让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

对于Winform控件:

/// <summary>
/// Returns whether the function is being executed during design time in Visual Studio.
/// </summary>
public static bool IsDesignTime(this Control control)
{
    if (LicenseManager.UsageMode == LicenseUsageMode.Designtime)
    {
        return true;
    }

    if (control.Site != null && control.Site.DesignMode)
    {
        return true;
    }

    var parent = control.Parent;
    while (parent != null)
    {
        if (parent.Site != null && parent.Site.DesignMode)
        {
            return true;
        }
        parent = parent.Parent;
    }
    return false;
}

/// <summary>
/// Sets the DropDownWidth to ensure that no item's text is cut off.
/// </summary>
public static void SetDropDownWidth(this ComboBox comboBox)
{
    var g = comboBox.CreateGraphics();
    var font = comboBox.Font;
    float maxWidth = 0;

    foreach (var item in comboBox.Items)
    {
        maxWidth = Math.Max(maxWidth, g.MeasureString(item.ToString(), font).Width);
    }

    if (comboBox.Items.Count > comboBox.MaxDropDownItems)
    {
        maxWidth += SystemInformation.VerticalScrollBarWidth;
    }

    comboBox.DropDownWidth = Math.Max(comboBox.Width, Convert.ToInt32(maxWidth));
}

IsDesignTime用法:

public class SomeForm : Form
{
    public SomeForm()
    {
        InitializeComponent();

        if (this.IsDesignTime())
        {
            return;
        }

        // Do something that makes the visual studio crash or hang if we're in design time,
        // but any other time executes just fine
    }
}

SetDropdownWidth用法:

ComboBox cbo = new ComboBox { Width = 50 };
cbo.Items.Add("Short");
cbo.Items.Add("A little longer");
cbo.Items.Add("Holy cow, this is a really, really long item. How in the world will it fit?");
cbo.SetDropDownWidth();

我忘了说,请随意在Codeplex上使用这些…

其他回答

您可以从Random类中获得许多功能。

下面是我经常使用的一些扩展方法。有了这些,除了Next和NextDouble, Random类还提供了NextBool, NextChar, NextDateTime, NextTimeSpan, NextDouble(接受minValue和maxValue参数),以及我个人最喜欢的NextString。还有更多(NextByte, NextShort, NextLong等);但这些主要是为了完整性,并不经常使用。所以我没有在这里包含它们(这段代码已经足够长了!)。

// todo: implement additional CharType values (e.g., AsciiAny)
public enum CharType {
    AlphabeticLower,
    AlphabeticUpper,
    AlphabeticAny,
    AlphanumericLower,
    AlphanumericUpper,
    AlphanumericAny,
    Numeric
}

public static class RandomExtensions {
    // 10 digits vs. 52 alphabetic characters (upper & lower);
    // probability of being numeric: 10 / 62 = 0.1612903225806452
    private const double AlphanumericProbabilityNumericAny = 10.0 / 62.0;

    // 10 digits vs. 26 alphabetic characters (upper OR lower);
    // probability of being numeric: 10 / 36 = 0.2777777777777778
    private const double AlphanumericProbabilityNumericCased = 10.0 / 36.0;

    public static bool NextBool(this Random random, double probability) {
        return random.NextDouble() <= probability;
    }

    public static bool NextBool(this Random random) {
        return random.NextDouble() <= 0.5;
    }

    public static char NextChar(this Random random, CharType mode) {
        switch (mode) {
            case CharType.AlphabeticAny:
                return random.NextAlphabeticChar();
            case CharType.AlphabeticLower:
                return random.NextAlphabeticChar(false);
            case CharType.AlphabeticUpper:
                return random.NextAlphabeticChar(true);
            case CharType.AlphanumericAny:
                return random.NextAlphanumericChar();
            case CharType.AlphanumericLower:
                return random.NextAlphanumericChar(false);
            case CharType.AlphanumericUpper:
                return random.NextAlphanumericChar(true);
            case CharType.Numeric:
                return random.NextNumericChar();
            default:
                return random.NextAlphanumericChar();
        }
    }

    public static char NextChar(this Random random) {
        return random.NextChar(CharType.AlphanumericAny);
    }

    private static char NextAlphanumericChar(this Random random, bool uppercase) {
        bool numeric = random.NextBool(AlphanumericProbabilityNumericCased);

        if (numeric)
            return random.NextNumericChar();
        else
            return random.NextAlphabeticChar(uppercase);
    }

    private static char NextAlphanumericChar(this Random random) {
        bool numeric = random.NextBool(AlphanumericProbabilityNumericAny);

        if (numeric)
            return random.NextNumericChar();
        else
            return random.NextAlphabeticChar(random.NextBool());
    }

    private static char NextAlphabeticChar(this Random random, bool uppercase) {
        if (uppercase)
            return (char)random.Next(65, 91);
        else
            return (char)random.Next(97, 123);
    }

    private static char NextAlphabeticChar(this Random random) {
        return random.NextAlphabeticChar(random.NextBool());
    }

    private static char NextNumericChar(this Random random) {
        return (char)random.Next(48, 58);
    }

    public static DateTime NextDateTime(this Random random, DateTime minValue, DateTime maxValue) {
        return DateTime.FromOADate(
            random.NextDouble(minValue.ToOADate(), maxValue.ToOADate())
        );
    }

    public static DateTime NextDateTime(this Random random) {
        return random.NextDateTime(DateTime.MinValue, DateTime.MaxValue);
    }

    public static double NextDouble(this Random random, double minValue, double maxValue) {
        if (maxValue < minValue)
            throw new ArgumentException("Minimum value must be less than maximum value.");

        double difference = maxValue - minValue;
        if (!double.IsInfinity(difference))
            return minValue + (random.NextDouble() * difference);

        else {
            // to avoid evaluating to Double.Infinity, we split the range into two halves:
            double halfDifference = (maxValue * 0.5) - (minValue * 0.5);

            // 50/50 chance of returning a value from the first or second half of the range
            if (random.NextBool())
                return minValue + (random.NextDouble() * halfDifference);
            else
                return (minValue + halfDifference) + (random.NextDouble() * halfDifference);
        }
    }

    public static string NextString(this Random random, int numChars, CharType mode) {
        char[] chars = new char[numChars];

        for (int i = 0; i < numChars; ++i)
            chars[i] = random.NextChar(mode);

        return new string(chars);
    }

    public static string NextString(this Random random, int numChars) {
        return random.NextString(numChars, CharType.AlphanumericAny);
    }

    public static TimeSpan NextTimeSpan(this Random random, TimeSpan minValue, TimeSpan maxValue) {
        return TimeSpan.FromMilliseconds(
            random.NextDouble(minValue.TotalMilliseconds, maxValue.TotalMilliseconds)
        );
    }

    public static TimeSpan NextTimeSpan(this Random random) {
        return random.NextTimeSpan(TimeSpan.MinValue, TimeSpan.MaxValue);
    }
}

我不想添加任何已经说过的东西,所以这里有一些我没有提到的东西。(如果这太长了,对不起):

public static class MyExtensions
{
    public static bool IsInteger(this string input)
    {
        int temp;

        return int.TryParse(input, out temp);
    }

    public static bool IsDecimal(this string input)
    {
        decimal temp;

        return decimal.TryParse(input, out temp);
    }

    public static int ToInteger(this string input, int defaultValue)
    {
        int temp;

        return (int.TryParse(input, out temp)) ? temp : defaultValue;
    }

    public static decimal ToDecimal(this string input, decimal defaultValue)
    {
        decimal temp;

        return (decimal.TryParse(input, out temp)) ? temp : defaultValue;
    }

    public static DateTime ToFirstOfTheMonth(this DateTime input)
    {
        return input.Date.AddDays(-1 * input.Day + 1);
    }

    // Intentionally returns 0 if the target date is before the input date.
    public static int MonthsUntil(this DateTime input, DateTime targetDate)
    {
        input = input.ToFirstOfTheMonth();

        targetDate = targetDate.ToFirstOfTheMonth();

        int result = 0;

        while (input < targetDate)
        {
        input = input.AddMonths(1);
            result++;
        }

        return result;
    }

    // Used for backwards compatibility in a system built before my time.
    public static DataTable ToDataTable(this IEnumerable input)
    {
        // too much code to show here right now...
    }
}

我喜欢下面这些方法来处理带有Flags属性集的枚举:

public static bool AnyOf(this object mask, object flags)
{
    return ((int)mask & (int)flags) != 0;
}
public static bool AllOf(this object mask, object flags)
{
    return ((int)mask & (int)flags) == (int)flags;
}
public static object SetOn(this object mask, object flags)
{
    return (int)mask | (int)flags;
}
etc.

使用示例:

var options = SomeOptions.OptionA;
options = options.SetOn(OptionB);
options = options.SetOn(OptionC);

if (options.AnyOf(SomeOptions.OptionA | SomeOptions.OptionB))
{
etc.

原始方法来自本文:http://www.codeproject.com/KB/cs/masksandflags.aspx?display=Print 我只是把它们转换成扩展方法。

但它们的一个问题是对象类型的参数,这意味着所有对象最终都被这些方法扩展,而理想情况下,它们应该只应用于枚举。

更新 根据评论,你可以绕过“签名污染”,以牺牲性能为代价,如下所示:

public static bool AnyOf(this Enum mask, object flags)
{
    return (Convert.ToInt642(mask) & (int)flags) != 0;
}
public static class StringExtensions {

    /// <summary>
    /// Parses a string into an Enum
    /// </summary>
    /// <typeparam name="T">The type of the Enum</typeparam>
    /// <param name="value">String value to parse</param>
    /// <returns>The Enum corresponding to the stringExtensions</returns>
    public static T EnumParse<T>(this string value) {
        return StringExtensions.EnumParse<T>(value, false);
    }

    public static T EnumParse<T>(this string value, bool ignorecase) {

        if (value == null) {
            throw new ArgumentNullException("value");
        }

        value = value.Trim();

        if (value.Length == 0) {
            throw new ArgumentException("Must specify valid information for parsing in the string.", "value");
        }

        Type t = typeof(T);

        if (!t.IsEnum) {
            throw new ArgumentException("Type provided must be an Enum.", "T");
        }

        return (T)Enum.Parse(t, value, ignorecase);
    }
}

将字符串解析为Enum很有用。

public enum TestEnum
{
    Bar,
    Test
}

public class Test
{
    public void Test()
    {
        TestEnum foo = "Test".EnumParse<TestEnum>();
    }
 }

这要归功于斯科特·多尔曼

——编辑Codeplex项目——

我问过Scott Dorman,他是否介意我们在Codeplex项目中发布他的代码。我从他那里得到的回答是:

感谢你对SO帖子和CodePlex项目的提醒。我赞成你对这个问题的回答。是的,代码目前在CodeProject开放许可证(http://www.codeproject.com/info/cpol10.aspx)下有效地处于公共领域。 我没有问题,这被包括在CodePlex项目,如果你想把我添加到项目(用户名是sdorman),我会添加该方法加上一些额外的枚举助手方法。

灵感来自弦。IsNullOrEmpty

要验证给定的List为空或空

public static bool IsNullOrEmpty<TSource>(this List<TSource> src)
{            
    return (src == null || src.Count == 0);
}

这个是验证给定的两个文件和属性

public static bool Compare(this FileInfo f1, FileInfo f2, string propertyName)
{
    try
    {
        PropertyInfo p1 = f1.GetType().GetProperty(propertyName);
        PropertyInfo p2 = f2.GetType().GetProperty(propertyName);

        if (p1.GetValue(f1, null) == p2.GetValue(f1, null))
            return true;
    }
    catch (Exception ex)
    {
        return false;
    }
    return false;
}

像这样使用它

FileInfo fo = new FileInfo("c:\\netlog.txt");
FileInfo f1 = new FileInfo("c:\\regkey.txt");

fo.compare(f1, "CreationTime");