对于在iOS和Android上略有不同的UI,即在不同的平台上,必须有一种方法来检测应用程序在哪个平台上运行,但我在文档中找不到它。是什么?


你可以这样做

defaultTargetPlatform == TargetPlatform.iOS
          ? kIOSTheme
          : kDefaultTheme,

从导入'包:flutter/foundation.dart';


虽然defaultTargetPlatform可以工作,但我建议使用Theme.of(context). targetplatform。这样可以测试iOS行为(因为defaultTargetPlatform总是TargetPlatform)。Android正在测试中)。它还允许小部件的祖先通过将其包装在Theme小部件中来覆盖其目标平台。


感谢科林,最终答案是:

bool isIOS = Theme.of(context).platform == TargetPlatform.iOS;

import 'dart:io' show Platform;

if (Platform.isAndroid) {
  // Android-specific code
} else if (Platform.isIOS) {
  // iOS-specific code
}

所有选项包括:

Platform.isAndroid
Platform.isFuchsia
Platform.isIOS
Platform.isLinux
Platform.isMacOS
Platform.isWindows

你也可以使用kIsWeb来检测你是否在web上运行,kIsWeb是一个全局常量,指示应用程序是否被编译为在web上运行:

import 'package:flutter/foundation.dart' show kIsWeb;

if (kIsWeb) {
  // running on the web!
} else {
  // NOT running on the web! You can check for additional platforms here.
}

平台文档:https://api.flutter.dev/flutter/dart-io/Platform-class.html kIsWeb文档:https://api.flutter.dev/flutter/foundation/kIsWeb-constant.html


最“扑”的答案如下:

import 'package:flutter/foundation.dart' show TargetPlatform;

//...

if(Theme.of(context).platform == TargetPlatform.android)
    //do sth for Android
else if(Theme.of(context).platform == TargetPlatform.iOS)
    //do sth else for iOS
else if(Theme.of(context).platform == TargetPlatform.fuchsia)
    //even do sth else for Fuchsia OS

import 'dart:io' show Platform;  //at the top

String os = Platform.operatingSystem; //in your code
print(os);

您可以使用通用平台包:

https://pub.dev/packages/universal_platform

import 'package:universal_platform/universal_platform.dart';

bool isIos = UniversalPlatform.isIOS;
bool isAndroid = UniversalPlatform.isAndroid;
bool isWeb = UniversalPlatform.isWeb;
print('iOS: $isIos');
print('Android: $isAndroid');
print('Web: $isWeb');

导入io库很简单

import'dart:io' show Platform;
void main(){
if(Platform.isIOS){
  return someThing();
}else if(Platform.isAndroid){
  return otherThing();
}else if(Platform.isMacOS){
  return anotherThing();
}

或者用非常简单的方式

Platform.isIOS ? someThing() : anOther(),

为更简单的方式为网络和应用程序。试试这个

import 'dart:io' show Platform;
import 'package:flutter/foundation.dart' show kIsWeb;


var platformName = '';
if (kIsWeb) {
  platformName = "Web";
} else {
  if (Platform.isAndroid) {
    platformName = "Android";
  } else if (Platform.isIOS) {
    platformName = "IOS";
  } else if (Platform.isFuchsia) {
    platformName = "Fuchsia";
  } else if (Platform.isLinux) {
    platformName = "Linux";
  } else if (Platform.isMacOS) {
    platformName = "MacOS";
  } else if (Platform.isWindows) {
    platformName = "Windows";
  }
}
print("platformName :- "+platformName.toString());

if (Platform.isAndroid) {
  // Android-specific code/UI Component
} else if (Platform.isIOS) {
  // iOS-specific code/UI Component
}

不要忘记导入IO库。

import 'dart:io';

如果你使用导入'dart:html';那么你必须指定平台定义,因为两个库都有“平台”的定义

在这种情况下,使用如下所示的平台特定代码:

import 'dart:io' as IO;
import 'dart:html';

if (IO.Platform.isAndroid) {
  // Android-specific code/UI Component
} else if (IO.Platform.isIOS) {
  // iOS-specific code/UI Component
}

如果你正在寻找合适的平台集成,我建议在Flutter网站上使用完整的示例: https://flutter.dev/docs/development/platform-integration/platform-channels


import 'dart:io' as io;

if(io.Platform.isAndroid){
 doSomething();
}else {
 doSomethingElse();
}

所以这里有一个小工具,我用来检测平台和操作系统的反应适当。

import'dart:io' show Platform;
import 'package:flutter/foundation.dart' show kIsWeb;

class Util {

  os getPlatform() {
    if (kIsWeb) {
      return os.Web;
    } else if (Platform.isIOS) {
      return os.IOS;
    } else if (Platform.isAndroid) {
      return os.Android;
    } else if (Platform.isFuchsia) {
      return os.Fuchsia;
    } else if (Platform.isLinux) {
      return os.Linux;
    } else if (Platform.isMacOS) {
      return os.MacOS;
    } else if (Platform.isWindows) {
      return os.Windows;
    }
    return os.Unknown;
  }

  bool isWeb() {
    return (getPlatform()==os.Web);
  }

  bool isMobile() {
    os platform = getPlatform();
    return (platform == os.Android || platform == os.IOS || platform== os.Fuchsia);
  }

  bool isComputer() {
    os platform = getPlatform();
    return (platform == os.Linux || platform == os.MacOS || platform== os.Windows);
  }

}

enum os { Unknown, Web, Android, Fuchsia, IOS, Linux, MacOS, Windows }


如果您只是需要一个字符串来记录日志,您可以使用Platform。operatingSystem,返回操作系统名称为小写字符串。

import 'dart:io';
import 'package:flutter/foundation.dart';

String _getPlatform() {
  if (kIsWeb) return 'web';
  return Platform.operatingSystem;
}

您可以将这个扩展文件(platform_ext.dart)添加到项目中并调用任何对象

import 'dart:io';
import 'package:flutter/foundation.dart' show kIsWeb;

extension Target on Object {
  bool isAndroid() {
    return Platform.isAndroid;
  } 
  bool isIOS() {
    return Platform.isIOS;
  } 
  bool isLinux() {
  return Platform.isLinux;
  } 
  bool isWindows() {
  return Platform.isWindows; 
  }
  bool isMacOS() {
  return Platform.isMacOS; 
  }
  bool isWeb() {
  return kIsWeb; 
  }
  // ···
}

只需导入文件并调用它

   import 'platform_ext.dart';
        ....
        @override
          Widget build(BuildContext context) {
            return isAndroid()? Text("Android"):Text("Not Android");
          }

Dart主机平台检查。

导入'dart:io'作为io;

_checkingHostPlatform(){
    if(IO.Platform.isAndroid){
      //Execute code for android
    }else if(IO.Platform.isIOS){
      //Execute code for iOS
    }else{
      //Execute code for other platforms
    }
  }

import 'dart:io' show Platform;

if (Platform.isAndroid) {
  // Android-specific code
} else if (Platform.isIOS) {
  // iOS-specific code
}else if (Platform.isFuchsia) {
  // Fuchsia-specific code
}else if (Platform.isLinux) {
  // Linux-specific code
}else if (Platform.isMacOS) {
  // MacOS-specific code
}else if (Platform.isWindows) {
  // Windows-specific code
}else if (Platform.isWindows) {
  // Windows-specific code
}

网络

import 'package:flutter/foundation.dart' show kIsWeb;

if (kIsWeb) {
  // running on the web!
} else {
  // NOT running on the web! You can check for additional platforms here.
}

**multiple platform you check and run your code according specific platform **

bool isIOS = Theme.of(context).platform == TargetPlatform.iOS;
bool isAndroid = Theme.of(context).platform == TargetPlatform.android;
bool islinux = Theme.of(context).platform == TargetPlatform.linux;
bool isfuchsia = Theme.of(context).platform == TargetPlatform.fuchsia;
bool isMacOS = Theme.of(context).platform == TargetPlatform.macOS;
bool iswindows = Theme.of(context).platform == TargetPlatform.windows;

您可以将此扩展添加到项目中

import 'package:flutter/material.dart';

extension PlatformExtension on BuildContext {
  bool get isMobile =>
      Theme.of(this).platform == TargetPlatform.iOS ||
      Theme.of(this).platform == TargetPlatform.android;

  bool get isDesktop =>
      Theme.of(this).platform == TargetPlatform.macOS ||
      Theme.of(this).platform == TargetPlatform.windows ||
      Theme.of(this).platform == TargetPlatform.linux;
}

extension TargetPlatformExtension on TargetPlatform {
  bool get isMobile =>
      this == TargetPlatform.iOS || this == TargetPlatform.android;

  bool get isDesktop =>
      this == TargetPlatform.linux ||
      this == TargetPlatform.macOS ||
      this == TargetPlatform.windows;
}

现在您可以使用。

内置context => context.isDesktop 目标平台=> defaulttarded平台

建议从上下文访问平台。

要检测您的应用程序是否在浏览器上运行,您可以轻松地使用基础库中的kIsWeb常量。

import 'package:flutter/foundation.dart';

  log('$kIsWeb'); // will print true if the app is running on a browser

注意,如果你在桌面上运行web应用程序,isDesktop getter将返回true,对于移动平台也是如此。 为了避免这种情况。

import 'package:flutter/foundation.dart';

  if (!kIsWeb && defaultTargetPlatform.isDesktop) {
    // do stuff for desktop apps only
  }

  if (!kIsWeb && defaultTargetPlatform.isMobile) {
    // do stuff for mobile apps only
  }

您可以修改扩展以获得您喜欢的实现。


如果你同时导入"dart:io"和"dart:html",它不知道要导入哪个平台并给出错误。导入其中一个。

import 'dart:io';
Platform.isIOS ? CupertinoWidget() : MaterialWidget()

这个自定义创建的类将帮助您检测平台:

import 'package:flutter/foundation.dart'
    show defaultTargetPlatform, kIsWeb, TargetPlatform;

enum Os {
  web,
  android,
  ios,
  macOS,
  linux,
  windows,
  fuchsia,
}

class Platform {
  const Platform();

  /// Platform is Web.
  static bool get isWeb => os == Os.web;

  /// Platform is Android.
  static bool get isAndroid => os == Os.android;

  /// Platform is IOS.
  static bool get isIOS => os == Os.ios;

  /// Platform is Fuchsia.
  static bool get isFuchsia => os == Os.fuchsia;

  /// Platform is Linux.
  static bool get isLinux => os == Os.linux;

  /// Platform is MacOS.
  static bool get isMacOS => os == Os.macOS;

  /// Platform is Windows.
  static bool get isWindows => os == Os.windows;

  /// Platform is Android or IOS.
  static bool get isMobile => isAndroid || isIOS;

  /// Platform is Android or IOS or Fuchsia.
  static bool get isFullMobile => isMobile || isFuchsia;

  /// Platform is Linux or Windows or MacOS.
  static bool get isDesktop => isLinux || isWindows || isMacOS;

  /// Getting the os name.
  static Os get os {
    if (kIsWeb) {
      return Os.web;
    }
    switch (defaultTargetPlatform) {
      case TargetPlatform.android:
        return Os.android;
      case TargetPlatform.iOS:
        return Os.ios;
      case TargetPlatform.macOS:
        return Os.macOS;
      case TargetPlatform.windows:
        return Os.windows;
      case TargetPlatform.fuchsia:
        return Os.fuchsia;
      case TargetPlatform.linux:
        return Os.linux;
    }
  }
}