我想设置一个UILabel的左插图/边距,但找不到这样做的方法。标签有一个背景集,所以仅仅改变它的原点是行不通的。这将是理想的插入文本10px左右在左手边。
当前回答
要扩展Brody Robertson提供的答案,您可以添加IB可设计位。这意味着您可以在Storyboard中调整标签。
在你的子类UILabel做
#import <UIKit/UIKit.h>
IB_DESIGNABLE
@interface insetLabel : UILabel
@property (nonatomic, assign) IBInspectable CGFloat leftEdge;
@property (nonatomic, assign) IBInspectable CGFloat rightEdge;
@property (nonatomic, assign) IBInspectable CGFloat topEdge;
@property (nonatomic, assign) IBInspectable CGFloat bottomEdge;
@property (nonatomic, assign) UIEdgeInsets edgeInsets;
@end
然后做;
#import "insetLabel.h"
@implementation insetLabel
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self)
{
self.edgeInsets = UIEdgeInsetsMake(self.topEdge, self.leftEdge, self.bottomEdge, self.rightEdge);
}
return self;
}
- (void)drawTextInRect:(CGRect)rect
{
self.edgeInsets = UIEdgeInsetsMake(self.topEdge, self.leftEdge, self.bottomEdge, self.rightEdge);
[super drawTextInRect:UIEdgeInsetsInsetRect(rect, self.edgeInsets)];
}
- (CGSize)intrinsicContentSize
{
CGSize size = [super intrinsicContentSize];
size.width += self.edgeInsets.left + self.edgeInsets.right;
size.height += self.edgeInsets.top + self.edgeInsets.bottom;
return size;
}
@end
EDIT
你应该为edgeInsets添加一个setter方法。
其他回答
回收钢铁的答案的Swift版本+ intrinsizeContentSize()。
它支持一个更传统的设置insets为其他视图对象的insets,同时能够设置insets在接口生成器,即insets设置像这样编程:
label.insets = UIEdgeInsetsMake(0, 0, 5, 0)
如果有任何错误,请告诉我。
斯威夫特5
@IBInspectable var topInset: CGFloat = 0.0
@IBInspectable var leftInset: CGFloat = 0.0
@IBInspectable var bottomInset: CGFloat = 0.0
@IBInspectable var rightInset: CGFloat = 0.0
var insets: UIEdgeInsets {
get {
return UIEdgeInsets(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
}
set {
topInset = newValue.top
leftInset = newValue.left
bottomInset = newValue.bottom
rightInset = newValue.right
}
}
override func drawText(in rect: CGRect) {
super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
}
override func sizeThatFits(_ size: CGSize) -> CGSize {
var adjSize = super.sizeThatFits(size)
adjSize.width += leftInset + rightInset
adjSize.height += topInset + bottomInset
return adjSize
}
override var intrinsicContentSize: CGSize {
var contentSize = super.intrinsicContentSize
contentSize.width += leftInset + rightInset
contentSize.height += topInset + bottomInset
return contentSize
}
斯威夫特4.2
@IBDesignable class InsetLabel: UILabel {
@IBInspectable var topInset: CGFloat = 0.0
@IBInspectable var leftInset: CGFloat = 0.0
@IBInspectable var bottomInset: CGFloat = 0.0
@IBInspectable var rightInset: CGFloat = 0.0
var insets: UIEdgeInsets {
get {
return UIEdgeInsetsMake(topInset, leftInset, bottomInset, rightInset)
}
set {
topInset = newValue.top
leftInset = newValue.left
bottomInset = newValue.bottom
rightInset = newValue.right
}
}
override func drawText(in rect: CGRect) {
super.drawText(in: rect.inset(by: insets))
}
override func sizeThatFits(_ size: CGSize) -> CGSize {
var adjSize = super.sizeThatFits(size)
adjSize.width += leftInset + rightInset
adjSize.height += topInset + bottomInset
return adjSize
}
override var intrinsicContentSize: CGSize {
var contentSize = super.intrinsicContentSize
contentSize.width += leftInset + rightInset
contentSize.height += topInset + bottomInset
return contentSize
}
}
斯威夫特3
@IBDesignable class InsetLabel: UILabel {
@IBInspectable var topInset: CGFloat = 0.0
@IBInspectable var leftInset: CGFloat = 0.0
@IBInspectable var bottomInset: CGFloat = 0.0
@IBInspectable var rightInset: CGFloat = 0.0
var insets: UIEdgeInsets {
get {
return UIEdgeInsetsMake(topInset, leftInset, bottomInset, rightInset)
}
set {
topInset = newValue.top
leftInset = newValue.left
bottomInset = newValue.bottom
rightInset = newValue.right
}
}
override func drawText(in rect: CGRect) {
super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
}
override func sizeThatFits(_ size: CGSize) -> CGSize {
var adjSize = super.sizeThatFits(size)
adjSize.width += leftInset + rightInset
adjSize.height += topInset + bottomInset
return adjSize
}
override var intrinsicContentSize: CGSize {
var contentSize = super.intrinsicContentSize
contentSize.width += leftInset + rightInset
contentSize.height += topInset + bottomInset
return contentSize
}
}
斯威夫特2.2
@IBDesignable class InsetLabel: UILabel {
@IBInspectable var topInset: CGFloat = 0.0
@IBInspectable var leftInset: CGFloat = 0.0
@IBInspectable var bottomInset: CGFloat = 0.0
@IBInspectable var rightInset: CGFloat = 0.0
var insets: UIEdgeInsets {
get {
return UIEdgeInsetsMake(topInset, leftInset, bottomInset, rightInset)
}
set {
topInset = newValue.top
leftInset = newValue.left
bottomInset = newValue.bottom
rightInset = newValue.right
}
}
override func drawTextInRect(rect: CGRect) {
super.drawTextInRect(UIEdgeInsetsInsetRect(rect, insets))
}
override func sizeThatFits(size: CGSize) -> CGSize {
var adjSize = super.sizeThatFits(size)
adjSize.width += leftInset + rightInset
adjSize.height += topInset + bottomInset
return adjSize
}
override func intrinsicContentSize() -> CGSize {
var contentSize = super.intrinsicContentSize()
contentSize.width += leftInset + rightInset
contentSize.height += topInset + bottomInset
return contentSize
}
}
我没有在上面的答案中找到使用UIButton的建议。我会试着证明这是一个好的选择。
按钮。contenttedgeinsets = UIEdgeInsets(上:0,左:8,下:0,右:8)
在我的情况下,使用UIButton是最好的解决方案,因为:
我有一个简单的单行文本 我不想使用UIView作为容器UILabel(即,我想简化数学计算的自动布局在我的单元格) 我不想使用NSParagraphStyle(因为tailIndent与自动布局的工作不正确- UILabel的宽度小于预期) 我不想使用UITextView(因为可能的副作用) 我不想子类化UILabel(少代码少bug)
这就是为什么在我的情况下使用UIButton中的contenttedgeinsets成为添加文本边距的最简单方法。
希望这能帮助到一些人。
我认为UILabel类没有设置边距的方法。为什么不把标签的位置设置在需要的位置?
见下面的代码:
UILabel *label = [[UILabel alloc] init];
label.text = @"This is label";
label.frame = CGRectMake(0,0,100,100);
如果来自接口构建器,则按以下方式定位Label:
yourLabel.frame = CGRectMake(0,0,100,100);
这适用于多行标签:
class PaddedLabel: UILabel {
var verticalPadding: CGFloat = 0
var horizontalPadding: CGFloat = 0
override func drawText(in rect: CGRect) {
let insets = UIEdgeInsets(top: verticalPadding, left: horizontalPadding, bottom: verticalPadding, right: horizontalPadding)
super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
}
override var intrinsicContentSize: CGSize {
get {
let textWidth = super.intrinsicContentSize.width - horizontalPadding * 2
let textHeight = sizeThatFits(CGSize(width: textWidth, height: .greatestFiniteMagnitude)).height
let width = textWidth + horizontalPadding * 2
let height = textHeight + verticalPadding * 2
return CGSize(width: frame.width, height: height)
}
}
}
要扩展Brody Robertson提供的答案,您可以添加IB可设计位。这意味着您可以在Storyboard中调整标签。
在你的子类UILabel做
#import <UIKit/UIKit.h>
IB_DESIGNABLE
@interface insetLabel : UILabel
@property (nonatomic, assign) IBInspectable CGFloat leftEdge;
@property (nonatomic, assign) IBInspectable CGFloat rightEdge;
@property (nonatomic, assign) IBInspectable CGFloat topEdge;
@property (nonatomic, assign) IBInspectable CGFloat bottomEdge;
@property (nonatomic, assign) UIEdgeInsets edgeInsets;
@end
然后做;
#import "insetLabel.h"
@implementation insetLabel
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self)
{
self.edgeInsets = UIEdgeInsetsMake(self.topEdge, self.leftEdge, self.bottomEdge, self.rightEdge);
}
return self;
}
- (void)drawTextInRect:(CGRect)rect
{
self.edgeInsets = UIEdgeInsetsMake(self.topEdge, self.leftEdge, self.bottomEdge, self.rightEdge);
[super drawTextInRect:UIEdgeInsetsInsetRect(rect, self.edgeInsets)];
}
- (CGSize)intrinsicContentSize
{
CGSize size = [super intrinsicContentSize];
size.width += self.edgeInsets.left + self.edgeInsets.right;
size.height += self.edgeInsets.top + self.edgeInsets.bottom;
return size;
}
@end
EDIT
你应该为edgeInsets添加一个setter方法。
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