对于在iOS和Android上略有不同的UI,即在不同的平台上,必须有一种方法来检测应用程序在哪个平台上运行,但我在文档中找不到它。是什么?


当前回答

所以这里有一个小工具,我用来检测平台和操作系统的反应适当。

import'dart:io' show Platform;
import 'package:flutter/foundation.dart' show kIsWeb;

class Util {

  os getPlatform() {
    if (kIsWeb) {
      return os.Web;
    } else if (Platform.isIOS) {
      return os.IOS;
    } else if (Platform.isAndroid) {
      return os.Android;
    } else if (Platform.isFuchsia) {
      return os.Fuchsia;
    } else if (Platform.isLinux) {
      return os.Linux;
    } else if (Platform.isMacOS) {
      return os.MacOS;
    } else if (Platform.isWindows) {
      return os.Windows;
    }
    return os.Unknown;
  }

  bool isWeb() {
    return (getPlatform()==os.Web);
  }

  bool isMobile() {
    os platform = getPlatform();
    return (platform == os.Android || platform == os.IOS || platform== os.Fuchsia);
  }

  bool isComputer() {
    os platform = getPlatform();
    return (platform == os.Linux || platform == os.MacOS || platform== os.Windows);
  }

}

enum os { Unknown, Web, Android, Fuchsia, IOS, Linux, MacOS, Windows }

其他回答

import 'dart:io' show Platform;

if (Platform.isAndroid) {
  // Android-specific code
} else if (Platform.isIOS) {
  // iOS-specific code
}else if (Platform.isFuchsia) {
  // Fuchsia-specific code
}else if (Platform.isLinux) {
  // Linux-specific code
}else if (Platform.isMacOS) {
  // MacOS-specific code
}else if (Platform.isWindows) {
  // Windows-specific code
}else if (Platform.isWindows) {
  // Windows-specific code
}

网络

import 'package:flutter/foundation.dart' show kIsWeb;

if (kIsWeb) {
  // running on the web!
} else {
  // NOT running on the web! You can check for additional platforms here.
}

您可以使用通用平台包:

https://pub.dev/packages/universal_platform

import 'package:universal_platform/universal_platform.dart';

bool isIos = UniversalPlatform.isIOS;
bool isAndroid = UniversalPlatform.isAndroid;
bool isWeb = UniversalPlatform.isWeb;
print('iOS: $isIos');
print('Android: $isAndroid');
print('Web: $isWeb');

虽然defaultTargetPlatform可以工作,但我建议使用Theme.of(context). targetplatform。这样可以测试iOS行为(因为defaultTargetPlatform总是TargetPlatform)。Android正在测试中)。它还允许小部件的祖先通过将其包装在Theme小部件中来覆盖其目标平台。

您可以将此扩展添加到项目中

import 'package:flutter/material.dart';

extension PlatformExtension on BuildContext {
  bool get isMobile =>
      Theme.of(this).platform == TargetPlatform.iOS ||
      Theme.of(this).platform == TargetPlatform.android;

  bool get isDesktop =>
      Theme.of(this).platform == TargetPlatform.macOS ||
      Theme.of(this).platform == TargetPlatform.windows ||
      Theme.of(this).platform == TargetPlatform.linux;
}

extension TargetPlatformExtension on TargetPlatform {
  bool get isMobile =>
      this == TargetPlatform.iOS || this == TargetPlatform.android;

  bool get isDesktop =>
      this == TargetPlatform.linux ||
      this == TargetPlatform.macOS ||
      this == TargetPlatform.windows;
}

现在您可以使用。

内置context => context.isDesktop 目标平台=> defaulttarded平台

建议从上下文访问平台。

要检测您的应用程序是否在浏览器上运行,您可以轻松地使用基础库中的kIsWeb常量。

import 'package:flutter/foundation.dart';

  log('$kIsWeb'); // will print true if the app is running on a browser

注意,如果你在桌面上运行web应用程序,isDesktop getter将返回true,对于移动平台也是如此。 为了避免这种情况。

import 'package:flutter/foundation.dart';

  if (!kIsWeb && defaultTargetPlatform.isDesktop) {
    // do stuff for desktop apps only
  }

  if (!kIsWeb && defaultTargetPlatform.isMobile) {
    // do stuff for mobile apps only
  }

您可以修改扩展以获得您喜欢的实现。

这个自定义创建的类将帮助您检测平台:

import 'package:flutter/foundation.dart'
    show defaultTargetPlatform, kIsWeb, TargetPlatform;

enum Os {
  web,
  android,
  ios,
  macOS,
  linux,
  windows,
  fuchsia,
}

class Platform {
  const Platform();

  /// Platform is Web.
  static bool get isWeb => os == Os.web;

  /// Platform is Android.
  static bool get isAndroid => os == Os.android;

  /// Platform is IOS.
  static bool get isIOS => os == Os.ios;

  /// Platform is Fuchsia.
  static bool get isFuchsia => os == Os.fuchsia;

  /// Platform is Linux.
  static bool get isLinux => os == Os.linux;

  /// Platform is MacOS.
  static bool get isMacOS => os == Os.macOS;

  /// Platform is Windows.
  static bool get isWindows => os == Os.windows;

  /// Platform is Android or IOS.
  static bool get isMobile => isAndroid || isIOS;

  /// Platform is Android or IOS or Fuchsia.
  static bool get isFullMobile => isMobile || isFuchsia;

  /// Platform is Linux or Windows or MacOS.
  static bool get isDesktop => isLinux || isWindows || isMacOS;

  /// Getting the os name.
  static Os get os {
    if (kIsWeb) {
      return Os.web;
    }
    switch (defaultTargetPlatform) {
      case TargetPlatform.android:
        return Os.android;
      case TargetPlatform.iOS:
        return Os.ios;
      case TargetPlatform.macOS:
        return Os.macOS;
      case TargetPlatform.windows:
        return Os.windows;
      case TargetPlatform.fuchsia:
        return Os.fuchsia;
      case TargetPlatform.linux:
        return Os.linux;
    }
  }
}