我怎么能让一个UIScrollView滚动到我的代码底部?或者用更一般的方式,到子视图的任意点?


当前回答

CGFloat yOffset = scrollView.contentOffset.y;

CGFloat height = scrollView.frame.size.height;

CGFloat contentHeight = scrollView.contentSize.height;

CGFloat distance = (contentHeight  - height) - yOffset;

if(distance < 0)
{
    return ;
}

CGPoint offset = scrollView.contentOffset;

offset.y += distance;

[scrollView setContentOffset:offset animated:YES];

其他回答

使用(可选)footerView和contentInset,解决方案是:

CGPoint bottomOffset = CGPointMake(0, _tableView.contentSize.height - tableView.frame.size.height + _tableView.contentInset.bottom);
if (bottomOffset.y > 0) [_tableView setContentOffset: bottomOffset animated: YES];

如果你不需要动画,这是可行的:

[self.scrollView setContentOffset:CGPointMake(0, CGFLOAT_MAX) animated:NO];

用于水平ScrollView

如果你像我一样有一个水平ScrollView,想要滚动到它的结尾(在我的情况下,它的最右边),你需要改变接受的答案的某些部分:

objective - c

CGPoint rightOffset = CGPointMake(self.scrollView.contentSize.width - self.scrollView.bounds.size.width + self.scrollView.contentInset.right, 0 );
[self.scrollView setContentOffset:rightOffset animated:YES];

斯威夫特

let rightOffset: CGPoint = CGPoint(x: self.scrollView.contentSize.width - self.scrollView.bounds.size.width + self.scrollView.contentInset.right, y: 0)
self.scrollView.setContentOffset(rightOffset, animated: true)

确保内容底部可见的一个好方法是使用以下公式:

contentOffsetY = MIN(0, contentHeight - boundsHeight)

这确保内容的下边缘始终位于视图的下边缘或高于视图的下边缘。MIN(0,…)是必需的,因为UITableView(可能还有UIScrollView)确保当用户试图通过可见的抓取contentOffsetY = 0来滚动时,contentOffsetY >= 0。对于用户来说,这看起来很奇怪。

实现这个的代码是:

UIScrollView scrollView = ...;
CGSize contentSize = scrollView.contentSize;
CGSize boundsSize = scrollView.bounds.size;
if (contentSize.height > boundsSize.height)
{
    CGPoint contentOffset = scrollView.contentOffset;
    contentOffset.y = contentSize.height - boundsSize.height;
    [scrollView setContentOffset:contentOffset animated:YES];
}

正如这里所解释的 https://janeshswift.com/ios/swift/how-to-scroll-to-a-position-programmatically-in-uiscrollview/

我们可以创建一个自定义UIScrollView扩展为

extension UIScrollView {
    
    func scrollToTop(animated: Bool = false) {
        setContentOffset(CGPoint(x: contentOffset.x, y: -adjustedContentInset.top), animated: animated)
    }
    
    var bottomContentOffsetY: CGFloat {
        max(contentSize.height - bounds.height + adjustedContentInset.bottom, -adjustedContentInset.top)
    }
    
    func scrollToBottom(animated: Bool = false) {
        setContentOffset(CGPoint(x: contentOffset.x, y: bottomContentOffsetY), animated: animated)
    }
    
    func scrollToLeading(animated: Bool = false) {
        setContentOffset(CGPoint(x: -adjustedContentInset.left, y: contentOffset.y), animated: animated)
    }
    
    var trailingContentOffsetX: CGFloat {
        max(contentSize.width - bounds.width + adjustedContentInset.right, -adjustedContentInset.left)
    }
    
    func scrollToTrailing(animated: Bool = false) {
        setContentOffset(CGPoint(x: trailingContentOffsetX, y: contentOffset.y), animated: animated)
    }
    
    func scrollViewToVisible(_ view: UIView, animated: Bool = false) {
        scrollRectToVisible(convert(view.bounds, from: view), animated: true)
    }
    
    var isOnTop: Bool {
        contentOffset.y <= -adjustedContentInset.top
    }
    
    var isOnBottom: Bool {
        contentOffset.y >= bottomContentOffsetY
    }
    
}

把它当作——

DispatchQueue.main.async {
    self.itemsScrollView.scrollToBottom()
}