让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

我已经实现了一个扩展方法包(在http://foop.codeplex.com/上可用),其中一些是我日常使用的:

// the most beloved extension method for me is Pipe:
<%= variable.Pipe(x => this.SomeFunction(x)).Pipe(y =>
{
    ...;
    return this.SomeOtherFunction(y);
}) %>

var d = 28.December(2009); // some extension methods for creating DateTime
DateTime justDatePart = d.JustDate();
TimeSpan justTimePart = d.JustTime();
var nextTime = d.Add(5.Hours());

using(StreamReader reader = new StreamReader("lines-of-data-file-for-example")) {
    ...
    // for reading streams line by line and usable in LINQ
    var query = from line in reader.Lines(); 
                where line.Contains(_today)
                select new { Parts = PartsOf(line), Time = _now };
}

500.Sleep();

XmlSerialize and XmlDeserialize

IsNull and IsNotNull

IfTrue, IfFalse and Iff:
true.IfTrue(() => Console.WriteLine("it is true then!");

IfNull and IfNotNull

其他回答

您可以从Random类中获得许多功能。

下面是我经常使用的一些扩展方法。有了这些,除了Next和NextDouble, Random类还提供了NextBool, NextChar, NextDateTime, NextTimeSpan, NextDouble(接受minValue和maxValue参数),以及我个人最喜欢的NextString。还有更多(NextByte, NextShort, NextLong等);但这些主要是为了完整性,并不经常使用。所以我没有在这里包含它们(这段代码已经足够长了!)。

// todo: implement additional CharType values (e.g., AsciiAny)
public enum CharType {
    AlphabeticLower,
    AlphabeticUpper,
    AlphabeticAny,
    AlphanumericLower,
    AlphanumericUpper,
    AlphanumericAny,
    Numeric
}

public static class RandomExtensions {
    // 10 digits vs. 52 alphabetic characters (upper & lower);
    // probability of being numeric: 10 / 62 = 0.1612903225806452
    private const double AlphanumericProbabilityNumericAny = 10.0 / 62.0;

    // 10 digits vs. 26 alphabetic characters (upper OR lower);
    // probability of being numeric: 10 / 36 = 0.2777777777777778
    private const double AlphanumericProbabilityNumericCased = 10.0 / 36.0;

    public static bool NextBool(this Random random, double probability) {
        return random.NextDouble() <= probability;
    }

    public static bool NextBool(this Random random) {
        return random.NextDouble() <= 0.5;
    }

    public static char NextChar(this Random random, CharType mode) {
        switch (mode) {
            case CharType.AlphabeticAny:
                return random.NextAlphabeticChar();
            case CharType.AlphabeticLower:
                return random.NextAlphabeticChar(false);
            case CharType.AlphabeticUpper:
                return random.NextAlphabeticChar(true);
            case CharType.AlphanumericAny:
                return random.NextAlphanumericChar();
            case CharType.AlphanumericLower:
                return random.NextAlphanumericChar(false);
            case CharType.AlphanumericUpper:
                return random.NextAlphanumericChar(true);
            case CharType.Numeric:
                return random.NextNumericChar();
            default:
                return random.NextAlphanumericChar();
        }
    }

    public static char NextChar(this Random random) {
        return random.NextChar(CharType.AlphanumericAny);
    }

    private static char NextAlphanumericChar(this Random random, bool uppercase) {
        bool numeric = random.NextBool(AlphanumericProbabilityNumericCased);

        if (numeric)
            return random.NextNumericChar();
        else
            return random.NextAlphabeticChar(uppercase);
    }

    private static char NextAlphanumericChar(this Random random) {
        bool numeric = random.NextBool(AlphanumericProbabilityNumericAny);

        if (numeric)
            return random.NextNumericChar();
        else
            return random.NextAlphabeticChar(random.NextBool());
    }

    private static char NextAlphabeticChar(this Random random, bool uppercase) {
        if (uppercase)
            return (char)random.Next(65, 91);
        else
            return (char)random.Next(97, 123);
    }

    private static char NextAlphabeticChar(this Random random) {
        return random.NextAlphabeticChar(random.NextBool());
    }

    private static char NextNumericChar(this Random random) {
        return (char)random.Next(48, 58);
    }

    public static DateTime NextDateTime(this Random random, DateTime minValue, DateTime maxValue) {
        return DateTime.FromOADate(
            random.NextDouble(minValue.ToOADate(), maxValue.ToOADate())
        );
    }

    public static DateTime NextDateTime(this Random random) {
        return random.NextDateTime(DateTime.MinValue, DateTime.MaxValue);
    }

    public static double NextDouble(this Random random, double minValue, double maxValue) {
        if (maxValue < minValue)
            throw new ArgumentException("Minimum value must be less than maximum value.");

        double difference = maxValue - minValue;
        if (!double.IsInfinity(difference))
            return minValue + (random.NextDouble() * difference);

        else {
            // to avoid evaluating to Double.Infinity, we split the range into two halves:
            double halfDifference = (maxValue * 0.5) - (minValue * 0.5);

            // 50/50 chance of returning a value from the first or second half of the range
            if (random.NextBool())
                return minValue + (random.NextDouble() * halfDifference);
            else
                return (minValue + halfDifference) + (random.NextDouble() * halfDifference);
        }
    }

    public static string NextString(this Random random, int numChars, CharType mode) {
        char[] chars = new char[numChars];

        for (int i = 0; i < numChars; ++i)
            chars[i] = random.NextChar(mode);

        return new string(chars);
    }

    public static string NextString(this Random random, int numChars) {
        return random.NextString(numChars, CharType.AlphanumericAny);
    }

    public static TimeSpan NextTimeSpan(this Random random, TimeSpan minValue, TimeSpan maxValue) {
        return TimeSpan.FromMilliseconds(
            random.NextDouble(minValue.TotalMilliseconds, maxValue.TotalMilliseconds)
        );
    }

    public static TimeSpan NextTimeSpan(this Random random) {
        return random.NextTimeSpan(TimeSpan.MinValue, TimeSpan.MaxValue);
    }
}

如果你需要检查字符串的Is All char为0:

 static public bool   IsAllZero            (this string input)
        {
            if(string.IsNullOrEmpty(input))
                return true;
            foreach (char ch in input)
            {
                if(ch != '0')
                    return false;
            }
            return true;
        }

在。net中,有IndexOf和LastIndexOf方法,它们返回String对象中第一个和最后一个匹配项的索引。我有一个扩展方法来获得第n次出现的索引:

public static partial class StringExtensions {

    public static int NthIndexOf(this String str, String match, int occurrence) {
        int i = 1;
        int index = 0;

        while (i <= occurrence && 
            ( index = str.IndexOf(match, index + 1) ) != -1) {

            if (i == occurrence) {
                // Occurrence match found!
                return index;
            }
            i++;
        }

        // Match not found
        return -1;
    }
}

简明扼要地提出事件:

public static void Raise(this EventHandler handler, object sender, EventArgs e)
{
    if (handler != null)
    {
        handler(sender, e);
    }
}

public static void Raise<T>(this EventHandler<T> handler, object sender, T e) where T : EventArgs
{
    if (handler != null)
    {
        handler(sender, e);
    }
}

用法:

public event EventHandler Bar;

public void Foo()
{
    Bar.Raise(this, EventArgs.Empty);
}

这里有一些关于潜在线程安全问题的讨论。从。net 4开始,上面的表单是线程安全的,但如果使用旧版本,则需要重新排列和一些锁。

这是一个位图扩展,可以将位图转换为灰度;

public static Bitmap GrayScale(this Bitmap bitmap)
{
    Bitmap newBitmap = new Bitmap(bitmap.Width, bitmap.Height);
    Graphics g = Graphics.FromImage(newBitmap);

    //the grayscale ColorMatrix
    ColorMatrix colorMatrix = new ColorMatrix(new float[][] {
            new float[] {.3f, .3f, .3f, 0, 0},
            new float[] {.59f, .59f, .59f, 0, 0},
            new float[] {.11f, .11f, .11f, 0, 0},
            new float[] {0, 0, 0, 1, 0},
            new float[] {0, 0, 0, 0, 1}
    });

    ImageAttributes attributes = new ImageAttributes();
    attributes.SetColorMatrix(colorMatrix);
    g.DrawImage(bitmap, new Rectangle(0, 0, bitmap.Width, bitmap.Height), 0, 0, bitmap.Width, bitmap.Height, GraphicsUnit.Pixel, attributes);
    g.Dispose();
    return newBitmap;
}

示例用法:

Bitmap grayscaled = bitmap.GrayScale()