我想设置一个UILabel的左插图/边距,但找不到这样做的方法。标签有一个背景集,所以仅仅改变它的原点是行不通的。这将是理想的插入文本10px左右在左手边。
我认为UILabel类没有设置边距的方法。为什么不把标签的位置设置在需要的位置?
见下面的代码:
UILabel *label = [[UILabel alloc] init];
label.text = @"This is label";
label.frame = CGRectMake(0,0,100,100);
如果来自接口构建器,则按以下方式定位Label:
yourLabel.frame = CGRectMake(0,0,100,100);
如果你不想使用一个额外的父视图来设置背景,你可以子类化UILabel并重写textRectForBounds: limitedtonumberolines:。我会添加一个textEdgeInsets属性或类似的,然后做
- (CGRect)textRectForBounds:(CGRect)bounds limitedToNumberOfLines:(NSInteger)numberOfLines
{
return [super textRectForBounds:UIEdgeInsetsInsetRect(bounds,textEdgeInsets) limitedToNumberOfLines:numberOfLines];
}
为了健壮性,你可能还想在setTextEdgeInsets:中调用[self setNeedsDisplay],但我通常不这么做。
我通过子类化UILabel和重写drawTextInRect来解决这个问题:
- (void)drawTextInRect:(CGRect)rect {
UIEdgeInsets insets = {0, 5, 0, 5};
[super drawTextInRect:UIEdgeInsetsInsetRect(rect, insets)];
}
斯威夫特3.1:
override func drawText(in rect: CGRect) {
let insets = UIEdgeInsets.init(top: 0, left: 5, bottom: 0, right: 5)
super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
}
斯威夫特4.2.1:准备
override func drawText(in rect: CGRect) {
let insets = UIEdgeInsets(top: 0, left: 5, bottom: 0, right: 5)
super.drawText(in: rect.inset(by: insets))
}
你可能已经猜到了,这是对tc的改编。的答案。它有两个优点:
没有必要通过发送sizeToFit消息来触发它 它只保留标签框架——如果你的标签有背景,而你不想让它缩小,这很方便
对于这样一个简单的情况,子类化有点麻烦。另一种方法是将没有背景设置的UILabel添加到有背景设置的UIView中。将标签的x设置为10,并使外部视图的大小比标签宽20个像素。
也许你可以试试这段代码
CGRect frame = btn.titleLabel.frame;
int indent = 20;
int inset = 20;
[btn.titleLabel setFrame:CGRectMake(frame.origin.x+inset,frame.origin.y,frame.size.width+indent,frame.size.height)];
编辑:这个真的很老了。上面有更好的解决方案。
我最终只是在文本中添加了一些空格:
self.titleLabel.text = [NSString stringWithFormat:@" %@", self.titleLabel.text];
丑陋但有效,不需要子类化。
你也可以试试“\t”。对于一般的解决方案,请参考已接受的答案
为UILabel添加填充的最佳方法是子类化UILabel并添加一个edgeInsets属性。然后设置所需的插图,标签将相应地绘制。
OSLabel.h
#import <UIKit/UIKit.h>
@interface OSLabel : UILabel
@property (nonatomic, assign) UIEdgeInsets edgeInsets;
@end
OSLabel.m
#import "OSLabel.h"
@implementation OSLabel
- (id)initWithFrame:(CGRect)frame{
self = [super initWithFrame:frame];
if (self) {
self.edgeInsets = UIEdgeInsetsMake(0, 0, 0, 0);
}
return self;
}
- (void)drawTextInRect:(CGRect)rect {
[super drawTextInRect:UIEdgeInsetsInsetRect(rect, self.edgeInsets)];
}
- (CGSize)intrinsicContentSize
{
CGSize size = [super intrinsicContentSize];
size.width += self.edgeInsets.left + self.edgeInsets.right;
size.height += self.edgeInsets.top + self.edgeInsets.bottom;
return size;
}
@end
你也可以用一个自定义框架初始化你的UILabel来解决这个问题。
CGRect initialFrame = CGRectMake(0, 0, 100, 100);
UIEdgeInsets contentInsets = UIEdgeInsetsMake(0, 10, 0, 0);
CGRect paddedFrame = UIEdgeInsetsInsetRect(initialFrame, contentInsets);
self.label = [[UILabel alloc] initWithFrame:paddedFrame];
向CGRect Tricks致敬。
对于多行文本,可以使用NSAttributedString设置左右边距。
NSMutableParagraphStyle *style = [[NSParagraphStyle defaultParagraphStyle] mutableCopy];
style.alignment = NSTextAlignmentJustified;
style.firstLineHeadIndent = 10.0f;
style.headIndent = 10.0f;
style.tailIndent = -10.0f;
NSAttributedString *attrText = [[NSAttributedString alloc] initWithString:title attributes:@{ NSParagraphStyleAttributeName : style}];
UILabel * label = [[UILabel alloc] initWithFrame:someFrame];
label.numberOfLines = 0;
label.attributedText = attrText;
以下是Swift 5采用的上述示例:
extension UILabel {
func setMargins(margin: CGFloat = 10) {
if let textString = self.text {
var paragraphStyle = NSMutableParagraphStyle()
paragraphStyle.firstLineHeadIndent = margin
paragraphStyle.headIndent = margin
paragraphStyle.tailIndent = -margin
let attributedString = NSMutableAttributedString(string: textString)
attributedString.addAttribute(.paragraphStyle, value: paragraphStyle, range: NSRange(location: 0, length: attributedString.length))
attributedText = attributedString
}
}
}
对于Xamarin用户(使用统一API):
class UIMarginLabel : UILabel
{
public UIMarginLabel()
{
}
public UIMarginLabel( CGRect frame ) : base( frame )
{
}
public UIEdgeInsets Insets { get; set; }
public override void DrawText( CGRect rect )
{
base.DrawText( Insets.InsetRect( rect ) );
}
}
对于那些使用原始MonoTouch API的人:
public class UIMarginLabel : UILabel
{
public UIEdgeInsets Insets { get; set; }
public UIMarginLabel() : base()
{
Insets = new UIEdgeInsets(0, 0, 0, 0);
}
public UIMarginLabel(RectangleF frame) : base(frame)
{
Insets = new UIEdgeInsets(0, 0, 0, 0);
}
public override void DrawText(RectangleF frame)
{
base.DrawText(new RectangleF(
frame.X + Insets.Left,
frame.Y + Insets.Top,
frame.Width - Insets.Left - Insets.Right,
frame.Height - Insets.Top - Insets.Bottom));
}
}
如果你在ios6 +中使用自动布局,你可以通过在UILabel的子类中调整intrinsicContentSize来实现。
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
self.textAlignment = NSTextAlignmentRight;
}
return self;
}
- (CGSize)intrinsicContentSize
{
CGSize size = [super intrinsicContentSize];
return CGSizeMake(size.width + 10.0, size.height);
}
为了消除单行标签的垂直填充,我做了:
// I have a category method setFrameHeight; you'll likely need to modify the frame.
[label setFrameHeight:font.pointSize];
或者,不带类别,使用:
CGRect frame = label.frame;
frame.size.height = font.pointSize;
label.frame = frame;
可以使用https://github.com/mattt/TTTAttributedLabel代替UILabel
BITAttributedLabel *label = [BITAttributedLabel new];
label.font = font;
label.text = @"hello";
label.textInsets = UIEdgeInsetsMake(10, 10, 10, 10);
[label sizeToFit];
在Swift中,它是这样解决的。
class Label: UILabel {
override func drawTextInRect(rect: CGRect) {
super.drawTextInRect(UIEdgeInsetsInsetRect(rect, UIEdgeInsets(top: 0, left: 10, bottom: 0, right: 10)))
}
}
这是我发现的最简单的方法。这对我来说很有魔力。
UIView *titleSection = [[UIView alloc] initWithFrame:CGRectMake(0, 0, screenWidth, 100)];
[titleSection addSubview:titleSection];
UILabel *label = [[UILabel alloc] initWithFrame:CGRectInset(titleSection.frame, PADDING, 0)];
[titleSection addSubview:label];
Xcode 6.1.1 Swift扩展解决方案。
文件名可以是"UILabel+AddInsetMargin.swift":
import UIKit
extension UILabel
{
public override func drawRect(rect: CGRect)
{
self.drawTextInRect(UIEdgeInsetsInsetRect(rect, UIEdgeInsets(top: 0, left: 5, bottom: 0, right: 5)))
}
}
很多答案都缺少对sizeThatFits的重写。有了这个子类,你可以创建标签,设置填充,然后输入label。sizetofit(),瞧。
import UIKit
class UILabelEx : UILabel
{
var padding : UIEdgeInsets = UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
override func drawTextInRect(rect: CGRect) {
super.drawTextInRect(UIEdgeInsetsInsetRect(rect, padding))
}
override func sizeThatFits(size: CGSize) -> CGSize
{
var adjSize = super.sizeThatFits(size)
adjSize.width += padding.left + padding.right
adjSize.height += padding.top + padding.bottom
return adjSize
}
}
要扩展Brody Robertson提供的答案,您可以添加IB可设计位。这意味着您可以在Storyboard中调整标签。
在你的子类UILabel做
#import <UIKit/UIKit.h>
IB_DESIGNABLE
@interface insetLabel : UILabel
@property (nonatomic, assign) IBInspectable CGFloat leftEdge;
@property (nonatomic, assign) IBInspectable CGFloat rightEdge;
@property (nonatomic, assign) IBInspectable CGFloat topEdge;
@property (nonatomic, assign) IBInspectable CGFloat bottomEdge;
@property (nonatomic, assign) UIEdgeInsets edgeInsets;
@end
然后做;
#import "insetLabel.h"
@implementation insetLabel
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self)
{
self.edgeInsets = UIEdgeInsetsMake(self.topEdge, self.leftEdge, self.bottomEdge, self.rightEdge);
}
return self;
}
- (void)drawTextInRect:(CGRect)rect
{
self.edgeInsets = UIEdgeInsetsMake(self.topEdge, self.leftEdge, self.bottomEdge, self.rightEdge);
[super drawTextInRect:UIEdgeInsetsInsetRect(rect, self.edgeInsets)];
}
- (CGSize)intrinsicContentSize
{
CGSize size = [super intrinsicContentSize];
size.width += self.edgeInsets.left + self.edgeInsets.right;
size.height += self.edgeInsets.top + self.edgeInsets.bottom;
return size;
}
@end
EDIT
你应该为edgeInsets添加一个setter方法。
在Swift 3中,你可以通过创建UILabel的子类来达到你想要的效果。在这个子类中,你必须添加一个UIEdgeInsets属性,并覆盖drawText(In:)方法,intrinsicContentSize属性(用于自动布局代码)和/或sizeThatFits(_:)方法(用于Springs和Struts代码)。
import UIKit
class PaddingLabel: UILabel {
let padding: UIEdgeInsets
// Create a new PaddingLabel instance programamtically with the desired insets
required init(padding: UIEdgeInsets = UIEdgeInsets(top: 0, left: 10, bottom: 0, right: 10)) {
self.padding = padding
super.init(frame: CGRect.zero)
}
// Create a new PaddingLabel instance programamtically with default insets
override init(frame: CGRect) {
padding = UIEdgeInsets.zero // set desired insets value according to your needs
super.init(frame: frame)
}
// Create a new PaddingLabel instance from Storyboard with default insets
required init?(coder aDecoder: NSCoder) {
padding = UIEdgeInsets.zero // set desired insets value according to your needs
super.init(coder: aDecoder)
}
override func drawText(in rect: CGRect) {
super.drawText(in: UIEdgeInsetsInsetRect(rect, padding))
}
// Override `intrinsicContentSize` property for Auto layout code
override var intrinsicContentSize: CGSize {
let superContentSize = super.intrinsicContentSize
let width = superContentSize.width + padding.left + padding.right
let height = superContentSize.height + padding.top + padding.bottom
return CGSize(width: width, height: height)
}
// Override `sizeThatFits(_:)` method for Springs & Struts code
override func sizeThatFits(_ size: CGSize) -> CGSize {
let superSizeThatFits = super.sizeThatFits(size)
let width = superSizeThatFits.width + padding.left + padding.right
let heigth = superSizeThatFits.height + padding.top + padding.bottom
return CGSize(width: width, height: heigth)
}
}
下面的例子展示了如何在UIViewController中使用PaddingLabel实例:
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var storyboardAutoLayoutLabel: PaddingLabel!
let autoLayoutLabel = PaddingLabel(padding: UIEdgeInsets(top: 20, left: 40, bottom: 20, right: 40))
let springsAndStructsLabel = PaddingLabel(frame: CGRect.zero)
var textToDisplay = "Lorem ipsum dolor sit er elit lamet."
override func viewDidLoad() {
super.viewDidLoad()
// Set autoLayoutLabel
autoLayoutLabel.text = textToDisplay
autoLayoutLabel.backgroundColor = .red
autoLayoutLabel.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(autoLayoutLabel)
autoLayoutLabel.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: 30).isActive = true
autoLayoutLabel.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
// Set springsAndStructsLabel
springsAndStructsLabel.text = textToDisplay
springsAndStructsLabel.backgroundColor = .green
view.addSubview(springsAndStructsLabel)
springsAndStructsLabel.frame.origin = CGPoint(x: 30, y: 90)
springsAndStructsLabel.sizeToFit()
// Set storyboardAutoLayoutLabel
storyboardAutoLayoutLabel.text = textToDisplay
storyboardAutoLayoutLabel.backgroundColor = .blue
}
// Link this IBAction to a UIButton or a UIBarButtonItem in Storyboard
@IBAction func updateLabelText(_ sender: Any) {
textToDisplay = textToDisplay == "Lorem ipsum dolor sit er elit lamet." ? "Lorem ipsum." : "Lorem ipsum dolor sit er elit lamet."
// autoLayoutLabel
autoLayoutLabel.text = textToDisplay
// springsAndStructsLabel
springsAndStructsLabel.text = textToDisplay
springsAndStructsLabel.sizeToFit()
// storyboardAutoLayoutLabel
storyboardAutoLayoutLabel.text = textToDisplay
}
}
和@IBDesignable,使其与接口生成器一起工作
斯威夫特4
//
// PaddedLabel.swift
// TrainCentric
//
// Created by Arsonik
// https://stackoverflow.com/a/33244365/337934
//
import UIKit
@IBDesignable
class PaddedLabel: UILabel {
@IBInspectable var inset:CGSize = CGSize(width: 0, height: 0)
var padding: UIEdgeInsets {
var hasText:Bool = false
if let t = self.text?.count, t > 0 {
hasText = true
}
else if let t = attributedText?.length, t > 0 {
hasText = true
}
return hasText ? UIEdgeInsets(top: inset.height, left: inset.width, bottom: inset.height, right: inset.width) : UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
}
override func drawText(in rect: CGRect) {
super.drawText(in: rect.inset(by: padding))
}
override var intrinsicContentSize: CGSize {
let superContentSize = super.intrinsicContentSize
let p = padding
let width = superContentSize.width + p.left + p.right
let heigth = superContentSize.height + p.top + p.bottom
return CGSize(width: width, height: heigth)
}
override func sizeThatFits(_ size: CGSize) -> CGSize {
let superSizeThatFits = super.sizeThatFits(size)
let p = padding
let width = superSizeThatFits.width + p.left + p.right
let heigth = superSizeThatFits.height + p.top + p.bottom
return CGSize(width: width, height: heigth)
}
}
斯威夫特2
@IBDesignable
class PaddedLabel: UILabel {
@IBInspectable var inset:CGSize = CGSize(width: 0, height: 0)
var padding: UIEdgeInsets {
var hasText:Bool = false
if let t = text?.length where t > 0 {
hasText = true
}
else if let t = attributedText?.length where t > 0 {
hasText = true
}
return hasText ? UIEdgeInsets(top: inset.height, left: inset.width, bottom: inset.height, right: inset.width) : UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
}
override func drawTextInRect(rect: CGRect) {
super.drawTextInRect(UIEdgeInsetsInsetRect(rect, padding))
}
override func intrinsicContentSize() -> CGSize {
let superContentSize = super.intrinsicContentSize()
let p = padding
let width = superContentSize.width + p.left + p.right
let heigth = superContentSize.height + p.top + p.bottom
return CGSize(width: width, height: heigth)
}
override func sizeThatFits(size: CGSize) -> CGSize {
let superSizeThatFits = super.sizeThatFits(size)
let p = padding
let width = superSizeThatFits.width + p.left + p.right
let heigth = superSizeThatFits.height + p.top + p.bottom
return CGSize(width: width, height: heigth)
}
}
也许过会儿再去派对,但下面的就行了。只是UILabel的子类。
#import "UITagLabel.h"
#define padding UIEdgeInsetsMake(5, 10, 5, 10)
@implementation UITagLabel
- (void)drawTextInRect:(CGRect)rect {
[super drawTextInRect:UIEdgeInsetsInsetRect(rect, padding)];
}
- (CGSize) intrinsicContentSize {
CGSize superContentSize = [super intrinsicContentSize];
CGFloat width = superContentSize.width + padding.left + padding.right;
CGFloat height = superContentSize.height + padding.top + padding.bottom;
return CGSizeMake(width, height);
}
- (CGSize) sizeThatFits:(CGSize)size {
CGSize superSizeThatFits = [super sizeThatFits:size];
CGFloat width = superSizeThatFits.width + padding.left + padding.right;
CGFloat height = superSizeThatFits.height + padding.top + padding.bottom;
return CGSizeMake(width, height);
}
@end
这里有一个快速的解决方案。只需在文件底部添加这个自定义类(或为其创建一个新文件),并在创建标签时使用MyLabel而不是UILabel。
class MyLabel: UILabel{
override func drawTextInRect(rect: CGRect) {
super.drawTextInRect(UIEdgeInsetsInsetRect(rect, UIEdgeInsets(top: 0, left: 10, bottom: 0, right: 0)))
}
}
没有子类和所有的爵士。我动态地做了这个:
[cell.textLabel setTranslatesAutoresizingMaskIntoConstraints:NO];
[cell.textLabel constraintTrailingEqualTo:cell.contentView constant:-100];
约束部分只是一个简单的代码糖纸(我们有相同的方法从上/下/左/右添加填充)..如果我在这里得到足够的爱,我将开放整个包装:
- (id)constraintTrailingEqualTo:(UIView *)toView constant:(CGFloat)constant
{
NSLayoutConstraint *cn = [NSLayoutConstraint constraintWithItem:self
attribute:NSLayoutAttributeTrailing
relatedBy:NSLayoutRelationEqual
toItem:toView
attribute:NSLayoutAttributeTrailing
multiplier:1 constant:constant];
[toView addConstraint:cn];
return self;
}
(注意,我是在
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath: (NSIndexPath *)indexPath;
你可能需要调用[self setNeedsLayout];这取决于你的语境。
回收钢铁的答案的Swift版本+ intrinsizeContentSize()。
它支持一个更传统的设置insets为其他视图对象的insets,同时能够设置insets在接口生成器,即insets设置像这样编程:
label.insets = UIEdgeInsetsMake(0, 0, 5, 0)
如果有任何错误,请告诉我。
斯威夫特5
@IBInspectable var topInset: CGFloat = 0.0
@IBInspectable var leftInset: CGFloat = 0.0
@IBInspectable var bottomInset: CGFloat = 0.0
@IBInspectable var rightInset: CGFloat = 0.0
var insets: UIEdgeInsets {
get {
return UIEdgeInsets(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
}
set {
topInset = newValue.top
leftInset = newValue.left
bottomInset = newValue.bottom
rightInset = newValue.right
}
}
override func drawText(in rect: CGRect) {
super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
}
override func sizeThatFits(_ size: CGSize) -> CGSize {
var adjSize = super.sizeThatFits(size)
adjSize.width += leftInset + rightInset
adjSize.height += topInset + bottomInset
return adjSize
}
override var intrinsicContentSize: CGSize {
var contentSize = super.intrinsicContentSize
contentSize.width += leftInset + rightInset
contentSize.height += topInset + bottomInset
return contentSize
}
斯威夫特4.2
@IBDesignable class InsetLabel: UILabel {
@IBInspectable var topInset: CGFloat = 0.0
@IBInspectable var leftInset: CGFloat = 0.0
@IBInspectable var bottomInset: CGFloat = 0.0
@IBInspectable var rightInset: CGFloat = 0.0
var insets: UIEdgeInsets {
get {
return UIEdgeInsetsMake(topInset, leftInset, bottomInset, rightInset)
}
set {
topInset = newValue.top
leftInset = newValue.left
bottomInset = newValue.bottom
rightInset = newValue.right
}
}
override func drawText(in rect: CGRect) {
super.drawText(in: rect.inset(by: insets))
}
override func sizeThatFits(_ size: CGSize) -> CGSize {
var adjSize = super.sizeThatFits(size)
adjSize.width += leftInset + rightInset
adjSize.height += topInset + bottomInset
return adjSize
}
override var intrinsicContentSize: CGSize {
var contentSize = super.intrinsicContentSize
contentSize.width += leftInset + rightInset
contentSize.height += topInset + bottomInset
return contentSize
}
}
斯威夫特3
@IBDesignable class InsetLabel: UILabel {
@IBInspectable var topInset: CGFloat = 0.0
@IBInspectable var leftInset: CGFloat = 0.0
@IBInspectable var bottomInset: CGFloat = 0.0
@IBInspectable var rightInset: CGFloat = 0.0
var insets: UIEdgeInsets {
get {
return UIEdgeInsetsMake(topInset, leftInset, bottomInset, rightInset)
}
set {
topInset = newValue.top
leftInset = newValue.left
bottomInset = newValue.bottom
rightInset = newValue.right
}
}
override func drawText(in rect: CGRect) {
super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
}
override func sizeThatFits(_ size: CGSize) -> CGSize {
var adjSize = super.sizeThatFits(size)
adjSize.width += leftInset + rightInset
adjSize.height += topInset + bottomInset
return adjSize
}
override var intrinsicContentSize: CGSize {
var contentSize = super.intrinsicContentSize
contentSize.width += leftInset + rightInset
contentSize.height += topInset + bottomInset
return contentSize
}
}
斯威夫特2.2
@IBDesignable class InsetLabel: UILabel {
@IBInspectable var topInset: CGFloat = 0.0
@IBInspectable var leftInset: CGFloat = 0.0
@IBInspectable var bottomInset: CGFloat = 0.0
@IBInspectable var rightInset: CGFloat = 0.0
var insets: UIEdgeInsets {
get {
return UIEdgeInsetsMake(topInset, leftInset, bottomInset, rightInset)
}
set {
topInset = newValue.top
leftInset = newValue.left
bottomInset = newValue.bottom
rightInset = newValue.right
}
}
override func drawTextInRect(rect: CGRect) {
super.drawTextInRect(UIEdgeInsetsInsetRect(rect, insets))
}
override func sizeThatFits(size: CGSize) -> CGSize {
var adjSize = super.sizeThatFits(size)
adjSize.width += leftInset + rightInset
adjSize.height += topInset + bottomInset
return adjSize
}
override func intrinsicContentSize() -> CGSize {
var contentSize = super.intrinsicContentSize()
contentSize.width += leftInset + rightInset
contentSize.height += topInset + bottomInset
return contentSize
}
}
blyabtroi的asnwer在Swift中转换(不需要子类化)
let style: NSMutableParagraphStyle = NSParagraphStyle.defaultParagraphStyle().mutableCopy() as! NSMutableParagraphStyle
style.alignment = .Justified
style.firstLineHeadIndent = 10.0
style.headIndent = 10.0
style.tailIndent = -10.0
let attrText: NSAttributedString = NSAttributedString(string: title, attributes: [NSParagraphStyleAttributeName:style])
let label: UILabel = UILabel(frame: someFrame)
label.numberOfLines = 0
label.attributedText = attrText
Swift 3 &自动布局兼容版本:
class InsetLabel: UILabel {
var insets = UIEdgeInsets()
convenience init(insets: UIEdgeInsets) {
self.init(frame: CGRect.zero)
self.insets = insets
}
convenience init(dx: CGFloat, dy: CGFloat) {
let insets = UIEdgeInsets(top: dy, left: dx, bottom: dy, right: dx)
self.init(insets: insets)
}
override func drawText(in rect: CGRect) {
super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
}
override var intrinsicContentSize: CGSize {
var size = super.intrinsicContentSize
size.width += insets.left + insets.right
size.height += insets.top + insets.bottom
return size
}
}
如果是单行,只需在左侧添加空格,超过一行的填充将再次为0。
[self.myLabel setText:[NSString stringWithFormat:@" %@", self.myShortString]];
不要编码,Xcode !
比起使用UILabel来解决这个问题,我建议你去看看UIButton。它提供了开箱即用的功能,可以在大小检查器中设置内容插入(上、左、下、右)。设置所需的边距,然后在Xcode中禁用按钮,完成。
#import "E_LabelWithPadding.h"
#define padding UIEdgeInsetsMake(2, 0, 2, 0)
#define padding1 UIEdgeInsetsMake(0, 0, 0, 0)
@implementation E_LabelWithPadding
- (void)drawTextInRect:(CGRect)rect {
if (![self.text isEqualToString:@""]) {
[super drawTextInRect:UIEdgeInsetsInsetRect(rect, padding)];
}else {
[super drawTextInRect:UIEdgeInsetsInsetRect(rect, padding1)];
}
}
- (CGSize) intrinsicContentSize {
if (![self.text isEqualToString:@""]) {
CGSize superContentSize = [super intrinsicContentSize];
CGFloat width = superContentSize.width + padding.left + padding.right;
CGFloat height = superContentSize.height + padding.top + padding.bottom;
return CGSizeMake(width, height);
}else {
CGSize superContentSize = [super intrinsicContentSize];
CGFloat width = superContentSize.width + padding1.left + padding1.right;
CGFloat height = superContentSize.height + padding1.top + padding1.bottom;
return CGSizeMake(width, height);
}
}
- (CGSize) sizeThatFits:(CGSize)size {
if (![self.text isEqualToString:@""]) {
CGSize superSizeThatFits = [super sizeThatFits:size];
CGFloat width = superSizeThatFits.width + padding.left + padding.right;
CGFloat height = superSizeThatFits.height + padding.top + padding.bottom;
return CGSizeMake(width, height);
}else {
CGSize superSizeThatFits = [super sizeThatFits:size];
CGFloat width = superSizeThatFits.width + padding1.left + padding1.right;
CGFloat height = superSizeThatFits.height + padding1.top + padding1.bottom;
return CGSizeMake(width, height);
}
}
@end
很多答案都很复杂。在某些情况下,这是必要的。然而,如果你正在阅读这篇文章,你的标签没有左右边距,你只是想要一点填充,这里是整个解决方案:
第一步:在结尾添加空格(按几次空格键)
步骤2:设置标签的文本对齐方式为居中
Done
这适用于多行标签:
class PaddedLabel: UILabel {
var verticalPadding: CGFloat = 0
var horizontalPadding: CGFloat = 0
override func drawText(in rect: CGRect) {
let insets = UIEdgeInsets(top: verticalPadding, left: horizontalPadding, bottom: verticalPadding, right: horizontalPadding)
super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
}
override var intrinsicContentSize: CGSize {
get {
let textWidth = super.intrinsicContentSize.width - horizontalPadding * 2
let textHeight = sizeThatFits(CGSize(width: textWidth, height: .greatestFiniteMagnitude)).height
let width = textWidth + horizontalPadding * 2
let height = textHeight + verticalPadding * 2
return CGSize(width: frame.width, height: height)
}
}
}
如果以编程方式创建标签,则可以使用sizeThatFits方法计算填充。如果使用多行,文本将以最大宽度值换行。
let text = UILabel()
let padding = 10
text.layer.cornerRadius = 5
text.layer.masksToBounds = true
text.text = "Hello"
text.font = UIFont(name: text.font.fontName, size: 18)
text.textAlignment = NSTextAlignment.center
text.numberOfLines = 1
let maxSize = CGSize(width: 100, height: 100)
var size = text.sizeThatFits(maxSize)
size.width = size.width + padding * 2
size.height = size.height + padding * 2
text.frame = CGRect(origin: CGPoint(x: 0, y: 0), size: size)
我没有在上面的答案中找到使用UIButton的建议。我会试着证明这是一个好的选择。
按钮。contenttedgeinsets = UIEdgeInsets(上:0,左:8,下:0,右:8)
在我的情况下,使用UIButton是最好的解决方案,因为:
我有一个简单的单行文本 我不想使用UIView作为容器UILabel(即,我想简化数学计算的自动布局在我的单元格) 我不想使用NSParagraphStyle(因为tailIndent与自动布局的工作不正确- UILabel的宽度小于预期) 我不想使用UITextView(因为可能的副作用) 我不想子类化UILabel(少代码少bug)
这就是为什么在我的情况下使用UIButton中的contenttedgeinsets成为添加文本边距的最简单方法。
希望这能帮助到一些人。
Swift 4版的blyabtroi解决方案
let leadingMargin: CGFloat = 10
let trailingMargin: CGFloat = 10
let style = NSMutableParagraphStyle()
style.alignment = .justified
style.firstLineHeadIndent = leadingMargin
style.headIndent = leadingMargin
style.tailIndent = trailingMargin
label.attributedText = NSAttributedString(string: "Label with margins",
attributes: [NSAttributedStringKey.paragraphStyle: style])
我已经用xcode构建器解决了它(但肯定这可以通过swift使用约束来实现):
只需要创建一个相应大小的UIView 并添加一个UILabel类型的子视图
好了,你有填充了:)
这是我找到的最简单的解决方法:
斯威夫特4
class CustomLabel: UILabel{
override func drawText(in rect: CGRect) {
super.drawText(in: rect.inset(by: UIEdgeInsets.init(top: 10, left: 10, bottom: 10, right: 10)))
}
}
确保在代码和故事板中都将标签设置为CustomLabel类。
你需要计算UILabel大小,当你放置嵌入。它可以有不同的行数,因为文本对齐,换行模式。
override func drawText(in rect: CGRect) {
let size = self.sizeThatFits(UIEdgeInsetsInsetRect(rect, insets).size);
super.drawText(in: CGRect.init(origin: CGPoint.init(x: insets.left, y: insets.top), size: size));
}
override var intrinsicContentSize: CGSize {
var size = super.intrinsicContentSize;
if text == nil || text?.count == 0 {
return size;
}
size = self.sizeThatFits(UIEdgeInsetsInsetRect(CGRect.init(origin: CGPoint.zero, size: size), insets).size);
size.width += self.insets.left + self.insets.right;
size.height += self.insets.top + self.insets.bottom;
return size;
}
尝试 iEun/InsetLabel
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