enum Suit: String {
case spades = "♠"
case hearts = "♥"
case diamonds = "♦"
case clubs = "♣"
}
例如,我怎么做这样的事情:
for suit in Suit {
// do something with suit
print(suit.rawValue)
}
结果示例:
♠
♥
♦
♣
enum Suit: String {
case spades = "♠"
case hearts = "♥"
case diamonds = "♦"
case clubs = "♣"
}
例如,我怎么做这样的事情:
for suit in Suit {
// do something with suit
print(suit.rawValue)
}
结果示例:
♠
♥
♦
♣
当前回答
该解决方案在可读性和可维护性之间取得了适当的平衡。
struct Card {
// ...
static func deck() -> Card[] {
var deck = Card[]()
for rank in Rank.Ace.toRaw()...Rank.King.toRaw() {
for suit in [Suit.Spades, .Hearts, .Clubs, .Diamonds] {
let card = Card(rank: Rank.fromRaw(rank)!, suit: suit)
deck.append(card)
}
}
return deck
}
}
let deck = Card.deck()
其他回答
您可以通过实现ForwardIndexType协议来迭代枚举。
ForwardIndexType协议要求您定义一个继任者()函数来逐级遍历元素。
enum Rank: Int, ForwardIndexType {
case Ace = 1
case Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten
case Jack, Queen, King
// ... other functions
// Option 1 - Figure it out by hand
func successor() -> Rank {
switch self {
case .Ace:
return .Two
case .Two:
return .Three
// ... etc.
default:
return .King
}
}
// Option 2 - Define an operator!
func successor() -> Rank {
return self + 1
}
}
// NOTE: The operator is defined OUTSIDE the class
func + (left: Rank, right: Int) -> Rank {
// I'm using to/from raw here, but again, you can use a case statement
// or whatever else you can think of
return left == .King ? .King : Rank(rawValue: left.rawValue + right)!
}
在开或闭范围内迭代(..<或…)将在内部调用继任者()函数,允许你这样写:
// Under the covers, successor(Rank.King) and successor(Rank.Ace) are called to establish limits
for r in Rank.Ace...Rank.King {
// Do something useful
}
Swift 4 + 2。
从Swift 4.2 (Xcode 10)开始,只需将协议一致性添加到CaseIterable中,就可以从allCases中受益。要添加这个协议一致性,你只需要在某个地方写:
extension Suit: CaseIterable {}
如果枚举是你自己的,你可以直接在声明中指定一致性:
enum Suit: String, CaseIterable { case spades = "♠"; case hearts = "♥"; case diamonds = "♦"; case clubs = "♣" }
然后下面的代码将打印所有可能的值:
Suit.allCases.forEach {
print($0.rawValue)
}
与早期Swift版本的兼容性(3。X和4.x)
如果您需要支持Swift 3。x或4.0,你可以通过添加以下代码来模仿Swift 4.2的实现:
#if !swift(>=4.2)
public protocol CaseIterable {
associatedtype AllCases: Collection where AllCases.Element == Self
static var allCases: AllCases { get }
}
extension CaseIterable where Self: Hashable {
static var allCases: [Self] {
return [Self](AnySequence { () -> AnyIterator<Self> in
var raw = 0
var first: Self?
return AnyIterator {
let current = withUnsafeBytes(of: &raw) { $0.load(as: Self.self) }
if raw == 0 {
first = current
} else if current == first {
return nil
}
raw += 1
return current
}
})
}
}
#endif
其他的解决方法都是可行的,但它们都假设了可能的等级和花色的数量,或者第一和最后的等级是什么。的确,在可预见的未来,一副纸牌的布局可能不会有太大变化。然而,一般来说,编写尽可能少假设的代码会更简洁。我的解决方案:
我已经在Suit枚举中添加了一个原始类型,所以我可以使用Suit(rawValue:)来访问Suit案例:
enum Suit: Int {
case Spades = 1
case Hearts, Diamonds, Clubs
func simpleDescription() -> String {
switch self {
case .Spades:
return "spades"
case .Hearts:
return "hearts"
case .Diamonds:
return "diamonds"
case .Clubs:
return "clubs"
}
}
func color() -> String {
switch self {
case .Spades:
return "black"
case .Clubs:
return "black"
case .Diamonds:
return "red"
case .Hearts:
return "red"
}
}
}
enum Rank: Int {
case Ace = 1
case Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten
case Jack, Queen, King
func simpleDescription() -> String {
switch self {
case .Ace:
return "ace"
case .Jack:
return "jack"
case .Queen:
return "queen"
case .King:
return "king"
default:
return String(self.rawValue)
}
}
}
在Card的createDeck()方法实现的下面。init(rawValue:)是一个可失败的初始化式,返回一个可选值。通过在两个while语句中展开并检查它的值,不需要假设Rank或Suit情况的数量:
struct Card {
var rank: Rank
var suit: Suit
func simpleDescription() -> String {
return "The \(rank.simpleDescription()) of \(suit.simpleDescription())"
}
func createDeck() -> [Card] {
var n = 1
var deck = [Card]()
while let rank = Rank(rawValue: n) {
var m = 1
while let suit = Suit(rawValue: m) {
deck.append(Card(rank: rank, suit: suit))
m += 1
}
n += 1
}
return deck
}
}
下面是如何调用createDeck方法:
let card = Card(rank: Rank.Ace, suit: Suit.Clubs)
let deck = card.createDeck()
这看起来像一个黑客,但如果你使用原始值,你可以这样做
enum Suit: Int {
case Spades = 0, Hearts, Diamonds, Clubs
...
}
var suitIndex = 0
while var suit = Suit.fromRaw(suitIndex++) {
...
}
如果您仍然想为Rank和Suit使用枚举,这里有一个不那么神秘的例子。如果您想使用for-in循环遍历每个对象,只需将它们收集到一个Array中。
标准52张牌的例子:
enum Rank: Int {
case Ace = 1, Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten, Jack, Queen, King
func name() -> String {
switch self {
case .Ace:
return "ace"
case .Jack:
return "jack"
case .Queen:
return "queen"
case .King:
return "king"
default:
return String(self.toRaw())
}
}
}
enum Suit: Int {
case Diamonds = 1, Clubs, Hearts, Spades
func name() -> String {
switch self {
case .Diamonds:
return "diamonds"
case .Clubs:
return "clubs"
case .Hearts:
return "hearts"
case .Spades:
return "spades"
default:
return "NOT A VALID SUIT"
}
}
}
let Ranks = [
Rank.Ace,
Rank.Two,
Rank.Three,
Rank.Four,
Rank.Five,
Rank.Six,
Rank.Seven,
Rank.Eight,
Rank.Nine,
Rank.Ten,
Rank.Jack,
Rank.Queen,
Rank.King
]
let Suits = [
Suit.Diamonds,
Suit.Clubs,
Suit.Hearts,
Suit.Spades
]
class Card {
var rank: Rank
var suit: Suit
init(rank: Rank, suit: Suit) {
self.rank = rank
self.suit = suit
}
}
class Deck {
var cards = Card[]()
init() {
for rank in Ranks {
for suit in Suits {
cards.append(Card(rank: rank, suit: suit))
}
}
}
}
var myDeck = Deck()
myDeck.cards.count // => 52