让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

我一直在寻找一种方式来回馈社区我所开发的一些东西。

这里有一些FileInfo扩展,我觉得非常有用。

/// <summary>
/// Open with default 'open' program
/// </summary>
/// <param name="value"></param>
public static Process Open(this FileInfo value)
{
    if (!value.Exists)
        throw new FileNotFoundException("File doesn't exist");
    Process p = new Process();
    p.StartInfo.FileName = value.FullName;
    p.StartInfo.Verb = "Open";
    p.Start();
    return p;
}

/// <summary>
/// Print the file
/// </summary>
/// <param name="value"></param>
public static void Print(this FileInfo value)
{
    if (!value.Exists)
        throw new FileNotFoundException("File doesn't exist");
    Process p = new Process();
    p.StartInfo.FileName = value.FullName;
    p.StartInfo.Verb = "Print";
    p.Start();
}

/// <summary>
/// Send this file to the Recycle Bin
/// </summary>
/// <exception cref="File doesn't exist" />
/// <param name="value"></param>
public static void Recycle(this FileInfo value)
{        
    value.Recycle(false);
}

/// <summary>
/// Send this file to the Recycle Bin
/// On show, if person refuses to send file to the recycle bin, 
/// exception is thrown or otherwise delete fails
/// </summary>
/// <exception cref="File doesn't exist" />
/// <exception cref="On show, if user refuses, throws exception 'The operation was canceled.'" />
/// <param name="value">File being recycled</param>
/// <param name="showDialog">true to show pop-up</param>
public static void Recycle(this FileInfo value, bool showDialog)
{
    if (!value.Exists)
            throw new FileNotFoundException("File doesn't exist");
    if( showDialog )
        FileSystem.DeleteFile
            (value.FullName, UIOption.AllDialogs, 
            RecycleOption.SendToRecycleBin);
    else
        FileSystem.DeleteFile
            (value.FullName, UIOption.OnlyErrorDialogs, 
            RecycleOption.SendToRecycleBin);
}

在用户喜欢的编辑器中打开任意文件:

new FileInfo("C:\image.jpg").Open();

打印任何操作系统知道如何打印的文件:

new FileInfo("C:\image.jpg").Print();

将任何文件发送到回收站:

你必须包括微软。VisualBasic参考 使用Microsoft.VisualBasic.FileIO;

例子:

new FileInfo("C:\image.jpg").Recycle();

Or

// let user have a chance to cancel send to recycle bin.
new FileInfo("C:\image.jpg").Recycle(true);

其他回答

ThrowIfArgumentIsNull是做空检查的好方法,我们都应该这样做。

public static class Extensions
{
    public static void ThrowIfArgumentIsNull<T>(this T obj, string parameterName) where T : class
    {
        if (obj == null) throw new ArgumentNullException(parameterName + " not allowed to be null");
    }
}

下面是使用它的方法,它适用于您的命名空间中的所有类或任何您使用该命名空间的地方。

internal class Test
{
    public Test(string input1)
    {
        input1.ThrowIfArgumentIsNull("input1");
    }
}

在CodePlex项目上使用这段代码是可以的。

没有检查整个线程,所以它可能已经在这里,但是:

public static class FluentOrderingExtensions
    public class FluentOrderer<T> : IEnumerable<T>
    {
        internal List<Comparison<T>> Comparers = new List<Comparison<T>>();

        internal IEnumerable<T> Source;

        public FluentOrderer(IEnumerable<T> source)
        {
            Source = source;
        }

        #region Implementation of IEnumerable

        public IEnumerator<T> GetEnumerator()
        {
            var workingArray = Source.ToArray();
            Array.Sort(workingArray, IterativeComparison);

            foreach(var element in workingArray) yield return element;
        }

        private int IterativeComparison(T a, T b)
        {
            foreach (var comparer in Comparers)
            {
                var result = comparer(a,b);
                if(result != 0) return result;
            }
            return 0;
        }

        IEnumerator IEnumerable.GetEnumerator()
        {
            return GetEnumerator();
        }

        #endregion
    }

    public static FluentOrderer<T> OrderFluentlyBy<T,TResult>(this IEnumerable<T> source, Func<T,TResult> predicate) 
        where TResult : IComparable<TResult>
    {
        var result = new FluentOrderer<T>(source);
        result.Comparers.Add((a,b)=>predicate(a).CompareTo(predicate(b)));
        return result;
    }

    public static FluentOrderer<T> OrderFluentlyByDescending<T,TResult>(this IEnumerable<T> source, Func<T,TResult> predicate) 
        where TResult : IComparable<TResult>
    {
        var result = new FluentOrderer<T>(source);
        result.Comparers.Add((a,b)=>predicate(a).CompareTo(predicate(b)) * -1);
        return result;
    }

    public static FluentOrderer<T> ThenBy<T, TResult>(this FluentOrderer<T> source, Func<T, TResult> predicate)
        where TResult : IComparable<TResult>
    {
        source.Comparers.Add((a, b) => predicate(a).CompareTo(predicate(b)));
        return source;
    }

    public static FluentOrderer<T> ThenByDescending<T, TResult>(this FluentOrderer<T> source, Func<T, TResult> predicate)
        where TResult : IComparable<TResult>
    {
        source.Comparers.Add((a, b) => predicate(a).CompareTo(predicate(b)) * -1);
        return source;
    }
}

用法:

var myFluentlyOrderedList = GetABunchOfComplexObjects()
    .OrderFluentlyBy(x=>x.PropertyA)
    .ThenByDescending(x=>x.PropertyB)
    .ThenBy(x=>x.SomeMethod())
    .ThenBy(x=>SomeOtherMethodAppliedTo(x))
    .ToList();

... 当然,假设所有的谓词都返回与自身icomcomparable的类型。如果使用像MergeSort这样的稳定排序,而不是。net内置的快速排序,它会更好地工作,但它提供了类似于SQL的可读多字段排序能力(无论如何,它是方法链所能获得的最接近的功能)。您可以通过定义重载来接受比较lambda,而不是基于谓词创建它,从而扩展它以容纳非IComparable的成员。

EDIT: A little explanation, since the commenter got some upticks: this set of methods improves upon the basic OrderBy() functionality by allowing you to sort based on multiple fields in descending order of importance. A real-world example would be sorting a list of invoices by customer, then by invoice number (or invoice date). Other methods of getting the data in this order either wouldn't work (OrderBy() uses an unstable sort, so it cannot be chained) or would be inefficient and not look like it does what you're trying to do.

c#中Smalltalk样式的if/else。

您可以自由地在codeplex上使用您使用的任何许可证

using System;
namespace SmalltalkBooleanExtensionMethods
{

    public static class BooleanExtension
    {
        public static T ifTrue<T> (this bool aBoolean, Func<T> method)
        {
        if (aBoolean)
            return (T)method();
        else
            return default(T);
    }

        public static void ifTrue (this bool aBoolean, Action method)
        {
            if (aBoolean)
                method();
        }


        public static T ifFalse<T> (this bool aBoolean, Func<T> method)
        {
            if (!aBoolean)
                return (T)method();
            else
                return default(T);
        }

        public static void ifFalse (this bool aBoolean, Action method)
        {
            if (!aBoolean)
                method();
        }


        public static T ifTrueifFalse<T> (this Boolean aBoolean, Func<T> methodA, Func<T> methodB)
        {
            if (aBoolean)
                return (T)methodA();
            else
                return (T)methodB();
        }

        public static void ifTrueifFalse (this Boolean aBoolean, Action methodA, Action methodB)
        {
            if (aBoolean)
                methodA();
            else
                methodB();
        }

    }


}

你可能已经有了一个timesRepeat方法。

using System;

namespace SmalltalkBooleanExtensionMethods
{
    public static class IntExtension
    {
        public static int timesRepeat<T>(this int x, Func<T> method)
        {
            for (int i = x; i > 0; i--)
            {
                method();
            }

            return x;
        }

        public static int timesRepeat(this int x, Action method)
        {
            for (int i = x; i > 0; i--)
            {
                method();
            }

            return x;
        }
    }
}

Nunit测试

using System;
using SmalltalkBooleanExtensionMethods;
using NUnit.Framework;

namespace SmalltalkBooleanExtensionMethodsTest
{
    [TestFixture]
    public class SBEMTest
    {
        int i;
        bool itWorks;

        [SetUp]
        public void Init()
        {

            i = 0;
            itWorks = false;
        }

        [Test()]
        public void TestifTrue()
        {

            itWorks = (true.ifTrue(() => true));
            Assert.IsTrue(itWorks);
        }
        [Test()]
        public void TestifFalse()
        {
            itWorks = (false.ifFalse(() => true));
            Assert.IsTrue(itWorks);
        }

        [Test()]
        public void TestifTrueifFalse()
        {
            itWorks = false.ifTrueifFalse(() => false, () => true);
            Assert.IsTrue(itWorks);
            itWorks = false;
            itWorks = true.ifTrueifFalse(() => true, () => false);
            Assert.IsTrue(itWorks);
        }

        [Test()]
        public void TestTimesRepeat()
        {
            (5).timesRepeat(() => i = i + 1);
            Assert.AreEqual(i, 5);
        }

        [Test()]
        public void TestVoidMethodIfTrue()
        {

            true.ifTrue(() => SetItWorksBooleanToTrue());
            Assert.IsTrue(itWorks);
        }

        [Test()]
        public void TestVoidMethodIfFalse()
        {

            false.ifFalse(() => SetItWorksBooleanToTrue());
            Assert.IsTrue(itWorks);
        }

        public void TestVoidMethodIfTrueIfFalse()
        {
            true.ifTrueifFalse(() => SetItWorksBooleanToTrue(), () => SetItWorksBooleanToFalse());
            false.ifTrueifFalse(() => SetItWorksBooleanToFalse(), () => SetItWorksBooleanToTrue());
            Assert.IsTrue(itWorks);

        }

        public void TestVoidMethodTimesRepeat()
        {
            (5).timesRepeat(() => AddOneToi());
            Assert.AreEqual(i, 5);
        }

        public void SetItWorksBooleanToTrue()
        {
            itWorks = true;
        }

        public void SetItWorksBooleanToFalse()
        {
            itWorks = false;
        }

        public void AddOneToi()
        {
            i = i + 1;
        }
    }
}

这个还没有完全烤熟因为我们今天早上才想到。它将为Type生成一个完整的类定义。当您有一个大型类,想要创建一个子集或完整定义,但无法访问它的情况下非常有用。例如,将对象存储在数据库中等等。

public static class TypeExtensions
{
    public static string GenerateClassDefinition(this Type type)
    {
        var properties = type.GetFields();
        var sb = new StringBuilder();
        var classtext = @"private class $name
        {
         $props}";

        foreach (var p in GetTypeInfo(type))
        {
            sb.AppendFormat("  public {0} {1} ", p.Item2, p.Item1).AppendLine(" { get; set; }");
        }

        return classtext.Replace("$name", type.Name).Replace("$props", sb.ToString());
    }

    #region Private Methods
    private static List<Tuple<string, string>> GetTypeInfo(Type type)
    {
        var ret = new List<Tuple<string, string>>();
        var fields = type.GetFields();
        var props = type.GetProperties();

        foreach(var p in props) ret.Add(new Tuple<string, string>(p.Name, TranslateType(p.PropertyType)));    
        foreach(var f in fields) ret.Add(new Tuple<string, string>(f.Name, TranslateType(f.FieldType)));

        return ret;
    }


    private static string TranslateType(Type input)
    {
        string ret;

        if (Nullable.GetUnderlyingType(input) != null)
        {
            ret = string.Format("{0}?", TranslateType(Nullable.GetUnderlyingType(input)));
        }
        else
        {
            switch (input.Name)
            {
                case "Int32": ret = "int"; break;
                case "Int64": ret = "long"; break;
                case "IntPtr": ret = "long"; break;
                case "Boolean": ret = "bool"; break;
                case "String":
                case "Char":
                case "Decimal":
                    ret = input.Name.ToLower(); break;
                default: ret = input.Name; break;
            }
        }

        return ret;
    }
    #endregion
}

使用示例:

Process.GetProcesses().First().GetType().GenerateClassDefinition();

如果使用linqpad,变得更加方便:

Process.GetProcesses().First().GetType().GenerateClassDefinition().Dump();

您可以从Random类中获得许多功能。

下面是我经常使用的一些扩展方法。有了这些,除了Next和NextDouble, Random类还提供了NextBool, NextChar, NextDateTime, NextTimeSpan, NextDouble(接受minValue和maxValue参数),以及我个人最喜欢的NextString。还有更多(NextByte, NextShort, NextLong等);但这些主要是为了完整性,并不经常使用。所以我没有在这里包含它们(这段代码已经足够长了!)。

// todo: implement additional CharType values (e.g., AsciiAny)
public enum CharType {
    AlphabeticLower,
    AlphabeticUpper,
    AlphabeticAny,
    AlphanumericLower,
    AlphanumericUpper,
    AlphanumericAny,
    Numeric
}

public static class RandomExtensions {
    // 10 digits vs. 52 alphabetic characters (upper & lower);
    // probability of being numeric: 10 / 62 = 0.1612903225806452
    private const double AlphanumericProbabilityNumericAny = 10.0 / 62.0;

    // 10 digits vs. 26 alphabetic characters (upper OR lower);
    // probability of being numeric: 10 / 36 = 0.2777777777777778
    private const double AlphanumericProbabilityNumericCased = 10.0 / 36.0;

    public static bool NextBool(this Random random, double probability) {
        return random.NextDouble() <= probability;
    }

    public static bool NextBool(this Random random) {
        return random.NextDouble() <= 0.5;
    }

    public static char NextChar(this Random random, CharType mode) {
        switch (mode) {
            case CharType.AlphabeticAny:
                return random.NextAlphabeticChar();
            case CharType.AlphabeticLower:
                return random.NextAlphabeticChar(false);
            case CharType.AlphabeticUpper:
                return random.NextAlphabeticChar(true);
            case CharType.AlphanumericAny:
                return random.NextAlphanumericChar();
            case CharType.AlphanumericLower:
                return random.NextAlphanumericChar(false);
            case CharType.AlphanumericUpper:
                return random.NextAlphanumericChar(true);
            case CharType.Numeric:
                return random.NextNumericChar();
            default:
                return random.NextAlphanumericChar();
        }
    }

    public static char NextChar(this Random random) {
        return random.NextChar(CharType.AlphanumericAny);
    }

    private static char NextAlphanumericChar(this Random random, bool uppercase) {
        bool numeric = random.NextBool(AlphanumericProbabilityNumericCased);

        if (numeric)
            return random.NextNumericChar();
        else
            return random.NextAlphabeticChar(uppercase);
    }

    private static char NextAlphanumericChar(this Random random) {
        bool numeric = random.NextBool(AlphanumericProbabilityNumericAny);

        if (numeric)
            return random.NextNumericChar();
        else
            return random.NextAlphabeticChar(random.NextBool());
    }

    private static char NextAlphabeticChar(this Random random, bool uppercase) {
        if (uppercase)
            return (char)random.Next(65, 91);
        else
            return (char)random.Next(97, 123);
    }

    private static char NextAlphabeticChar(this Random random) {
        return random.NextAlphabeticChar(random.NextBool());
    }

    private static char NextNumericChar(this Random random) {
        return (char)random.Next(48, 58);
    }

    public static DateTime NextDateTime(this Random random, DateTime minValue, DateTime maxValue) {
        return DateTime.FromOADate(
            random.NextDouble(minValue.ToOADate(), maxValue.ToOADate())
        );
    }

    public static DateTime NextDateTime(this Random random) {
        return random.NextDateTime(DateTime.MinValue, DateTime.MaxValue);
    }

    public static double NextDouble(this Random random, double minValue, double maxValue) {
        if (maxValue < minValue)
            throw new ArgumentException("Minimum value must be less than maximum value.");

        double difference = maxValue - minValue;
        if (!double.IsInfinity(difference))
            return minValue + (random.NextDouble() * difference);

        else {
            // to avoid evaluating to Double.Infinity, we split the range into two halves:
            double halfDifference = (maxValue * 0.5) - (minValue * 0.5);

            // 50/50 chance of returning a value from the first or second half of the range
            if (random.NextBool())
                return minValue + (random.NextDouble() * halfDifference);
            else
                return (minValue + halfDifference) + (random.NextDouble() * halfDifference);
        }
    }

    public static string NextString(this Random random, int numChars, CharType mode) {
        char[] chars = new char[numChars];

        for (int i = 0; i < numChars; ++i)
            chars[i] = random.NextChar(mode);

        return new string(chars);
    }

    public static string NextString(this Random random, int numChars) {
        return random.NextString(numChars, CharType.AlphanumericAny);
    }

    public static TimeSpan NextTimeSpan(this Random random, TimeSpan minValue, TimeSpan maxValue) {
        return TimeSpan.FromMilliseconds(
            random.NextDouble(minValue.TotalMilliseconds, maxValue.TotalMilliseconds)
        );
    }

    public static TimeSpan NextTimeSpan(this Random random) {
        return random.NextTimeSpan(TimeSpan.MinValue, TimeSpan.MaxValue);
    }
}