让我们把你的优秀和最喜欢的扩展方法列一个列表。
要求是必须发布完整的代码,以及如何使用它的示例和解释。
基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。
请将您的回答标记为接受,以便将代码放入Codeplex项目。
请张贴完整的源代码,而不是一个链接。
Codeplex上新闻:
24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/
11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。
11.11.2008仍有发展空间。;-)现在就加入!
11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen
11.11.2008 FormatWith现在是实现和单元测试。
09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。
我们需要更多的开发人员。: -)
09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。
我在我的web项目中使用这些,主要是MVC。我为ViewData和TempData写了一些这样的代码
/// <summary>
/// Checks the Request.QueryString for the specified value and returns it, if none
/// is found then the default value is returned instead
/// </summary>
public static T QueryValue<T>(this HtmlHelper helper, string param, T defaultValue) {
object value = HttpContext.Current.Request.QueryString[param] as object;
if (value == null) { return defaultValue; }
try {
return (T)Convert.ChangeType(value, typeof(T));
} catch (Exception) {
return defaultValue;
}
}
这样我就可以写……
<% if (Html.QueryValue("login", false)) { %>
<div>Welcome Back!</div>
<% } else { %>
<%-- Render the control or something --%>
<% } %>
ASP。NET中,我使用这些扩展httpessionstate来加载会话中的对象。
它允许您以干净的方式加载会话对象,如果它们不存在,则将创建和初始化它们。
我使用两个扩展方法,如下所示:
private bool CreateMode;
private MyClass SomeClass;
protected override void OnInit (EventArgs e)
{
CreateMode = Session.GetSessionValue<bool> ("someKey1", () => true);
SomeClass = Session.GetSessionClass<MyClass> ("someKey2", () => new MyClass ()
{
MyProperty = 123
});
}
下面是扩展类:
public static class SessionExtensions
{
public delegate object UponCreate ();
public static T GetSessionClass<T> (this HttpSessionState session,
string key, UponCreate uponCreate) where T : class
{
if (null == session[key])
{
var item = uponCreate () as T;
session[key] = item;
return item;
}
return session[key] as T;
}
public static T GetSessionValue<T> (this HttpSessionState session,
string key, UponCreate uponCreate) where T : struct
{
if (null == session[key])
{
var item = uponCreate();
session[key] = item;
return (T)item;
}
return (T)session[key];
}
}
// This file contains extension methods for generic List<> class to operate on sorted lists.
// Duplicate values are OK.
// O(ln(n)) is still much faster then the O(n) of LINQ's searches/filters.
static partial class SortedList
{
// Return the index of the first element with the key greater then provided.
// If there's no such element within the provided range, it returns iAfterLast.
public static int sortedFirstGreaterIndex<tElt, tKey>( this IList<tElt> list, Func<tElt, tKey, int> comparer, tKey key, int iFirst, int iAfterLast )
{
if( iFirst < 0 || iAfterLast < 0 || iFirst > list.Count || iAfterLast > list.Count )
throw new IndexOutOfRangeException();
if( iFirst > iAfterLast )
throw new ArgumentException();
if( iFirst == iAfterLast )
return iAfterLast;
int low = iFirst, high = iAfterLast;
// The code below is inspired by the following article:
// http://en.wikipedia.org/wiki/Binary_search#Single_comparison_per_iteration
while( low < high )
{
int mid = ( high + low ) / 2;
// 'mid' might be 'iFirst' in case 'iFirst+1 == iAfterLast'.
// 'mid' will never be 'iAfterLast'.
if( comparer( list[ mid ], key ) <= 0 ) // "<=" since we gonna find the first "greater" element
low = mid + 1;
else
high = mid;
}
return low;
}
// Return the index of the first element with the key greater then the provided key.
// If there's no such element, returns list.Count.
public static int sortedFirstGreaterIndex<tElt, tKey>( this IList<tElt> list, Func<tElt, tKey, int> comparer, tKey key )
{
return list.sortedFirstGreaterIndex( comparer, key, 0, list.Count );
}
// Add an element to the sorted array.
// This could be an expensive operation if frequently adding elements that sort firstly.
// This is cheap operation when adding elements that sort near the tail of the list.
public static int sortedAdd<tElt>( this List<tElt> list, Func<tElt, tElt, int> comparer, tElt elt )
{
if( list.Count == 0 || comparer( list[ list.Count - 1 ], elt ) <= 0 )
{
// either the list is empty, or the item is greater then all elements already in the collection.
list.Add( elt );
return list.Count - 1;
}
int ind = list.sortedFirstGreaterIndex( comparer, elt );
list.Insert( ind, elt );
return ind;
}
// Find first exactly equal element, return -1 if not found.
public static int sortedFindFirstIndex<tElt, tKey>( this List<tElt> list, Func<tElt, tKey, int> comparer, tKey elt )
{
int low = 0, high = list.Count - 1;
while( low < high )
{
int mid = ( high + low ) / 2;
if( comparer( list[ mid ], elt ) < 0 )
low = mid + 1;
else
high = mid; // this includes the case when we've found an element exactly matching the key
}
if( high >= 0 && 0 == comparer( list[ high ], elt ) )
return high;
return -1;
}
// Return the IEnumerable that returns array elements in the reverse order.
public static IEnumerable<tElt> sortedReverse<tElt>( this List<tElt> list )
{
for( int i=list.Count - 1; i >= 0; i-- )
yield return list[ i ];
}
}
使用反射查找TryParse方法并在字符串目标上调用它。可选参数指定转换失败时应返回的内容。我发现这个方法在大多数时候都很有用。很清楚皈依者。ChangeType选项,但我发现这更有用的什么与默认结果方便和什么。请注意,找到的方法保存在字典中,尽管我确实怀疑装箱最终会降低一点速度。
这种方法是我最喜欢的,因为它合理地使用了许多语言特性。
private static readonly Dictionary<Type, MethodInfo> Parsers = new Dictionary<Type, MethodInfo>();
public static T Parse<T>(this string value, T defaultValue = default(T))
{
if (string.IsNullOrEmpty(value)) return defaultValue;
if (!Parsers.ContainsKey(typeof(T)))
Parsers[typeof (T)] = typeof (T).GetMethods(BindingFlags.Public | BindingFlags.Static)
.Where(mi => mi.Name == "TryParse")
.Single(mi =>
{
var parameters = mi.GetParameters();
if (parameters.Length != 2) return false;
return parameters[0].ParameterType == typeof (string) &&
parameters[1].ParameterType == typeof (T).MakeByRefType();
});
var @params = new object[] {value, default(T)};
return (bool) Parsers[typeof (T)].Invoke(null, @params) ?
(T) @params[1] : defaultValue;
}
用法:
var hundredTwentyThree = "123".Parse(0);
var badnumber = "test".Parse(-1);
var date = "01/01/01".Parse<DateTime>();