enum Suit: String {
    case spades = "♠"
    case hearts = "♥"
    case diamonds = "♦"
    case clubs = "♣"
}

例如,我怎么做这样的事情:

for suit in Suit {
    // do something with suit
    print(suit.rawValue)
}

结果示例:

♠
♥
♦
♣

当前回答

我发现自己在代码中经常使用. allvalues。我终于找到了一种方法来简单地遵循Iteratable协议并拥有一个rawValues()方法。

protocol Iteratable {}
extension RawRepresentable where Self: RawRepresentable {

    static func iterateEnum<T: Hashable>(_: T.Type) -> AnyIterator<T> {
        var i = 0
        return AnyIterator {
            let next = withUnsafePointer(to: &i) {
                $0.withMemoryRebound(to: T.self, capacity: 1) { $0.pointee }
            }
            if next.hashValue != i { return nil }
            i += 1
            return next
        }
    }
}

extension Iteratable where Self: RawRepresentable, Self: Hashable {
    static func hashValues() -> AnyIterator<Self> {
        return iterateEnum(self)
    }

    static func rawValues() -> [Self.RawValue] {
        return hashValues().map({$0.rawValue})
    }
}


// Example
enum Grocery: String, Iteratable {
    case Kroger = "kroger"
    case HEB = "h.e.b."
    case Randalls = "randalls"
}

let groceryHashes = Grocery.hashValues() // AnyIterator<Grocery>
let groceryRawValues = Grocery.rawValues() // ["kroger", "h.e.b.", "randalls"]

其他回答

在处理Swift 2.0时,以下是我的建议:

我已经将原始类型添加到Suit enum

enum Suit: Int {

然后:

struct Card {
    var rank: Rank
    var suit: Suit


    func fullDeck()-> [Card] {

        var deck = [Card]()

        for i in Rank.Ace.rawValue...Rank.King.rawValue {

            for j in Suit.Spades.rawValue...Suit.Clubs.rawValue {

                deck.append(Card(rank:Rank(rawValue: i)! , suit: Suit(rawValue: j)!))
            }
        }

        return deck
    }
}

编辑: 快速进化提案SE-0194枚举案例派生集合为这个问题提出了一个水平的解决方案。我们在Swift 4.2和更新版本中看到了它。该提案还指出了一些变通方法,这些方法与这里已经提到的一些方法类似,但可能会很有趣。

为了完整起见,我也会保留我原来的职位。


这是基于@Peymmankh的回答的另一种方法,适用于Swift 3。

public protocol EnumCollection: Hashable {}

extension EnumCollection {

public static func allValues() -> [Self] {
    typealias S = Self

    let retVal = AnySequence { () -> AnyIterator<S> in
        var raw = 0
        return AnyIterator {
            let current = withUnsafePointer(to: &raw) {
                 $0.withMemoryRebound(to: S.self, capacity: 1) { $0.pointee }
            }
            guard current.hashValue == raw else { return nil }
            raw += 1
            return current
        }
    }

    return [S](retVal)
}

我发现了一种有点俗气但更安全的方法,它不需要键入两次值或引用枚举值的内存,因此不太可能损坏。

基本上,与其使用枚举,不如创建一个具有单个实例的结构体,并将所有enum-values设置为常量。然后可以使用Mirror查询变量

public struct Suit{

    // the values
    let spades = "♠"
    let hearts = "♥"
    let diamonds = "♦"
    let clubs = "♣"

    // make a single instance of the Suit struct, Suit.instance
    struct SStruct{static var instance: Suit = Suit()}
    static var instance : Suit{
        get{return SStruct.instance}
        set{SStruct.instance = newValue}
    }

    // an array with all of the raw values
    static var allValues: [String]{
        var values = [String]()

        let mirror = Mirror(reflecting: Suit.instance)
        for (_, v) in mirror.children{
            guard let suit = v as? String else{continue}
            values.append(suit)
        }

        return values
    }
}

如果使用此方法,则需要使用Suit.instance.clubs或Suit.instance.spades来获取单个值

但所有这些都太无聊了……让我们做一些事情,使它更像一个真正的enum!

public struct SuitType{

    // store multiple things for each suit
    let spades = Suit("♠", order: 4)
    let hearts = Suit("♥", order: 3)
    let diamonds = Suit("♦", order: 2)
    let clubs = Suit("♣", order: 1)

    struct SStruct{static var instance: SuitType = SuitType()}
    static var instance : SuitType{
        get{return SStruct.instance}
        set{SStruct.instance = newValue}
    }

    // a dictionary mapping the raw values to the values
    static var allValuesDictionary: [String : Suit]{
        var values = [String : Suit]()

        let mirror = Mirror(reflecting: SuitType.instance)
        for (_, v) in mirror.children{
            guard let suit = v as? Suit else{continue}
            values[suit.rawValue] = suit
        }

        return values
    }
}

public struct Suit: RawRepresentable, Hashable{
    public var rawValue: String
    public typealias RawValue = String

    public var hashValue: Int{
        // find some integer that can be used to uniquely identify
        // each value. In this case, we could have used the order
        // variable because it is a unique value, yet to make this
        // apply to more cases, the hash table address of rawValue
        // will be returned, which should work in almost all cases
        // 
        // you could also add a hashValue parameter to init() and
        // give each suit a different hash value
        return rawValue.hash
    }

    public var order: Int
    public init(_ value: String, order: Int){
        self.rawValue = value
        self.order = order
    }

    // an array of all of the Suit values
    static var allValues: [Suit]{
        var values = [Suit]()

        let mirror = Mirror(reflecting: SuitType.instance)
        for (_, v) in mirror.children{
            guard let suit = v as? Suit else{continue}
            values.append(suit)
        }

        return values
    }

    // allows for using Suit(rawValue: "♦"), like a normal enum
    public init?(rawValue: String){
        // get the Suit from allValuesDictionary in SuitType, or return nil if that raw value doesn't exist
        guard let suit = SuitType.allValuesDictionary[rawValue] else{return nil}
        // initialize a new Suit with the same properties as that with the same raw value
        self.init(suit.rawValue, order: suit.order)
    }
}

你现在可以做

let allSuits: [Suit] = Suit.allValues

or

for suit in Suit.allValues{
   print("The suit \(suit.rawValue) has the order \(suit.order)")
}

然而,要获得一个单一,你仍然需要使用SuitType.instance.spades或SuitType.instance.hearts。为了更加直观,您可以向Suit添加一些允许您使用Suit.type的代码。*而不是SuitType.instance.*

public struct Suit: RawRepresentable, Hashable{
   // ...your code...

   static var type = SuitType.instance

   // ...more of your code...
}

您现在可以使用Suit.type.diamonds而不是SuitType.instance。diamonds,或者Suit.type.clubs而不是SuitType.instance.clubs

我在比特和字节中跌跌撞撞,创建了一个扩展,后来我发现它与@rintaro的答案非常相似。它是这样使用的:

enum E : EnumCollection {
    case A, B, C
}

Array(E.cases())    // [A, B, C]

值得注意的是,它可以在任何没有关联值的enum上使用。注意,这对于没有大小写的枚举不起作用。

与@rintaro的答案一样,这段代码使用枚举的底层表示。这种表示没有文档化,将来可能会改变,这会破坏它。我不建议在生产中使用这种方法。

代码(Swift 2.2, Xcode 7.3.1,不工作在Xcode 10):

protocol EnumCollection : Hashable {}
extension EnumCollection {
    static func cases() -> AnySequence<Self> {
        typealias S = Self
        return AnySequence { () -> AnyGenerator<S> in
            var raw = 0
            return AnyGenerator {
                let current : Self = withUnsafePointer(&raw) { UnsafePointer($0).memory }
                guard current.hashValue == raw else { return nil }
                raw += 1
                return current
            }
        }
    }
}

代码(Swift 3, Xcode 8.1,不工作在Xcode 10):

protocol EnumCollection : Hashable {}
extension EnumCollection {
    static func cases() -> AnySequence<Self> {
        typealias S = Self
        return AnySequence { () -> AnyIterator<S> in
            var raw = 0
            return AnyIterator {
                let current : Self = withUnsafePointer(to: &raw) { $0.withMemoryRebound(to: S.self, capacity: 1) { $0.pointee } }
                guard current.hashValue == raw else { return nil }
                raw += 1
                return current
            }
        }
    }
}

我不知道为什么我需要typealias,但编译器抱怨没有它。

如果您仍然想为Rank和Suit使用枚举,这里有一个不那么神秘的例子。如果您想使用for-in循环遍历每个对象,只需将它们收集到一个Array中。

标准52张牌的例子:

enum Rank: Int {
    case Ace = 1, Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten, Jack, Queen, King
    func name() -> String {
        switch self {
        case .Ace:
            return "ace"
        case .Jack:
            return "jack"
        case .Queen:
            return "queen"
        case .King:
            return "king"
        default:
            return String(self.toRaw())
        }
    }
}

enum Suit: Int {
    case Diamonds = 1, Clubs, Hearts, Spades
    func name() -> String {
        switch self {
        case .Diamonds:
            return "diamonds"
        case .Clubs:
            return "clubs"
        case .Hearts:
            return "hearts"
        case .Spades:
            return "spades"
        default:
            return "NOT A VALID SUIT"
        }
    }
}

let Ranks = [
    Rank.Ace,
    Rank.Two,
    Rank.Three,
    Rank.Four,
    Rank.Five,
    Rank.Six,
    Rank.Seven,
    Rank.Eight,
    Rank.Nine,
    Rank.Ten,
    Rank.Jack,
    Rank.Queen,
    Rank.King
]

let Suits = [
    Suit.Diamonds,
    Suit.Clubs,
    Suit.Hearts,
    Suit.Spades
]


class Card {
    var rank: Rank
    var suit: Suit

    init(rank: Rank, suit: Suit) {
        self.rank = rank
        self.suit = suit
    }
}

class Deck {
    var cards = Card[]()

    init() {
        for rank in Ranks {
            for suit in Suits {
                cards.append(Card(rank: rank, suit: suit))
            }
        }
    }
}

var myDeck = Deck()
myDeck.cards.count  // => 52