让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

这是ThrowIfNull的另一个实现:

[ThreadStatic]
private static string lastMethodName = null;

[ThreadStatic]
private static int lastParamIndex = 0;

[MethodImpl(MethodImplOptions.NoInlining)]
public static void ThrowIfNull<T>(this T parameter)
{
    var currentStackFrame = new StackFrame(1);
    var props = currentStackFrame.GetMethod().GetParameters();

    if (!String.IsNullOrEmpty(lastMethodName)) {
        if (currentStackFrame.GetMethod().Name != lastMethodName) {
            lastParamIndex = 0;
        } else if (lastParamIndex >= props.Length - 1) {
            lastParamIndex = 0;
        } else {
            lastParamIndex++;
        }
    } else {
        lastParamIndex = 0;
    }

    if (!typeof(T).IsValueType) {
        for (int i = lastParamIndex; i &lt; props.Length; i++) {
            if (props[i].ParameterType.IsValueType) {
                lastParamIndex++;
            } else {
                break;
            }
        }
    }

    if (parameter == null) {
        string paramName = props[lastParamIndex].Name;
        throw new ArgumentNullException(paramName);
    }

    lastMethodName = currentStackFrame.GetMethod().Name;
}

它不像其他实现那样高效,但有更干净的用法:

public void Foo()
{
    Bar(1, 2, "Hello", "World"); //no exception
    Bar(1, 2, "Hello", null); //exception
    Bar(1, 2, null, "World"); //exception
}

public void Bar(int x, int y, string someString1, string someString2)
{
    //will also work with comments removed
    //x.ThrowIfNull();
    //y.ThrowIfNull();
    someString1.ThrowIfNull();
    someString2.ThrowIfNull();

    //Do something incredibly useful here!
}

改变参数为int?也会起作用。

其他回答

您可以从Random类中获得许多功能。

下面是我经常使用的一些扩展方法。有了这些,除了Next和NextDouble, Random类还提供了NextBool, NextChar, NextDateTime, NextTimeSpan, NextDouble(接受minValue和maxValue参数),以及我个人最喜欢的NextString。还有更多(NextByte, NextShort, NextLong等);但这些主要是为了完整性,并不经常使用。所以我没有在这里包含它们(这段代码已经足够长了!)。

// todo: implement additional CharType values (e.g., AsciiAny)
public enum CharType {
    AlphabeticLower,
    AlphabeticUpper,
    AlphabeticAny,
    AlphanumericLower,
    AlphanumericUpper,
    AlphanumericAny,
    Numeric
}

public static class RandomExtensions {
    // 10 digits vs. 52 alphabetic characters (upper & lower);
    // probability of being numeric: 10 / 62 = 0.1612903225806452
    private const double AlphanumericProbabilityNumericAny = 10.0 / 62.0;

    // 10 digits vs. 26 alphabetic characters (upper OR lower);
    // probability of being numeric: 10 / 36 = 0.2777777777777778
    private const double AlphanumericProbabilityNumericCased = 10.0 / 36.0;

    public static bool NextBool(this Random random, double probability) {
        return random.NextDouble() <= probability;
    }

    public static bool NextBool(this Random random) {
        return random.NextDouble() <= 0.5;
    }

    public static char NextChar(this Random random, CharType mode) {
        switch (mode) {
            case CharType.AlphabeticAny:
                return random.NextAlphabeticChar();
            case CharType.AlphabeticLower:
                return random.NextAlphabeticChar(false);
            case CharType.AlphabeticUpper:
                return random.NextAlphabeticChar(true);
            case CharType.AlphanumericAny:
                return random.NextAlphanumericChar();
            case CharType.AlphanumericLower:
                return random.NextAlphanumericChar(false);
            case CharType.AlphanumericUpper:
                return random.NextAlphanumericChar(true);
            case CharType.Numeric:
                return random.NextNumericChar();
            default:
                return random.NextAlphanumericChar();
        }
    }

    public static char NextChar(this Random random) {
        return random.NextChar(CharType.AlphanumericAny);
    }

    private static char NextAlphanumericChar(this Random random, bool uppercase) {
        bool numeric = random.NextBool(AlphanumericProbabilityNumericCased);

        if (numeric)
            return random.NextNumericChar();
        else
            return random.NextAlphabeticChar(uppercase);
    }

    private static char NextAlphanumericChar(this Random random) {
        bool numeric = random.NextBool(AlphanumericProbabilityNumericAny);

        if (numeric)
            return random.NextNumericChar();
        else
            return random.NextAlphabeticChar(random.NextBool());
    }

    private static char NextAlphabeticChar(this Random random, bool uppercase) {
        if (uppercase)
            return (char)random.Next(65, 91);
        else
            return (char)random.Next(97, 123);
    }

    private static char NextAlphabeticChar(this Random random) {
        return random.NextAlphabeticChar(random.NextBool());
    }

    private static char NextNumericChar(this Random random) {
        return (char)random.Next(48, 58);
    }

    public static DateTime NextDateTime(this Random random, DateTime minValue, DateTime maxValue) {
        return DateTime.FromOADate(
            random.NextDouble(minValue.ToOADate(), maxValue.ToOADate())
        );
    }

    public static DateTime NextDateTime(this Random random) {
        return random.NextDateTime(DateTime.MinValue, DateTime.MaxValue);
    }

    public static double NextDouble(this Random random, double minValue, double maxValue) {
        if (maxValue < minValue)
            throw new ArgumentException("Minimum value must be less than maximum value.");

        double difference = maxValue - minValue;
        if (!double.IsInfinity(difference))
            return minValue + (random.NextDouble() * difference);

        else {
            // to avoid evaluating to Double.Infinity, we split the range into two halves:
            double halfDifference = (maxValue * 0.5) - (minValue * 0.5);

            // 50/50 chance of returning a value from the first or second half of the range
            if (random.NextBool())
                return minValue + (random.NextDouble() * halfDifference);
            else
                return (minValue + halfDifference) + (random.NextDouble() * halfDifference);
        }
    }

    public static string NextString(this Random random, int numChars, CharType mode) {
        char[] chars = new char[numChars];

        for (int i = 0; i < numChars; ++i)
            chars[i] = random.NextChar(mode);

        return new string(chars);
    }

    public static string NextString(this Random random, int numChars) {
        return random.NextString(numChars, CharType.AlphanumericAny);
    }

    public static TimeSpan NextTimeSpan(this Random random, TimeSpan minValue, TimeSpan maxValue) {
        return TimeSpan.FromMilliseconds(
            random.NextDouble(minValue.TotalMilliseconds, maxValue.TotalMilliseconds)
        );
    }

    public static TimeSpan NextTimeSpan(this Random random) {
        return random.NextTimeSpan(TimeSpan.MinValue, TimeSpan.MaxValue);
    }
}

一般的尝试:

class Program
{
    static void Main(string[] args)
    {
        var z = 0;
        var a = 0.AsDefaultFor(() => 1 / z);
        Console.WriteLine(a);
        Console.ReadLine();
    }
}

public static class TryExtensions
{
    public static T AsDefaultFor<T>(this T @this, Func<T> operation)
    {
        try
        {
            return operation();
        }
        catch
        {
            return @this;
        }
    }
}

如果你愿意,把它放到CodePlex项目上。

我使用这个扩展方法通常与匿名类型,以获得一个字典ala ruby

public static Dictionary<string, object> ToDictionary(this object o)
{
    var dictionary = new Dictionary<string, object>();

    foreach (var propertyInfo in o.GetType().GetProperties())
    {
        if (propertyInfo.GetIndexParameters().Length == 0)
        {
            dictionary.Add(propertyInfo.Name, propertyInfo.GetValue(o, null));
        }
    }

    return dictionary;
}

你可以使用它

var dummy = new { color = "#000000", width = "100%", id = "myid" };
Dictionary<string, object> dict = dummy.ToDictionary();

用扩展的方法

public static void ForEach<T>(this IEnumerable<T> source, Action<T> action)
{
    foreach (T item in source)
    {
        action(item);
    }
}

你可以做到的

dummy.ToDictionary().ForEach((p) => Console.Write("{0}='{1}' ", p.Key, p.Value));

输出

Color ='#000000' width='100%' id='myid'

当我迁移到c#时,我错过了Visual Basic的With语句,所以它是这样的:

public static void With<T>(this T obj, Action<T> act) { act(obj); }

下面是如何在c#中使用它:

someVeryVeryLonggggVariableName.With(x => {
    x.Int = 123;
    x.Str = "Hello";
    x.Str2 = " World!";
});

节省了大量的输入!

将其与:

someVeryVeryLonggggVariableName.Int = 123;
someVeryVeryLonggggVariableName.Str = "Hello";
someVeryVeryLonggggVariableName.Str2 = " World!";

加入codeplex项目

我总是使用格式,希望与StringBuilder的新行,所以下面这个非常简单的扩展节省了几行代码:

public static class Extensions
{
    public static void AppendLine(this StringBuilder builder,string format, params object[] args)
    {
        builder.AppendLine(string.Format(format, args));
    }
}

替代方案是StringBuilder中带\n或Environment.NewLine的AppendFormat。