enum Suit: String {
    case spades = "♠"
    case hearts = "♥"
    case diamonds = "♦"
    case clubs = "♣"
}

例如,我怎么做这样的事情:

for suit in Suit {
    // do something with suit
    print(suit.rawValue)
}

结果示例:

♠
♥
♦
♣

当前回答

该解决方案在可读性和可维护性之间取得了适当的平衡。

struct Card {

    // ...

    static func deck() -> Card[] {
        var deck = Card[]()
        for rank in Rank.Ace.toRaw()...Rank.King.toRaw() {
            for suit in [Suit.Spades, .Hearts, .Clubs, .Diamonds] {
                let card = Card(rank: Rank.fromRaw(rank)!, suit: suit)
                deck.append(card)
            }
        }
    return deck
    }
}

let deck = Card.deck()

其他回答

其他的解决方法都是可行的,但它们都假设了可能的等级和花色的数量,或者第一和最后的等级是什么。的确,在可预见的未来,一副纸牌的布局可能不会有太大变化。然而,一般来说,编写尽可能少假设的代码会更简洁。我的解决方案:

我已经在Suit枚举中添加了一个原始类型,所以我可以使用Suit(rawValue:)来访问Suit案例:

enum Suit: Int {
    case Spades = 1
    case Hearts, Diamonds, Clubs
    func simpleDescription() -> String {
        switch self {
            case .Spades:
                return "spades"
            case .Hearts:
                return "hearts"
            case .Diamonds:
                return "diamonds"
            case .Clubs:
                return "clubs"
        }
    }
    func color() -> String {
        switch self {
        case .Spades:
            return "black"
        case .Clubs:
            return "black"
        case .Diamonds:
            return "red"
        case .Hearts:
            return "red"
        }
    }
}

enum Rank: Int {
    case Ace = 1
    case Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten
    case Jack, Queen, King
    func simpleDescription() -> String {
        switch self {
            case .Ace:
                return "ace"
            case .Jack:
                return "jack"
            case .Queen:
                return "queen"
            case .King:
                return "king"
            default:
                return String(self.rawValue)
        }
    }
}

在Card的createDeck()方法实现的下面。init(rawValue:)是一个可失败的初始化式,返回一个可选值。通过在两个while语句中展开并检查它的值,不需要假设Rank或Suit情况的数量:

struct Card {
    var rank: Rank
    var suit: Suit
    func simpleDescription() -> String {
        return "The \(rank.simpleDescription()) of \(suit.simpleDescription())"
    }
    func createDeck() -> [Card] {
        var n = 1
        var deck = [Card]()
        while let rank = Rank(rawValue: n) {
            var m = 1
            while let suit = Suit(rawValue: m) {
                deck.append(Card(rank: rank, suit: suit))
                m += 1
            }
            n += 1
        }
        return deck
    }
}

下面是如何调用createDeck方法:

let card = Card(rank: Rank.Ace, suit: Suit.Clubs)
let deck = card.createDeck()

我使用了下面的方法,假设我知道哪个是Rank enum中的最后一个值,所有的Rank在Ace之后都有增量值

我喜欢这种方式,因为它干净,小,容易理解

 func cardDeck() -> Card[] {
     var cards: Card[] = []
     let minRank = Rank.Ace.toRaw()
     let maxRank = Rank.King.toRaw()

     for rank in minRank...maxRank {
         if var convertedRank: Rank = Rank.fromRaw(rank) {
             cards.append(Card(rank: convertedRank, suite: Suite.Clubs))
             cards.append(Card(rank: convertedRank, suite: Suite.Diamonds))
             cards.append(Card(rank: convertedRank, suite: Suite.Hearts))
             cards.append(Card(rank: convertedRank, suite: Suite.Spades))
         }
    }

    return cards
}

另一个解决方案:

enum Suit: String {
    case spades = "♠"
    case hearts = "♥"
    case diamonds = "♦"
    case clubs = "♣"

    static var count: Int {
        return 4   
    }

    init(index: Int) {
        switch index {
            case 0: self = .spades
            case 1: self = .hearts
            case 2: self = .diamonds
            default: self = .clubs
        }
    }
}

for i in 0..<Suit.count {
    print(Suit(index: i).rawValue)
}

更新代码:Swift 4.2/Swift 5

enum Suit: String, CaseIterable {
   case spades = "♠"
   case hearts = "♥"
   case diamonds = "♦"
   case clubs = "♣"
}

按问题访问输出:

for suitKey in Suit.allCases {
    print(suitKey.rawValue)
}

输出:

♠
♥
♦
♣

CaseIterable:提供其所有值的集合。 符合CaseIterable协议的类型通常是没有关联值的枚举。当使用CaseIterable类型时,您可以通过使用该类型的allCases属性访问该类型的所有案例的集合。

对于访问case,我们使用。allcases。更多信息请点击https://developer.apple.com/documentation/swift/caseiterable

如果你给枚举一个原始的Int值,它将使循环更容易。

例如,你可以使用anyGenerator来获得一个可以枚举你的值的生成器:

enum Suit: Int, CustomStringConvertible {
    case Spades, Hearts, Diamonds, Clubs
    var description: String {
        switch self {
        case .Spades:   return "Spades"
        case .Hearts:   return "Hearts"
        case .Diamonds: return "Diamonds"
        case .Clubs:    return "Clubs"
        }
    }
    static func enumerate() -> AnyGenerator<Suit> {
        var nextIndex = Spades.rawValue
        return anyGenerator { Suit(rawValue: nextIndex++) }
    }
}
// You can now use it like this:
for suit in Suit.enumerate() {
    suit.description
}
// or like this:
let allSuits: [Suit] = Array(Suit.enumerate())

然而,这看起来像一个相当常见的模式,如果我们可以通过简单地遵循协议使任何枚举类型可枚举,这不是很好吗?有了Swift 2.0和协议扩展,现在我们可以了!

简单地添加到你的项目:

protocol EnumerableEnum {
    init?(rawValue: Int)
    static func firstValue() -> Int
}
extension EnumerableEnum {
    static func enumerate() -> AnyGenerator<Self> {
        var nextIndex = firstRawValue()
        return anyGenerator { Self(rawValue: nextIndex++) }
    }
    static func firstRawValue() -> Int { return 0 }
}

现在,任何时候你创建一个枚举(只要它有一个Int原始值),你可以通过遵循协议使它可枚举:

enum Rank: Int, EnumerableEnum {
    case Ace, Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten, Jack, Queen, King
}
// ...
for rank in Rank.enumerate() { ... }

如果你的枚举值不以0开头(默认值),重写firstRawValue方法:

enum DeckColor: Int, EnumerableEnum {
    case Red = 10, Blue, Black
    static func firstRawValue() -> Int { return Red.rawValue }
}
// ...
let colors = Array(DeckColor.enumerate())

最后一个Suit类,包括用更标准的CustomStringConvertible协议替换simpleDescription,看起来像这样:

enum Suit: Int, CustomStringConvertible, EnumerableEnum {
    case Spades, Hearts, Diamonds, Clubs
    var description: String {
        switch self {
        case .Spades:   return "Spades"
        case .Hearts:   return "Hearts"
        case .Diamonds: return "Diamonds"
        case .Clubs:    return "Clubs"
        }
    }
}
// ...
for suit in Suit.enumerate() {
    print(suit.description)
}

Swift 3语法:

protocol EnumerableEnum {
    init?(rawValue: Int)
    static func firstRawValue() -> Int
}

extension EnumerableEnum {
    static func enumerate() -> AnyIterator<Self> {
        var nextIndex = firstRawValue()

        let iterator: AnyIterator<Self> = AnyIterator {
            defer { nextIndex = nextIndex + 1 }
            return Self(rawValue: nextIndex)
        }

        return iterator
    }

    static func firstRawValue() -> Int {
        return 0
    }
}