我想用Python编写一个函数,根据输入索引的值返回不同的固定值。
在其他语言中,我会使用switch或case语句,但Python似乎没有switch语句。在此场景中,推荐的Python解决方案是什么?
我想用Python编写一个函数,根据输入索引的值返回不同的固定值。
在其他语言中,我会使用switch或case语句,但Python似乎没有switch语句。在此场景中,推荐的Python解决方案是什么?
当前回答
我在谷歌搜索上找不到简单的答案。但我还是想通了。这真的很简单。决定把它贴出来,也许可以防止别人的头上少刮几下。关键是简单的“in”和元组。下面是带有直通的switch语句行为,包括RANDOM直通。
l = ['Dog', 'Cat', 'Bird', 'Bigfoot',
'Dragonfly', 'Snake', 'Bat', 'Loch Ness Monster']
for x in l:
if x in ('Dog', 'Cat'):
x += " has four legs"
elif x in ('Bat', 'Bird', 'Dragonfly'):
x += " has wings."
elif x in ('Snake',):
x += " has a forked tongue."
else:
x += " is a big mystery by default."
print(x)
print()
for x in range(10):
if x in (0, 1):
x = "Values 0 and 1 caught here."
elif x in (2,):
x = "Value 2 caught here."
elif x in (3, 7, 8):
x = "Values 3, 7, 8 caught here."
elif x in (4, 6):
x = "Values 4 and 6 caught here"
else:
x = "Values 5 and 9 caught in default."
print(x)
提供:
Dog has four legs
Cat has four legs
Bird has wings.
Bigfoot is a big mystery by default.
Dragonfly has wings.
Snake has a forked tongue.
Bat has wings.
Loch Ness Monster is a big mystery by default.
Values 0 and 1 caught here.
Values 0 and 1 caught here.
Value 2 caught here.
Values 3, 7, 8 caught here.
Values 4 and 6 caught here
Values 5 and 9 caught in default.
Values 4 and 6 caught here
Values 3, 7, 8 caught here.
Values 3, 7, 8 caught here.
Values 5 and 9 caught in default.
其他回答
如果要搜索额外的语句,如“switch”,我构建了一个扩展Python的Python模块。它被称为ESPY“增强的Python结构”,可用于Python2.x和Python3.x。
例如,在这种情况下,switch语句可以由以下代码执行:
macro switch(arg1):
while True:
cont=False
val=%arg1%
socket case(arg2):
if val==%arg2% or cont:
cont=True
socket
socket else:
socket
break
可以这样使用:
a=3
switch(a):
case(0):
print("Zero")
case(1):
print("Smaller than 2"):
break
else:
print ("greater than 1")
所以espy在Python中将其翻译为:
a=3
while True:
cont=False
if a==0 or cont:
cont=True
print ("Zero")
if a==1 or cont:
cont=True
print ("Smaller than 2")
break
print ("greater than 1")
break
我最喜欢的是一个非常好的食谱。这是我见过的最接近实际switchcase语句的语句,尤其是在特性中。
class switch(object):
def __init__(self, value):
self.value = value
self.fall = False
def __iter__(self):
"""Return the match method once, then stop"""
yield self.match
raise StopIteration
def match(self, *args):
"""Indicate whether or not to enter a case suite"""
if self.fall or not args:
return True
elif self.value in args: # changed for v1.5, see below
self.fall = True
return True
else:
return False
下面是一个示例:
# The following example is pretty much the exact use-case of a dictionary,
# but is included for its simplicity. Note that you can include statements
# in each suite.
v = 'ten'
for case in switch(v):
if case('one'):
print 1
break
if case('two'):
print 2
break
if case('ten'):
print 10
break
if case('eleven'):
print 11
break
if case(): # default, could also just omit condition or 'if True'
print "something else!"
# No need to break here, it'll stop anyway
# break is used here to look as much like the real thing as possible, but
# elif is generally just as good and more concise.
# Empty suites are considered syntax errors, so intentional fall-throughs
# should contain 'pass'
c = 'z'
for case in switch(c):
if case('a'): pass # only necessary if the rest of the suite is empty
if case('b'): pass
# ...
if case('y'): pass
if case('z'):
print "c is lowercase!"
break
if case('A'): pass
# ...
if case('Z'):
print "c is uppercase!"
break
if case(): # default
print "I dunno what c was!"
# As suggested by Pierre Quentel, you can even expand upon the
# functionality of the classic 'case' statement by matching multiple
# cases in a single shot. This greatly benefits operations such as the
# uppercase/lowercase example above:
import string
c = 'A'
for case in switch(c):
if case(*string.lowercase): # note the * for unpacking as arguments
print "c is lowercase!"
break
if case(*string.uppercase):
print "c is uppercase!"
break
if case('!', '?', '.'): # normal argument passing style also applies
print "c is a sentence terminator!"
break
if case(): # default
print "I dunno what c was!"
一些评论指出,使用foo作为case而不是foo中的case的上下文管理器解决方案可能更干净,对于大型switch语句,线性而不是二次行为可能是一个不错的选择。使用for循环的答案的一部分价值是有中断和突破的能力,如果我们愿意稍微使用我们选择的关键字,我们也可以在上下文管理器中实现这一点:
class Switch:
def __init__(self, value):
self.value = value
self._entered = False
self._broken = False
self._prev = None
def __enter__(self):
return self
def __exit__(self, type, value, traceback):
return False # Allows a traceback to occur
def __call__(self, *values):
if self._broken:
return False
if not self._entered:
if values and self.value not in values:
return False
self._entered, self._prev = True, values
return True
if self._prev is None:
self._prev = values
return True
if self._prev != values:
self._broken = True
return False
if self._prev == values:
self._prev = None
return False
@property
def default(self):
return self()
下面是一个示例:
# Prints 'bar' then 'baz'.
with Switch(2) as case:
while case(0):
print('foo')
while case(1, 2, 3):
print('bar')
while case(4, 5):
print('baz')
break
while case.default:
print('default')
break
还可以使用列表存储案例,并通过select调用相应的函数-
cases = ['zero()', 'one()', 'two()', 'three()']
def zero():
print "method for 0 called..."
def one():
print "method for 1 called..."
def two():
print "method for 2 called..."
def three():
print "method for 3 called..."
i = int(raw_input("Enter choice between 0-3 "))
if(i<=len(cases)):
exec(cases[i])
else:
print "wrong choice"
也在螺丝台上进行了解释。
switch语句只是if/elif/else的语法糖。任何控制语句所做的都是基于某个条件(即决策路径)来授权作业。为了将其包装到模块中并能够基于其唯一id调用作业,可以使用继承和Python中的任何方法都是虚拟的这一事实来提供派生类特定的作业实现,作为特定的“case”处理程序:
#!/usr/bin/python
import sys
class Case(object):
"""
Base class which specifies the interface for the "case" handler.
The all required arbitrary arguments inside "execute" method will be
provided through the derived class
specific constructor
@note in Python, all class methods are virtual
"""
def __init__(self, id):
self.id = id
def pair(self):
"""
Pairs the given id of the "case" with
the instance on which "execute" will be called
"""
return (self.id, self)
def execute(self): # Base class virtual method that needs to be overridden
pass
class Case1(Case):
def __init__(self, id, msg):
self.id = id
self.msg = msg
def execute(self): # Override the base class method
print("<Case1> id={}, message: \"{}\"".format(str(self.id), self.msg))
class Case2(Case):
def __init__(self, id, n):
self.id = id
self.n = n
def execute(self): # Override the base class method
print("<Case2> id={}, n={}.".format(str(self.id), str(self.n)))
print("\n".join(map(str, range(self.n))))
class Switch(object):
"""
The class which delegates the jobs
based on the given job id
"""
def __init__(self, cases):
self.cases = cases # dictionary: time complexity for the access operation is 1
def resolve(self, id):
try:
cases[id].execute()
except KeyError as e:
print("Given id: {} is wrong!".format(str(id)))
if __name__ == '__main__':
# Cases
cases=dict([Case1(0, "switch").pair(), Case2(1, 5).pair()])
switch = Switch(cases)
# id will be dynamically specified
switch.resolve(0)
switch.resolve(1)
switch.resolve(2)
虽然已经有了足够的答案,但我想指出一个更简单、更强大的解决方案:
class Switch:
def __init__(self, switches):
self.switches = switches
self.between = len(switches[0]) == 3
def __call__(self, x):
for line in self.switches:
if self.between:
if line[0] <= x < line[1]:
return line[2]
else:
if line[0] == x:
return line[1]
return None
if __name__ == '__main__':
between_table = [
(1, 4, 'between 1 and 4'),
(4, 8, 'between 4 and 8')
]
switch_between = Switch(between_table)
print('Switch Between:')
for i in range(0, 10):
if switch_between(i):
print('{} is {}'.format(i, switch_between(i)))
else:
print('No match for {}'.format(i))
equals_table = [
(1, 'One'),
(2, 'Two'),
(4, 'Four'),
(5, 'Five'),
(7, 'Seven'),
(8, 'Eight')
]
print('Switch Equals:')
switch_equals = Switch(equals_table)
for i in range(0, 10):
if switch_equals(i):
print('{} is {}'.format(i, switch_equals(i)))
else:
print('No match for {}'.format(i))
输出:
Switch Between:
No match for 0
1 is between 1 and 4
2 is between 1 and 4
3 is between 1 and 4
4 is between 4 and 8
5 is between 4 and 8
6 is between 4 and 8
7 is between 4 and 8
No match for 8
No match for 9
Switch Equals:
No match for 0
1 is One
2 is Two
No match for 3
4 is Four
5 is Five
No match for 6
7 is Seven
8 is Eight
No match for 9