让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

一些我最好的方法扩展(我有很多!):

public static T ToEnum<T>(this string str) where T : struct
{
    return (T)Enum.Parse(typeof(T), str);
}

//DayOfWeek sunday =  "Sunday".ToEnum<DayOfWeek>();

public static string ToString<T>(this IEnumerable<T> collection, string separator)
{
    return ToString(collection, t => t.ToString(), separator);
}

public static string ToString<T>(this IEnumerable<T> collection, Func<T, string> stringElement, string separator)
{
    StringBuilder sb = new StringBuilder();
    foreach (var item in collection)
    {
        sb.Append(stringElement(item));
        sb.Append(separator);
    }
    return sb.ToString(0, Math.Max(0, sb.Length - separator.Length));  // quita el ultimo separador
}

//new []{1,2,3}.ToString(i=>i*2, ", ")  --> "2, 4, 6"

此外,下一个意味着能够在几乎任何情况下继续在同一行中,而不是声明新变量然后删除状态:

public static R Map<T, R>(this T t, Func<T, R> func)
{
    return func(t);
}

ExpensiveFindWally().Map(wally=>wally.FirstName + " " + wally.LastName)

public static R TryCC<T, R>(this T t, Func<T, R> func)
    where T : class
    where R : class
{
    if (t == null) return null;
    return func(t);
}

public static R? TryCS<T, R>(this T t, Func<T, R> func)
    where T : class
    where R : struct
{
    if (t == null) return null;
    return func(t);
}

public static R? TryCS<T, R>(this T t, Func<T, R?> func)
    where T : class
    where R : struct
{
    if (t == null) return null;
    return func(t);
}

public static R TrySC<T, R>(this T? t, Func<T, R> func)
    where T : struct
    where R : class
{
    if (t == null) return null;
    return func(t.Value);
}

public static R? TrySS<T, R>(this T? t, Func<T, R> func)
    where T : struct
    where R : struct
{
    if (t == null) return null;
    return func(t.Value);
}

public static R? TrySS<T, R>(this T? t, Func<T, R?> func)
    where T : struct
    where R : struct
{
    if (t == null) return null;
    return func(t.Value);
}

//int? bossNameLength =  Departament.Boss.TryCC(b=>b.Name).TryCS(s=>s.Length);


public static T ThrowIfNullS<T>(this T? t, string mensaje)
    where T : struct
{
    if (t == null)
        throw new NullReferenceException(mensaje);
    return t.Value;
}

public static T ThrowIfNullC<T>(this T t, string mensaje)
    where T : class
{
    if (t == null)
        throw new NullReferenceException(mensaje);
    return t;
}

public static T Do<T>(this T t, Action<T> action)
{
    action(t);
    return t;
}

//Button b = new Button{Content = "Click"}.Do(b=>Canvas.SetColumn(b,2));

public static T TryDo<T>(this T t, Action<T> action) where T : class
{
    if (t != null)
        action(t);
    return t;
}

public static T? TryDoS<T>(this T? t, Action<T> action) where T : struct
{
    if (t != null)
        action(t.Value);
    return t;
}

希望它看起来不像来自火星:)

其他回答

WhereIf()方法

var query = dc.Reviewer 
    .Where(r => r.FacilityID == facilityID) 
    .WhereIf(CheckBoxActive.Checked, r => r.IsActive); 

public static IEnumerable<TSource> WhereIf<TSource>(
    this IEnumerable<TSource> source,
    bool condition, Func<TSource, bool> predicate) 
{ 
    if (condition) 
        return source.Where(predicate); 
    else 
        return source; 
}

public static IQueryable<TSource> WhereIf<TSource>(
    this IQueryable<TSource> source,
    bool condition, Expression<Func<TSource, bool>> predicate) 
{ 
    if (condition) 
        return source.Where(predicate); 
    else 
        return source; 
}

我还为Where()扩展方法中的索引谓词添加了重载。为了更有趣,可以添加包含额外“else”谓词的风味。

下面是我们工作代码库中的一个有趣的例子。在作业线程上遍历一个昂贵的lazy-eval枚举对象,并通过一个可观察对象推回结果。

public static IObservable<T> ToAsyncObservable<T>(this IEnumerable<T> @this)
{
    return Observable.Create<T>(observer =>
    {
        var task = new Task(() =>
        {
            try
            {
                @this.Run(observer.OnNext);
                observer.OnCompleted();
            }
            catch (Exception e)
            {
                observer.OnError(e);
            }
        });

        task.Start();

        return () => { };
    });
}

愚蠢的示例:

new DirectoryInfo(@"c:\program files")
    .EnumerateFiles("*", SearchOption.AllDirectories)
    .ToAsyncObservable()
    .BufferWithTime(TimeSpan.FromSeconds(0.5))
    .ObserveOnDispatcher()
    .Subscribe(
        l => Console.WriteLine("{0} received", l.Count),
        () => Console.WriteLine("Done!"));

for (;;)
{
    Thread.Sleep(10);
    Dispatcher.PushFrame(new DispatcherFrame());
}

显然,这个扩展将是无用的,如果你不使用辉煌的响应式扩展!

感谢评论中的Richard,这个扩展方法是不必要的。RX已经有一个扩展方法“tooobservable”,它接受IScheduler。那就用这个吧!

一些方便的字符串助手:

用法:

我讨厌不需要的空格尾随或引导字符串,因为字符串可以采取空值,这可能是棘手的,所以我使用这个:

public bool IsGroup { get { return !this.GroupName.IsNullOrTrimEmpty(); } }

这是另一个扩展方法,我使用一个新的验证框架,我正在试验。你可以看到regex扩展,帮助清理凌乱的regex:

public static bool IsRequiredWithLengthLessThanOrEqualNoSpecial(this String str, int length)
{
    return !str.IsNullOrTrimEmpty() &&
        str.RegexMatch(
            @"^[- \r\n\\\.!:*,@$%&""?\(\)\w']{1,{0}}$".RegexReplace(@"\{0\}", length.ToString()),
            RegexOptions.Multiline) == str;
}

来源:

public static class StringHelpers
{
    /// <summary>
    /// Same as String.IsNullOrEmpty except that
    /// it captures the Empty state for whitespace
    /// strings by Trimming first.
    /// </summary>
    public static bool IsNullOrTrimEmpty(this String helper)
    {
        if (helper == null)
            return true;
        else
            return String.Empty == helper.Trim();
    }

    public static int TrimLength(this String helper)
    {
        return helper.Trim().Length;
    }

    /// <summary>
    /// Returns the matched string from the regex pattern. The
    /// groupName is for named group match values in the form (?<name>group).
    /// </summary>
    public static string RegexMatch(this String helper, string pattern, RegexOptions options, string groupName)
    {
        if (groupName.IsNullOrTrimEmpty())
            return Regex.Match(helper, pattern, options).Value;
        else
            return Regex.Match(helper, pattern, options).Groups[groupName].Value;
    }

    public static string RegexMatch(this String helper, string pattern)
    {
        return RegexMatch(helper, pattern, RegexOptions.None, null);
    }

    public static string RegexMatch(this String helper, string pattern, RegexOptions options)
    {
        return RegexMatch(helper, pattern, options, null);
    }

    public static string RegexMatch(this String helper, string pattern, string groupName)
    {
        return RegexMatch(helper, pattern, RegexOptions.None, groupName);
    }

    /// <summary>
    /// Returns true if there is a match from the regex pattern
    /// </summary>
    public static bool IsRegexMatch(this String helper, string pattern, RegexOptions options)
    {
        return helper.RegexMatch(pattern, options).Length > 0;
    }

    public static bool IsRegexMatch(this String helper, string pattern)
    {
        return helper.IsRegexMatch(pattern, RegexOptions.None);
    }

    /// <summary>
    /// Returns a string where matching patterns are replaced by the replacement string.
    /// </summary>
    /// <param name="pattern">The regex pattern for matching the items to be replaced</param>
    /// <param name="replacement">The string to replace matching items</param>
    /// <returns></returns>
    public static string RegexReplace(this String helper, string pattern, string replacement, RegexOptions options)
    {
        return Regex.Replace(helper, pattern, replacement, options);
    }

    public static string RegexReplace(this String helper, string pattern, string replacement)
    {
        return Regex.Replace(helper, pattern, replacement, RegexOptions.None);
    }
}

我喜欢做很多正则表达式,所以我认为这些比添加using语句和额外的代码来处理命名组更容易。

一些DataSet/DataRow扩展,使使用db结果更简单

只需在DataRow上使用. field ("fieldname"),如果可以,它将强制转换它,可选的默认值可以包括在内。

还有DataSet上的. hasrows(),这样你就不需要检查表和行的存在。

例子:

using (DataSet ds = yourcall()) 
{
  if (ds.HasRows())
  {
     foreach (DataRow dr in ds.Tables[0].Rows)
     {
        int id = dr.Field<int>("ID");
        string name = dr.Field<string>("Name");
        string Action = dr.Field<string>("Action", "N/A");
     }
  }
}

代码:

using System;
using System.Data;

public static class DataSetExtensions
{
    public static T Field<T>(this DataRow row, string columnName, T defaultValue)
    {
        try
        {
            return row.Field<T>(columnName);
        }
        catch
        {
            return defaultValue;
        }
    }

    public static T Field<T>(this DataRow row, string columnName)
    {
        if (row[columnName] == null)
            throw new NullReferenceException(columnName + " does not exist in DataRow");

        string value = row[columnName].ToString();

        if (typeof(T) == "".GetType())
        {
            return (T)Convert.ChangeType(value, typeof(T));
        }
        else if (typeof(T) == 0.GetType())
        {
            return (T)Convert.ChangeType(int.Parse(value), typeof(T));
        }
        else if (typeof(T) == false.GetType())
        {
            return (T)Convert.ChangeType(bool.Parse(value), typeof(T));
        }
        else if (typeof(T) == DateTime.Now.GetType())
        {
            return (T)Convert.ChangeType(DateTime.Parse(value), typeof(T));
        }
        else if (typeof(T) == new byte().GetType())
        {
            return (T)Convert.ChangeType(byte.Parse(value), typeof(T));
        }
        else if (typeof(T) == new float().GetType())
        {
            return (T)Convert.ChangeType(float.Parse(value), typeof(T));
        }
        else
        {
            throw new ArgumentException(string.Format("Cannot cast '{0}' to '{1}'.", value, typeof(T).ToString()));
        }
    }

    public static bool HasRows(this DataSet dataSet) 
    {
        return (dataSet.Tables.Count > 0 && dataSet.Tables[0].Rows.Count > 0);
    }
}

讨厌这种代码?

CloneableClass cc1 = new CloneableClass ();
CloneableClass cc2 = null;
CloneableClass cc3 = null;

cc3 = (CloneableClass) cc1.Clone (); // this is ok
cc3 = cc2.Clone (); // this throws null ref exception
// code to handle both cases
cc3 = cc1 != null ? (CloneableClass) cc1.Clone () : null;

它有点笨拙,所以我用这个扩展替换它,我称之为CloneOrNull -

public static T CloneOrNull<T> (this T self) where T : class, ICloneable
{
    if (self == null) return null;
    return (T) self.Clone ();
}

用法如下:

CloneableClass cc1 = new CloneableClass ();
CloneableClass cc2 = null;
CloneableClass cc3 = null;

cc3 = cc1.CloneOrNull (); // clone of cc1
cc3 = cc2.CloneOrNull (); // null
// look mom, no casts!

请随意在任何地方使用这个!