让我们把你的优秀和最喜欢的扩展方法列一个列表。
要求是必须发布完整的代码,以及如何使用它的示例和解释。
基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。
请将您的回答标记为接受,以便将代码放入Codeplex项目。
请张贴完整的源代码,而不是一个链接。
Codeplex上新闻:
24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/
11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。
11.11.2008仍有发展空间。;-)现在就加入!
11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen
11.11.2008 FormatWith现在是实现和单元测试。
09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。
我们需要更多的开发人员。: -)
09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。
我最常用的扩展是一个可以格式化字节数组:
/// <summary>
/// Returns a string representation of a byte array.
/// </summary>
/// <param name="bytearray">The byte array to represent.</param>
/// <param name="subdivision">The number of elements per group,
/// or 0 to not restrict it. The default is 0.</param>
/// <param name="subsubdivision">The number of elements per line,
/// or 0 to not restrict it. The default is 0.</param>
/// <param name="divider">The string dividing the individual bytes. The default is " ".</param>
/// <param name="subdivider">The string dividing the groups. The default is " ".</param>
/// <param name="subsubdivider">The string dividing the lines. The default is "\r\n".</param>
/// <param name="uppercase">Whether the representation is in uppercase hexadecimal.
/// The default is <see langword="true"/>.</param>
/// <param name="prebyte">The string to put before each byte. The default is an empty string.</param>
/// <param name="postbyte">The string to put after each byte. The default is an empty string.</param>
/// <returns>The string representation.</returns>
/// <exception cref="ArgumentNullException">
/// <paramref name="bytearray"/> is <see langword="null"/>.
/// </exception>
public static string ToArrayString(this byte[] bytearray,
int subdivision = 0,
int subsubdivision = 0,
string divider = " ",
string subdivider = " ",
string subsubdivider = "\r\n",
bool uppercase = true,
string prebyte = "",
string postbyte = "")
{
#region Contract
if (bytearray == null)
throw new ArgumentNullException("bytearray");
#endregion
StringBuilder sb = new StringBuilder(
bytearray.Length * (2 + divider.Length + prebyte.Length + postbyte.Length) +
(subdivision > 0 ? (bytearray.Length / subdivision) * subdivider.Length : 0) +
(subsubdivision > 0 ? (bytearray.Length / subsubdivision) * subsubdivider.Length : 0));
int groupElements = (subdivision > 0 ? subdivision - 1 : -1);
int lineElements = (subsubdivision > 0 ? subsubdivision - 1 : -1);
for (long i = 0; i < bytearray.LongLength - 1; i++)
{
sb.Append(prebyte);
sb.Append(String.Format(CultureInfo.InvariantCulture, (uppercase ? "{0:X2}" : "{0:x2}"), bytearray[i]));
sb.Append(postbyte);
if (lineElements == 0)
{
sb.Append(subsubdivider);
groupElements = subdivision;
lineElements = subsubdivision;
}
else if (groupElements == 0)
{
sb.Append(subdivider);
groupElements = subdivision;
}
else
sb.Append(divider);
lineElements--;
groupElements--;
}
sb.Append(prebyte);
sb.Append(String.Format(CultureInfo.InvariantCulture, (uppercase ? "{0:X2}" : "{0:x2}"), bytearray[bytearray.LongLength - 1]));
sb.Append(postbyte);
return sb.ToString();
}
默认情况下,ToArrayString()只是将字节数组打印为由单个字节组成的长字符串。但是,ToArrayString(4,16)将字节分组为4个一组,一行16个字节,就像在您最喜欢的十六进制编辑器中一样。下面很好地格式化了字节数组,以便在c#代码中使用:
byte[] bytearray = new byte[]{ ... };
Console.Write(bytearray.ToArrayString(4, 16, ", ", ", ", ",\r\n", true, "0x"));
这是我写的,所以你可以用Codeplex。
字符串。格式的快捷方式:
public static class StringExtensions
{
// Enable quick and more natural string.Format calls
public static string F(this string s, params object[] args)
{
return string.Format(s, args);
}
}
例子:
var s = "The co-ordinate is ({0}, {1})".F(point.X, point.Y);
要快速复制粘贴,请点击这里。
难道你不觉得输入“一些字符串”. f(“param”)而不是字符串更自然吗?格式(“一些字符串”,“参数”)?
想要一个更容易读懂的名字,试试下面的建议:
s = "Hello {0} world {1}!".Fmt("Stack", "Overflow");
s = "Hello {0} world {1}!".FormatBy("Stack", "Overflow");
s = "Hello {0} world {1}!".FormatWith("Stack", "Overflow");
s = "Hello {0} world {1}!".Display("Stack", "Overflow");
s = "Hello {0} world {1}!".With("Stack", "Overflow");
..
我使用以下扩展来扩展所有的集合(也许有人发现这些有用):
/// <summary>
/// Collection Helper
/// </summary>
/// <remarks>
/// Use IEnumerable by default, but when altering or getting item at index use IList.
/// </remarks>
public static class CollectionHelper
{
#region Alter;
/// <summary>
/// Swap item to another place
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="IndexA">Index a</param>
/// <param name="IndexB">Index b</param>
/// <returns>New collection</returns>
public static IList<T> Swap<T>(this IList<T> @this, Int32 IndexA, Int32 IndexB)
{
T Temp = @this[IndexA];
@this[IndexA] = @this[IndexB];
@this[IndexB] = Temp;
return @this;
}
/// <summary>
/// Swap item to the left
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Index">Index</param>
/// <returns>New collection</returns>
public static IList<T> SwapLeft<T>(this IList<T> @this, Int32 Index)
{
return @this.Swap(Index, Index - 1);
}
/// <summary>
/// Swap item to the right
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Index">Index</param>
/// <returns>New collection</returns>
public static IList<T> SwapRight<T>(this IList<T> @this, Int32 Index)
{
return @this.Swap(Index, Index + 1);
}
#endregion Alter;
#region Action;
/// <summary>
/// Execute action at specified index
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Index">Index</param>
/// <param name="ActionAt">Action to execute</param>
/// <returns>New collection</returns>
public static IList<T> ActionAt<T>(this IList<T> @this, Int32 Index, Action<T> ActionAt)
{
ActionAt(@this[Index]);
return @this;
}
#endregion Action;
#region Randomize;
/// <summary>
/// Take random items
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Count">Number of items to take</param>
/// <returns>New collection</returns>
public static IEnumerable<T> TakeRandom<T>(this IEnumerable<T> @this, Int32 Count)
{
return @this.Shuffle().Take(Count);
}
/// <summary>
/// Take random item
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <returns>Item</returns>
public static T TakeRandom<T>(this IEnumerable<T> @this)
{
return @this.TakeRandom(1).Single();
}
/// <summary>
/// Shuffle list
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <returns>New collection</returns>
public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> @this)
{
return @this.OrderBy(Item => Guid.NewGuid());
}
#endregion Randomize;
#region Navigate;
/// <summary>
/// Get next item in collection and give first item, when last item is selected;
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Index">Index in collection</param>
/// <returns>Next item</returns>
public static T Next<T>(this IList<T> @this, ref Int32 Index)
{
Index = ++Index >= 0 && Index < @this.Count ? Index : 0;
return @this[Index];
}
/// <summary>
/// Get previous item in collection and give last item, when first item is selected;
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <param name="Index">Index in collection</param>
/// <returns>Previous item</returns>
public static T Previous<T>(this IList<T> @this, ref Int32 Index)
{
Index = --Index >= 0 && Index < @this.Count ? Index : @this.Count - 1;
return @this[Index];
}
#endregion Navigate;
#region Clone;
/// <summary>
///
/// </summary>
/// <typeparam name="T">Collection type</typeparam>
/// <param name="this">Collection</param>
/// <returns>Cloned collection</returns>
public static IEnumerable<T> Clone<T>(this IEnumerable<T> @this) where T : ICloneable
{
return @this.Select(Item => (T)Item.Clone());
}
#endregion Clone;
#region String;
/// <summary>
/// Joins multiple string with Separator
/// </summary>
/// <param name="this">Collection</param>
/// <param name="Separator">Separator</param>
/// <returns>Joined string</returns>
public static String Join(this IEnumerable<String> @this, String Separator = "")
{
return String.Join(Separator, @this);
}
#endregion String;
}
这是我写的唯一一个我经常使用的扩展。
它使得用System.Net.Mail发送电子邮件更容易一些。
public static class MailExtension
{
// GetEmailCreditial(out strServer) gets credentials from an XML file
public static void Send(this MailMessage email)
{
string strServer = String.Empty;
NetworkCredential credentials = GetEmailCreditial(out strServer);
SmtpClient client = new SmtpClient(strServer) { Credentials = credentials };
client.Send(email);
}
public static void Send(this IEnumerable<MailMessage> emails)
{
string strServer = String.Empty;
NetworkCredential credentials = GetEmailCreditial(out strServer);
SmtpClient client = new SmtpClient(strServer) { Credentials = credentials };
foreach (MailMessage email in emails)
client.Send(email);
}
}
// Example of use:
new MailMessage("info@myDomain.com","you@gmail.com","This is an important Subject", "Body goes here").Send();
//Assume email1,email2,email3 are MailMessage objects
new List<MailMessage>(){email1, email2, email}.Send();