
}
}
这是罗马数字的to-and-from。不常用,但可能很方便。用法:
if ("IV".IsValidRomanNumeral())
{
// Do useful stuff with the number 4.
}
Console.WriteLine("MMMDCCCLXXXVIII".ParseRomanNumeral());
Console.WriteLine(3888.ToRomanNumeralString());
源:
public static class RomanNumeralExtensions
{
private const int NumberOfRomanNumeralMaps = 13;
private static readonly Dictionary<string, int> romanNumerals =
new Dictionary<string, int>(NumberOfRomanNumeralMaps)
{
{ "M", 1000 },
{ "CM", 900 },
{ "D", 500 },
{ "CD", 400 },
{ "C", 100 },
{ "XC", 90 },
{ "L", 50 },
{ "XL", 40 },
{ "X", 10 },
{ "IX", 9 },
{ "V", 5 },
{ "IV", 4 },
{ "I", 1 }
};
private static readonly Regex validRomanNumeral = new Regex(
"^(?i:(?=[MDCLXVI])((M{0,3})((C[DM])|(D?C{0,3}))"
+ "?((X[LC])|(L?XX{0,2})|L)?((I[VX])|(V?(II{0,2}))|V)?))$",
RegexOptions.Compiled);
public static bool IsValidRomanNumeral(this string value)
{
return validRomanNumeral.IsMatch(value);
}
public static int ParseRomanNumeral(this string value)
{
if (value == null)
{
throw new ArgumentNullException("value");
}
value = value.ToUpperInvariant().Trim();
var length = value.Length;
if ((length == 0) || !value.IsValidRomanNumeral())
{
throw new ArgumentException("Empty or invalid Roman numeral string.", "value");
}
var total = 0;
var i = length;
while (i > 0)
{
var digit = romanNumerals[value[--i].ToString()];
if (i > 0)
{
var previousDigit = romanNumerals[value[i - 1].ToString()];
if (previousDigit < digit)
{
digit -= previousDigit;
i--;
}
}
total += digit;
}
return total;
}
public static string ToRomanNumeralString(this int value)
{
const int MinValue = 1;
const int MaxValue = 3999;
if ((value < MinValue) || (value > MaxValue))
{
throw new ArgumentOutOfRangeException("value", value, "Argument out of Roman numeral range.");
}
const int MaxRomanNumeralLength = 15;
var sb = new StringBuilder(MaxRomanNumeralLength);
foreach (var pair in romanNumerals)
{
while (value / pair.Value > 0)
{
sb.Append(pair.Key);
value -= pair.Value;
}
}
return sb.ToString();
}
}