我怎么能让一个UIScrollView滚动到我的代码底部?或者用更一般的方式,到子视图的任意点?


当前回答

只是对已有答案的一个改进。

CGPoint bottomOffset = CGPointMake(0, self.scrollView.contentSize.height - self.scrollView.bounds.size.height + self.scrollView.contentInset.bottom);
[self.scrollView setContentOffset:bottomOffset animated:YES];

它还负责底部的嵌入(以防你在键盘可见时使用它来调整滚动视图)

其他回答

正如这里所解释的 https://janeshswift.com/ios/swift/how-to-scroll-to-a-position-programmatically-in-uiscrollview/

我们可以创建一个自定义UIScrollView扩展为

extension UIScrollView {
    
    func scrollToTop(animated: Bool = false) {
        setContentOffset(CGPoint(x: contentOffset.x, y: -adjustedContentInset.top), animated: animated)
    }
    
    var bottomContentOffsetY: CGFloat {
        max(contentSize.height - bounds.height + adjustedContentInset.bottom, -adjustedContentInset.top)
    }
    
    func scrollToBottom(animated: Bool = false) {
        setContentOffset(CGPoint(x: contentOffset.x, y: bottomContentOffsetY), animated: animated)
    }
    
    func scrollToLeading(animated: Bool = false) {
        setContentOffset(CGPoint(x: -adjustedContentInset.left, y: contentOffset.y), animated: animated)
    }
    
    var trailingContentOffsetX: CGFloat {
        max(contentSize.width - bounds.width + adjustedContentInset.right, -adjustedContentInset.left)
    }
    
    func scrollToTrailing(animated: Bool = false) {
        setContentOffset(CGPoint(x: trailingContentOffsetX, y: contentOffset.y), animated: animated)
    }
    
    func scrollViewToVisible(_ view: UIView, animated: Bool = false) {
        scrollRectToVisible(convert(view.bounds, from: view), animated: true)
    }
    
    var isOnTop: Bool {
        contentOffset.y <= -adjustedContentInset.top
    }
    
    var isOnBottom: Bool {
        contentOffset.y >= bottomContentOffsetY
    }
    
}

把它当作——

DispatchQueue.main.async {
    self.itemsScrollView.scrollToBottom()
}
CGFloat yOffset = scrollView.contentOffset.y;

CGFloat height = scrollView.frame.size.height;

CGFloat contentHeight = scrollView.contentSize.height;

CGFloat distance = (contentHeight  - height) - yOffset;

if(distance < 0)
{
    return ;
}

CGPoint offset = scrollView.contentOffset;

offset.y += distance;

[scrollView setContentOffset:offset animated:YES];

如果你以某种方式改变scrollView contentSize(例如,添加一些东西到stackView是在scrollView),你必须调用scrollView. layoutifneeded()在滚动之前,否则它什么都不做。

例子:

scrollView.layoutIfNeeded()
let bottomOffset = CGPoint(x: 0, y: scrollView.contentSize.height - scrollView.bounds.size.height + scrollView.contentInset.bottom)
if(bottomOffset.y > 0) {
    scrollView.setContentOffset(bottomOffset, animated: true)
}

而马特的解决方案似乎对我来说是正确的,你需要考虑到集合视图嵌入,如果有一个已经设置。

修改后的代码为:

CGSize csz = sv.contentSize;
CGSize bsz = sv.bounds.size;
NSInteger bottomInset = sv.contentInset.bottom;
if (sv.contentOffset.y + bsz.height + bottomInset > csz.height) {
    [sv setContentOffset:CGPointMake(sv.contentOffset.x, 
                                     csz.height - bsz.height + bottomInset) 
                animated:YES];
}

Xamarin的。iOS版本的接受答案

var bottomOffset = new CGPoint (0,
     scrollView.ContentSize.Height - scrollView.Frame.Size.Height
     + scrollView.ContentInset.Bottom);

scrollView.SetContentOffset (bottomOffset, false);