让我们把你的优秀和最喜欢的扩展方法列一个列表。
要求是必须发布完整的代码,以及如何使用它的示例和解释。
基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。
请将您的回答标记为接受,以便将代码放入Codeplex项目。
请张贴完整的源代码,而不是一个链接。
Codeplex上新闻:
24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/
11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。
11.11.2008仍有发展空间。;-)现在就加入!
11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen
11.11.2008 FormatWith现在是实现和单元测试。
09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。
我们需要更多的开发人员。: -)
09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。
public static class EnumerableExtensions
{
[Pure]
public static U MapReduce<T, U>(this IEnumerable<T> enumerable, Func<T, U> map, Func<U, U, U> reduce)
{
CodeContract.RequiresAlways(enumerable != null);
CodeContract.RequiresAlways(enumerable.Skip(1).Any());
CodeContract.RequiresAlways(map != null);
CodeContract.RequiresAlways(reduce != null);
return enumerable.AsParallel().Select(map).Aggregate(reduce);
}
[Pure]
public static U MapReduce<T, U>(this IList<T> list, Func<T, U> map, Func<U, U, U> reduce)
{
CodeContract.RequiresAlways(list != null);
CodeContract.RequiresAlways(list.Count >= 2);
CodeContract.RequiresAlways(map != null);
CodeContract.RequiresAlways(reduce != null);
U result = map(list[0]);
for (int i = 1; i < list.Count; i++)
{
result = reduce(result,map(list[i]));
}
return result;
}
//Parallel version; creates garbage
[Pure]
public static U MapReduce<T, U>(this IList<T> list, Func<T, U> map, Func<U, U, U> reduce)
{
CodeContract.RequiresAlways(list != null);
CodeContract.RequiresAlways(list.Skip(1).Any());
CodeContract.RequiresAlways(map != null);
CodeContract.RequiresAlways(reduce != null);
U[] mapped = new U[list.Count];
Parallel.For(0, mapped.Length, i =>
{
mapped[i] = map(list[i]);
});
U result = mapped[0];
for (int i = 1; i < list.Count; i++)
{
result = reduce(result, mapped[i]);
}
return result;
}
}
讨厌这种代码?
CloneableClass cc1 = new CloneableClass ();
CloneableClass cc2 = null;
CloneableClass cc3 = null;
cc3 = (CloneableClass) cc1.Clone (); // this is ok
cc3 = cc2.Clone (); // this throws null ref exception
// code to handle both cases
cc3 = cc1 != null ? (CloneableClass) cc1.Clone () : null;
它有点笨拙,所以我用这个扩展替换它,我称之为CloneOrNull -
public static T CloneOrNull<T> (this T self) where T : class, ICloneable
{
if (self == null) return null;
return (T) self.Clone ();
}
用法如下:
CloneableClass cc1 = new CloneableClass ();
CloneableClass cc2 = null;
CloneableClass cc3 = null;
cc3 = cc1.CloneOrNull (); // clone of cc1
cc3 = cc2.CloneOrNull (); // null
// look mom, no casts!
请随意在任何地方使用这个!
下面是一个扩展方法,它适应Rick Strahl的代码(以及注释),使您不必在每次将字节数组或文本文件转换为字符串时猜测或阅读其字节顺序标记。
这个代码片段允许你简单地做:
byte[] buffer = File.ReadAllBytes(@"C:\file.txt");
string content = buffer.GetString();
如果你发现任何错误,请添加到评论中。请随意将它包含在Codeplex项目中。
public static class Extensions
{
/// <summary>
/// Converts a byte array to a string, using its byte order mark to convert it to the right encoding.
/// Original article: http://www.west-wind.com/WebLog/posts/197245.aspx
/// </summary>
/// <param name="buffer">An array of bytes to convert</param>
/// <returns>The byte as a string.</returns>
public static string GetString(this byte[] buffer)
{
if (buffer == null || buffer.Length == 0)
return "";
// Ansi as default
Encoding encoding = Encoding.Default;
/*
EF BB BF UTF-8
FF FE UTF-16 little endian
FE FF UTF-16 big endian
FF FE 00 00 UTF-32, little endian
00 00 FE FF UTF-32, big-endian
*/
if (buffer[0] == 0xef && buffer[1] == 0xbb && buffer[2] == 0xbf)
encoding = Encoding.UTF8;
else if (buffer[0] == 0xfe && buffer[1] == 0xff)
encoding = Encoding.Unicode;
else if (buffer[0] == 0xfe && buffer[1] == 0xff)
encoding = Encoding.BigEndianUnicode; // utf-16be
else if (buffer[0] == 0 && buffer[1] == 0 && buffer[2] == 0xfe && buffer[3] == 0xff)
encoding = Encoding.UTF32;
else if (buffer[0] == 0x2b && buffer[1] == 0x2f && buffer[2] == 0x76)
encoding = Encoding.UTF7;
using (MemoryStream stream = new MemoryStream())
{
stream.Write(buffer, 0, buffer.Length);
stream.Seek(0, SeekOrigin.Begin);
using (StreamReader reader = new StreamReader(stream, encoding))
{
return reader.ReadToEnd();
}
}
}
}
// Values ordered true/false
// True/false values separated by a capital letter
// Only two values allowed
// ---------------------------
// Limited, but could be useful
public enum BooleanFormat
{
OneZero,
YN,
YesNo,
TF,
TrueFalse,
PassFail,
YepNope
}
public static class BooleanExtension
{
/// <summary>
/// Converts the boolean value of this instance to the specified string value.
/// </summary>
private static string ToString(this bool value, string passValue, string failValue)
{
return value ? passValue : failValue;
}
/// <summary>
/// Converts the boolean value of this instance to a string.
/// </summary>
/// <param name="booleanFormat">A BooleanFormat value.
/// Example: BooleanFormat.PassFail would return "Pass" if true and "Fail" if false.</param>
/// <returns>Boolean formatted string</returns>
public static string ToString(this bool value, BooleanFormat booleanFormat)
{
string booleanFormatString = Enum.GetName(booleanFormat.GetType(), booleanFormat);
return ParseBooleanString(value, booleanFormatString);
}
// Parses boolean format strings, not optimized
private static string ParseBooleanString(bool value, string booleanFormatString)
{
StringBuilder trueString = new StringBuilder();
StringBuilder falseString = new StringBuilder();
int charCount = booleanFormatString.Length;
bool isTrueString = true;
for (int i = 0; i != charCount; i++)
{
if (char.IsUpper(booleanFormatString[i]) && i != 0)
isTrueString = false;
if (isTrueString)
trueString.Append(booleanFormatString[i]);
else
falseString.Append(booleanFormatString[i]);
}
return (value == true ? trueString.ToString() : falseString.ToString());
}