让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

简明扼要地提出事件:

public static void Raise(this EventHandler handler, object sender, EventArgs e)
{
    if (handler != null)
    {
        handler(sender, e);
    }
}

public static void Raise<T>(this EventHandler<T> handler, object sender, T e) where T : EventArgs
{
    if (handler != null)
    {
        handler(sender, e);
    }
}

用法:

public event EventHandler Bar;

public void Foo()
{
    Bar.Raise(this, EventArgs.Empty);
}

这里有一些关于潜在线程安全问题的讨论。从。net 4开始,上面的表单是线程安全的,但如果使用旧版本,则需要重新排列和一些锁。

其他回答

我使用以下扩展来扩展所有的集合(也许有人发现这些有用):

/// <summary>
/// Collection Helper
/// </summary>
/// <remarks>
/// Use IEnumerable by default, but when altering or getting item at index use IList.
/// </remarks>
public static class CollectionHelper
{

    #region Alter;

    /// <summary>
    /// Swap item to another place
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="IndexA">Index a</param>
    /// <param name="IndexB">Index b</param>
    /// <returns>New collection</returns>
    public static IList<T> Swap<T>(this IList<T> @this, Int32 IndexA, Int32 IndexB)
    {
        T Temp = @this[IndexA];
        @this[IndexA] = @this[IndexB];
        @this[IndexB] = Temp;
        return @this;
    }

    /// <summary>
    /// Swap item to the left
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Index">Index</param>
    /// <returns>New collection</returns>
    public static IList<T> SwapLeft<T>(this IList<T> @this, Int32 Index)
    {
        return @this.Swap(Index, Index - 1);
    }

    /// <summary>
    /// Swap item to the right
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Index">Index</param>
    /// <returns>New collection</returns>
    public static IList<T> SwapRight<T>(this IList<T> @this, Int32 Index)
    {
        return @this.Swap(Index, Index + 1);
    }

    #endregion Alter;

    #region Action;

    /// <summary>
    /// Execute action at specified index
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Index">Index</param>
    /// <param name="ActionAt">Action to execute</param>
    /// <returns>New collection</returns>
    public static IList<T> ActionAt<T>(this IList<T> @this, Int32 Index, Action<T> ActionAt)
    {
        ActionAt(@this[Index]);
        return @this;
    }

    #endregion Action;

    #region Randomize;

    /// <summary>
    /// Take random items
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Count">Number of items to take</param>
    /// <returns>New collection</returns>
    public static IEnumerable<T> TakeRandom<T>(this IEnumerable<T> @this, Int32 Count)
    {
        return @this.Shuffle().Take(Count);
    }

    /// <summary>
    /// Take random item
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <returns>Item</returns>
    public static T TakeRandom<T>(this IEnumerable<T> @this)
    {
        return @this.TakeRandom(1).Single();
    }

    /// <summary>
    /// Shuffle list
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <returns>New collection</returns>
    public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> @this)
    {
        return @this.OrderBy(Item => Guid.NewGuid());
    }

    #endregion Randomize;

    #region Navigate;

    /// <summary>
    /// Get next item in collection and give first item, when last item is selected;
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Index">Index in collection</param>
    /// <returns>Next item</returns>
    public static T Next<T>(this IList<T> @this, ref Int32 Index)
    {
        Index = ++Index >= 0 && Index < @this.Count ? Index : 0;
        return @this[Index];
    }

    /// <summary>
    /// Get previous item in collection and give last item, when first item is selected;
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Index">Index in collection</param>
    /// <returns>Previous item</returns>
    public static T Previous<T>(this IList<T> @this, ref Int32 Index)
    {
        Index = --Index >= 0 && Index < @this.Count ? Index : @this.Count - 1;
        return @this[Index];
    }

    #endregion Navigate;

    #region Clone;

    /// <summary>
    /// 
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <returns>Cloned collection</returns>
    public static IEnumerable<T> Clone<T>(this IEnumerable<T> @this) where T : ICloneable
    {
        return @this.Select(Item => (T)Item.Clone());
    }

    #endregion Clone;

    #region String;

    /// <summary>
    /// Joins multiple string with Separator
    /// </summary>
    /// <param name="this">Collection</param>
    /// <param name="Separator">Separator</param>
    /// <returns>Joined string</returns>
    public static String Join(this IEnumerable<String> @this, String Separator = "")
    {
        return String.Join(Separator, @this);
    }

    #endregion String;

}
public static class StringExtensions {

    /// <summary>
    /// Parses a string into an Enum
    /// </summary>
    /// <typeparam name="T">The type of the Enum</typeparam>
    /// <param name="value">String value to parse</param>
    /// <returns>The Enum corresponding to the stringExtensions</returns>
    public static T EnumParse<T>(this string value) {
        return StringExtensions.EnumParse<T>(value, false);
    }

    public static T EnumParse<T>(this string value, bool ignorecase) {

        if (value == null) {
            throw new ArgumentNullException("value");
        }

        value = value.Trim();

        if (value.Length == 0) {
            throw new ArgumentException("Must specify valid information for parsing in the string.", "value");
        }

        Type t = typeof(T);

        if (!t.IsEnum) {
            throw new ArgumentException("Type provided must be an Enum.", "T");
        }

        return (T)Enum.Parse(t, value, ignorecase);
    }
}

将字符串解析为Enum很有用。

public enum TestEnum
{
    Bar,
    Test
}

public class Test
{
    public void Test()
    {
        TestEnum foo = "Test".EnumParse<TestEnum>();
    }
 }

这要归功于斯科特·多尔曼

——编辑Codeplex项目——

我问过Scott Dorman,他是否介意我们在Codeplex项目中发布他的代码。我从他那里得到的回答是:

感谢你对SO帖子和CodePlex项目的提醒。我赞成你对这个问题的回答。是的,代码目前在CodeProject开放许可证(http://www.codeproject.com/info/cpol10.aspx)下有效地处于公共领域。 我没有问题,这被包括在CodePlex项目,如果你想把我添加到项目(用户名是sdorman),我会添加该方法加上一些额外的枚举助手方法。

另一个对我有用的是:

/// <summary>
/// Converts any type in to an Int32
/// </summary>
/// <typeparam name="T">Any Object</typeparam>
/// <param name="value">Value to convert</param>
/// <returns>The integer, 0 if unsuccessful</returns>
public static int ToInt32<T>(this T value)
{
  int result;
  if (int.TryParse(value.ToString(), out result))
  {
    return result;
  }
  return 0;
}

/// <summary>
/// Converts any type in to an Int32 but if null then returns the default
/// </summary>
/// <param name="value">Value to convert</param>
/// <typeparam name="T">Any Object</typeparam>
/// <param name="defaultValue">Default to use</param>
/// <returns>The defaultValue if unsuccessful</returns>
public static int ToInt32<T>(this T value, int defaultValue)
{
  int result;
  if (int.TryParse(value.ToString(), out result))
  {
    return result;
  }
  return defaultValue;
}

例子:

int number = "123".ToInt32();

or:

int badNumber = "a".ToInt32(100); // Returns 100 since a is nan

我在我的web项目中使用这些,主要是MVC。我为ViewData和TempData写了一些这样的代码

/// <summary>
/// Checks the Request.QueryString for the specified value and returns it, if none 
/// is found then the default value is returned instead
/// </summary>
public static T QueryValue<T>(this HtmlHelper helper, string param, T defaultValue) {
    object value = HttpContext.Current.Request.QueryString[param] as object;
    if (value == null) { return defaultValue; }
    try {
        return (T)Convert.ChangeType(value, typeof(T));
    } catch (Exception) {
        return defaultValue;
    }
}

这样我就可以写……

<% if (Html.QueryValue("login", false)) { %>
    <div>Welcome Back!</div>

<% } else { %>
    <%-- Render the control or something --%>

<% } %>

扩展方法:

public static void AddRange<T, S>(this ICollection<T> list, params S[] values)
    where S : T
{
    foreach (S value in values)
        list.Add(value);
}

该方法适用于所有类型,并允许您将一系列项作为参数添加到列表中。

例子:

var list = new List<Int32>();
list.AddRange(5, 4, 8, 4, 2);