让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

ASP。NET HTML编码-简短和甜蜜:

public static string ToHtmlEncodedString(this string s)
{
    if (String.IsNullOrEmpty(s))
        return s;
    return HttpUtility.HtmlEncode(s);
}

其他回答

讨厌这种代码?

CloneableClass cc1 = new CloneableClass ();
CloneableClass cc2 = null;
CloneableClass cc3 = null;

cc3 = (CloneableClass) cc1.Clone (); // this is ok
cc3 = cc2.Clone (); // this throws null ref exception
// code to handle both cases
cc3 = cc1 != null ? (CloneableClass) cc1.Clone () : null;

它有点笨拙,所以我用这个扩展替换它,我称之为CloneOrNull -

public static T CloneOrNull<T> (this T self) where T : class, ICloneable
{
    if (self == null) return null;
    return (T) self.Clone ();
}

用法如下:

CloneableClass cc1 = new CloneableClass ();
CloneableClass cc2 = null;
CloneableClass cc3 = null;

cc3 = cc1.CloneOrNull (); // clone of cc1
cc3 = cc2.CloneOrNull (); // null
// look mom, no casts!

请随意在任何地方使用这个!

这是我今天刚创建的一个。

// requires .NET 4

public static TReturn NullOr<TIn, TReturn>(this TIn obj, Func<TIn, TReturn> func,
        TReturn elseValue = default(TReturn)) where TIn : class
    { return obj != null ? func(obj) : elseValue; }

// versions for CLR 2, which doesn't support optional params

public static TReturn NullOr<TIn, TReturn>(this TIn obj, Func<TIn, TReturn> func,
        TReturn elseValue) where TIn : class
    { return obj != null ? func(obj) : elseValue; }
public static TReturn NullOr<TIn, TReturn>(this TIn obj, Func<TIn, TReturn> func)
        where TIn : class
    { return obj != null ? func(obj) : default(TReturn); }

它让你这样做:

var lname = thingy.NullOr(t => t.Name).NullOr(n => n.ToLower());

哪个比这个更流畅,(依我看)更容易阅读:

var lname = (thingy != null ? thingy.Name : null) != null
    ? thingy.Name.ToLower() : null;

有时需要有类的实例,不管是否有效,但不是null

public static T Safe<T>(this T obj) where T : new()
{
    if (obj == null)
    {
        obj = new T();
    }

    return obj;
}

用法如下:

MyClass myClass = Provider.GetSomeResult();
string temp = myClass.Safe().SomeValue;

而不是:

MyClass myClass = Provider.GetSomeResult();
string temp = "some default value";
if (myClass != null)
{
        temp = myClass.SomeValue;
}

如果是口是心非的话,我很抱歉,但我没有找到。

使用反射查找TryParse方法并在字符串目标上调用它。可选参数指定转换失败时应返回的内容。我发现这个方法在大多数时候都很有用。很清楚皈依者。ChangeType选项,但我发现这更有用的什么与默认结果方便和什么。请注意,找到的方法保存在字典中,尽管我确实怀疑装箱最终会降低一点速度。

这种方法是我最喜欢的,因为它合理地使用了许多语言特性。

private static readonly Dictionary<Type, MethodInfo> Parsers = new Dictionary<Type, MethodInfo>();

public static T Parse<T>(this string value, T defaultValue = default(T))
{
    if (string.IsNullOrEmpty(value)) return defaultValue;

    if (!Parsers.ContainsKey(typeof(T)))
        Parsers[typeof (T)] = typeof (T).GetMethods(BindingFlags.Public | BindingFlags.Static)
            .Where(mi => mi.Name == "TryParse")
            .Single(mi =>
                        {
                            var parameters = mi.GetParameters();
                            if (parameters.Length != 2) return false;
                            return parameters[0].ParameterType == typeof (string) &&
                                   parameters[1].ParameterType == typeof (T).MakeByRefType();
                        });

    var @params = new object[] {value, default(T)};
    return (bool) Parsers[typeof (T)].Invoke(null, @params) ?
        (T) @params[1] : defaultValue;
}

用法:

var hundredTwentyThree = "123".Parse(0);
var badnumber = "test".Parse(-1);
var date = "01/01/01".Parse<DateTime>();

我使用以下扩展来扩展所有的集合(也许有人发现这些有用):

/// <summary>
/// Collection Helper
/// </summary>
/// <remarks>
/// Use IEnumerable by default, but when altering or getting item at index use IList.
/// </remarks>
public static class CollectionHelper
{

    #region Alter;

    /// <summary>
    /// Swap item to another place
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="IndexA">Index a</param>
    /// <param name="IndexB">Index b</param>
    /// <returns>New collection</returns>
    public static IList<T> Swap<T>(this IList<T> @this, Int32 IndexA, Int32 IndexB)
    {
        T Temp = @this[IndexA];
        @this[IndexA] = @this[IndexB];
        @this[IndexB] = Temp;
        return @this;
    }

    /// <summary>
    /// Swap item to the left
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Index">Index</param>
    /// <returns>New collection</returns>
    public static IList<T> SwapLeft<T>(this IList<T> @this, Int32 Index)
    {
        return @this.Swap(Index, Index - 1);
    }

    /// <summary>
    /// Swap item to the right
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Index">Index</param>
    /// <returns>New collection</returns>
    public static IList<T> SwapRight<T>(this IList<T> @this, Int32 Index)
    {
        return @this.Swap(Index, Index + 1);
    }

    #endregion Alter;

    #region Action;

    /// <summary>
    /// Execute action at specified index
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Index">Index</param>
    /// <param name="ActionAt">Action to execute</param>
    /// <returns>New collection</returns>
    public static IList<T> ActionAt<T>(this IList<T> @this, Int32 Index, Action<T> ActionAt)
    {
        ActionAt(@this[Index]);
        return @this;
    }

    #endregion Action;

    #region Randomize;

    /// <summary>
    /// Take random items
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Count">Number of items to take</param>
    /// <returns>New collection</returns>
    public static IEnumerable<T> TakeRandom<T>(this IEnumerable<T> @this, Int32 Count)
    {
        return @this.Shuffle().Take(Count);
    }

    /// <summary>
    /// Take random item
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <returns>Item</returns>
    public static T TakeRandom<T>(this IEnumerable<T> @this)
    {
        return @this.TakeRandom(1).Single();
    }

    /// <summary>
    /// Shuffle list
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <returns>New collection</returns>
    public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> @this)
    {
        return @this.OrderBy(Item => Guid.NewGuid());
    }

    #endregion Randomize;

    #region Navigate;

    /// <summary>
    /// Get next item in collection and give first item, when last item is selected;
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Index">Index in collection</param>
    /// <returns>Next item</returns>
    public static T Next<T>(this IList<T> @this, ref Int32 Index)
    {
        Index = ++Index >= 0 && Index < @this.Count ? Index : 0;
        return @this[Index];
    }

    /// <summary>
    /// Get previous item in collection and give last item, when first item is selected;
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <param name="Index">Index in collection</param>
    /// <returns>Previous item</returns>
    public static T Previous<T>(this IList<T> @this, ref Int32 Index)
    {
        Index = --Index >= 0 && Index < @this.Count ? Index : @this.Count - 1;
        return @this[Index];
    }

    #endregion Navigate;

    #region Clone;

    /// <summary>
    /// 
    /// </summary>
    /// <typeparam name="T">Collection type</typeparam>
    /// <param name="this">Collection</param>
    /// <returns>Cloned collection</returns>
    public static IEnumerable<T> Clone<T>(this IEnumerable<T> @this) where T : ICloneable
    {
        return @this.Select(Item => (T)Item.Clone());
    }

    #endregion Clone;

    #region String;

    /// <summary>
    /// Joins multiple string with Separator
    /// </summary>
    /// <param name="this">Collection</param>
    /// <param name="Separator">Separator</param>
    /// <returns>Joined string</returns>
    public static String Join(this IEnumerable<String> @this, String Separator = "")
    {
        return String.Join(Separator, @this);
    }

    #endregion String;

}