最近我一直在iPhone上玩一款名为《Scramble》的游戏。有些人可能知道这个游戏叫拼字游戏。从本质上讲,当游戏开始时,你会得到一个字母矩阵:

F X I E
A M L O
E W B X
A S T U

The goal of the game is to find as many words as you can that can be formed by chaining letters together. You can start with any letter, and all the letters that surround it are fair game, and then once you move on to the next letter, all the letters that surround that letter are fair game, except for any previously used letters. So in the grid above, for example, I could come up with the words LOB, TUX, SEA, FAME, etc. Words must be at least 3 characters, and no more than NxN characters, which would be 16 in this game but can vary in some implementations. While this game is fun and addictive, I am apparently not very good at it and I wanted to cheat a little bit by making a program that would give me the best possible words (the longer the word the more points you get).

(来源:boggled.org)

不幸的是,我不太擅长算法或它们的效率等等。我的第一次尝试使用一个像这样的字典(约2.3MB),并进行线性搜索,试图匹配字典条目的组合。这需要花费很长时间来找到可能的单词,因为你每轮只有2分钟的时间,这是不够的。

我很有兴趣看看是否有任何Stackoverflowers可以提出更有效的解决方案。我主要是在寻找使用三大p的解决方案:Python、PHP和Perl,尽管任何使用Java或c++的东西也很酷,因为速度是至关重要的。

目前的解决方案:

Adam Rosenfield, Python, ~20岁 John Fouhy, Python, ~3秒 Kent Fredric, Perl, ~1s Darius Bacon, Python, ~1s rvarcher, VB。净,~ 1 s Paolo Bergantino, PHP(实时链接),~5s(本地~2s)


当前回答

我已经在OCaml中实现了一个解决方案。它将字典预编译为trie,并使用双字母序列频率来消除单词中永远不会出现的边,以进一步加快处理速度。

它在0.35ms内解决了示例板的问题(额外的6ms启动时间主要与将trie加载到内存有关)。

找到的解决方案:

["swami"; "emile"; "limbs"; "limbo"; "limes"; "amble"; "tubs"; "stub";
 "swam"; "semi"; "seam"; "awes"; "buts"; "bole"; "boil"; "west"; "east";
 "emil"; "lobs"; "limb"; "lime"; "lima"; "mesa"; "mews"; "mewl"; "maws";
 "milo"; "mile"; "awes"; "amie"; "axle"; "elma"; "fame"; "ubs"; "tux"; "tub";
 "twa"; "twa"; "stu"; "saw"; "sea"; "sew"; "sea"; "awe"; "awl"; "but"; "btu";
 "box"; "bmw"; "was"; "wax"; "oil"; "lox"; "lob"; "leo"; "lei"; "lie"; "mes";
 "mew"; "mae"; "maw"; "max"; "mil"; "mix"; "awe"; "awl"; "elm"; "eli"; "fax"]

其他回答

首先,阅读c#语言设计师如何解决一个相关问题: http://blogs.msdn.com/ericlippert/archive/2009/02/04/a-nasality-talisman-for-the-sultana-analyst.aspx。

像他一样,您可以从字典开始,并通过从字母排序的字母数组到可以根据这些字母拼写的单词列表创建字典来规范化单词。

接下来,开始从黑板上创建可能的单词并查找它们。我怀疑这将让你走得很远,但肯定有更多的技巧可以加快速度。

你的搜索算法是否会随着搜索的继续而不断减少单词列表?

例如,在上面的搜索中,你的单词只能以13个字母开头(有效地减少了一半的开头字母)。

当你添加更多的字母排列时,它会进一步减少可用的单词集,减少必要的搜索。

我会从这里开始。

最快的解决方案可能是将字典存储在一个trie中。然后,创建一个三元组队列(x, y, s),其中队列中的每个元素对应于一个可以在网格中拼写的单词的前缀s,结束于位置(x, y)。初始化队列中有N x N个元素(其中N是网格的大小),网格中的每个正方形都有一个元素。然后,算法进行如下:

While the queue is not empty:
  Dequeue a triple (x, y, s)
  For each square (x', y') with letter c adjacent to (x, y):
    If s+c is a word, output s+c
    If s+c is a prefix of a word, insert (x', y', s+c) into the queue

如果将字典存储在trie中,则可以在常数时间内测试s+c是否是单词或单词的前缀(前提是还在每个队列数据中保留一些额外的元数据,例如指向trie中当前节点的指针),因此此算法的运行时间为O(可拼写的单词数量)。

[编辑]下面是我刚刚编写的Python实现:

#!/usr/bin/python

class TrieNode:
    def __init__(self, parent, value):
        self.parent = parent
        self.children = [None] * 26
        self.isWord = False
        if parent is not None:
            parent.children[ord(value) - 97] = self

def MakeTrie(dictfile):
    dict = open(dictfile)
    root = TrieNode(None, '')
    for word in dict:
        curNode = root
        for letter in word.lower():
            if 97 <= ord(letter) < 123:
                nextNode = curNode.children[ord(letter) - 97]
                if nextNode is None:
                    nextNode = TrieNode(curNode, letter)
                curNode = nextNode
        curNode.isWord = True
    return root

def BoggleWords(grid, dict):
    rows = len(grid)
    cols = len(grid[0])
    queue = []
    words = []
    for y in range(cols):
        for x in range(rows):
            c = grid[y][x]
            node = dict.children[ord(c) - 97]
            if node is not None:
                queue.append((x, y, c, node))
    while queue:
        x, y, s, node = queue[0]
        del queue[0]
        for dx, dy in ((1, 0), (1, -1), (0, -1), (-1, -1), (-1, 0), (-1, 1), (0, 1), (1, 1)):
            x2, y2 = x + dx, y + dy
            if 0 <= x2 < cols and 0 <= y2 < rows:
                s2 = s + grid[y2][x2]
                node2 = node.children[ord(grid[y2][x2]) - 97]
                if node2 is not None:
                    if node2.isWord:
                        words.append(s2)
                    queue.append((x2, y2, s2, node2))

    return words

使用示例:

d = MakeTrie('/usr/share/dict/words')
print(BoggleWords(['fxie','amlo','ewbx','astu'], d))

输出:

['fa', 'xi', 'ie', 'io', 'el', 'am', 'ax', 'ae', 'aw', 'mi', 'ma', 'me', 'lo', 'li', 'oe', 'ox', 'em', 'ea', 'ea', 'es', 'wa', 'we', 'wa', 'bo', 'bu', 'as', 'aw', 'ae', 'st', 'se', 'sa', 'tu', 'ut', 'fam', 'fae', 'imi', 'eli', 'elm', 'elb', 'ami', 'ama', 'ame', 'aes', 'awl', 'awa', 'awe', 'awa', 'mix', 'mim', 'mil', 'mam', 'max', 'mae', 'maw', 'mew', 'mem', 'mes', 'lob', 'lox', 'lei', 'leo', 'lie', 'lim', 'oil', 'olm', 'ewe', 'eme', 'wax', 'waf', 'wae', 'waw', 'wem', 'wea', 'wea', 'was', 'waw', 'wae', 'bob', 'blo', 'bub', 'but', 'ast', 'ase', 'asa', 'awl', 'awa', 'awe', 'awa', 'aes', 'swa', 'swa', 'sew', 'sea', 'sea', 'saw', 'tux', 'tub', 'tut', 'twa', 'twa', 'tst', 'utu', 'fama', 'fame', 'ixil', 'imam', 'amli', 'amil', 'ambo', 'axil', 'axle', 'mimi', 'mima', 'mime', 'milo', 'mile', 'mewl', 'mese', 'mesa', 'lolo', 'lobo', 'lima', 'lime', 'limb', 'lile', 'oime', 'oleo', 'olio', 'oboe', 'obol', 'emim', 'emil', 'east', 'ease', 'wame', 'wawa', 'wawa', 'weam', 'west', 'wese', 'wast', 'wase', 'wawa', 'wawa', 'boil', 'bolo', 'bole', 'bobo', 'blob', 'bleo', 'bubo', 'asem', 'stub', 'stut', 'swam', 'semi', 'seme', 'seam', 'seax', 'sasa', 'sawt', 'tutu', 'tuts', 'twae', 'twas', 'twae', 'ilima', 'amble', 'axile', 'awest', 'mamie', 'mambo', 'maxim', 'mease', 'mesem', 'limax', 'limes', 'limbo', 'limbu', 'obole', 'emesa', 'embox', 'awest', 'swami', 'famble', 'mimble', 'maxima', 'embolo', 'embole', 'wamble', 'semese', 'semble', 'sawbwa', 'sawbwa']

Notes: This program doesn't output 1-letter words, or filter by word length at all. That's easy to add but not really relevant to the problem. It also outputs some words multiple times if they can be spelled in multiple ways. If a given word can be spelled in many different ways (worst case: every letter in the grid is the same (e.g. 'A') and a word like 'aaaaaaaaaa' is in your dictionary), then the running time will get horribly exponential. Filtering out duplicates and sorting is trivial to due after the algorithm has finished.

这是我想出的解决填字游戏的办法。我想这是最“python”的做事方式:

from itertools import combinations
from itertools import izip
from math import fabs

def isAllowedStep(current,step,length,doubleLength):
            # for step == length -1 not to be 0 => trivial solutions are not allowed
    return length > 1 and \
           current + step < doubleLength and current - step > 0 and \
           ( step == 1 or step == -1 or step <= length+1 or step >= length - 1)

def getPairwiseList(someList):
    iterableList = iter(someList)
    return izip(iterableList, iterableList)

def isCombinationAllowed(combination,length,doubleLength):

    for (first,second) in  getPairwiseList(combination):
        _, firstCoordinate = first
        _, secondCoordinate = second
        if not isAllowedStep(firstCoordinate, fabs(secondCoordinate-firstCoordinate),length,doubleLength):
            return False
    return True

def extractSolution(combinations):
    return ["".join([x[0] for x in combinationTuple]) for combinationTuple in combinations]


length = 4
text = tuple("".join("fxie amlo ewbx astu".split()))
textIndices = tuple(range(len(text)))
coordinates = zip(text,textIndices)

validCombinations = [combination for combination in combinations(coordinates,length) if isCombinationAllowed(combination,length,length*length)]
solution = extractSolution(validCombinations)

我善意地建议你不要将这部分用于所有可能的匹配,但它实际上提供了一种检查你生成的单词是否真的构成有效单词的可能性:

import mechanize
def checkWord(word):
    url = "https://en.oxforddictionaries.com/search?filter=dictionary&query="+word
    br = mechanize.Browser()
    br.set_handle_robots(False)
    response = br.open(url)
    text = response.read()
    return "no exact matches"  not in text.lower()

print [valid for valid in solution[:10] if checkWord(valid)]

我建议根据单词做一个字母树。这棵树将由字母结构组成,像这样:

letter: char
isWord: boolean

然后构建树,每个深度添加一个新字母。换句话说,第一层是字母表;然后从这些树中,会有另外26个条目,以此类推,直到你把所有的单词都拼出来。坚持这个解析树,它将使所有可能的答案更快地查找。

使用这个解析过的树,您可以非常快速地找到解决方案。下面是伪代码:

BEGIN: 
    For each letter:
        if the struct representing it on the current depth has isWord == true, enter it as an answer.
        Cycle through all its neighbors; if there is a child of the current node corresponding to the letter, recursively call BEGIN on it.

这可以通过一些动态编程来加快。例如,在你的样本中,两个“A”都在一个“E”和一个“W”旁边,这(从它们击中它们的点来看)是相同的。我没有足够的时间来详细说明这个代码,但我想你们可以理解。

此外,我相信你会找到其他解决方案,如果你谷歌“Boggle solver”。