最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

我讨厌所有语言的五件事(至少就我所知):

Does what I say/type, not what I mean Will undoubtedly meet people who think they are experts in the language, but just make a mess of it (e.g. people who insist that removing comments/unused local variables will speed up execution time for a program) Unless the language is obsolete, then it will probably continue to evolve (either the actual language, or the concepts behind using it effectively) requiring you to actively develop with it so as to not fall behind. Can't modify the lexer/compiler (add in own context sensitive grammar) No perfect language (every language is missing some sort of useful feature that usually is either impossible to simulate, will unavoidable have an ugly interface or just require far too much time to implement and get it right)

其他回答

C#

我知道这很愚蠢,但我希望数据类型转换为我自己想要的,而不是我必须添加(int)或转换。ToInt32或者别的什么。这样可以节省我的时间。让我烦恼的是,如果我写了一些东西来输出一个int型,结果我需要一个long型,然后我经常不得不从头到尾修改我所做的一切来让它工作。就为了我!

抱歉,我想不出5个,但我是新手,所以也许我以后会回来添加更多:P

ActionScript / AS3

没有抽象类 没有私有构造函数(所以单例是一种hack) FP10之前没有类型化数组 Flash IDE中的编译/发布时间慢得离谱 内置函数(例如Math)的性能较慢

除此之外,它实际上是一种很好的语言——与流行的观点相反,它比JavaScript好得多,比PHP之类的语言好一百万倍。

以下是我不喜欢Java的一些地方(它不是我最喜欢的语言):

Generics type erasure (i.e. no reified generics) Inability to catch multiple exceptions (of different types) in a single catch block Lack of destructors (finalize() is a very poor substitute) No support for closures or treating functions as data (anonymous inner classes are a very verbose substitute) Checked exceptions in general, or more specifically, making unrecoverable exceptions checked (e.g. SQLException) No language-level support for literal collections No type-inference when constructors of generic classes are called, i.e. the type parameter(s) must be repeated on both sides of the '='

JavaScript

Every script is executed in a single global 'namespace'...something which you have to look out for when working with scripts from different sources If a variable is used but hasnt been defined before hand, it is considered a global variable Browser vendors making up standards as they please, making coding for us developers using such a beautiful language harder than it should be Case-Sensitivity - considering that there is no decent IDE for developing js with compile-time checking Workarounds (such as the use of hasOwnProperty method) to perform some, otherwise simple operations.

再给c++投一票…仍然是我最喜欢的语言,有几个亲密的追随者——C和Python。以下是我目前最讨厌的名单,排名不分先后:

Plethora of integer types inherited from C - way too many problems caused by signed vs. unsigned mistakes Copy constructors and assignment operators - why can't the compiler create one from the other automatically? Variable argument madness - va_list just doesn't work with objects and I'm so sick of problems created with sprintf(), snprintf(), vsnprintf(), and all of their relatives. Template implementation is required to be fully visible at compile time - I'm thinking of the lack of "export" implementations or at least usable ones Lack of support for properties - I want to have a read-only member like "a.x" that can be read publicly and only assigned internally. I really hate the "val=obj.getX()" and "obj.setX(val)". I really want properties with access control and a consistent syntax.