我怎么能让一个UIScrollView滚动到我的代码底部?或者用更一般的方式,到子视图的任意点?


当前回答

正如这里所解释的 https://janeshswift.com/ios/swift/how-to-scroll-to-a-position-programmatically-in-uiscrollview/

我们可以创建一个自定义UIScrollView扩展为

extension UIScrollView {
    
    func scrollToTop(animated: Bool = false) {
        setContentOffset(CGPoint(x: contentOffset.x, y: -adjustedContentInset.top), animated: animated)
    }
    
    var bottomContentOffsetY: CGFloat {
        max(contentSize.height - bounds.height + adjustedContentInset.bottom, -adjustedContentInset.top)
    }
    
    func scrollToBottom(animated: Bool = false) {
        setContentOffset(CGPoint(x: contentOffset.x, y: bottomContentOffsetY), animated: animated)
    }
    
    func scrollToLeading(animated: Bool = false) {
        setContentOffset(CGPoint(x: -adjustedContentInset.left, y: contentOffset.y), animated: animated)
    }
    
    var trailingContentOffsetX: CGFloat {
        max(contentSize.width - bounds.width + adjustedContentInset.right, -adjustedContentInset.left)
    }
    
    func scrollToTrailing(animated: Bool = false) {
        setContentOffset(CGPoint(x: trailingContentOffsetX, y: contentOffset.y), animated: animated)
    }
    
    func scrollViewToVisible(_ view: UIView, animated: Bool = false) {
        scrollRectToVisible(convert(view.bounds, from: view), animated: true)
    }
    
    var isOnTop: Bool {
        contentOffset.y <= -adjustedContentInset.top
    }
    
    var isOnBottom: Bool {
        contentOffset.y >= bottomContentOffsetY
    }
    
}

把它当作——

DispatchQueue.main.async {
    self.itemsScrollView.scrollToBottom()
}

其他回答

确保内容底部可见的一个好方法是使用以下公式:

contentOffsetY = MIN(0, contentHeight - boundsHeight)

这确保内容的下边缘始终位于视图的下边缘或高于视图的下边缘。MIN(0,…)是必需的,因为UITableView(可能还有UIScrollView)确保当用户试图通过可见的抓取contentOffsetY = 0来滚动时,contentOffsetY >= 0。对于用户来说,这看起来很奇怪。

实现这个的代码是:

UIScrollView scrollView = ...;
CGSize contentSize = scrollView.contentSize;
CGSize boundsSize = scrollView.bounds.size;
if (contentSize.height > boundsSize.height)
{
    CGPoint contentOffset = scrollView.contentOffset;
    contentOffset.y = contentSize.height - boundsSize.height;
    [scrollView setContentOffset:contentOffset animated:YES];
}

只是对已有答案的一个改进。

CGPoint bottomOffset = CGPointMake(0, self.scrollView.contentSize.height - self.scrollView.bounds.size.height + self.scrollView.contentInset.bottom);
[self.scrollView setContentOffset:bottomOffset animated:YES];

它还负责底部的嵌入(以防你在键盘可见时使用它来调整滚动视图)

我发现contentSize并没有真正反映文本的实际大小,所以当尝试滚动到底部时,它会有点偏离。确定实际内容大小的最佳方法实际上是使用NSLayoutManager的usedRectForTextContainer:方法:

UITextView *textView;
CGSize textSize = [textView.layoutManager usedRectForTextContainer:textView.textContainer].size;

要确定在UITextView中实际显示了多少文本,可以通过从帧高度中减去文本容器嵌入来计算。

UITextView *textView;
UIEdgeInsets textInsets = textView.textContainerInset;
CGFloat textViewHeight = textView.frame.size.height - textInsets.top - textInsets.bottom;

然后就很容易滚动了:

// if you want scroll animation, use contentOffset
UITextView *textView;
textView.contentOffset = CGPointMake(textView.contentOffset.x, textSize - textViewHeight);

// if you don't want scroll animation
CGRect scrollBounds = textView.bounds;
scrollBounds.origin = CGPointMake(textView.contentOffset.x, textSize - textViewHeight);
textView.bounds = scrollBounds;

一些数字用于参考空UITextView的不同大小。

textView.frame.size = (width=246, height=50)
textSize = (width=10, height=16.701999999999998)
textView.contentSize = (width=246, height=33)
textView.textContainerInset = (top=8, left=0, bottom=8, right=0)

扩展UIScrollView添加一个scrollToBottom方法:

extension UIScrollView {
    func scrollToBottom(animated:Bool) {
        let offset = self.contentSize.height - self.visibleSize.height
        if offset > self.contentOffset.y {
            self.setContentOffset(CGPoint(x: 0, y: offset), animated: animated)
        }
    }
}

对我没用,当我在UITableViewController上使用它时。tableView (iOS 4.1),添加footerView后。它滚动出边界,显示黑屏。

可选择的解决方案:

 CGFloat height = self.tableView.contentSize.height; 

 [self.tableView setTableFooterView: myFooterView];
 [self.tableView reloadData];

 CGFloat delta = self.tableView.contentSize.height - height;
 CGPoint offset = [self.tableView contentOffset];
 offset.y += delta;

 [self.tableView setContentOffset: offset animated: YES];