让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

下面是一个扩展方法,它适应Rick Strahl的代码(以及注释),使您不必在每次将字节数组或文本文件转换为字符串时猜测或阅读其字节顺序标记。

这个代码片段允许你简单地做:

byte[] buffer = File.ReadAllBytes(@"C:\file.txt");
string content = buffer.GetString();

如果你发现任何错误,请添加到评论中。请随意将它包含在Codeplex项目中。

public static class Extensions
{
    /// <summary>
    /// Converts a byte array to a string, using its byte order mark to convert it to the right encoding.
    /// Original article: http://www.west-wind.com/WebLog/posts/197245.aspx
    /// </summary>
    /// <param name="buffer">An array of bytes to convert</param>
    /// <returns>The byte as a string.</returns>
    public static string GetString(this byte[] buffer)
    {
        if (buffer == null || buffer.Length == 0)
            return "";

        // Ansi as default
        Encoding encoding = Encoding.Default;       

        /*
            EF BB BF    UTF-8 
            FF FE UTF-16    little endian 
            FE FF UTF-16    big endian 
            FF FE 00 00 UTF-32, little endian 
            00 00 FE FF UTF-32, big-endian 
         */

        if (buffer[0] == 0xef && buffer[1] == 0xbb && buffer[2] == 0xbf)
            encoding = Encoding.UTF8;
        else if (buffer[0] == 0xfe && buffer[1] == 0xff)
            encoding = Encoding.Unicode;
        else if (buffer[0] == 0xfe && buffer[1] == 0xff)
            encoding = Encoding.BigEndianUnicode; // utf-16be
        else if (buffer[0] == 0 && buffer[1] == 0 && buffer[2] == 0xfe && buffer[3] == 0xff)
            encoding = Encoding.UTF32;
        else if (buffer[0] == 0x2b && buffer[1] == 0x2f && buffer[2] == 0x76)
            encoding = Encoding.UTF7;

        using (MemoryStream stream = new MemoryStream())
        {
            stream.Write(buffer, 0, buffer.Length);
            stream.Seek(0, SeekOrigin.Begin);
            using (StreamReader reader = new StreamReader(stream, encoding))
            {
                return reader.ReadToEnd();
            }
        }
    }
}

其他回答

我在我的Silverlight项目中使用这些:

public static void Show(this UIElement element)
{
    element.Visibility = Visibility.Visible;
}

public static void Hide(this UIElement element)
{
    element.Visibility = Visibility.Collapsed;
}

内置强制转换的FindControl:

public static T FindControl<T>(this Control control, string id) where T : Control
{
    return (T)control.FindControl(id);
}

这没什么了不起的,但我觉得这样可以写出更简洁的代码。

// With extension method
container.FindControl<TextBox>("myTextBox").SelectedValue = "Hello world!";

// Without extension method
((TextBox)container.FindControl("myTextBox")).SelectedValue = "Hello world!";

这可以放在codeplex项目中,如果需要的话

我最常用的扩展是一个可以格式化字节数组:

/// <summary>
/// Returns a string representation of a byte array.
/// </summary>
/// <param name="bytearray">The byte array to represent.</param>
/// <param name="subdivision">The number of elements per group,
/// or 0 to not restrict it. The default is 0.</param>
/// <param name="subsubdivision">The number of elements per line,
/// or 0 to not restrict it. The default is 0.</param>
/// <param name="divider">The string dividing the individual bytes. The default is " ".</param>
/// <param name="subdivider">The string dividing the groups. The default is "  ".</param>
/// <param name="subsubdivider">The string dividing the lines. The default is "\r\n".</param>
/// <param name="uppercase">Whether the representation is in uppercase hexadecimal.
/// The default is <see langword="true"/>.</param>
/// <param name="prebyte">The string to put before each byte. The default is an empty string.</param>
/// <param name="postbyte">The string to put after each byte. The default is an empty string.</param>
/// <returns>The string representation.</returns>
/// <exception cref="ArgumentNullException">
/// <paramref name="bytearray"/> is <see langword="null"/>.
/// </exception>
public static string ToArrayString(this byte[] bytearray,
    int subdivision = 0,
    int subsubdivision = 0,
    string divider = " ",
    string subdivider = "  ",
    string subsubdivider = "\r\n",
    bool uppercase = true,
    string prebyte = "",
    string postbyte = "")
{
    #region Contract
    if (bytearray == null)
        throw new ArgumentNullException("bytearray");
    #endregion

    StringBuilder sb = new StringBuilder(
        bytearray.Length * (2 + divider.Length + prebyte.Length + postbyte.Length) +
        (subdivision > 0 ? (bytearray.Length / subdivision) * subdivider.Length : 0) +
        (subsubdivision > 0 ? (bytearray.Length / subsubdivision) * subsubdivider.Length : 0));
    int groupElements = (subdivision > 0 ? subdivision - 1 : -1);
    int lineElements = (subsubdivision > 0 ? subsubdivision - 1 : -1);
    for (long i = 0; i < bytearray.LongLength - 1; i++)
    {
        sb.Append(prebyte);
        sb.Append(String.Format(CultureInfo.InvariantCulture, (uppercase ? "{0:X2}" : "{0:x2}"), bytearray[i]));
        sb.Append(postbyte);

        if (lineElements == 0)
        {
            sb.Append(subsubdivider);
            groupElements = subdivision;
            lineElements = subsubdivision;
        }
        else if (groupElements == 0)
        {
            sb.Append(subdivider);
            groupElements = subdivision;
        }
        else
            sb.Append(divider);

        lineElements--;
        groupElements--;
    }
    sb.Append(prebyte);
    sb.Append(String.Format(CultureInfo.InvariantCulture, (uppercase ? "{0:X2}" : "{0:x2}"), bytearray[bytearray.LongLength - 1]));
    sb.Append(postbyte);

    return sb.ToString();
}

默认情况下,ToArrayString()只是将字节数组打印为由单个字节组成的长字符串。但是,ToArrayString(4,16)将字节分组为4个一组,一行16个字节,就像在您最喜欢的十六进制编辑器中一样。下面很好地格式化了字节数组,以便在c#代码中使用:

byte[] bytearray = new byte[]{ ... };
Console.Write(bytearray.ToArrayString(4, 16, ", ", ",   ", ",\r\n", true, "0x"));

这是我写的,所以你可以用Codeplex。

当我迁移到c#时,我错过了Visual Basic的With语句,所以它是这样的:

public static void With<T>(this T obj, Action<T> act) { act(obj); }

下面是如何在c#中使用它:

someVeryVeryLonggggVariableName.With(x => {
    x.Int = 123;
    x.Str = "Hello";
    x.Str2 = " World!";
});

节省了大量的输入!

将其与:

someVeryVeryLonggggVariableName.Int = 123;
someVeryVeryLonggggVariableName.Str = "Hello";
someVeryVeryLonggggVariableName.Str2 = " World!";

加入codeplex项目

将List转换为数据表

public static class DataTableConverter
{
    /// <summary>
    /// Convert a List{T} to a DataTable.
    /// </summary>
    public static DataTable ToDataTable<T>(this IList<T> items)
    {
        var tb = new DataTable(typeof(T).Name);

        PropertyInfo[] props = typeof(T).GetProperties(BindingFlags.Public | BindingFlags.Instance);

        foreach (PropertyInfo prop in props)
        {
            Type t = GetCoreType(prop.PropertyType);
            tb.Columns.Add(prop.Name, t);
        }

        foreach (T item in items)
        {
            var values = new object[props.Length];

            for (int i = 0; i < props.Length; i++)
            {
                values[i] = props[i].GetValue(item, null);
            }

            tb.Rows.Add(values);
        }

        return tb;
    }

    /// <summary>
    /// Determine of specified type is nullable
    /// </summary>
    public static bool IsNullable(Type t)
    {
        return !t.IsValueType || (t.IsGenericType && t.GetGenericTypeDefinition() == typeof(Nullable<>));
    }

    /// <summary>
    /// Return underlying type if type is Nullable otherwise return the type
    /// </summary>
    public static Type GetCoreType(Type t)
    {
        if (t != null && IsNullable(t))
        {
            if (!t.IsValueType)
            {
                return t;
            }
            else
            {
                return Nullable.GetUnderlyingType(t);
            }
        }
        else
        {
            return t;
        }
    }
}

用法:

    IList<MyClass> myClassList = new List<MyClass>();
    DataTable myClassDataTable = myClassList.ToDataTable();