在你看来,你遇到过的最令人惊讶、最怪异、最奇怪或最“WTF”的语言特性是什么?

请每个回答只回答一个特征。


当前回答

在MAXScript中,所有操作符都是平等对待的。因此,a = b +c使a等于b,然后计算a+c的和,并丢弃结果。

其他回答

A very tiny thing that annoyed me in COBOL was that there was no dedicated modulo operation. Instead you could do a division specifying that you only wanted whole number results and store the rest in a different variable. Since COBOL is very sensitive when it comes to variables that means that you ended up with a variable you didn't really need, i.e. the actual result of the division. This is the story of how I once named a variable "USELESS" - that was the most appropriate name I could think of.

命名空间解析顺序

为例。

namespace foo.bar.xyz{
  public class Foo{
    Exception e;   // you'll get compile time error here....
  }
}

因为

namespace foo.bar.Exception{
  class HowDoMyWayException : ApplicationException {
   // because someone did this
  } 
}

在流行性腮腺炎中,你可以有一个带偏移的GOTO。如果你有(我的腮腺炎已经生锈了…)

some_label if x=1 do_something
           else  do_something_else

然后是代码

           goto some_label+1

将跳转到ELSE语句…

在Common Lisp中,零维数组是很奇怪的,而且很自然地,它们具有读取语法。

? (aref #0A5)
5

下面的c#代码抛出NullReferenceException而不是打印1:

    static void SomeMethod(string format, params object[] args)
    {
        Console.WriteLine(args.Length);
    }

    static void Main(string[] args)
    {
        SomeMethod("blabla", null, "Ok here"); // print 2
        SomeMethod("blabla", null); // exception
    }