我想设置一个UILabel的左插图/边距,但找不到这样做的方法。标签有一个背景集,所以仅仅改变它的原点是行不通的。这将是理想的插入文本10px左右在左手边。


当前回答

回收钢铁的答案的Swift版本+ intrinsizeContentSize()。

它支持一个更传统的设置insets为其他视图对象的insets,同时能够设置insets在接口生成器,即insets设置像这样编程:

label.insets = UIEdgeInsetsMake(0, 0, 5, 0)

如果有任何错误,请告诉我。

斯威夫特5

@IBInspectable var topInset: CGFloat = 0.0
@IBInspectable var leftInset: CGFloat = 0.0
@IBInspectable var bottomInset: CGFloat = 0.0
@IBInspectable var rightInset: CGFloat = 0.0

var insets: UIEdgeInsets {
    get {
        return UIEdgeInsets(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
    }
    set {
        topInset = newValue.top
        leftInset = newValue.left
        bottomInset = newValue.bottom
        rightInset = newValue.right
    }
}

override func drawText(in rect: CGRect) {
    super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
}

override func sizeThatFits(_ size: CGSize) -> CGSize {
    var adjSize = super.sizeThatFits(size)
    adjSize.width += leftInset + rightInset
    adjSize.height += topInset + bottomInset
    
    return adjSize
}

override var intrinsicContentSize: CGSize {
    var contentSize = super.intrinsicContentSize
    contentSize.width += leftInset + rightInset
    contentSize.height += topInset + bottomInset
    
    return contentSize
}

斯威夫特4.2

@IBDesignable class InsetLabel: UILabel {
    @IBInspectable var topInset: CGFloat = 0.0
    @IBInspectable var leftInset: CGFloat = 0.0
    @IBInspectable var bottomInset: CGFloat = 0.0
    @IBInspectable var rightInset: CGFloat = 0.0
    
    var insets: UIEdgeInsets {
        get {
            return UIEdgeInsetsMake(topInset, leftInset, bottomInset, rightInset)
        }
        set {
            topInset = newValue.top
            leftInset = newValue.left
            bottomInset = newValue.bottom
            rightInset = newValue.right
        }
    }
    
    override func drawText(in rect: CGRect) {
        super.drawText(in: rect.inset(by: insets))
    }
    
    override func sizeThatFits(_ size: CGSize) -> CGSize {
        var adjSize = super.sizeThatFits(size)
        adjSize.width += leftInset + rightInset
        adjSize.height += topInset + bottomInset
        
        return adjSize
    }
    
    override var intrinsicContentSize: CGSize {
        var contentSize = super.intrinsicContentSize
        contentSize.width += leftInset + rightInset
        contentSize.height += topInset + bottomInset
        
        return contentSize
    }
}

斯威夫特3

@IBDesignable class InsetLabel: UILabel {
    @IBInspectable var topInset: CGFloat = 0.0
    @IBInspectable var leftInset: CGFloat = 0.0
    @IBInspectable var bottomInset: CGFloat = 0.0
    @IBInspectable var rightInset: CGFloat = 0.0
    
    var insets: UIEdgeInsets {
        get {
            return UIEdgeInsetsMake(topInset, leftInset, bottomInset, rightInset)
        }
        set {
            topInset = newValue.top
            leftInset = newValue.left
            bottomInset = newValue.bottom
            rightInset = newValue.right
        }
    }
    
    override func drawText(in rect: CGRect) {
        super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
    }
    
    override func sizeThatFits(_ size: CGSize) -> CGSize {
        var adjSize = super.sizeThatFits(size)
        adjSize.width += leftInset + rightInset
        adjSize.height += topInset + bottomInset
        
        return adjSize
    }
    
    override var intrinsicContentSize: CGSize {
        var contentSize = super.intrinsicContentSize
        contentSize.width += leftInset + rightInset
        contentSize.height += topInset + bottomInset
        
        return contentSize
    }
}

斯威夫特2.2

@IBDesignable class InsetLabel: UILabel {
    @IBInspectable var topInset: CGFloat = 0.0
    @IBInspectable var leftInset: CGFloat = 0.0
    @IBInspectable var bottomInset: CGFloat = 0.0
    @IBInspectable var rightInset: CGFloat = 0.0
    
    var insets: UIEdgeInsets {
        get {
            return UIEdgeInsetsMake(topInset, leftInset, bottomInset, rightInset)
        }
        set {
            topInset = newValue.top
            leftInset = newValue.left
            bottomInset = newValue.bottom
            rightInset = newValue.right
        }
    }
        
    override func drawTextInRect(rect: CGRect) {
        super.drawTextInRect(UIEdgeInsetsInsetRect(rect, insets))
    }
        
    override func sizeThatFits(size: CGSize) -> CGSize {
        var adjSize = super.sizeThatFits(size)
        adjSize.width += leftInset + rightInset
        adjSize.height += topInset + bottomInset
        
        return adjSize
    }
    
    override func intrinsicContentSize() -> CGSize {
        var contentSize = super.intrinsicContentSize()
        contentSize.width += leftInset + rightInset
        contentSize.height += topInset + bottomInset
        
        return contentSize
    }
}

其他回答

我认为UILabel类没有设置边距的方法。为什么不把标签的位置设置在需要的位置?

见下面的代码:

UILabel *label = [[UILabel alloc] init];
label.text = @"This is label";
label.frame = CGRectMake(0,0,100,100);

如果来自接口构建器,则按以下方式定位Label:

yourLabel.frame = CGRectMake(0,0,100,100);

没有子类和所有的爵士。我动态地做了这个:

[cell.textLabel setTranslatesAutoresizingMaskIntoConstraints:NO];
[cell.textLabel constraintTrailingEqualTo:cell.contentView constant:-100];

约束部分只是一个简单的代码糖纸(我们有相同的方法从上/下/左/右添加填充)..如果我在这里得到足够的爱,我将开放整个包装:

- (id)constraintTrailingEqualTo:(UIView *)toView constant:(CGFloat)constant
{
    NSLayoutConstraint *cn = [NSLayoutConstraint constraintWithItem:self
                                                          attribute:NSLayoutAttributeTrailing
                                                          relatedBy:NSLayoutRelationEqual
                                                             toItem:toView
                                                          attribute:NSLayoutAttributeTrailing
                                                         multiplier:1 constant:constant];

    [toView addConstraint:cn];
    return self;
}

(注意,我是在

- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath: (NSIndexPath *)indexPath;

你可能需要调用[self setNeedsLayout];这取决于你的语境。

设置标签的textAlignment属性为NSTextAlignmentRight并增加它的宽度。

如果你不想使用一个额外的父视图来设置背景,你可以子类化UILabel并重写textRectForBounds: limitedtonumberolines:。我会添加一个textEdgeInsets属性或类似的,然后做

- (CGRect)textRectForBounds:(CGRect)bounds limitedToNumberOfLines:(NSInteger)numberOfLines
{
  return [super textRectForBounds:UIEdgeInsetsInsetRect(bounds,textEdgeInsets) limitedToNumberOfLines:numberOfLines];
}

为了健壮性,你可能还想在setTextEdgeInsets:中调用[self setNeedsDisplay],但我通常不这么做。

为UILabel添加填充的最佳方法是子类化UILabel并添加一个edgeInsets属性。然后设置所需的插图,标签将相应地绘制。

OSLabel.h

#import <UIKit/UIKit.h>

@interface OSLabel : UILabel

@property (nonatomic, assign) UIEdgeInsets edgeInsets;

@end

OSLabel.m

#import "OSLabel.h"

@implementation OSLabel

- (id)initWithFrame:(CGRect)frame{
    self = [super initWithFrame:frame];
    if (self) {
        self.edgeInsets = UIEdgeInsetsMake(0, 0, 0, 0);
    }
    return self;
}

- (void)drawTextInRect:(CGRect)rect {
    [super drawTextInRect:UIEdgeInsetsInsetRect(rect, self.edgeInsets)];
}

- (CGSize)intrinsicContentSize
{
    CGSize size = [super intrinsicContentSize];
    size.width  += self.edgeInsets.left + self.edgeInsets.right;
    size.height += self.edgeInsets.top + self.edgeInsets.bottom;
    return size;
}

@end