假设您想递归地实现一个二叉树的宽度优先搜索。你会怎么做?
是否可以只使用调用堆栈作为辅助存储?
假设您想递归地实现一个二叉树的宽度优先搜索。你会怎么做?
是否可以只使用调用堆栈作为辅助存储?
我找不到一种完全递归的方法(没有任何辅助数据结构)。但是如果队列Q是通过引用传递的,那么你可以得到下面这个愚蠢的尾部递归函数:
BFS(Q)
{
if (|Q| > 0)
v <- Dequeue(Q)
Traverse(v)
foreach w in children(v)
Enqueue(Q, w)
BFS(Q)
}
如果使用数组来支持二叉树,则可以用代数方法确定下一个节点。如果I是一个节点,那么它的子节点可以在2i + 1(左节点)和2i + 2(右节点)处找到。节点的下一个邻居由i + 1给出,除非i是2的幂
下面是在数组支持的二叉搜索树上实现宽度优先搜索的伪代码。这假设一个固定大小的数组,因此一个固定深度的树。它将查看无父节点,并可能创建难以管理的大堆栈。
bintree-bfs(bintree, elt, i)
if (i == LENGTH)
return false
else if (bintree[i] == elt)
return true
else
return bintree-bfs(bintree, elt, i+1)
愚蠢的方式:
template<typename T>
struct Node { Node* left; Node* right; T value; };
template<typename T, typename P>
bool searchNodeDepth(Node<T>* node, Node<T>** result, int depth, P pred) {
if (!node) return false;
if (!depth) {
if (pred(node->value)) {
*result = node;
}
return true;
}
--depth;
searchNodeDepth(node->left, result, depth, pred);
if (!*result)
searchNodeDepth(node->right, result, depth, pred);
return true;
}
template<typename T, typename P>
Node<T>* searchNode(Node<T>* node, P pred) {
Node<T>* result = NULL;
int depth = 0;
while (searchNodeDepth(node, &result, depth, pred) && !result)
++depth;
return result;
}
int main()
{
// a c f
// b e
// d
Node<char*>
a = { NULL, NULL, "A" },
c = { NULL, NULL, "C" },
b = { &a, &c, "B" },
f = { NULL, NULL, "F" },
e = { NULL, &f, "E" },
d = { &b, &e, "D" };
Node<char*>* found = searchNode(&d, [](char* value) -> bool {
printf("%s\n", value);
return !strcmp((char*)value, "F");
});
printf("found: %s\n", found->value);
return 0;
}
(我假设这只是某种思维练习,或者甚至是一个恶作剧的家庭作业/面试问题,但是我想我可以想象一些奇怪的场景,由于某种原因不允许有任何堆空间[一些非常糟糕的自定义内存管理器?一些奇怪的运行时/操作系统问题?当你仍然可以访问堆栈时…)
宽度优先遍历传统上使用队列,而不是堆栈。队列和堆栈的性质几乎是相反的,因此试图使用调用堆栈(这是一个堆栈,因此得名)作为辅助存储(队列)几乎是注定要失败的,除非您对调用堆栈做了一些不应该做的愚蠢可笑的事情。
同样,您尝试实现的任何非尾递归本质上都是向算法添加堆栈。这使得它不再在二叉树上进行广度优先搜索,因此传统BFS的运行时和诸如此类的东西不再完全适用。当然,您总是可以简单地将任何循环转换为递归调用,但这并不是任何有意义的递归。
However, there are ways, as demonstrated by others, to implement something that follows the semantics of BFS at some cost. If the cost of comparison is expensive but node traversal is cheap, then as @Simon Buchan did, you can simply run an iterative depth-first search, only processing the leaves. This would mean no growing queue stored in the heap, just a local depth variable, and stacks being built up over and over on the call stack as the tree is traversed over and over again. And as @Patrick noted, a binary tree backed by an array is typically stored in breadth-first traversal order anyway, so a breadth-first search on that would be trivial, also without needing an auxiliary queue.
我必须实现以BFS顺序输出的堆遍历。它实际上不是BFS,但完成了相同的任务。
private void getNodeValue(Node node, int index, int[] array) {
array[index] = node.value;
index = (index*2)+1;
Node left = node.leftNode;
if (left!=null) getNodeValue(left,index,array);
Node right = node.rightNode;
if (right!=null) getNodeValue(right,index+1,array);
}
public int[] getHeap() {
int[] nodes = new int[size];
getNodeValue(root,0,nodes);
return nodes;
}
下面的方法使用DFS算法来获取特定深度的所有节点——这与对该级别进行BFS相同。如果您找到树的深度,并对所有级别执行此操作,结果将与BFS相同。
public void PrintLevelNodes(Tree root, int level) {
if (root != null) {
if (level == 0) {
Console.Write(root.Data);
return;
}
PrintLevelNodes(root.Left, level - 1);
PrintLevelNodes(root.Right, level - 1);
}
}
for (int i = 0; i < depth; i++) {
PrintLevelNodes(root, i);
}
找到树的深度是小菜一碟:
public int MaxDepth(Tree root) {
if (root == null) {
return 0;
} else {
return Math.Max(MaxDepth(root.Left), MaxDepth(root.Right)) + 1;
}
}
#include <bits/stdc++.h>
using namespace std;
#define Max 1000
vector <int> adj[Max];
bool visited[Max];
void bfs_recursion_utils(queue<int>& Q) {
while(!Q.empty()) {
int u = Q.front();
visited[u] = true;
cout << u << endl;
Q.pop();
for(int i = 0; i < (int)adj[u].size(); ++i) {
int v = adj[u][i];
if(!visited[v])
Q.push(v), visited[v] = true;
}
bfs_recursion_utils(Q);
}
}
void bfs_recursion(int source, queue <int>& Q) {
memset(visited, false, sizeof visited);
Q.push(source);
bfs_recursion_utils(Q);
}
int main(void) {
queue <int> Q;
adj[1].push_back(2);
adj[1].push_back(3);
adj[1].push_back(4);
adj[2].push_back(5);
adj[2].push_back(6);
adj[3].push_back(7);
bfs_recursion(1, Q);
return 0;
}
设v为起始顶点
设G是问题中的图
下面是不使用队列的伪代码
Initially label v as visited as you start from v
BFS(G,v)
for all adjacent vertices w of v in G:
if vertex w is not visited:
label w as visited
for all adjacent vertices w of v in G:
recursively call BFS(G,w)
下面是一个python实现:
graph = {'A': ['B', 'C'],
'B': ['C', 'D'],
'C': ['D'],
'D': ['C'],
'E': ['F'],
'F': ['C']}
def bfs(paths, goal):
if not paths:
raise StopIteration
new_paths = []
for path in paths:
if path[-1] == goal:
yield path
last = path[-1]
for neighbor in graph[last]:
if neighbor not in path:
new_paths.append(path + [neighbor])
yield from bfs(new_paths, goal)
for path in bfs([['A']], 'D'):
print(path)
我发现了一个非常漂亮的递归(甚至函数)宽度优先遍历相关算法。不是我的想法,但我认为在这个话题中应该提到它。
Chris Okasaki在http://okasaki.blogspot.de/2008/07/breadth-first-numbering-algorithm-in.html上用3张图片非常清楚地解释了他的ICFP 2000的宽度优先编号算法。
Debasish Ghosh的Scala实现,我在http://debasishg.blogspot.de/2008/09/breadth-first-numbering-okasakis.html找到的,是:
trait Tree[+T]
case class Node[+T](data: T, left: Tree[T], right: Tree[T]) extends Tree[T]
case object E extends Tree[Nothing]
def bfsNumForest[T](i: Int, trees: Queue[Tree[T]]): Queue[Tree[Int]] = {
if (trees.isEmpty) Queue.Empty
else {
trees.dequeue match {
case (E, ts) =>
bfsNumForest(i, ts).enqueue[Tree[Int]](E)
case (Node(d, l, r), ts) =>
val q = ts.enqueue(l, r)
val qq = bfsNumForest(i+1, q)
val (bb, qqq) = qq.dequeue
val (aa, tss) = qqq.dequeue
tss.enqueue[org.dg.collection.BFSNumber.Tree[Int]](Node(i, aa, bb))
}
}
}
def bfsNumTree[T](t: Tree[T]): Tree[Int] = {
val q = Queue.Empty.enqueue[Tree[T]](t)
val qq = bfsNumForest(1, q)
qq.dequeue._1
}
下面是递归BFS的Scala 2.11.4实现。为了简洁起见,我牺牲了尾部调用优化,但是TCOd版本非常相似。参见@snv的帖子。
import scala.collection.immutable.Queue
object RecursiveBfs {
def bfs[A](tree: Tree[A], target: A): Boolean = {
bfs(Queue(tree), target)
}
private def bfs[A](forest: Queue[Tree[A]], target: A): Boolean = {
forest.dequeueOption exists {
case (E, tail) => bfs(tail, target)
case (Node(value, _, _), _) if value == target => true
case (Node(_, l, r), tail) => bfs(tail.enqueue(List(l, r)), target)
}
}
sealed trait Tree[+A]
case class Node[+A](data: A, left: Tree[A], right: Tree[A]) extends Tree[A]
case object E extends Tree[Nothing]
}
Here is a JavaScript Implementation that fakes Breadth First Traversal with Depth First recursion. I'm storing the node values at each depth inside an array, inside of a hash. If a level already exists(we have a collision), so we just push to the array at that level. You could use an array instead of a JavaScript object as well since our levels are numeric and can serve as array indices. You can return nodes, values, convert to a Linked List, or whatever you want. I'm just returning values for the sake of simplicity.
BinarySearchTree.prototype.breadthFirstRec = function() {
var levels = {};
var traverse = function(current, depth) {
if (!current) return null;
if (!levels[depth]) levels[depth] = [current.value];
else levels[depth].push(current.value);
traverse(current.left, depth + 1);
traverse(current.right, depth + 1);
};
traverse(this.root, 0);
return levels;
};
var bst = new BinarySearchTree();
bst.add(20, 22, 8, 4, 12, 10, 14, 24);
console.log('Recursive Breadth First: ', bst.breadthFirstRec());
/*Recursive Breadth First:
{ '0': [ 20 ],
'1': [ 8, 22 ],
'2': [ 4, 12, 24 ],
'3': [ 10, 14 ] } */
下面是一个使用迭代方法的实际广度优先遍历的示例。
BinarySearchTree.prototype.breadthFirst = function() {
var result = '',
queue = [],
current = this.root;
if (!current) return null;
queue.push(current);
while (current = queue.shift()) {
result += current.value + ' ';
current.left && queue.push(current.left);
current.right && queue.push(current.right);
}
return result;
};
console.log('Breadth First: ', bst.breadthFirst());
//Breadth First: 20 8 22 4 12 24 10 14
Java中简单的BFS和DFS递归: 只需要在堆栈/队列中推送/提供树的根节点并调用这些函数。
public static void breadthFirstSearch(Queue queue) {
if (queue.isEmpty())
return;
Node node = (Node) queue.poll();
System.out.println(node + " ");
if (node.right != null)
queue.offer(node.right);
if (node.left != null)
queue.offer(node.left);
breadthFirstSearch(queue);
}
public static void depthFirstSearch(Stack stack) {
if (stack.isEmpty())
return;
Node node = (Node) stack.pop();
System.out.println(node + " ");
if (node.right != null)
stack.push(node.right);
if (node.left != null)
stack.push(node.left);
depthFirstSearch(stack);
}
下面使用Haskell对我来说似乎很自然。在树的各个层次上递归迭代(这里我将名字收集到一个大的有序字符串中,以显示树的路径):
data Node = Node {name :: String, children :: [Node]}
aTree = Node "r" [Node "c1" [Node "gc1" [Node "ggc1" []], Node "gc2" []] , Node "c2" [Node "gc3" []], Node "c3" [] ]
breadthFirstOrder x = levelRecurser [x]
where levelRecurser level = if length level == 0
then ""
else concat [name node ++ " " | node <- level] ++ levelRecurser (concat [children node | node <- level])
以下是我的完全递归实现的双向图的广度优先搜索的代码,而不使用循环和队列。
public class Graph { public int V; public LinkedList<Integer> adj[]; Graph(int v) { V = v; adj = new LinkedList[v]; for (int i=0; i<v; ++i) adj[i] = new LinkedList<>(); } void addEdge(int v,int w) { adj[v].add(w); adj[w].add(v); } public LinkedList<Integer> getAdjVerted(int vertex) { return adj[vertex]; } public String toString() { String s = ""; for (int i=0;i<adj.length;i++) { s = s +"\n"+i +"-->"+ adj[i] ; } return s; } } //BFS IMPLEMENTATION public static void recursiveBFS(Graph graph, int vertex,boolean visited[], boolean isAdjPrinted[]) { if (!visited[vertex]) { System.out.print(vertex +" "); visited[vertex] = true; } if(!isAdjPrinted[vertex]) { isAdjPrinted[vertex] = true; List<Integer> adjList = graph.getAdjVerted(vertex); printAdjecent(graph, adjList, visited, 0,isAdjPrinted); } } public static void recursiveBFS(Graph graph, List<Integer> vertexList, boolean visited[], int i, boolean isAdjPrinted[]) { if (i < vertexList.size()) { recursiveBFS(graph, vertexList.get(i), visited, isAdjPrinted); recursiveBFS(graph, vertexList, visited, i+1, isAdjPrinted); } } public static void printAdjecent(Graph graph, List<Integer> list, boolean visited[], int i, boolean isAdjPrinted[]) { if (i < list.size()) { if (!visited[list.get(i)]) { System.out.print(list.get(i)+" "); visited[list.get(i)] = true; } printAdjecent(graph, list, visited, i+1, isAdjPrinted); } else { recursiveBFS(graph, list, visited, 0, isAdjPrinted); } }二进制(或n-ary)树的BFS可以在没有队列的情况下递归完成,如下所示(在Java中):
public class BreathFirst {
static class Node {
Node(int value) {
this(value, 0);
}
Node(int value, int nChildren) {
this.value = value;
this.children = new Node[nChildren];
}
int value;
Node[] children;
}
static void breathFirst(Node root, Consumer<? super Node> printer) {
boolean keepGoing = true;
for (int level = 0; keepGoing; level++) {
keepGoing = breathFirst(root, printer, level);
}
}
static boolean breathFirst(Node node, Consumer<? super Node> printer, int depth) {
if (depth < 0 || node == null) return false;
if (depth == 0) {
printer.accept(node);
return true;
}
boolean any = false;
for (final Node child : node.children) {
any |= breathFirst(child, printer, depth - 1);
}
return any;
}
}
按升序遍历打印数字1-12的示例:
public static void main(String... args) {
// 1
// / | \
// 2 3 4
// / | | \
// 5 6 7 8
// / | | \
// 9 10 11 12
Node root = new Node(1, 3);
root.children[0] = new Node(2, 2);
root.children[1] = new Node(3);
root.children[2] = new Node(4, 2);
root.children[0].children[0] = new Node(5, 2);
root.children[0].children[1] = new Node(6);
root.children[2].children[0] = new Node(7, 2);
root.children[2].children[1] = new Node(8);
root.children[0].children[0].children[0] = new Node(9);
root.children[0].children[0].children[1] = new Node(10);
root.children[2].children[0].children[0] = new Node(11);
root.children[2].children[0].children[1] = new Node(12);
breathFirst(root, n -> System.out.println(n.value));
}
下面是简短的Scala解决方案:
def bfs(nodes: List[Node]): List[Node] = {
if (nodes.nonEmpty) {
nodes ++ bfs(nodes.flatMap(_.children))
} else {
List.empty
}
}
使用返回值作为累加器的想法是很适合的。 可以在其他语言中以类似的方式实现,只需确保您的递归函数处理的节点列表。
测试代码清单(使用@marco测试树):
import org.scalatest.FlatSpec
import scala.collection.mutable
class Node(val value: Int) {
private val _children: mutable.ArrayBuffer[Node] = mutable.ArrayBuffer.empty
def add(child: Node): Unit = _children += child
def children = _children.toList
override def toString: String = s"$value"
}
class BfsTestScala extends FlatSpec {
// 1
// / | \
// 2 3 4
// / | | \
// 5 6 7 8
// / | | \
// 9 10 11 12
def tree(): Node = {
val root = new Node(1)
root.add(new Node(2))
root.add(new Node(3))
root.add(new Node(4))
root.children(0).add(new Node(5))
root.children(0).add(new Node(6))
root.children(2).add(new Node(7))
root.children(2).add(new Node(8))
root.children(0).children(0).add(new Node(9))
root.children(0).children(0).add(new Node(10))
root.children(2).children(0).add(new Node(11))
root.children(2).children(0).add(new Node(12))
root
}
def bfs(nodes: List[Node]): List[Node] = {
if (nodes.nonEmpty) {
nodes ++ bfs(nodes.flatMap(_.children))
} else {
List.empty
}
}
"BFS" should "work" in {
println(bfs(List(tree())))
}
}
输出:
List(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
下面是一个BFS递归遍历Python实现,用于没有周期的图。
def bfs_recursive(level):
'''
@params level: List<Node> containing the node for a specific level.
'''
next_level = []
for node in level:
print(node.value)
for child_node in node.adjency_list:
next_level.append(child_node)
if len(next_level) != 0:
bfs_recursive(next_level)
class Node:
def __init__(self, value):
self.value = value
self.adjency_list = []
我想在上面的答案中加上我的观点,如果语言支持生成器之类的东西,bfs可以协递归地完成。
首先,@Tanzelax的回答是:
宽度优先遍历传统上使用队列,而不是堆栈。队列和堆栈的性质几乎是相反的,因此试图使用调用堆栈(因此得名为堆栈)作为辅助存储(队列)几乎是注定要失败的
实际上,普通函数调用的堆栈不会像普通堆栈那样运行。但是生成器函数将暂停函数的执行,因此它给了我们产生下一层节点的子节点的机会,而无需深入研究节点的更深层次的后代。
下面的代码是Python中的递归bfs。
def bfs(root):
yield root
for n in bfs(root):
for c in n.children:
yield c
这里的直觉是:
BFS首先将根作为第一个结果返回 假设我们已经有了BFS序列,BFS中的下一层元素是序列中前一个节点的直接子节点 重复以上两个步骤
c#实现的递归宽度优先搜索二叉树算法。
二叉树数据可视化
IDictionary<string, string[]> graph = new Dictionary<string, string[]> {
{"A", new [] {"B", "C"}},
{"B", new [] {"D", "E"}},
{"C", new [] {"F", "G"}},
{"E", new [] {"H"}}
};
void Main()
{
var pathFound = BreadthFirstSearch("A", "H", new string[0]);
Console.WriteLine(pathFound); // [A, B, E, H]
var pathNotFound = BreadthFirstSearch("A", "Z", new string[0]);
Console.WriteLine(pathNotFound); // []
}
IEnumerable<string> BreadthFirstSearch(string start, string end, IEnumerable<string> path)
{
if (start == end)
{
return path.Concat(new[] { end });
}
if (!graph.ContainsKey(start)) { return new string[0]; }
return graph[start].SelectMany(letter => BreadthFirstSearch(letter, end, path.Concat(new[] { start })));
}
如果你想让算法不仅适用于二叉树,而且适用于有两个或两个以上节点指向同一个节点的图,你必须通过持有已经访问过的节点列表来避免自循环。实现可能是这样的。
图形数据可视化
IDictionary<string, string[]> graph = new Dictionary<string, string[]> {
{"A", new [] {"B", "C"}},
{"B", new [] {"D", "E"}},
{"C", new [] {"F", "G", "E"}},
{"E", new [] {"H"}}
};
void Main()
{
var pathFound = BreadthFirstSearch("A", "H", new string[0], new List<string>());
Console.WriteLine(pathFound); // [A, B, E, H]
var pathNotFound = BreadthFirstSearch("A", "Z", new string[0], new List<string>());
Console.WriteLine(pathNotFound); // []
}
IEnumerable<string> BreadthFirstSearch(string start, string end, IEnumerable<string> path, IList<string> visited)
{
if (start == end)
{
return path.Concat(new[] { end });
}
if (!graph.ContainsKey(start)) { return new string[0]; }
return graph[start].Aggregate(new string[0], (acc, letter) =>
{
if (visited.Contains(letter))
{
return acc;
}
visited.Add(letter);
var result = BreadthFirstSearch(letter, end, path.Concat(new[] { start }), visited);
return acc.Concat(result).ToArray();
});
}
我已经用c++做了一个程序,它是在联合和不联合图工作。
#include <queue>
#include "iostream"
#include "vector"
#include "queue"
using namespace std;
struct Edge {
int source,destination;
};
class Graph{
int V;
vector<vector<int>> adjList;
public:
Graph(vector<Edge> edges,int V){
this->V = V;
adjList.resize(V);
for(auto i : edges){
adjList[i.source].push_back(i.destination);
// adjList[i.destination].push_back(i.source);
}
}
void BFSRecursivelyJoinandDisjointtGraphUtil(vector<bool> &discovered, queue<int> &q);
void BFSRecursivelyJointandDisjointGraph(int s);
void printGraph();
};
void Graph :: printGraph()
{
for (int i = 0; i < this->adjList.size(); i++)
{
cout << i << " -- ";
for (int v : this->adjList[i])
cout <<"->"<< v << " ";
cout << endl;
}
}
void Graph ::BFSRecursivelyJoinandDisjointtGraphUtil(vector<bool> &discovered, queue<int> &q) {
if (q.empty())
return;
int v = q.front();
q.pop();
cout << v <<" ";
for (int u : this->adjList[v])
{
if (!discovered[u])
{
discovered[u] = true;
q.push(u);
}
}
BFSRecursivelyJoinandDisjointtGraphUtil(discovered, q);
}
void Graph ::BFSRecursivelyJointandDisjointGraph(int s) {
vector<bool> discovered(V, false);
queue<int> q;
for (int i = s; i < V; i++) {
if (discovered[i] == false)
{
discovered[i] = true;
q.push(i);
BFSRecursivelyJoinandDisjointtGraphUtil(discovered, q);
}
}
}
int main()
{
vector<Edge> edges =
{
{0, 1}, {0, 2}, {1, 2}, {2, 0}, {2,3},{3,3}
};
int V = 4;
Graph graph(edges, V);
// graph.printGraph();
graph.BFSRecursivelyJointandDisjointGraph(2);
cout << "\n";
edges = {
{0,4},{1,2},{1,3},{1,4},{2,3},{3,4}
};
Graph graph2(edges,5);
graph2.BFSRecursivelyJointandDisjointGraph(0);
return 0;
}
我认为这可以使用指针来完成,而不使用任何队列。
基本上我们在任何地方都维护两个指针,一个指向父结点,另一个指向待处理的子结点(链接列表指向所有已处理的子结点)
现在你只需分配子进程的指针&当父进程处理完成时,你只需让子进程成为父进程进行下一层的处理
以下是我的代码:
//Tree Node
struct Node {
int val;
Node* left;
Node* right;
Node* next;
Node() : val(0), left(NULL), right(NULL), next(NULL) {}
Node(int _val) : val(_val), left(NULL), right(NULL), next(NULL) {}
Node(int _val, Node* _left, Node* _right, Node* _next)
: val(_val), left(_left), right(_right), next(_next) {}
};
/ / Algorightm:
void LevelTraverse(Node* parent,Node* chidstart,Node* childend ){
if(!parent && !chidstart) return; // we processed everything
if(!parent && chidstart){ //finished processing last level
parent=chidstart;chidstart=childend=NULL; // assgin child to parent for processing next level
LevelTraverse(parent,chidstart,childend);
}else if(parent && !chidstart){ // This is new level first node tobe processed
Node* temp=parent; parent=parent->next;
if(temp->left) { childend=chidstart=temp->left; }
if(chidstart){
if(temp->right) { childend->next=temp->right; childend=temp->right; }
}else{
if(temp->right) { childend=chidstart=temp->right; }
}
LevelTraverse(parent,chidstart,childend);
}else if(parent && chidstart){ //we are in mid of some level processing
Node* temp=parent; parent=parent->next;
if(temp->left) { childend->next=temp->left; childend=temp->left; }
if(temp->right) { childend->next=temp->right; childend=temp->right; }
LevelTraverse(parent,chidstart,childend);
}
}
//驱动代码:
Node* connect(Node* root) {
if(!root) return NULL;
Node* parent; Node* childs, *childe; parent=childs=childe=NULL;
parent=root;
LevelTraverse(parent, childs, childe);
return root;
}
在学习AlgoExpert时,对这个问题进行了改编。提示符中已经提供了以下Class。这里是python中的迭代和递归解决方案。这个问题的目标是返回一个输出数组,其中列出了按访问顺序排列的节点名称。如果遍历顺序为A -> B -> D -> F,则输出为['A','B','D','F']
class Node:
def __init__(self, name):
self.children = []
self.name = name
def addChild(self, name):
self.children.append(Node(name))
return self
递归
def breadthFirstSearch(self, array):
return self._bfs(array, [self])
def _bfs(self, array, visited):
# Base case - no more nodes to visit
if len(visited) == 0:
return array
node = visited.pop(0)
array.append(node.name)
visited.extend(node.children)
return self._bfs(array, visited)
迭代
def breadthFirstSearch(self, array):
array.append(self.name)
queue = [self]
while len(queue) > 0:
node = queue.pop(0)
for child in node.children:
array.append(child.name)
queue.append(child)
return array