让我们把你的优秀和最喜欢的扩展方法列一个列表。
要求是必须发布完整的代码,以及如何使用它的示例和解释。
基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。
请将您的回答标记为接受,以便将代码放入Codeplex项目。
请张贴完整的源代码,而不是一个链接。
Codeplex上新闻:
24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/
11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。
11.11.2008仍有发展空间。;-)现在就加入!
11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen
11.11.2008 FormatWith现在是实现和单元测试。
09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。
我们需要更多的开发人员。: -)
09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。
public static class EnumerableExtensions
{
[Pure]
public static U MapReduce<T, U>(this IEnumerable<T> enumerable, Func<T, U> map, Func<U, U, U> reduce)
{
CodeContract.RequiresAlways(enumerable != null);
CodeContract.RequiresAlways(enumerable.Skip(1).Any());
CodeContract.RequiresAlways(map != null);
CodeContract.RequiresAlways(reduce != null);
return enumerable.AsParallel().Select(map).Aggregate(reduce);
}
[Pure]
public static U MapReduce<T, U>(this IList<T> list, Func<T, U> map, Func<U, U, U> reduce)
{
CodeContract.RequiresAlways(list != null);
CodeContract.RequiresAlways(list.Count >= 2);
CodeContract.RequiresAlways(map != null);
CodeContract.RequiresAlways(reduce != null);
U result = map(list[0]);
for (int i = 1; i < list.Count; i++)
{
result = reduce(result,map(list[i]));
}
return result;
}
//Parallel version; creates garbage
[Pure]
public static U MapReduce<T, U>(this IList<T> list, Func<T, U> map, Func<U, U, U> reduce)
{
CodeContract.RequiresAlways(list != null);
CodeContract.RequiresAlways(list.Skip(1).Any());
CodeContract.RequiresAlways(map != null);
CodeContract.RequiresAlways(reduce != null);
U[] mapped = new U[list.Count];
Parallel.For(0, mapped.Length, i =>
{
mapped[i] = map(list[i]);
});
U result = mapped[0];
for (int i = 1; i < list.Count; i++)
{
result = reduce(result, mapped[i]);
}
return result;
}
}
我最常用的扩展是一个可以格式化字节数组:
/// <summary>
/// Returns a string representation of a byte array.
/// </summary>
/// <param name="bytearray">The byte array to represent.</param>
/// <param name="subdivision">The number of elements per group,
/// or 0 to not restrict it. The default is 0.</param>
/// <param name="subsubdivision">The number of elements per line,
/// or 0 to not restrict it. The default is 0.</param>
/// <param name="divider">The string dividing the individual bytes. The default is " ".</param>
/// <param name="subdivider">The string dividing the groups. The default is " ".</param>
/// <param name="subsubdivider">The string dividing the lines. The default is "\r\n".</param>
/// <param name="uppercase">Whether the representation is in uppercase hexadecimal.
/// The default is <see langword="true"/>.</param>
/// <param name="prebyte">The string to put before each byte. The default is an empty string.</param>
/// <param name="postbyte">The string to put after each byte. The default is an empty string.</param>
/// <returns>The string representation.</returns>
/// <exception cref="ArgumentNullException">
/// <paramref name="bytearray"/> is <see langword="null"/>.
/// </exception>
public static string ToArrayString(this byte[] bytearray,
int subdivision = 0,
int subsubdivision = 0,
string divider = " ",
string subdivider = " ",
string subsubdivider = "\r\n",
bool uppercase = true,
string prebyte = "",
string postbyte = "")
{
#region Contract
if (bytearray == null)
throw new ArgumentNullException("bytearray");
#endregion
StringBuilder sb = new StringBuilder(
bytearray.Length * (2 + divider.Length + prebyte.Length + postbyte.Length) +
(subdivision > 0 ? (bytearray.Length / subdivision) * subdivider.Length : 0) +
(subsubdivision > 0 ? (bytearray.Length / subsubdivision) * subsubdivider.Length : 0));
int groupElements = (subdivision > 0 ? subdivision - 1 : -1);
int lineElements = (subsubdivision > 0 ? subsubdivision - 1 : -1);
for (long i = 0; i < bytearray.LongLength - 1; i++)
{
sb.Append(prebyte);
sb.Append(String.Format(CultureInfo.InvariantCulture, (uppercase ? "{0:X2}" : "{0:x2}"), bytearray[i]));
sb.Append(postbyte);
if (lineElements == 0)
{
sb.Append(subsubdivider);
groupElements = subdivision;
lineElements = subsubdivision;
}
else if (groupElements == 0)
{
sb.Append(subdivider);
groupElements = subdivision;
}
else
sb.Append(divider);
lineElements--;
groupElements--;
}
sb.Append(prebyte);
sb.Append(String.Format(CultureInfo.InvariantCulture, (uppercase ? "{0:X2}" : "{0:x2}"), bytearray[bytearray.LongLength - 1]));
sb.Append(postbyte);
return sb.ToString();
}
默认情况下,ToArrayString()只是将字节数组打印为由单个字节组成的长字符串。但是,ToArrayString(4,16)将字节分组为4个一组,一行16个字节,就像在您最喜欢的十六进制编辑器中一样。下面很好地格式化了字节数组,以便在c#代码中使用:
byte[] bytearray = new byte[]{ ... };
Console.Write(bytearray.ToArrayString(4, 16, ", ", ", ", ",\r\n", true, "0x"));
这是我写的,所以你可以用Codeplex。
我不想添加任何已经说过的东西,所以这里有一些我没有提到的东西。(如果这太长了,对不起):
public static class MyExtensions
{
public static bool IsInteger(this string input)
{
int temp;
return int.TryParse(input, out temp);
}
public static bool IsDecimal(this string input)
{
decimal temp;
return decimal.TryParse(input, out temp);
}
public static int ToInteger(this string input, int defaultValue)
{
int temp;
return (int.TryParse(input, out temp)) ? temp : defaultValue;
}
public static decimal ToDecimal(this string input, decimal defaultValue)
{
decimal temp;
return (decimal.TryParse(input, out temp)) ? temp : defaultValue;
}
public static DateTime ToFirstOfTheMonth(this DateTime input)
{
return input.Date.AddDays(-1 * input.Day + 1);
}
// Intentionally returns 0 if the target date is before the input date.
public static int MonthsUntil(this DateTime input, DateTime targetDate)
{
input = input.ToFirstOfTheMonth();
targetDate = targetDate.ToFirstOfTheMonth();
int result = 0;
while (input < targetDate)
{
input = input.AddMonths(1);
result++;
}
return result;
}
// Used for backwards compatibility in a system built before my time.
public static DataTable ToDataTable(this IEnumerable input)
{
// too much code to show here right now...
}
}
这是我今天刚创建的一个。
// requires .NET 4
public static TReturn NullOr<TIn, TReturn>(this TIn obj, Func<TIn, TReturn> func,
TReturn elseValue = default(TReturn)) where TIn : class
{ return obj != null ? func(obj) : elseValue; }
// versions for CLR 2, which doesn't support optional params
public static TReturn NullOr<TIn, TReturn>(this TIn obj, Func<TIn, TReturn> func,
TReturn elseValue) where TIn : class
{ return obj != null ? func(obj) : elseValue; }
public static TReturn NullOr<TIn, TReturn>(this TIn obj, Func<TIn, TReturn> func)
where TIn : class
{ return obj != null ? func(obj) : default(TReturn); }
它让你这样做:
var lname = thingy.NullOr(t => t.Name).NullOr(n => n.ToLower());
哪个比这个更流畅,(依我看)更容易阅读:
var lname = (thingy != null ? thingy.Name : null) != null
? thingy.Name.ToLower() : null;
通过操作系统文件系统信息比较文件/目录。这对于比较共享和本地文件非常有用。
用法:
DirectoryInfo dir = new DirectoryInfo(@"C:\test\myShareDir");
Console.WriteLine(dir.IsSameFileAs(@"\\myMachineName\myShareDir"));
FileInfo file = new FileInfo(@"C:\test\myShareDir\file.txt");
Console.WriteLine(file.IsSameFileAs(@"\\myMachineName\myShareDir\file.txt"));
代码:
public static class FileExtensions
{
struct BY_HANDLE_FILE_INFORMATION
{
public uint FileAttributes;
public System.Runtime.InteropServices.ComTypes.FILETIME CreationTime;
public System.Runtime.InteropServices.ComTypes.FILETIME LastAccessTime;
public System.Runtime.InteropServices.ComTypes.FILETIME LastWriteTime;
public uint VolumeSerialNumber;
public uint FileSizeHigh;
public uint FileSizeLow;
public uint NumberOfLinks;
public uint FileIndexHigh;
public uint FileIndexLow;
}
//
// CreateFile constants
//
const uint FILE_SHARE_READ = 0x00000001;
const uint OPEN_EXISTING = 3;
const uint GENERIC_READ = (0x80000000);
const uint FILE_FLAG_BACKUP_SEMANTICS = 0x02000000;
[DllImport("kernel32.dll", SetLastError = true)]
static extern IntPtr CreateFile(
string lpFileName,
uint dwDesiredAccess,
uint dwShareMode,
IntPtr lpSecurityAttributes,
uint dwCreationDisposition,
uint dwFlagsAndAttributes,
IntPtr hTemplateFile);
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool GetFileInformationByHandle(IntPtr hFile, out BY_HANDLE_FILE_INFORMATION lpFileInformation);
public static bool IsSameFileAs(this FileSystemInfo file, string path)
{
BY_HANDLE_FILE_INFORMATION fileInfo1, fileInfo2;
IntPtr ptr1 = CreateFile(file.FullName, GENERIC_READ, FILE_SHARE_READ, IntPtr.Zero, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, IntPtr.Zero);
if ((int)ptr1 == -1)
{
System.ComponentModel.Win32Exception e = new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error());
throw e;
}
IntPtr ptr2 = CreateFile(path, GENERIC_READ, FILE_SHARE_READ, IntPtr.Zero, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, IntPtr.Zero);
if ((int)ptr2 == -1)
{
System.ComponentModel.Win32Exception e = new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error());
throw e;
}
GetFileInformationByHandle(ptr1, out fileInfo1);
GetFileInformationByHandle(ptr2, out fileInfo2);
return ((fileInfo1.FileIndexHigh == fileInfo2.FileIndexHigh) &&
(fileInfo1.FileIndexLow == fileInfo2.FileIndexLow));
}
}