是否可以在ES6类中创建私有属性?
举个例子。 如何阻止访问instance.property?
class Something {
constructor(){
this.property = "test";
}
}
var instance = new Something();
console.log(instance.property); //=> "test"
是否可以在ES6类中创建私有属性?
举个例子。 如何阻止访问instance.property?
class Something {
constructor(){
this.property = "test";
}
}
var instance = new Something();
console.log(instance.property); //=> "test"
当前回答
是的-你可以创建封装的属性,但它没有与访问修饰符(公共|私有)至少不是与ES6。
下面是一个简单的例子,如何用ES6完成:
用类词创建类
2在构造函数内部使用let OR const保留字声明块作用域变量->因为它们是块作用域,所以不能从外部访问(封装)
为了允许对这些变量进行一些访问控制(setter |getter),你可以在它的构造函数中使用:this.methodName=function(){}语法声明实例方法
"use strict";
class Something{
constructor(){
//private property
let property="test";
//private final (immutable) property
const property2="test2";
//public getter
this.getProperty2=function(){
return property2;
}
//public getter
this.getProperty=function(){
return property;
}
//public setter
this.setProperty=function(prop){
property=prop;
}
}
}
现在让我们检查一下:
var s=new Something();
console.log(typeof s.property);//undefined
s.setProperty("another");//set to encapsulated `property`
console.log(s.getProperty());//get encapsulated `property` value
console.log(s.getProperty2());//get encapsulated immutable `property2` value
其他回答
来这个派对很晚,但我在搜索中碰到了OP问题,所以… 是的,您可以通过将类声明包装在闭包中来拥有私有属性
这里有一个我如何在这个代码依赖中拥有私有方法的例子。在下面的代码片段中,Subscribable类有两个“私有”函数process和processCallbacks。任何属性都可以以这种方式添加,并且通过使用闭包将它们保持为私有。如果关注点被很好地分离,并且Javascript不需要通过添加更多的语法而变得臃肿,当闭包整齐地完成工作时,隐私是一个罕见的需求。
const Subscribable = (function(){
const process = (self, eventName, args) => {
self.processing.set(eventName, setTimeout(() => processCallbacks(self, eventName, args)))};
const processCallbacks = (self, eventName, args) => {
if (self.callingBack.get(eventName).length > 0){
const [nextCallback, ...callingBack] = self.callingBack.get(eventName);
self.callingBack.set(eventName, callingBack);
process(self, eventName, args);
nextCallback(...args)}
else {
delete self.processing.delete(eventName)}};
return class {
constructor(){
this.callingBack = new Map();
this.processing = new Map();
this.toCallbacks = new Map()}
subscribe(eventName, callback){
const callbacks = this.unsubscribe(eventName, callback);
this.toCallbacks.set(eventName, [...callbacks, callback]);
return () => this.unsubscribe(eventName, callback)} // callable to unsubscribe for convenience
unsubscribe(eventName, callback){
let callbacks = this.toCallbacks.get(eventName) || [];
callbacks = callbacks.filter(subscribedCallback => subscribedCallback !== callback);
if (callbacks.length > 0) {
this.toCallbacks.set(eventName, callbacks)}
else {
this.toCallbacks.delete(eventName)}
return callbacks}
emit(eventName, ...args){
this.callingBack.set(eventName, this.toCallbacks.get(eventName) || []);
if (!this.processing.has(eventName)){
process(this, eventName, args)}}}})();
我喜欢这种方法,因为它很好地分离了关注点,并保持了真正的私密性。唯一的缺点是需要使用'self'(或类似的东西)在私有内容中引用'this'。
是的-你可以创建封装的属性,但它没有与访问修饰符(公共|私有)至少不是与ES6。
下面是一个简单的例子,如何用ES6完成:
用类词创建类
2在构造函数内部使用let OR const保留字声明块作用域变量->因为它们是块作用域,所以不能从外部访问(封装)
为了允许对这些变量进行一些访问控制(setter |getter),你可以在它的构造函数中使用:this.methodName=function(){}语法声明实例方法
"use strict";
class Something{
constructor(){
//private property
let property="test";
//private final (immutable) property
const property2="test2";
//public getter
this.getProperty2=function(){
return property2;
}
//public getter
this.getProperty=function(){
return property;
}
//public setter
this.setProperty=function(prop){
property=prop;
}
}
}
现在让我们检查一下:
var s=new Something();
console.log(typeof s.property);//undefined
s.setProperty("another");//set to encapsulated `property`
console.log(s.getProperty());//get encapsulated `property` value
console.log(s.getProperty2());//get encapsulated immutable `property2` value
我们可以使用getter和setter来模拟类的私有属性。
eg 1
class FootballClub {
constructor (cname, cstadium, ccurrentmanager) {
this.name = cname;
this._stadium = cstadium; // we will treat this prop as private and give getter and setter for this.
this.currmanager = ccurrentmanager;
}
get stadium( ) {
return this._stadium.toUpperCase();
}
}
let club = new FootballClub("Arsenal", "Emirates" , "Arteta")
console.log(club);
//FootballClub {
// name: 'Arsenal',
// _stadium: 'Emirates',
// currmanager: 'Arteta'
// }
console.log( club.stadium ); // EMIRATES
club.stadium = "Highbury"; // TypeError: Cannot set property stadium of #<FootballClub> which has only a getter
在上面的例子中,我们没有给出stadium的setter方法,因此我们不能为它设置一个新值。在接下来的例子中,为体育场添加了一个setter
eg 2
class FootballClub {
constructor (cname, cstadium, ccurrentmanager) {
this.name = cname;
this._stadium = cstadium; // we will treat this prop as private and give getter and setter for this.
this.currmanager = ccurrentmanager;
}
get stadium( ) {
return this._stadium.toUpperCase();
}
set stadium(val) {
this._stadium = val;
}
}
let club = new FootballClub("Arsenal", "Emirates" , "Arteta")
console.log(club.stadium); // EMIRATES
club.stadium = "Emirates Stadium";
console.log(club.stadium); // EMIRATES STADIUM
我意识到这里有很多答案。我想分享我的解决方案,它确保了ES6类和旧JS中真正的私有变量。
var MyClass = (function() {
var $ = new WeakMap();
function priv(self) {
var r = $.get(self);
if (!r) $.set(self, r={});
return r;
}
return class { /* use priv(this).prop inside your class */ }
}();
外部世界无法访问$,这一事实确保了隐私。
当实例消失时,WeakMap将释放数据。
这肯定在纯Javascript中工作,我相信他们在ES6类中工作,但我还没有测试$将在成员方法的范围内可用。
Yes totally can, and pretty easily too. This is done by exposing your private variables and functions by returning the prototype object graph in the constructor. This is nothing new, but take a bit of js foo to understand the elegance of it. This way does not use global scoped, or weakmaps. It is a form of reflection built into the language. Depending on how you leverage this; one can either force an exception which interrupts the call stack, or bury the exception as an undefined. This is demonstarted below, and can read more about these features here
class Clazz { constructor() { var _level = 1 function _private(x) { return _level * x; } return { level: _level, public: this.private, public2: function(x) { return _private(x); }, public3: function(x) { return _private(x) * this.public(x); }, }; } private(x) { return x * x; } } var clazz = new Clazz(); console.log(clazz._level); //undefined console.log(clazz._private); // undefined console.log(clazz.level); // 1 console.log(clazz.public(1)); //1 console.log(clazz.public2(2)); //2 console.log(clazz.public3(3)); //27 console.log(clazz.private(0)); //error