受Raymond Chen帖子的启发,假设你有一个4x4二维数组,写一个函数使它旋转90度。Raymond链接到伪代码中的解决方案,但我想看到一些真实的东西。

[1][2][3][4]
[5][6][7][8]
[9][0][1][2]
[3][4][5][6]

就变成:

[3][9][5][1]
[4][0][6][2]
[5][1][7][3]
[6][2][8][4]

更新:Nick的答案是最直接的,但是有没有比n²更好的方法呢?如果矩阵是10000x10000呢?


当前回答

在原地顺时针90度旋转使用矢量矢量..

 #include<iostream>
 #include<vector>
 #include<algorithm>
 using namespace std;
 //Rotate a Matrix by 90 degrees
void rotateMatrix(vector<vector<int> > &matrix){
   int n=matrix.size();
   for(int i=0;i<n;i++){
    for(int j=i+1;j<n;j++){
        swap(matrix[i][j],matrix[j][i]);
    }
 }
     for(int i=0;i<n;i++){
        reverse(matrix[i].begin(),matrix[i].end());
       }
   }

    int main(){

   int n;
   cout<<"enter the size of the matrix:"<<endl;
     while (cin >> n) {
    vector< vector<int> > m;
      cout<<"enter the elements"<<endl;
    for (int i = 0; i < n; i++) {
        m.push_back(vector<int>(n));
        for (int j = 0; j < n; j++)
            scanf("%d", &m[i][j]);
    }
      cout<<"the rotated matrix is:"<<endl;
      rotateMatrix(m);
    for (int i = 0; i < n; i++) {
        for (int j = 0; j < n; j++)
            cout << m[i][j] << ' ';
        cout << endl;
    }
   }
   return 0;
 }

其他回答

下面是我的Ruby版本(注意,值显示的不一样,但它仍然按照描述旋转)。

def rotate(matrix)
  result = []
  4.times { |x|
    result[x] = []
    4.times { |y|
      result[x][y] = matrix[y][3 - x]
    }
  }

  result
end

matrix = []
matrix[0] = [1,2,3,4]
matrix[1] = [5,6,7,8]
matrix[2] = [9,0,1,2]
matrix[3] = [3,4,5,6]

def print_matrix(matrix)
  4.times { |y|
    4.times { |x|
      print "#{matrix[x][y]} "
    }
    puts ""
  }
end

print_matrix(matrix)
puts ""
print_matrix(rotate(matrix))

输出:

1 5 9 3 
2 6 0 4 
3 7 1 5 
4 8 2 6 

4 3 2 1 
8 7 6 5 
2 1 0 9 
6 5 4 3

下面是Java语言:

public static void rotateInPlace(int[][] m) {
    for(int layer = 0; layer < m.length/2; layer++){
        int first = layer;
        int last = m.length - 1 - first;
        for(int i = first; i < last; i ++){
            int offset = i - first;
            int top = m[first][i];
            m[first][i] = m[last - offset][first];
            m[last - offset][first] = m[last][last - offset];
            m[last][last - offset] = m[i][last];
            m[i][last] = top;
        }
    }
}

从线性的角度来看,考虑以下矩阵:

    1 2 3        0 0 1
A = 4 5 6    B = 0 1 0
    7 8 9        1 0 0

现在求A

     1 4 7
A' = 2 5 8
     3 6 9

考虑A'对B的作用,或B对A'的作用。 分别为:

      7 4 1          3 6 9
A'B = 8 5 2    BA' = 2 5 8
      9 6 3          1 4 7

这对任何nxn矩阵都是可展开的。 在代码中快速应用这个概念:

void swapInSpace(int** mat, int r1, int c1, int r2, int c2)
{
    mat[r1][c1] ^= mat[r2][c2];
    mat[r2][c2] ^= mat[r1][c1];
    mat[r1][c1] ^= mat[r2][c2];
}

void transpose(int** mat, int size)
{
    for (int i = 0; i < size; i++)
    {
        for (int j = (i + 1); j < size; j++)
        {
            swapInSpace(mat, i, j, j, i);
        }
    }
}

void rotate(int** mat, int size)
{
    //Get transpose
    transpose(mat, size);

    //Swap columns
    for (int i = 0; i < size / 2; i++)
    {
        for (int j = 0; j < size; j++)
        {
            swapInSpace(mat, i, j, size - (i + 1), j);
        }
    }
}

可以做递归相当干净,这里是我的实现在golang!

在没有额外内存的情况下递归地旋转go golang中的NXN矩阵

func rot90(a [][]int) {
    n := len(a)
    if n == 1 {
        return
    }
    for i := 0; i < n; i++ {
        a[0][i], a[n-1-i][n-1] = a[n-1-i][n-1], a[0][i]
    }
    rot90(a[1:])
}

为新手程序员,在纯c++。(宝蓝的东西)

#include<iostream.h>
#include<conio.h>

int main()
{
    clrscr();

    int arr[10][10];        // 2d array that holds input elements 
    int result[10][10];     //holds result

    int m,n;                //rows and columns of arr[][]
    int x,y;                //rows and columns of result[][]

    int i,j;                //loop variables
    int t;                  //temporary , holds data while conversion

    cout<<"Enter no. of rows and columns of array: ";
    cin>>m>>n;
    cout<<"\nEnter elements of array: \n\n";
    for(i = 0; i < m; i++)
    {
        for(j = 0; j<n ; j++)
        {
          cin>>arr[i][j];         // input array elements from user
        }
    }


   //rotating matrix by +90 degrees

    x = n ;                      //for non-square matrix
    y = m ;     

    for(i = 0; i < x; i++)
    {  t = m-1;                     // to create required array bounds
       for(j = 0; j < y; j++)
       {
          result[i][j] = arr[t][i];
          t--;
       }
   }

   //print result

   cout<<"\nRotated matrix is: \n\n";
   for(i = 0; i < x; i++)
   {
       for(j = 0; j < y; j++)
       {
             cout<<result[i][j]<<" ";
       }
       cout<<"\n";
   }

   getch();
   return 0;
}