让我们把你的优秀和最喜欢的扩展方法列一个列表。
要求是必须发布完整的代码,以及如何使用它的示例和解释。
基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。
请将您的回答标记为接受,以便将代码放入Codeplex项目。
请张贴完整的源代码,而不是一个链接。
Codeplex上新闻:
24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/
11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。
11.11.2008仍有发展空间。;-)现在就加入!
11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen
11.11.2008 FormatWith现在是实现和单元测试。
09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。
我们需要更多的开发人员。: -)
09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。
我不想添加任何已经说过的东西,所以这里有一些我没有提到的东西。(如果这太长了,对不起):
public static class MyExtensions
{
public static bool IsInteger(this string input)
{
int temp;
return int.TryParse(input, out temp);
}
public static bool IsDecimal(this string input)
{
decimal temp;
return decimal.TryParse(input, out temp);
}
public static int ToInteger(this string input, int defaultValue)
{
int temp;
return (int.TryParse(input, out temp)) ? temp : defaultValue;
}
public static decimal ToDecimal(this string input, decimal defaultValue)
{
decimal temp;
return (decimal.TryParse(input, out temp)) ? temp : defaultValue;
}
public static DateTime ToFirstOfTheMonth(this DateTime input)
{
return input.Date.AddDays(-1 * input.Day + 1);
}
// Intentionally returns 0 if the target date is before the input date.
public static int MonthsUntil(this DateTime input, DateTime targetDate)
{
input = input.ToFirstOfTheMonth();
targetDate = targetDate.ToFirstOfTheMonth();
int result = 0;
while (input < targetDate)
{
input = input.AddMonths(1);
result++;
}
return result;
}
// Used for backwards compatibility in a system built before my time.
public static DataTable ToDataTable(this IEnumerable input)
{
// too much code to show here right now...
}
}
您可以从Random类中获得许多功能。
下面是我经常使用的一些扩展方法。有了这些,除了Next和NextDouble, Random类还提供了NextBool, NextChar, NextDateTime, NextTimeSpan, NextDouble(接受minValue和maxValue参数),以及我个人最喜欢的NextString。还有更多(NextByte, NextShort, NextLong等);但这些主要是为了完整性,并不经常使用。所以我没有在这里包含它们(这段代码已经足够长了!)。
// todo: implement additional CharType values (e.g., AsciiAny)
public enum CharType {
AlphabeticLower,
AlphabeticUpper,
AlphabeticAny,
AlphanumericLower,
AlphanumericUpper,
AlphanumericAny,
Numeric
}
public static class RandomExtensions {
// 10 digits vs. 52 alphabetic characters (upper & lower);
// probability of being numeric: 10 / 62 = 0.1612903225806452
private const double AlphanumericProbabilityNumericAny = 10.0 / 62.0;
// 10 digits vs. 26 alphabetic characters (upper OR lower);
// probability of being numeric: 10 / 36 = 0.2777777777777778
private const double AlphanumericProbabilityNumericCased = 10.0 / 36.0;
public static bool NextBool(this Random random, double probability) {
return random.NextDouble() <= probability;
}
public static bool NextBool(this Random random) {
return random.NextDouble() <= 0.5;
}
public static char NextChar(this Random random, CharType mode) {
switch (mode) {
case CharType.AlphabeticAny:
return random.NextAlphabeticChar();
case CharType.AlphabeticLower:
return random.NextAlphabeticChar(false);
case CharType.AlphabeticUpper:
return random.NextAlphabeticChar(true);
case CharType.AlphanumericAny:
return random.NextAlphanumericChar();
case CharType.AlphanumericLower:
return random.NextAlphanumericChar(false);
case CharType.AlphanumericUpper:
return random.NextAlphanumericChar(true);
case CharType.Numeric:
return random.NextNumericChar();
default:
return random.NextAlphanumericChar();
}
}
public static char NextChar(this Random random) {
return random.NextChar(CharType.AlphanumericAny);
}
private static char NextAlphanumericChar(this Random random, bool uppercase) {
bool numeric = random.NextBool(AlphanumericProbabilityNumericCased);
if (numeric)
return random.NextNumericChar();
else
return random.NextAlphabeticChar(uppercase);
}
private static char NextAlphanumericChar(this Random random) {
bool numeric = random.NextBool(AlphanumericProbabilityNumericAny);
if (numeric)
return random.NextNumericChar();
else
return random.NextAlphabeticChar(random.NextBool());
}
private static char NextAlphabeticChar(this Random random, bool uppercase) {
if (uppercase)
return (char)random.Next(65, 91);
else
return (char)random.Next(97, 123);
}
private static char NextAlphabeticChar(this Random random) {
return random.NextAlphabeticChar(random.NextBool());
}
private static char NextNumericChar(this Random random) {
return (char)random.Next(48, 58);
}
public static DateTime NextDateTime(this Random random, DateTime minValue, DateTime maxValue) {
return DateTime.FromOADate(
random.NextDouble(minValue.ToOADate(), maxValue.ToOADate())
);
}
public static DateTime NextDateTime(this Random random) {
return random.NextDateTime(DateTime.MinValue, DateTime.MaxValue);
}
public static double NextDouble(this Random random, double minValue, double maxValue) {
if (maxValue < minValue)
throw new ArgumentException("Minimum value must be less than maximum value.");
double difference = maxValue - minValue;
if (!double.IsInfinity(difference))
return minValue + (random.NextDouble() * difference);
else {
// to avoid evaluating to Double.Infinity, we split the range into two halves:
double halfDifference = (maxValue * 0.5) - (minValue * 0.5);
// 50/50 chance of returning a value from the first or second half of the range
if (random.NextBool())
return minValue + (random.NextDouble() * halfDifference);
else
return (minValue + halfDifference) + (random.NextDouble() * halfDifference);
}
}
public static string NextString(this Random random, int numChars, CharType mode) {
char[] chars = new char[numChars];
for (int i = 0; i < numChars; ++i)
chars[i] = random.NextChar(mode);
return new string(chars);
}
public static string NextString(this Random random, int numChars) {
return random.NextString(numChars, CharType.AlphanumericAny);
}
public static TimeSpan NextTimeSpan(this Random random, TimeSpan minValue, TimeSpan maxValue) {
return TimeSpan.FromMilliseconds(
random.NextDouble(minValue.TotalMilliseconds, maxValue.TotalMilliseconds)
);
}
public static TimeSpan NextTimeSpan(this Random random) {
return random.NextTimeSpan(TimeSpan.MinValue, TimeSpan.MaxValue);
}
}
下面是我们工作代码库中的一个有趣的例子。在作业线程上遍历一个昂贵的lazy-eval枚举对象,并通过一个可观察对象推回结果。
public static IObservable<T> ToAsyncObservable<T>(this IEnumerable<T> @this)
{
return Observable.Create<T>(observer =>
{
var task = new Task(() =>
{
try
{
@this.Run(observer.OnNext);
observer.OnCompleted();
}
catch (Exception e)
{
observer.OnError(e);
}
});
task.Start();
return () => { };
});
}
愚蠢的示例:
new DirectoryInfo(@"c:\program files")
.EnumerateFiles("*", SearchOption.AllDirectories)
.ToAsyncObservable()
.BufferWithTime(TimeSpan.FromSeconds(0.5))
.ObserveOnDispatcher()
.Subscribe(
l => Console.WriteLine("{0} received", l.Count),
() => Console.WriteLine("Done!"));
for (;;)
{
Thread.Sleep(10);
Dispatcher.PushFrame(new DispatcherFrame());
}
显然,这个扩展将是无用的,如果你不使用辉煌的响应式扩展!
感谢评论中的Richard,这个扩展方法是不必要的。RX已经有一个扩展方法“tooobservable”,它接受IScheduler。那就用这个吧!
这个还没有完全烤熟因为我们今天早上才想到。它将为Type生成一个完整的类定义。当您有一个大型类,想要创建一个子集或完整定义,但无法访问它的情况下非常有用。例如,将对象存储在数据库中等等。
public static class TypeExtensions
{
public static string GenerateClassDefinition(this Type type)
{
var properties = type.GetFields();
var sb = new StringBuilder();
var classtext = @"private class $name
{
$props}";
foreach (var p in GetTypeInfo(type))
{
sb.AppendFormat(" public {0} {1} ", p.Item2, p.Item1).AppendLine(" { get; set; }");
}
return classtext.Replace("$name", type.Name).Replace("$props", sb.ToString());
}
#region Private Methods
private static List<Tuple<string, string>> GetTypeInfo(Type type)
{
var ret = new List<Tuple<string, string>>();
var fields = type.GetFields();
var props = type.GetProperties();
foreach(var p in props) ret.Add(new Tuple<string, string>(p.Name, TranslateType(p.PropertyType)));
foreach(var f in fields) ret.Add(new Tuple<string, string>(f.Name, TranslateType(f.FieldType)));
return ret;
}
private static string TranslateType(Type input)
{
string ret;
if (Nullable.GetUnderlyingType(input) != null)
{
ret = string.Format("{0}?", TranslateType(Nullable.GetUnderlyingType(input)));
}
else
{
switch (input.Name)
{
case "Int32": ret = "int"; break;
case "Int64": ret = "long"; break;
case "IntPtr": ret = "long"; break;
case "Boolean": ret = "bool"; break;
case "String":
case "Char":
case "Decimal":
ret = input.Name.ToLower(); break;
default: ret = input.Name; break;
}
}
return ret;
}
#endregion
}
使用示例:
Process.GetProcesses().First().GetType().GenerateClassDefinition();
如果使用linqpad,变得更加方便:
Process.GetProcesses().First().GetType().GenerateClassDefinition().Dump();