让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

ASP。NET HTML编码-简短和甜蜜:

public static string ToHtmlEncodedString(this string s)
{
    if (String.IsNullOrEmpty(s))
        return s;
    return HttpUtility.HtmlEncode(s);
}

其他回答

日期时间扩展

例子:

DateTime firstDayOfMonth = DateTime.Now.First();
DateTime lastdayOfMonth = DateTime.Now.Last();
DateTime lastFridayInMonth = DateTime.Now.Last(DayOfWeek.Friday);
DateTime nextFriday = DateTime.Now.Next(DayOfWeek.Friday);
DateTime lunchTime = DateTime.Now.SetTime(11, 30);
DateTime noonOnFriday = DateTime.Now.Next(DayOfWeek.Friday).Noon();
DateTime secondMondayOfMonth = DateTime.Now.First(DayOfWeek.Monday).Next(DayOfWeek.Monday).Midnight();

如果你需要检查字符串的Is All char为0:

 static public bool   IsAllZero            (this string input)
        {
            if(string.IsNullOrEmpty(input))
                return true;
            foreach (char ch in input)
            {
                if(ch != '0')
                    return false;
            }
            return true;
        }
public static class EnumerableExtensions
{
    [Pure]
    public static U MapReduce<T, U>(this IEnumerable<T> enumerable, Func<T, U> map, Func<U, U, U> reduce)
    {
        CodeContract.RequiresAlways(enumerable != null);
        CodeContract.RequiresAlways(enumerable.Skip(1).Any());
        CodeContract.RequiresAlways(map != null);
        CodeContract.RequiresAlways(reduce != null);
        return enumerable.AsParallel().Select(map).Aggregate(reduce);
    }
    [Pure]
    public static U MapReduce<T, U>(this IList<T> list, Func<T, U> map, Func<U, U, U> reduce)
    {
        CodeContract.RequiresAlways(list != null);
        CodeContract.RequiresAlways(list.Count >= 2);
        CodeContract.RequiresAlways(map != null);
        CodeContract.RequiresAlways(reduce != null);
        U result = map(list[0]);
        for (int i = 1; i < list.Count; i++)
        {
            result = reduce(result,map(list[i]));
        }
        return result;
    }

    //Parallel version; creates garbage
    [Pure]
    public static U MapReduce<T, U>(this IList<T> list, Func<T, U> map, Func<U, U, U> reduce)
    {
        CodeContract.RequiresAlways(list != null);
        CodeContract.RequiresAlways(list.Skip(1).Any());
        CodeContract.RequiresAlways(map != null);
        CodeContract.RequiresAlways(reduce != null);

        U[] mapped = new U[list.Count];
        Parallel.For(0, mapped.Length, i =>
            {
                mapped[i] = map(list[i]);
            });
        U result = mapped[0];
        for (int i = 1; i < list.Count; i++)
        {
            result = reduce(result, mapped[i]);
        }
        return result;
    }

}

一些我最好的方法扩展(我有很多!):

public static T ToEnum<T>(this string str) where T : struct
{
    return (T)Enum.Parse(typeof(T), str);
}

//DayOfWeek sunday =  "Sunday".ToEnum<DayOfWeek>();

public static string ToString<T>(this IEnumerable<T> collection, string separator)
{
    return ToString(collection, t => t.ToString(), separator);
}

public static string ToString<T>(this IEnumerable<T> collection, Func<T, string> stringElement, string separator)
{
    StringBuilder sb = new StringBuilder();
    foreach (var item in collection)
    {
        sb.Append(stringElement(item));
        sb.Append(separator);
    }
    return sb.ToString(0, Math.Max(0, sb.Length - separator.Length));  // quita el ultimo separador
}

//new []{1,2,3}.ToString(i=>i*2, ", ")  --> "2, 4, 6"

此外,下一个意味着能够在几乎任何情况下继续在同一行中,而不是声明新变量然后删除状态:

public static R Map<T, R>(this T t, Func<T, R> func)
{
    return func(t);
}

ExpensiveFindWally().Map(wally=>wally.FirstName + " " + wally.LastName)

public static R TryCC<T, R>(this T t, Func<T, R> func)
    where T : class
    where R : class
{
    if (t == null) return null;
    return func(t);
}

public static R? TryCS<T, R>(this T t, Func<T, R> func)
    where T : class
    where R : struct
{
    if (t == null) return null;
    return func(t);
}

public static R? TryCS<T, R>(this T t, Func<T, R?> func)
    where T : class
    where R : struct
{
    if (t == null) return null;
    return func(t);
}

public static R TrySC<T, R>(this T? t, Func<T, R> func)
    where T : struct
    where R : class
{
    if (t == null) return null;
    return func(t.Value);
}

public static R? TrySS<T, R>(this T? t, Func<T, R> func)
    where T : struct
    where R : struct
{
    if (t == null) return null;
    return func(t.Value);
}

public static R? TrySS<T, R>(this T? t, Func<T, R?> func)
    where T : struct
    where R : struct
{
    if (t == null) return null;
    return func(t.Value);
}

//int? bossNameLength =  Departament.Boss.TryCC(b=>b.Name).TryCS(s=>s.Length);


public static T ThrowIfNullS<T>(this T? t, string mensaje)
    where T : struct
{
    if (t == null)
        throw new NullReferenceException(mensaje);
    return t.Value;
}

public static T ThrowIfNullC<T>(this T t, string mensaje)
    where T : class
{
    if (t == null)
        throw new NullReferenceException(mensaje);
    return t;
}

public static T Do<T>(this T t, Action<T> action)
{
    action(t);
    return t;
}

//Button b = new Button{Content = "Click"}.Do(b=>Canvas.SetColumn(b,2));

public static T TryDo<T>(this T t, Action<T> action) where T : class
{
    if (t != null)
        action(t);
    return t;
}

public static T? TryDoS<T>(this T? t, Action<T> action) where T : struct
{
    if (t != null)
        action(t.Value);
    return t;
}

希望它看起来不像来自火星:)

在这里找到更多的例子:www.extensionmethod.net