我想设置一个UILabel的左插图/边距,但找不到这样做的方法。标签有一个背景集,所以仅仅改变它的原点是行不通的。这将是理想的插入文本10px左右在左手边。


当前回答

可以使用https://github.com/mattt/TTTAttributedLabel代替UILabel

BITAttributedLabel *label = [BITAttributedLabel new];
label.font = font;
label.text = @"hello";
label.textInsets = UIEdgeInsetsMake(10, 10, 10, 10);
[label sizeToFit];

其他回答

Swift 3 &自动布局兼容版本:

class InsetLabel: UILabel {

    var insets = UIEdgeInsets()

    convenience init(insets: UIEdgeInsets) {
        self.init(frame: CGRect.zero)
        self.insets = insets
    }

    convenience init(dx: CGFloat, dy: CGFloat) {
        let insets = UIEdgeInsets(top: dy, left: dx, bottom: dy, right: dx)
        self.init(insets: insets)
    }

    override func drawText(in rect: CGRect) {
        super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
    }

    override var intrinsicContentSize: CGSize  {
        var size = super.intrinsicContentSize
        size.width += insets.left + insets.right
        size.height += insets.top + insets.bottom
        return size
    }
}

编辑:这个真的很老了。上面有更好的解决方案。

我最终只是在文本中添加了一些空格:

self.titleLabel.text = [NSString stringWithFormat:@"    %@", self.titleLabel.text];

丑陋但有效,不需要子类化。

你也可以试试“\t”。对于一般的解决方案,请参考已接受的答案

对于这样一个简单的情况,子类化有点麻烦。另一种方法是将没有背景设置的UILabel添加到有背景设置的UIView中。将标签的x设置为10,并使外部视图的大小比标签宽20个像素。

Swift 4版的blyabtroi解决方案

let leadingMargin: CGFloat = 10
let trailingMargin: CGFloat = 10

let style = NSMutableParagraphStyle()
style.alignment = .justified
style.firstLineHeadIndent = leadingMargin
style.headIndent = leadingMargin
style.tailIndent = trailingMargin

label.attributedText = NSAttributedString(string: "Label with margins", 
                                          attributes: [NSAttributedStringKey.paragraphStyle: style])

也许过会儿再去派对,但下面的就行了。只是UILabel的子类。

#import "UITagLabel.h"

#define padding UIEdgeInsetsMake(5, 10, 5, 10)

@implementation UITagLabel

- (void)drawTextInRect:(CGRect)rect {
    [super drawTextInRect:UIEdgeInsetsInsetRect(rect, padding)];
}

- (CGSize) intrinsicContentSize {
    CGSize superContentSize = [super intrinsicContentSize];
    CGFloat width = superContentSize.width + padding.left + padding.right;
    CGFloat height = superContentSize.height + padding.top + padding.bottom;
    return CGSizeMake(width, height);
}

- (CGSize) sizeThatFits:(CGSize)size {
    CGSize superSizeThatFits = [super sizeThatFits:size];
    CGFloat width = superSizeThatFits.width + padding.left + padding.right;
    CGFloat height = superSizeThatFits.height + padding.top + padding.bottom;
    return CGSizeMake(width, height);
}

@end