让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

我喜欢这些NUnit Assert扩展:http://svn.caffeine-it.com/openrasta/trunk/src/Rasta.Testing/AssertExtensions.cs

其他回答

通过操作系统文件系统信息比较文件/目录。这对于比较共享和本地文件非常有用。

用法:

DirectoryInfo dir = new DirectoryInfo(@"C:\test\myShareDir");
Console.WriteLine(dir.IsSameFileAs(@"\\myMachineName\myShareDir"));

FileInfo file = new FileInfo(@"C:\test\myShareDir\file.txt");
Console.WriteLine(file.IsSameFileAs(@"\\myMachineName\myShareDir\file.txt"));

代码:

public static class FileExtensions
{
    struct BY_HANDLE_FILE_INFORMATION
    {
        public uint FileAttributes;
        public System.Runtime.InteropServices.ComTypes.FILETIME CreationTime;
        public System.Runtime.InteropServices.ComTypes.FILETIME LastAccessTime;
        public System.Runtime.InteropServices.ComTypes.FILETIME LastWriteTime;
        public uint VolumeSerialNumber;
        public uint FileSizeHigh;
        public uint FileSizeLow;
        public uint NumberOfLinks;
        public uint FileIndexHigh;
        public uint FileIndexLow;
    }

    //
    // CreateFile constants
    //
    const uint FILE_SHARE_READ = 0x00000001;
    const uint OPEN_EXISTING = 3;
    const uint GENERIC_READ = (0x80000000);
    const uint FILE_FLAG_BACKUP_SEMANTICS = 0x02000000;


    [DllImport("kernel32.dll", SetLastError = true)]
    static extern IntPtr CreateFile(
        string lpFileName,
        uint dwDesiredAccess,
        uint dwShareMode,
        IntPtr lpSecurityAttributes,
        uint dwCreationDisposition,
        uint dwFlagsAndAttributes,
        IntPtr hTemplateFile);

    [DllImport("kernel32.dll", SetLastError = true)]
    static extern bool GetFileInformationByHandle(IntPtr hFile, out BY_HANDLE_FILE_INFORMATION lpFileInformation);

    public static bool IsSameFileAs(this FileSystemInfo file, string path)
    {
        BY_HANDLE_FILE_INFORMATION fileInfo1, fileInfo2;
        IntPtr ptr1 = CreateFile(file.FullName, GENERIC_READ, FILE_SHARE_READ, IntPtr.Zero, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, IntPtr.Zero);
        if ((int)ptr1 == -1)
        {
            System.ComponentModel.Win32Exception e = new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error());
            throw e;
        }
        IntPtr ptr2 = CreateFile(path, GENERIC_READ, FILE_SHARE_READ, IntPtr.Zero, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, IntPtr.Zero);
        if ((int)ptr2 == -1)
        {
            System.ComponentModel.Win32Exception e = new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error());
            throw e;
        }
        GetFileInformationByHandle(ptr1, out fileInfo1);
        GetFileInformationByHandle(ptr2, out fileInfo2);

        return ((fileInfo1.FileIndexHigh == fileInfo2.FileIndexHigh) &&
            (fileInfo1.FileIndexLow == fileInfo2.FileIndexLow));
    }
}

我创建了一个漂亮的Each扩展,具有与jQuery的Each函数相同的行为。

它允许如下所示,你可以获得当前值的索引,并通过返回false跳出循环:

new[] { "first", "second", "third" }.Each((value, index) =>
{
    if (value.Contains("d"))
        return false;
    Console.Write(value);
    return true;
});

下面是代码

/// <summary>
/// Generic iterator function that is useful to replace a foreach loop with at your discretion.  A provided action is performed on each element.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="source"></param>
/// <param name="action">Function that takes in the current value in the sequence. 
/// <returns></returns>
public static IEnumerable<T> Each<T>(this IEnumerable<T> source, Action<T> action)
{
    return source.Each((value, index) =>
    {
        action(value);
        return true;
    });
}


/// <summary>
/// Generic iterator function that is useful to replace a foreach loop with at your discretion.  A provided action is performed on each element.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="source"></param>
/// <param name="action">Function that takes in the current value and its index in the sequence.  
/// <returns></returns>
public static IEnumerable<T> Each<T>(this IEnumerable<T> source, Action<T, int> action)
{
    return source.Each((value, index) =>
    {
        action(value, index);
        return true;
    });
}

/// <summary>
/// Generic iterator function that is useful to replace a foreach loop with at your discretion.  A provided action is performed on each element.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="source"></param>
/// <param name="action">Function that takes in the current value in the sequence.  Returns a value indicating whether the iteration should continue.  So return false if you don't want to iterate anymore.</param>
/// <returns></returns>
public static IEnumerable<T> Each<T>(this IEnumerable<T> source, Func<T, bool> action)
{
    return source.Each((value, index) =>
    {
        return action(value);
    });
}

/// <summary>
/// Generic iterator function that is useful to replace a foreach loop with at your discretion.  A provided action is performed on each element.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="source"></param>
/// <param name="action">Function that takes in the current value and its index in the sequence.  Returns a value indicating whether the iteration should continue.  So return false if you don't want to iterate anymore.</param>
/// <returns></returns>
public static IEnumerable<T> Each<T>(this IEnumerable<T> source, Func<T, int, bool> action)
{
    if (source == null)
        return source;

    int index = 0;
    foreach (var sourceItem in source)
    {
        if (!action(sourceItem, index))
            break;
        index++;
    }
    return source;
}

我相信以前有人这样做过,但我发现自己经常使用这种方法(和更简单的导数):

public static bool CompareEx(this string strA, string strB, CultureInfo culture, bool ignoreCase)
{
    return string.Compare(strA, strB, ignoreCase, culture) == 0;
}

您可以以多种方式编写它,但我喜欢它,因为它非常快速地统一了比较字符串的方法,同时节省了代码行数(或代码字符)。

当使用键为字符串的字典时,使用不区分大小写的搜索返回现有的键。我们的用例是文件路径。

/// <summary>
/// Gets the key using <paramref name="caseInsensitiveKey"/> from <paramref name="dictionary"/>.
/// </summary>
/// <typeparam name="T">The dictionary value.</typeparam>
/// <param name="dictionary">The dictionary.</param>
/// <param name="caseInsensitiveKey">The case insensitive key.</param>
/// <returns>
/// An existing key; or <see cref="string.Empty"/> if not found.
/// </returns>
public static string GetKeyIgnoringCase<T>(this IDictionary<string, T> dictionary, string caseInsensitiveKey)
{
    if (string.IsNullOrEmpty(caseInsensitiveKey)) return string.Empty;
    foreach (string key in dictionary.Keys)
    {
        if (key.Equals(caseInsensitiveKey, StringComparison.InvariantCultureIgnoreCase))
        {
            return key;
        }
    }
    return string.Empty;
}

我在我的web项目中使用这些,主要是MVC。我为ViewData和TempData写了一些这样的代码

/// <summary>
/// Checks the Request.QueryString for the specified value and returns it, if none 
/// is found then the default value is returned instead
/// </summary>
public static T QueryValue<T>(this HtmlHelper helper, string param, T defaultValue) {
    object value = HttpContext.Current.Request.QueryString[param] as object;
    if (value == null) { return defaultValue; }
    try {
        return (T)Convert.ChangeType(value, typeof(T));
    } catch (Exception) {
        return defaultValue;
    }
}

这样我就可以写……

<% if (Html.QueryValue("login", false)) { %>
    <div>Welcome Back!</div>

<% } else { %>
    <%-- Render the control or something --%>

<% } %>