让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

您可以从Random类中获得许多功能。

下面是我经常使用的一些扩展方法。有了这些,除了Next和NextDouble, Random类还提供了NextBool, NextChar, NextDateTime, NextTimeSpan, NextDouble(接受minValue和maxValue参数),以及我个人最喜欢的NextString。还有更多(NextByte, NextShort, NextLong等);但这些主要是为了完整性,并不经常使用。所以我没有在这里包含它们(这段代码已经足够长了!)。

// todo: implement additional CharType values (e.g., AsciiAny)
public enum CharType {
    AlphabeticLower,
    AlphabeticUpper,
    AlphabeticAny,
    AlphanumericLower,
    AlphanumericUpper,
    AlphanumericAny,
    Numeric
}

public static class RandomExtensions {
    // 10 digits vs. 52 alphabetic characters (upper & lower);
    // probability of being numeric: 10 / 62 = 0.1612903225806452
    private const double AlphanumericProbabilityNumericAny = 10.0 / 62.0;

    // 10 digits vs. 26 alphabetic characters (upper OR lower);
    // probability of being numeric: 10 / 36 = 0.2777777777777778
    private const double AlphanumericProbabilityNumericCased = 10.0 / 36.0;

    public static bool NextBool(this Random random, double probability) {
        return random.NextDouble() <= probability;
    }

    public static bool NextBool(this Random random) {
        return random.NextDouble() <= 0.5;
    }

    public static char NextChar(this Random random, CharType mode) {
        switch (mode) {
            case CharType.AlphabeticAny:
                return random.NextAlphabeticChar();
            case CharType.AlphabeticLower:
                return random.NextAlphabeticChar(false);
            case CharType.AlphabeticUpper:
                return random.NextAlphabeticChar(true);
            case CharType.AlphanumericAny:
                return random.NextAlphanumericChar();
            case CharType.AlphanumericLower:
                return random.NextAlphanumericChar(false);
            case CharType.AlphanumericUpper:
                return random.NextAlphanumericChar(true);
            case CharType.Numeric:
                return random.NextNumericChar();
            default:
                return random.NextAlphanumericChar();
        }
    }

    public static char NextChar(this Random random) {
        return random.NextChar(CharType.AlphanumericAny);
    }

    private static char NextAlphanumericChar(this Random random, bool uppercase) {
        bool numeric = random.NextBool(AlphanumericProbabilityNumericCased);

        if (numeric)
            return random.NextNumericChar();
        else
            return random.NextAlphabeticChar(uppercase);
    }

    private static char NextAlphanumericChar(this Random random) {
        bool numeric = random.NextBool(AlphanumericProbabilityNumericAny);

        if (numeric)
            return random.NextNumericChar();
        else
            return random.NextAlphabeticChar(random.NextBool());
    }

    private static char NextAlphabeticChar(this Random random, bool uppercase) {
        if (uppercase)
            return (char)random.Next(65, 91);
        else
            return (char)random.Next(97, 123);
    }

    private static char NextAlphabeticChar(this Random random) {
        return random.NextAlphabeticChar(random.NextBool());
    }

    private static char NextNumericChar(this Random random) {
        return (char)random.Next(48, 58);
    }

    public static DateTime NextDateTime(this Random random, DateTime minValue, DateTime maxValue) {
        return DateTime.FromOADate(
            random.NextDouble(minValue.ToOADate(), maxValue.ToOADate())
        );
    }

    public static DateTime NextDateTime(this Random random) {
        return random.NextDateTime(DateTime.MinValue, DateTime.MaxValue);
    }

    public static double NextDouble(this Random random, double minValue, double maxValue) {
        if (maxValue < minValue)
            throw new ArgumentException("Minimum value must be less than maximum value.");

        double difference = maxValue - minValue;
        if (!double.IsInfinity(difference))
            return minValue + (random.NextDouble() * difference);

        else {
            // to avoid evaluating to Double.Infinity, we split the range into two halves:
            double halfDifference = (maxValue * 0.5) - (minValue * 0.5);

            // 50/50 chance of returning a value from the first or second half of the range
            if (random.NextBool())
                return minValue + (random.NextDouble() * halfDifference);
            else
                return (minValue + halfDifference) + (random.NextDouble() * halfDifference);
        }
    }

    public static string NextString(this Random random, int numChars, CharType mode) {
        char[] chars = new char[numChars];

        for (int i = 0; i < numChars; ++i)
            chars[i] = random.NextChar(mode);

        return new string(chars);
    }

    public static string NextString(this Random random, int numChars) {
        return random.NextString(numChars, CharType.AlphanumericAny);
    }

    public static TimeSpan NextTimeSpan(this Random random, TimeSpan minValue, TimeSpan maxValue) {
        return TimeSpan.FromMilliseconds(
            random.NextDouble(minValue.TotalMilliseconds, maxValue.TotalMilliseconds)
        );
    }

    public static TimeSpan NextTimeSpan(this Random random) {
        return random.NextTimeSpan(TimeSpan.MinValue, TimeSpan.MaxValue);
    }
}

其他回答

当我迁移到c#时,我错过了Visual Basic的With语句,所以它是这样的:

public static void With<T>(this T obj, Action<T> act) { act(obj); }

下面是如何在c#中使用它:

someVeryVeryLonggggVariableName.With(x => {
    x.Int = 123;
    x.Str = "Hello";
    x.Str2 = " World!";
});

节省了大量的输入!

将其与:

someVeryVeryLonggggVariableName.Int = 123;
someVeryVeryLonggggVariableName.Str = "Hello";
someVeryVeryLonggggVariableName.Str2 = " World!";

加入codeplex项目

NullPartial用于ASP MVC的HTML helper。

当传递一个空模型时,HTML。Partial和HTML。RenderPartial将提供视图的模型,如果这个部分是强类型的,而视图有不同的类型,它将抛出一个异常,而不是传递一个空引用。这些帮助程序允许您指定两个不同的部分,这样您就可以将空测试排除在视图之外。

您有权在Codeplex页面上包含此内容

public static class nullpartials
    {
        public static MvcHtmlString NullPartial(this HtmlHelper helper, string Partial, string NullPartial, object Model)
        {
            if (Model == null)
                return helper.Partial(NullPartial);
            else
                return helper.Partial(Partial, Model);
        }

        public static MvcHtmlString NullPartial(this HtmlHelper helper, string Partial, string NullPartial, object Model, ViewDataDictionary viewdata)
        {
            if (Model == null)
                return helper.Partial(NullPartial, viewdata);
            else
                return helper.Partial(Partial, Model, viewdata);
        }

        public static void RenderNullPartial(this HtmlHelper helper, string Partial, string NullPartial, object Model)
        {
            if (Model == null)
            {
                helper.RenderPartial(NullPartial);
                return;
            }
            else
            {
                helper.RenderPartial(Partial, Model);
                return;
            }
        }

        public static void RenderNullPartial(this HtmlHelper helper, string Partial, string NullPartial, object Model, ViewDataDictionary viewdata)
        {
            if (Model == null)
            {
                helper.RenderPartial(NullPartial, viewdata);
                return;
            }
            else
            {
                helper.RenderPartial(Partial, Model, viewdata);
                return;
            }
        }
    }

您可能已经知道扩展方法的一个有趣用法是作为一种mixin。一些扩展方法,比如XmlSerializable,几乎污染了所有类;这对大多数人来说没有意义,比如Thread和SqlConnection。

一些功能应该显式地混合到希望拥有它的类中。我对这种类型提出了一种新的表示法,以M为前缀。

XmlSerializable是这样的:

public interface MXmlSerializable { }
public static class XmlSerializable {
  public static string ToXml(this MXmlSerializable self) {
    if (self == null) throw new ArgumentNullException();
    var serializer = new XmlSerializer(self.GetType());
    using (var writer = new StringWriter()) {
      serializer.Serialize(writer, self);
      return writer.GetStringBuilder().ToString();
    }
  }
  public static T FromXml<T>(string xml) where T : MXmlSerializable {
    var serializer = new XmlSerializer(typeof(T));
    return (T)serializer.Deserialize(new StringReader(xml));
  }
}

然后一个类将其混合:

public class Customer : MXmlSerializable {
  public string Name { get; set; }
  public bool Preferred { get; set; }
}

用法很简单:

var customer = new Customer { 
  Name = "Guybrush Threepwood", 
  Preferred = true };
var xml = customer.ToXml();

如果您喜欢这个想法,您可以在项目中为有用的mixin创建一个新的名称空间。你怎么看?

哦,顺便说一下,我认为大多数扩展方法都应该显式地测试null。

我的建议:

public static bool IsNullOrEmpty(this ICollection obj)
{
  return (obj == null || obj.Count == 0);
}

使用集合和数组:

bool isNullOrEmpty = array.IsNullOrEmpty()

而不是

bool isNullOrEmpty = array == null || array.Length == 0;

python字典方法:

/// <summary>
/// If a key exists in a dictionary, return its value, 
/// otherwise return the default value for that type.
/// </summary>
public static U GetWithDefault<T, U>(this Dictionary<T, U> dict, T key)
{
    return dict.GetWithDefault(key, default(U));
}

/// <summary>
/// If a key exists in a dictionary, return its value,
/// otherwise return the provided default value.
/// </summary>
public static U GetWithDefault<T, U>(this Dictionary<T, U> dict, T key, U defaultValue)
{
    return dict.ContainsKey(key)
        ? dict[key]
        : defaultValue;
}

当您希望将时间戳附加到文件名以确保唯一性时非常有用。

/// <summary>
/// Format a DateTime as a string that contains no characters
//// that are banned from filenames, such as ':'.
/// </summary>
/// <returns>YYYY-MM-DD_HH.MM.SS</returns>
public static string ToFilenameString(this DateTime dt)
{
    return dt.ToString("s").Replace(":", ".").Replace('T', '_');
}