让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

The Substring method on the string class has always felt inadequate to me. Usually when you do a substring, you know the character(s) from where you want to start, and the charachter(s) where you want to end. Thus, I've always felt that have to specify length as the second parameter is stupid. Therefore, I've written my own extension methods. One that takes a startIndex and an endIndex. And one, that takes a startText (string) and endText (string) so you can just specify the text from where to start the substring, and the text for where to end it.

注意:我不能将方法命名为。net中的Substring,因为我的第一个重载采用了与。net重载中的一个相同的参数类型。因此我将它们命名为Subsetstring。请随意添加到CodePlex…

public static class StringExtensions
{
    /// <summary>
    /// Returns a Subset string starting at the specified start index and ending and the specified end
    /// index.
    /// </summary>
    /// <param name="s">The string to retrieve the subset from.</param>
    /// <param name="startIndex">The specified start index for the subset.</param>
    /// <param name="endIndex">The specified end index for the subset.</param>
    /// <returns>A Subset string starting at the specified start index and ending and the specified end
    /// index.</returns>
    public static string Subsetstring(this string s, int startIndex, int endIndex)
    {
        if (startIndex > endIndex)
        {
            throw new InvalidOperationException("End Index must be after Start Index.");
        }

        if (startIndex < 0)
        {
            throw new InvalidOperationException("Start Index must be a positive number.");
        }

        if(endIndex <0)
        {
            throw new InvalidOperationException("End Index must be a positive number.");
        }

        return s.Substring(startIndex, (endIndex - startIndex));
    }

    /// <summary>
    /// Finds the specified Start Text and the End Text in this string instance, and returns a string
    /// containing all the text starting from startText, to the begining of endText. (endText is not
    /// included.)
    /// </summary>
    /// <param name="s">The string to retrieve the subset from.</param>
    /// <param name="startText">The Start Text to begin the Subset from.</param>
    /// <param name="endText">The End Text to where the Subset goes to.</param>
    /// <param name="ignoreCase">Whether or not to ignore case when comparing startText/endText to the string.</param>
    /// <returns>A string containing all the text starting from startText, to the begining of endText.</returns>
    public static string Subsetstring(this string s, string startText, string endText, bool ignoreCase)
    {
        if (string.IsNullOrEmpty(startText) || string.IsNullOrEmpty(endText))
        {
            throw new ArgumentException("Start Text and End Text cannot be empty.");
        }
        string temp = s;
        if (ignoreCase)
        {
            temp = s.ToUpperInvariant();
            startText = startText.ToUpperInvariant();
            endText = endText.ToUpperInvariant();
        }
        int start = temp.IndexOf(startText);
        int end = temp.IndexOf(endText, start);
        return Subsetstring(s, start, end);
    }
}

用法:

string s = "This is a tester for my cool extension method!!";
       s = s.Subsetstring("tester", "cool",true);

输出:"test for my "

其他回答

For adding multiple elements to a collection that doesn't have AddRange, e.g., collection.Add(item1, item2, itemN); static void Add<T>(this ICollection<T> coll, params T[] items) { foreach (var item in items) coll.Add(item); } The following is like string.Format() but with custom string representation of arguments, e.g., "{0} {1} {2}".Format<Custom>(c=>c.Name,"string",new object(),new Custom()) results in "string {System.Object} Custom1Name" static string Format<T>( this string format , Func<T,object> select , params object[] args) { for(int i=0; i < args.Length; ++i) { var x = args[i] as T; if (x != null) args[i] = select(x); } return string.Format(format, args); }

我的转换扩展,允许你做:

int i = myString.To<int>();

这是在TheSoftwareJedi.com上发布的

public static T To<T>(this IConvertible obj)
{
  return (T)Convert.ChangeType(obj, typeof(T));
}

public static T ToOrDefault<T>
             (this IConvertible obj)
{
    try
    {
        return To<T>(obj);
    }
    catch
    {
        return default(T);
    }
}

public static bool ToOrDefault<T>
                    (this IConvertible obj,
                     out T newObj)
{
    try
    {
        newObj = To<T>(obj); 
        return true;
    }
    catch
    {
        newObj = default(T); 
        return false;
    }
}

public static T ToOrOther<T>
                       (this IConvertible obj,
                       T other)
{
  try
  {
      return To<T>obj);
  }
  catch
  {
      return other;
  }
}

public static bool ToOrOther<T>
                         (this IConvertible obj,
                         out T newObj,
                         T other)
{
    try
    {
        newObj = To<T>(obj);
        return true;
    }
    catch
    {
        newObj = other;
        return false;
    }
}

public static T ToOrNull<T>
                      (this IConvertible obj)
                      where T : class
{
    try
    {
        return To<T>(obj);
    }
    catch
    {
        return null;
    }
}

public static bool ToOrNull<T>
                  (this IConvertible obj,
                  out T newObj)
                  where T : class
{
    try
    {
        newObj = To<T>(obj);
        return true;
    }
    catch
    {
        newObj = null;
        return false;
    }
}

您可以在失败时请求default(调用空白构造函数或“0”作为数字),指定一个“default”值(我称之为“other”),或请求null(其中T: class)。我还提供了两个静默异常模型和一个典型的TryParse模型,该模型返回一个bool值,指示所采取的操作,一个out参数保存新值。 我们的代码可以这样做

int i = myString.To<int>();
string a = myInt.ToOrDefault<string>();
//note type inference
DateTime d = myString.ToOrOther(DateTime.MAX_VALUE);
double d;
//note type inference
bool didItGiveDefault = myString.ToOrDefault(out d);
string s = myDateTime.ToOrNull<string>();

我不能让Nullable类型非常干净地滚入整个东西。我试了大约20分钟才认输。

// This file contains extension methods for generic List<> class to operate on sorted lists.
// Duplicate values are OK.
// O(ln(n)) is still much faster then the O(n) of LINQ's searches/filters.
static partial class SortedList
{
    // Return the index of the first element with the key greater then provided.
    // If there's no such element within the provided range, it returns iAfterLast.
    public static int sortedFirstGreaterIndex<tElt, tKey>( this IList<tElt> list, Func<tElt, tKey, int> comparer, tKey key, int iFirst, int iAfterLast )
    {
        if( iFirst < 0 || iAfterLast < 0 || iFirst > list.Count || iAfterLast > list.Count )
            throw new IndexOutOfRangeException();
        if( iFirst > iAfterLast )
            throw new ArgumentException();
        if( iFirst == iAfterLast )
            return iAfterLast;

        int low = iFirst, high = iAfterLast;
        // The code below is inspired by the following article:
        // http://en.wikipedia.org/wiki/Binary_search#Single_comparison_per_iteration
        while( low < high )
        {
            int mid = ( high + low ) / 2;
            // 'mid' might be 'iFirst' in case 'iFirst+1 == iAfterLast'.
            // 'mid' will never be 'iAfterLast'.
            if( comparer( list[ mid ], key ) <= 0 ) // "<=" since we gonna find the first "greater" element
                low = mid + 1;
            else
                high = mid;
        }
        return low;
    }

    // Return the index of the first element with the key greater then the provided key.
    // If there's no such element, returns list.Count.
    public static int sortedFirstGreaterIndex<tElt, tKey>( this IList<tElt> list, Func<tElt, tKey, int> comparer, tKey key )
    {
        return list.sortedFirstGreaterIndex( comparer, key, 0, list.Count );
    }

    // Add an element to the sorted array.
    // This could be an expensive operation if frequently adding elements that sort firstly.
    // This is cheap operation when adding elements that sort near the tail of the list.
    public static int sortedAdd<tElt>( this List<tElt> list, Func<tElt, tElt, int> comparer, tElt elt )
    {
        if( list.Count == 0 || comparer( list[ list.Count - 1 ], elt ) <= 0 )
        {
            // either the list is empty, or the item is greater then all elements already in the collection.
            list.Add( elt );
            return list.Count - 1;
        }
        int ind = list.sortedFirstGreaterIndex( comparer, elt );
        list.Insert( ind, elt );
        return ind;
    }

    // Find first exactly equal element, return -1 if not found.
    public static int sortedFindFirstIndex<tElt, tKey>( this List<tElt> list, Func<tElt, tKey, int> comparer, tKey elt )
    {
        int low = 0, high = list.Count - 1;

        while( low < high )
        {
            int mid = ( high + low ) / 2;
            if( comparer( list[ mid ], elt ) < 0 )
                low = mid + 1;
            else
                high = mid; // this includes the case when we've found an element exactly matching the key
        }
        if( high >= 0 && 0 == comparer( list[ high ], elt ) )
            return high;
        return -1;
    }

    // Return the IEnumerable that returns array elements in the reverse order.
    public static IEnumerable<tElt> sortedReverse<tElt>( this List<tElt> list )
    {
        for( int i=list.Count - 1; i >= 0; i-- )
            yield return list[ i ];
    }
}

我写过无数的扩展方法,这里有几个我觉得特别有用的。请随意执行。

public static class ControlExtenders
{
    /// <summary>
    /// Advanced version of find control.
    /// </summary>
    /// <typeparam name="T">Type of control to find.</typeparam>
    /// <param name="id">Control id to find.</param>
    /// <returns>Control of given type.</returns>
    /// <remarks>
    /// If the control with the given id is not found
    /// a new control instance of the given type is returned.
    /// </remarks>
    public static T FindControl<T>(this Control control, string id) where T : Control
    {
        // User normal FindControl method to get the control
        Control _control = control.FindControl(id);

        // If control was found and is of the correct type we return it
        if (_control != null && _control is T)
        {
            // Return new control
            return (T)_control;
        }

        // Create new control instance
        _control = (T)Activator.CreateInstance(typeof(T));

        // Add control to source control so the
        // next it is found and the value can be
        // passed on itd, remember to hide it and
        // set an ID so it can be found next time
        if (!(_control is ExtenderControlBase))
        {
            _control.Visible = false;
        }
        _control.ID = id;
        control.Controls.Add(_control);

        // Use reflection to create a new instance of the control
        return (T)_control;
    }
}

public static class GenericListExtenders
{
    /// <summary>
    /// Sorts a generic list by items properties.
    /// </summary>
    /// <typeparam name="T">Type of collection.</typeparam>
    /// <param name="list">Generic list.</param>
    /// <param name="fieldName">Field to sort data on.</param>
    /// <param name="sortDirection">Sort direction.</param>
    /// <remarks>
    /// Use this method when a dinamyc sort field is requiered. If the 
    /// sorting field is known manual sorting might improve performance.
    /// </remarks>
    public static void SortObjects<T>(this List<T> list, string fieldName, SortDirection sortDirection)
    {
        PropertyInfo propInfo = typeof(T).GetProperty(fieldName);
        if (propInfo != null)
        {
            Comparison<T> compare = delegate(T a, T b)
            {
                bool asc = sortDirection == SortDirection.Ascending;
                object valueA = asc ? propInfo.GetValue(a, null) : propInfo.GetValue(b, null);
                object valueB = asc ? propInfo.GetValue(b, null) : propInfo.GetValue(a, null);
                return valueA is IComparable ? ((IComparable)valueA).CompareTo(valueB) : 0;
            };
            list.Sort(compare);
        }
    }

    /// <summary>
    /// Creates a pagged collection from generic list.
    /// </summary>
    /// <typeparam name="T">Type of collection.</typeparam>
    /// <param name="list">Generic list.</param>
    /// <param name="sortField">Field to sort data on.</param>
    /// <param name="sortDirection">Sort direction.</param>
    /// <param name="from">Page from item index.</param>
    /// <param name="to">Page to item index.</param>
    /// <param name="copy">Creates a copy and returns a new list instead of changing the current one.</param>
    /// <returns>Pagged list collection.</returns>
    public static List<T> Page<T>(this List<T> list, string sortField, bool sortDirection, int from, int to, bool copy)
    {
        List<T> _pageList = new List<T>();

        // Copy list
        if (copy)
        {
            T[] _arrList = new T[list.Count];
            list.CopyTo(_arrList);
            _pageList = new List<T>(_arrList);
        }
        else
        {
            _pageList = list;
        }

        // Make sure there are enough items in the list
        if (from > _pageList.Count)
        {
            int diff = Math.Abs(from - to);
            from = _pageList.Count - diff;
        }
        if (to > _pageList.Count)
        {
            to = _pageList.Count;
        }

        // Sort items
        if (!string.IsNullOrEmpty(sortField))
        {
            SortDirection sortDir = SortDirection.Descending;
            if (!sortDirection) sortDir = SortDirection.Ascending;
            _pageList.SortObjects(sortField, sortDir);
        }

        // Calculate max number of items per page
        int count = to - from;
        if (from + count > _pageList.Count) count -= (from + count) - _pageList.Count;

        // Get max number of items per page
        T[] pagged = new T[count];
        _pageList.CopyTo(from, pagged, 0, count);

        // Return pagged items
        return new List<T>(pagged);
    }

    /// <summary>
    /// Shuffle's list items.
    /// </summary>
    /// <typeparam name="T">List type.</typeparam>
    /// <param name="list">Generic list.</param>
    public static void Shuffle<T>(this List<T> list)
    {
        Random rng = new Random();
        for (int i = list.Count - 1; i > 0; i--)
        {
            int swapIndex = rng.Next(i + 1);
            if (swapIndex != i)
            {
                T tmp = list[swapIndex];
                list[swapIndex] = list[i];
                list[i] = tmp;
            }
        }
    }

    /// <summary>
    /// Converts generic List to DataTable.
    /// </summary>
    /// <typeparam name="T">Type.</typeparam>
    /// <param name="list">Generic list.</param>
    /// <param name="columns">Name of the columns to copy to the DataTable.</param>
    /// <returns>DataTable.</returns>
    public static DataTable ToDataTable<T>(this List<T> list, string[] columns)
    {
        List<string> _columns = new List<string>(columns);
        DataTable dt = new DataTable();

        foreach (PropertyInfo info in typeof(T).GetProperties())
        {
            if (_columns.Contains(info.Name) || columns == null)
            {
                dt.Columns.Add(new DataColumn(info.Name, info.PropertyType));
            }
        }
        foreach (T t in list)
        {
            DataRow row = dt.NewRow();
            foreach (PropertyInfo info in typeof(T).GetProperties())
            {
                if (_columns.Contains(info.Name) || columns == null)
                {
                    row[info.Name] = info.GetValue(t, null);
                }
            }
            dt.Rows.Add(row);
        }
        return dt;
    }
}

public static class DateTimeExtenders
{
    /// <summary>
    /// Returns number of month from a string representation.
    /// </summary>
    /// <returns>Number of month.</returns>
    public static int MonthToNumber(this DateTime datetime, string month)
    {
        month = month.ToLower();
        for (int i = 1; i <= 12; i++)
        {
            DateTime _dt = DateTime.Parse("1." + i + ".2000");
            string _month = CultureInfo.InvariantCulture.DateTimeFormat.GetMonthName(i).ToLower();
            if (_month == month)
            {
                return i;
            }
        }
        return 0;
    }

    /// <summary>
    /// Returns month name from month number.
    /// </summary>
    /// <returns>Name of month.</returns>
    public static string MonthToName(this DateTime datetime, int month)
    {
        for (int i = 1; i <= 12; i++)
        {
            if (i == month)
            {
                return CultureInfo.InvariantCulture.DateTimeFormat.GetMonthName(i);
            }
        }
        return "";
    }
}

public static class ObjectExtender
{
    public static object CloneBinary<T>(this T originalObject)
    {
        using (var stream = new System.IO.MemoryStream())
        {
            BinaryFormatter binaryFormatter = new BinaryFormatter();
            binaryFormatter.Serialize(stream, originalObject);
            stream.Position = 0;
            return (T)binaryFormatter.Deserialize(stream);
        }
    }

    public static object CloneObject(this object obj)
    {
        using (MemoryStream memStream = new MemoryStream())
        {
            BinaryFormatter binaryFormatter = new BinaryFormatter(null, new StreamingContext(StreamingContextStates.Clone));
            binaryFormatter.Serialize(memStream, obj);
            memStream.Position = 0;
            return binaryFormatter.Deserialize(memStream);
        }
    }
}

public static class StringExtenders
{
    /// <summary>
    /// Returns string as unit.
    /// </summary>
    /// <param name="value">Value.</param>
    /// <returns>Unit</returns>
    public static Unit ToUnit(this string value)
    {
        // Return empty unit
        if (string.IsNullOrEmpty(value))
            return Unit.Empty;

        // Trim value
        value = value.Trim();

        // Return pixel unit
        if (value.EndsWith("px"))
        {
            // Set unit type
            string _int = value.Replace("px", "");

            // Try parsing to int
            double _val = 0;
            if (!double.TryParse(_int, out _val))
            {
                // Invalid value
                return Unit.Empty;
            }

            // Return unit
            return new Unit(_val, UnitType.Pixel);
        }

        // Return percent unit
        if (value.EndsWith("%"))
        {
            // Set unit type
            string _int = value.Replace("%", "");

            // Try parsing to int
            double _val = 0;
            if (!double.TryParse(_int, out _val))
            {
                // Invalid value
                return Unit.Empty;
            }

            // Return unit
            return new Unit(_val, UnitType.Percentage);
        }

        // No match found
        return new Unit();
    }

    /// <summary>
    /// Returns alternative string if current string is null or empty.
    /// </summary>
    /// <param name="str"></param>
    /// <param name="alternative"></param>
    /// <returns></returns>
    public static string Alternative(this string str, string alternative)
    {
        if (string.IsNullOrEmpty(str)) return alternative;
        return str;
    }

    /// <summary>
    /// Removes all HTML tags from string.
    /// </summary>
    /// <param name="html">String containing HTML tags.</param>
    /// <returns>String with no HTML tags.</returns>
    public static string StripHTML(this string html)
    {
        string nohtml = Regex.Replace(html, "<(.|\n)*?>", "");
        nohtml = nohtml.Replace("\r\n", "").Replace("\n", "").Replace("&nbsp;", "").Trim();
        return nohtml;
    }
}

第一个是我最喜欢的,因为它可以代替:

Control c = this.FindControl("tbName");
if (c != null)
{
    // Do something with c
    customer.Name = ((TextBox)c).Text;
}

用这个:

TextBox c = this.FindControl<TextBox>("tbName");
customer.Name = c.Text;

设置默认字符串值:

string str = "";
if (string.IsNullOrEmpty(str))
{
    str = "I'm empty!";
}

就变成:

str = str.Alternative("I'm empty!");

一些方便的字符串助手:

用法:

我讨厌不需要的空格尾随或引导字符串,因为字符串可以采取空值,这可能是棘手的,所以我使用这个:

public bool IsGroup { get { return !this.GroupName.IsNullOrTrimEmpty(); } }

这是另一个扩展方法,我使用一个新的验证框架,我正在试验。你可以看到regex扩展,帮助清理凌乱的regex:

public static bool IsRequiredWithLengthLessThanOrEqualNoSpecial(this String str, int length)
{
    return !str.IsNullOrTrimEmpty() &&
        str.RegexMatch(
            @"^[- \r\n\\\.!:*,@$%&""?\(\)\w']{1,{0}}$".RegexReplace(@"\{0\}", length.ToString()),
            RegexOptions.Multiline) == str;
}

来源:

public static class StringHelpers
{
    /// <summary>
    /// Same as String.IsNullOrEmpty except that
    /// it captures the Empty state for whitespace
    /// strings by Trimming first.
    /// </summary>
    public static bool IsNullOrTrimEmpty(this String helper)
    {
        if (helper == null)
            return true;
        else
            return String.Empty == helper.Trim();
    }

    public static int TrimLength(this String helper)
    {
        return helper.Trim().Length;
    }

    /// <summary>
    /// Returns the matched string from the regex pattern. The
    /// groupName is for named group match values in the form (?<name>group).
    /// </summary>
    public static string RegexMatch(this String helper, string pattern, RegexOptions options, string groupName)
    {
        if (groupName.IsNullOrTrimEmpty())
            return Regex.Match(helper, pattern, options).Value;
        else
            return Regex.Match(helper, pattern, options).Groups[groupName].Value;
    }

    public static string RegexMatch(this String helper, string pattern)
    {
        return RegexMatch(helper, pattern, RegexOptions.None, null);
    }

    public static string RegexMatch(this String helper, string pattern, RegexOptions options)
    {
        return RegexMatch(helper, pattern, options, null);
    }

    public static string RegexMatch(this String helper, string pattern, string groupName)
    {
        return RegexMatch(helper, pattern, RegexOptions.None, groupName);
    }

    /// <summary>
    /// Returns true if there is a match from the regex pattern
    /// </summary>
    public static bool IsRegexMatch(this String helper, string pattern, RegexOptions options)
    {
        return helper.RegexMatch(pattern, options).Length > 0;
    }

    public static bool IsRegexMatch(this String helper, string pattern)
    {
        return helper.IsRegexMatch(pattern, RegexOptions.None);
    }

    /// <summary>
    /// Returns a string where matching patterns are replaced by the replacement string.
    /// </summary>
    /// <param name="pattern">The regex pattern for matching the items to be replaced</param>
    /// <param name="replacement">The string to replace matching items</param>
    /// <returns></returns>
    public static string RegexReplace(this String helper, string pattern, string replacement, RegexOptions options)
    {
        return Regex.Replace(helper, pattern, replacement, options);
    }

    public static string RegexReplace(this String helper, string pattern, string replacement)
    {
        return Regex.Replace(helper, pattern, replacement, RegexOptions.None);
    }
}

我喜欢做很多正则表达式,所以我认为这些比添加using语句和额外的代码来处理命名组更容易。