让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

将任何字符串转换为类型Int32

// Calls the underlying int.TryParse method to convert a string
// representation of a number to its 32-bit signed integer equivalent.
// Returns Zero if conversion fails. 
public static int ToInt32(this string s)
{
    int retInt;
    int.TryParse(s, out retInt);
    return retInt;
}

示例使用: 字符串s = "999"; int i = s.ToInt32();

其他回答

将double类型转换为使用指定区域性格式化的字符串:

public static class ExtensionMethods 
{
  public static string ToCurrency(this double value, string cultureName)
  {
    CultureInfo currentCulture = new CultureInfo(cultureName);
    return (string.Format(currentCulture, "{0:C}", value));
  }
}

例子:

double test = 154.20;
string testString = test.ToCurrency("en-US"); // $154.20

我今天刚刚在博客上写了这个。它是INotifyPropertyChanged属性周围的强类型响应式包装器。

GetPropertyValues返回一个IObservable<T>的值,当它们改变时,从当前值开始。如果忽略当前值,可以对结果调用Skip(1)。

用法如下:

IObservable<int> values = viewModel.GetPropertyValues(x => x.IntProperty);

实现:

public static class NotifyPropertyChangeReactiveExtensions
{
    // Returns the values of property (an Expression) as they change, 
    // starting with the current value
    public static IObservable<TValue> GetPropertyValues<TSource, TValue>(
        this TSource source, Expression<Func<TSource, TValue>> property)
        where TSource : INotifyPropertyChanged
    {
        MemberExpression memberExpression = property.Body as MemberExpression;

        if (memberExpression == null)
        {
            throw new ArgumentException(
                "property must directly access a property of the source");
        }

        string propertyName = memberExpression.Member.Name;

        Func<TSource, TValue> accessor = property.Compile();

        return source.GetPropertyChangedEvents()
            .Where(x => x.EventArgs.PropertyName == propertyName)
            .Select(x => accessor(source))
            .StartWith(accessor(source));
    }

    // This is a wrapper around FromEvent(PropertyChanged)
    public static IObservable<IEvent<PropertyChangedEventArgs>>
        GetPropertyChangedEvents(this INotifyPropertyChanged source)
    {
        return Observable.FromEvent<PropertyChangedEventHandler, 
            PropertyChangedEventArgs>(
            h => new PropertyChangedEventHandler(h),
            h => source.PropertyChanged += h,
            h => source.PropertyChanged -= h);
    }
}

扩展方法:

public static void AddRange<T, S>(this ICollection<T> list, params S[] values)
    where S : T
{
    foreach (S value in values)
        list.Add(value);
}

该方法适用于所有类型,并允许您将一系列项作为参数添加到列表中。

例子:

var list = new List<Int32>();
list.AddRange(5, 4, 8, 4, 2);
public static class EnumerableExtensions
{
    [Pure]
    public static U MapReduce<T, U>(this IEnumerable<T> enumerable, Func<T, U> map, Func<U, U, U> reduce)
    {
        CodeContract.RequiresAlways(enumerable != null);
        CodeContract.RequiresAlways(enumerable.Skip(1).Any());
        CodeContract.RequiresAlways(map != null);
        CodeContract.RequiresAlways(reduce != null);
        return enumerable.AsParallel().Select(map).Aggregate(reduce);
    }
    [Pure]
    public static U MapReduce<T, U>(this IList<T> list, Func<T, U> map, Func<U, U, U> reduce)
    {
        CodeContract.RequiresAlways(list != null);
        CodeContract.RequiresAlways(list.Count >= 2);
        CodeContract.RequiresAlways(map != null);
        CodeContract.RequiresAlways(reduce != null);
        U result = map(list[0]);
        for (int i = 1; i < list.Count; i++)
        {
            result = reduce(result,map(list[i]));
        }
        return result;
    }

    //Parallel version; creates garbage
    [Pure]
    public static U MapReduce<T, U>(this IList<T> list, Func<T, U> map, Func<U, U, U> reduce)
    {
        CodeContract.RequiresAlways(list != null);
        CodeContract.RequiresAlways(list.Skip(1).Any());
        CodeContract.RequiresAlways(map != null);
        CodeContract.RequiresAlways(reduce != null);

        U[] mapped = new U[list.Count];
        Parallel.For(0, mapped.Length, i =>
            {
                mapped[i] = map(list[i]);
            });
        U result = mapped[0];
        for (int i = 1; i < list.Count; i++)
        {
            result = reduce(result, mapped[i]);
        }
        return result;
    }

}

一些我最好的方法扩展(我有很多!):

public static T ToEnum<T>(this string str) where T : struct
{
    return (T)Enum.Parse(typeof(T), str);
}

//DayOfWeek sunday =  "Sunday".ToEnum<DayOfWeek>();

public static string ToString<T>(this IEnumerable<T> collection, string separator)
{
    return ToString(collection, t => t.ToString(), separator);
}

public static string ToString<T>(this IEnumerable<T> collection, Func<T, string> stringElement, string separator)
{
    StringBuilder sb = new StringBuilder();
    foreach (var item in collection)
    {
        sb.Append(stringElement(item));
        sb.Append(separator);
    }
    return sb.ToString(0, Math.Max(0, sb.Length - separator.Length));  // quita el ultimo separador
}

//new []{1,2,3}.ToString(i=>i*2, ", ")  --> "2, 4, 6"

此外,下一个意味着能够在几乎任何情况下继续在同一行中,而不是声明新变量然后删除状态:

public static R Map<T, R>(this T t, Func<T, R> func)
{
    return func(t);
}

ExpensiveFindWally().Map(wally=>wally.FirstName + " " + wally.LastName)

public static R TryCC<T, R>(this T t, Func<T, R> func)
    where T : class
    where R : class
{
    if (t == null) return null;
    return func(t);
}

public static R? TryCS<T, R>(this T t, Func<T, R> func)
    where T : class
    where R : struct
{
    if (t == null) return null;
    return func(t);
}

public static R? TryCS<T, R>(this T t, Func<T, R?> func)
    where T : class
    where R : struct
{
    if (t == null) return null;
    return func(t);
}

public static R TrySC<T, R>(this T? t, Func<T, R> func)
    where T : struct
    where R : class
{
    if (t == null) return null;
    return func(t.Value);
}

public static R? TrySS<T, R>(this T? t, Func<T, R> func)
    where T : struct
    where R : struct
{
    if (t == null) return null;
    return func(t.Value);
}

public static R? TrySS<T, R>(this T? t, Func<T, R?> func)
    where T : struct
    where R : struct
{
    if (t == null) return null;
    return func(t.Value);
}

//int? bossNameLength =  Departament.Boss.TryCC(b=>b.Name).TryCS(s=>s.Length);


public static T ThrowIfNullS<T>(this T? t, string mensaje)
    where T : struct
{
    if (t == null)
        throw new NullReferenceException(mensaje);
    return t.Value;
}

public static T ThrowIfNullC<T>(this T t, string mensaje)
    where T : class
{
    if (t == null)
        throw new NullReferenceException(mensaje);
    return t;
}

public static T Do<T>(this T t, Action<T> action)
{
    action(t);
    return t;
}

//Button b = new Button{Content = "Click"}.Do(b=>Canvas.SetColumn(b,2));

public static T TryDo<T>(this T t, Action<T> action) where T : class
{
    if (t != null)
        action(t);
    return t;
}

public static T? TryDoS<T>(this T? t, Action<T> action) where T : struct
{
    if (t != null)
        action(t.Value);
    return t;
}

希望它看起来不像来自火星:)