让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

当使用键为字符串的字典时,使用不区分大小写的搜索返回现有的键。我们的用例是文件路径。

/// <summary>
/// Gets the key using <paramref name="caseInsensitiveKey"/> from <paramref name="dictionary"/>.
/// </summary>
/// <typeparam name="T">The dictionary value.</typeparam>
/// <param name="dictionary">The dictionary.</param>
/// <param name="caseInsensitiveKey">The case insensitive key.</param>
/// <returns>
/// An existing key; or <see cref="string.Empty"/> if not found.
/// </returns>
public static string GetKeyIgnoringCase<T>(this IDictionary<string, T> dictionary, string caseInsensitiveKey)
{
    if (string.IsNullOrEmpty(caseInsensitiveKey)) return string.Empty;
    foreach (string key in dictionary.Keys)
    {
        if (key.Equals(caseInsensitiveKey, StringComparison.InvariantCultureIgnoreCase))
        {
            return key;
        }
    }
    return string.Empty;
}

其他回答

您可以从Random类中获得许多功能。

下面是我经常使用的一些扩展方法。有了这些,除了Next和NextDouble, Random类还提供了NextBool, NextChar, NextDateTime, NextTimeSpan, NextDouble(接受minValue和maxValue参数),以及我个人最喜欢的NextString。还有更多(NextByte, NextShort, NextLong等);但这些主要是为了完整性,并不经常使用。所以我没有在这里包含它们(这段代码已经足够长了!)。

// todo: implement additional CharType values (e.g., AsciiAny)
public enum CharType {
    AlphabeticLower,
    AlphabeticUpper,
    AlphabeticAny,
    AlphanumericLower,
    AlphanumericUpper,
    AlphanumericAny,
    Numeric
}

public static class RandomExtensions {
    // 10 digits vs. 52 alphabetic characters (upper & lower);
    // probability of being numeric: 10 / 62 = 0.1612903225806452
    private const double AlphanumericProbabilityNumericAny = 10.0 / 62.0;

    // 10 digits vs. 26 alphabetic characters (upper OR lower);
    // probability of being numeric: 10 / 36 = 0.2777777777777778
    private const double AlphanumericProbabilityNumericCased = 10.0 / 36.0;

    public static bool NextBool(this Random random, double probability) {
        return random.NextDouble() <= probability;
    }

    public static bool NextBool(this Random random) {
        return random.NextDouble() <= 0.5;
    }

    public static char NextChar(this Random random, CharType mode) {
        switch (mode) {
            case CharType.AlphabeticAny:
                return random.NextAlphabeticChar();
            case CharType.AlphabeticLower:
                return random.NextAlphabeticChar(false);
            case CharType.AlphabeticUpper:
                return random.NextAlphabeticChar(true);
            case CharType.AlphanumericAny:
                return random.NextAlphanumericChar();
            case CharType.AlphanumericLower:
                return random.NextAlphanumericChar(false);
            case CharType.AlphanumericUpper:
                return random.NextAlphanumericChar(true);
            case CharType.Numeric:
                return random.NextNumericChar();
            default:
                return random.NextAlphanumericChar();
        }
    }

    public static char NextChar(this Random random) {
        return random.NextChar(CharType.AlphanumericAny);
    }

    private static char NextAlphanumericChar(this Random random, bool uppercase) {
        bool numeric = random.NextBool(AlphanumericProbabilityNumericCased);

        if (numeric)
            return random.NextNumericChar();
        else
            return random.NextAlphabeticChar(uppercase);
    }

    private static char NextAlphanumericChar(this Random random) {
        bool numeric = random.NextBool(AlphanumericProbabilityNumericAny);

        if (numeric)
            return random.NextNumericChar();
        else
            return random.NextAlphabeticChar(random.NextBool());
    }

    private static char NextAlphabeticChar(this Random random, bool uppercase) {
        if (uppercase)
            return (char)random.Next(65, 91);
        else
            return (char)random.Next(97, 123);
    }

    private static char NextAlphabeticChar(this Random random) {
        return random.NextAlphabeticChar(random.NextBool());
    }

    private static char NextNumericChar(this Random random) {
        return (char)random.Next(48, 58);
    }

    public static DateTime NextDateTime(this Random random, DateTime minValue, DateTime maxValue) {
        return DateTime.FromOADate(
            random.NextDouble(minValue.ToOADate(), maxValue.ToOADate())
        );
    }

    public static DateTime NextDateTime(this Random random) {
        return random.NextDateTime(DateTime.MinValue, DateTime.MaxValue);
    }

    public static double NextDouble(this Random random, double minValue, double maxValue) {
        if (maxValue < minValue)
            throw new ArgumentException("Minimum value must be less than maximum value.");

        double difference = maxValue - minValue;
        if (!double.IsInfinity(difference))
            return minValue + (random.NextDouble() * difference);

        else {
            // to avoid evaluating to Double.Infinity, we split the range into two halves:
            double halfDifference = (maxValue * 0.5) - (minValue * 0.5);

            // 50/50 chance of returning a value from the first or second half of the range
            if (random.NextBool())
                return minValue + (random.NextDouble() * halfDifference);
            else
                return (minValue + halfDifference) + (random.NextDouble() * halfDifference);
        }
    }

    public static string NextString(this Random random, int numChars, CharType mode) {
        char[] chars = new char[numChars];

        for (int i = 0; i < numChars; ++i)
            chars[i] = random.NextChar(mode);

        return new string(chars);
    }

    public static string NextString(this Random random, int numChars) {
        return random.NextString(numChars, CharType.AlphanumericAny);
    }

    public static TimeSpan NextTimeSpan(this Random random, TimeSpan minValue, TimeSpan maxValue) {
        return TimeSpan.FromMilliseconds(
            random.NextDouble(minValue.TotalMilliseconds, maxValue.TotalMilliseconds)
        );
    }

    public static TimeSpan NextTimeSpan(this Random random) {
        return random.NextTimeSpan(TimeSpan.MinValue, TimeSpan.MaxValue);
    }
}

这是我写的唯一一个我经常使用的扩展。 它使得用System.Net.Mail发送电子邮件更容易一些。

public static class MailExtension
{
    // GetEmailCreditial(out strServer) gets credentials from an XML file
    public static void Send(this MailMessage email)
    {
        string strServer = String.Empty;
        NetworkCredential credentials = GetEmailCreditial(out strServer);
        SmtpClient client = new SmtpClient(strServer) { Credentials = credentials };
        client.Send(email);
    }

    public static void Send(this IEnumerable<MailMessage> emails)
    {
        string strServer = String.Empty;
        NetworkCredential credentials = GetEmailCreditial(out strServer);
        SmtpClient client = new SmtpClient(strServer) { Credentials = credentials };
        foreach (MailMessage email in emails)
            client.Send(email);
    }
}

// Example of use: 
new MailMessage("info@myDomain.com","you@gmail.com","This is an important Subject", "Body goes here").Send();
//Assume email1,email2,email3 are MailMessage objects
new List<MailMessage>(){email1, email2, email}.Send();

一些DataSet/DataRow扩展,使使用db结果更简单

只需在DataRow上使用. field ("fieldname"),如果可以,它将强制转换它,可选的默认值可以包括在内。

还有DataSet上的. hasrows(),这样你就不需要检查表和行的存在。

例子:

using (DataSet ds = yourcall()) 
{
  if (ds.HasRows())
  {
     foreach (DataRow dr in ds.Tables[0].Rows)
     {
        int id = dr.Field<int>("ID");
        string name = dr.Field<string>("Name");
        string Action = dr.Field<string>("Action", "N/A");
     }
  }
}

代码:

using System;
using System.Data;

public static class DataSetExtensions
{
    public static T Field<T>(this DataRow row, string columnName, T defaultValue)
    {
        try
        {
            return row.Field<T>(columnName);
        }
        catch
        {
            return defaultValue;
        }
    }

    public static T Field<T>(this DataRow row, string columnName)
    {
        if (row[columnName] == null)
            throw new NullReferenceException(columnName + " does not exist in DataRow");

        string value = row[columnName].ToString();

        if (typeof(T) == "".GetType())
        {
            return (T)Convert.ChangeType(value, typeof(T));
        }
        else if (typeof(T) == 0.GetType())
        {
            return (T)Convert.ChangeType(int.Parse(value), typeof(T));
        }
        else if (typeof(T) == false.GetType())
        {
            return (T)Convert.ChangeType(bool.Parse(value), typeof(T));
        }
        else if (typeof(T) == DateTime.Now.GetType())
        {
            return (T)Convert.ChangeType(DateTime.Parse(value), typeof(T));
        }
        else if (typeof(T) == new byte().GetType())
        {
            return (T)Convert.ChangeType(byte.Parse(value), typeof(T));
        }
        else if (typeof(T) == new float().GetType())
        {
            return (T)Convert.ChangeType(float.Parse(value), typeof(T));
        }
        else
        {
            throw new ArgumentException(string.Format("Cannot cast '{0}' to '{1}'.", value, typeof(T).ToString()));
        }
    }

    public static bool HasRows(this DataSet dataSet) 
    {
        return (dataSet.Tables.Count > 0 && dataSet.Tables[0].Rows.Count > 0);
    }
}

我经常用这个…

原始代码:

if (guid != Guid.Empty) return guid;
else return Guid.NewGuid();

新代码:

return guid.NewGuidIfEmpty();

扩展方法:

public static Guid NewGuidIfEmpty(this Guid uuid)
{
    return (uuid != Guid.Empty ? uuid : Guid.NewGuid());
}

我的转换扩展,允许你做:

int i = myString.To<int>();

这是在TheSoftwareJedi.com上发布的

public static T To<T>(this IConvertible obj)
{
  return (T)Convert.ChangeType(obj, typeof(T));
}

public static T ToOrDefault<T>
             (this IConvertible obj)
{
    try
    {
        return To<T>(obj);
    }
    catch
    {
        return default(T);
    }
}

public static bool ToOrDefault<T>
                    (this IConvertible obj,
                     out T newObj)
{
    try
    {
        newObj = To<T>(obj); 
        return true;
    }
    catch
    {
        newObj = default(T); 
        return false;
    }
}

public static T ToOrOther<T>
                       (this IConvertible obj,
                       T other)
{
  try
  {
      return To<T>obj);
  }
  catch
  {
      return other;
  }
}

public static bool ToOrOther<T>
                         (this IConvertible obj,
                         out T newObj,
                         T other)
{
    try
    {
        newObj = To<T>(obj);
        return true;
    }
    catch
    {
        newObj = other;
        return false;
    }
}

public static T ToOrNull<T>
                      (this IConvertible obj)
                      where T : class
{
    try
    {
        return To<T>(obj);
    }
    catch
    {
        return null;
    }
}

public static bool ToOrNull<T>
                  (this IConvertible obj,
                  out T newObj)
                  where T : class
{
    try
    {
        newObj = To<T>(obj);
        return true;
    }
    catch
    {
        newObj = null;
        return false;
    }
}

您可以在失败时请求default(调用空白构造函数或“0”作为数字),指定一个“default”值(我称之为“other”),或请求null(其中T: class)。我还提供了两个静默异常模型和一个典型的TryParse模型,该模型返回一个bool值,指示所采取的操作,一个out参数保存新值。 我们的代码可以这样做

int i = myString.To<int>();
string a = myInt.ToOrDefault<string>();
//note type inference
DateTime d = myString.ToOrOther(DateTime.MAX_VALUE);
double d;
//note type inference
bool didItGiveDefault = myString.ToOrDefault(out d);
string s = myDateTime.ToOrNull<string>();

我不能让Nullable类型非常干净地滚入整个东西。我试了大约20分钟才认输。