对于在iOS和Android上略有不同的UI,即在不同的平台上,必须有一种方法来检测应用程序在哪个平台上运行,但我在文档中找不到它。是什么?
当前回答
**multiple platform you check and run your code according specific platform **
bool isIOS = Theme.of(context).platform == TargetPlatform.iOS;
bool isAndroid = Theme.of(context).platform == TargetPlatform.android;
bool islinux = Theme.of(context).platform == TargetPlatform.linux;
bool isfuchsia = Theme.of(context).platform == TargetPlatform.fuchsia;
bool isMacOS = Theme.of(context).platform == TargetPlatform.macOS;
bool iswindows = Theme.of(context).platform == TargetPlatform.windows;
其他回答
import 'dart:io' show Platform; //at the top
String os = Platform.operatingSystem; //in your code
print(os);
所以这里有一个小工具,我用来检测平台和操作系统的反应适当。
import'dart:io' show Platform;
import 'package:flutter/foundation.dart' show kIsWeb;
class Util {
os getPlatform() {
if (kIsWeb) {
return os.Web;
} else if (Platform.isIOS) {
return os.IOS;
} else if (Platform.isAndroid) {
return os.Android;
} else if (Platform.isFuchsia) {
return os.Fuchsia;
} else if (Platform.isLinux) {
return os.Linux;
} else if (Platform.isMacOS) {
return os.MacOS;
} else if (Platform.isWindows) {
return os.Windows;
}
return os.Unknown;
}
bool isWeb() {
return (getPlatform()==os.Web);
}
bool isMobile() {
os platform = getPlatform();
return (platform == os.Android || platform == os.IOS || platform== os.Fuchsia);
}
bool isComputer() {
os platform = getPlatform();
return (platform == os.Linux || platform == os.MacOS || platform== os.Windows);
}
}
enum os { Unknown, Web, Android, Fuchsia, IOS, Linux, MacOS, Windows }
感谢科林,最终答案是:
bool isIOS = Theme.of(context).platform == TargetPlatform.iOS;
您可以将这个扩展文件(platform_ext.dart)添加到项目中并调用任何对象
import 'dart:io';
import 'package:flutter/foundation.dart' show kIsWeb;
extension Target on Object {
bool isAndroid() {
return Platform.isAndroid;
}
bool isIOS() {
return Platform.isIOS;
}
bool isLinux() {
return Platform.isLinux;
}
bool isWindows() {
return Platform.isWindows;
}
bool isMacOS() {
return Platform.isMacOS;
}
bool isWeb() {
return kIsWeb;
}
// ···
}
只需导入文件并调用它
import 'platform_ext.dart';
....
@override
Widget build(BuildContext context) {
return isAndroid()? Text("Android"):Text("Not Android");
}
虽然defaultTargetPlatform可以工作,但我建议使用Theme.of(context). targetplatform。这样可以测试iOS行为(因为defaultTargetPlatform总是TargetPlatform)。Android正在测试中)。它还允许小部件的祖先通过将其包装在Theme小部件中来覆盖其目标平台。