是否可以在ES6类中创建私有属性?
举个例子。 如何阻止访问instance.property?
class Something {
constructor(){
this.property = "test";
}
}
var instance = new Something();
console.log(instance.property); //=> "test"
是否可以在ES6类中创建私有属性?
举个例子。 如何阻止访问instance.property?
class Something {
constructor(){
this.property = "test";
}
}
var instance = new Something();
console.log(instance.property); //=> "test"
当前回答
Yes totally can, and pretty easily too. This is done by exposing your private variables and functions by returning the prototype object graph in the constructor. This is nothing new, but take a bit of js foo to understand the elegance of it. This way does not use global scoped, or weakmaps. It is a form of reflection built into the language. Depending on how you leverage this; one can either force an exception which interrupts the call stack, or bury the exception as an undefined. This is demonstarted below, and can read more about these features here
class Clazz { constructor() { var _level = 1 function _private(x) { return _level * x; } return { level: _level, public: this.private, public2: function(x) { return _private(x); }, public3: function(x) { return _private(x) * this.public(x); }, }; } private(x) { return x * x; } } var clazz = new Clazz(); console.log(clazz._level); //undefined console.log(clazz._private); // undefined console.log(clazz.level); // 1 console.log(clazz.public(1)); //1 console.log(clazz.public2(2)); //2 console.log(clazz.public3(3)); //27 console.log(clazz.private(0)); //error
其他回答
不同的“私人”方式
Instead of fighting against the fact that private visibility is currently unavailable in ES6, I decided to take a more practical approach that does just fine if your IDE supports JSDoc (e.g., Webstorm). The idea is to use the @private tag. As far as development goes, the IDE will prevent you from accessing any private member from outside its class. Works pretty well for me and it's been really useful for hiding internal methods so the auto-complete feature shows me just what the class really meant to expose. Here's an example:
大多数答案要么说不可能,要么要求你使用WeakMap或Symbol,这是ES6的特性,可能需要腻子。然而,还有另一种方法!看看这个:
// 1. Create closure var SomeClass = function() { // 2. Create `key` inside a closure var key = {}; // Function to create private storage var private = function() { var obj = {}; // return Function to access private storage using `key` return function(testkey) { if(key === testkey) return obj; // If `key` is wrong, then storage cannot be accessed console.error('Cannot access private properties'); return undefined; }; }; var SomeClass = function() { // 3. Create private storage this._ = private(); // 4. Access private storage using the `key` this._(key).priv_prop = 200; }; SomeClass.prototype.test = function() { console.log(this._(key).priv_prop); // Using property from prototype }; return SomeClass; }(); // Can access private property from within prototype var instance = new SomeClass(); instance.test(); // `200` logged // Cannot access private property from outside of the closure var wrong_key = {}; instance._(wrong_key); // undefined; error logged
我称这个方法为accessor pattern。基本思想是我们有一个闭包,闭包中有一个键,我们创建一个私有对象(在构造函数中),只有当你拥有键时才能访问它。
如果你感兴趣,你可以在我的文章中阅读更多有关这方面的内容。使用此方法,可以为每个对象创建不能在闭包外部访问的属性。因此,你可以在构造函数或原型中使用它们,但不能在其他任何地方使用。我还没有在任何地方见过这种方法,但我认为它真的很强大。
实际上这是可能的。 1. 首先,创建类,并在构造函数中返回被调用的_public函数。 2. 在被调用的_public函数中传递this引用(以获得对所有私有方法和道具的访问),以及构造函数的所有参数(将在new Names()中传递) 3.在_public函数作用域中,还有一个Names类,它可以访问私有Names类的this (_this)引用
class Names {
constructor() {
this.privateProperty = 'John';
return _public(this, arguments);
}
privateMethod() { }
}
const names = new Names(1,2,3);
console.log(names.somePublicMethod); //[Function]
console.log(names.publicProperty); //'Jasmine'
console.log(names.privateMethod); //undefined
console.log(names.privateProperty); //undefind
function _public(_this, _arguments) {
class Names {
constructor() {
this.publicProperty = 'Jasmine';
_this.privateProperty; //"John";
_this.privateMethod; //[Function]
}
somePublicMethod() {
_this.privateProperty; //"John";
_this.privateMethod; //[Function]
}
}
return new Names(..._arguments);
}
除了给出的答案之外,您还可以使用代理来创建“私有属性”,使代理只对公共代码可用。实例只对构造函数、绑定方法和作为接收者的Proxy本身可用。
这比使用符号和弱映射有一些优势。
符号是可枚举的,可以用代理捕获。 当实例被代理为实例时,WeakMaps失败!== new Proxy(instance)
WeakMap失败。
const map = new WeakMap()
const instance = new SomeClass()
map.set(instance, 'foo')
// somewhere along the way in 3rd party code
const proxy = new Proxy(instance, {})
assert(map.set(instance) === map.get(proxy)) // fail
const proxy2 = new Proxy(proxy, {})
// more headache
使用代理用私有道具验证来装饰实例
getProxy = (instance) => new Proxy(instance, {
get: (target, name, receiver) => {
console.log('get', { target, name, receiver })
if (name[0] === '_') throw new Error('Cannot access private property ' + name)
return Reflect.get(target, name, receiver)
},
set: (target, name, value, receiver) => {
console.log('set', { target, name, value, receiver })
if (name[0] === '_') throw new Error('Cannot set private property ' + name)
return Reflect.set(target, name, value, receiver)
}
})
class PublicClass {
constructor() {
Object.defineProperty(this, '_privateProp', { enumerable: false, writable: true, configurable: false })
return getProxy(this) // can be moved out as a decorator
}
getPrivatePropFail() {
return this._privateProp // fail
}
getPrivateProp = () => {
return this._privateProp // ok
}
setPrivateProp = (value) => {
return this._privateProp = value // ok
}
}
pub = new PublicClass()
try {
console.log('get pub._privateProp', pub._privateProp)
} catch(e) {
console.error(e)
}
try {
console.log('set pub._privateProp', pub._privateProp = 'you fail')
} catch(e) {
console.error(e)
}
pub.setPrivateProp('you ok')
console.log('pub.getPrivateProp()', pub.getPrivateProp())
console.log('pub', Object.keys(pub))
这种方法的优点
私有属性访问验证被装饰在实例上(可选)。 私有属性可以在控制台、调试器和测试环境中检查,属性简单(没有符号或映射) 您可以控制验证和错误处理
的缺点
代理增加了开销和抽象级别 调试将显示包装对象的Proxy() 访问私有道具的方法需要是箭头函数 当无意中暴露实例时,可能会泄漏私有道具。添加一个方法getSelf = () => this
注:
考虑到开销,这种方法可以用于属性封装和调试的清晰度超过开销的场景。例如,当从存储中填充模型时。如。setjson (json)将确保没有私有道具被破坏。
通过使用WeakMap和Proxy来确保“私有”属性不可见,同时允许在每个作用域上使用相同实例访问WeakMap,可以进一步调整此方法以提供更好的封装。然而,这牺牲了可读性和调试。
在寻找“类的私有数据”的最佳实践时,我偶然看到了这篇文章。上面提到了一些模式会有性能问题。
我根据在线书籍“探索ES6”中的4个主要模式整理了一些jsperf测试:
http://exploringjs.com/es6/ch_classes.html#sec_private-data-for-classes
测试可以在这里找到:
https://jsperf.com/private-data-for-classes
在Chrome 63.0.3239 / Mac OS X 10.11.6中,表现最好的模式是“通过构造函数环境的私有数据”和“通过命名约定的私有数据”。对我来说,Safari在WeakMap上表现得很好,而Chrome则不太好。
我不知道对内存的影响,但“构造函数环境”的模式(有些人曾警告过这将是一个性能问题)非常具有性能。
这4种基本模式是:
通过构造函数环境的私有数据
class Countdown {
constructor(counter, action) {
Object.assign(this, {
dec() {
if (counter < 1) return;
counter--;
if (counter === 0) {
action();
}
}
});
}
}
const c = new Countdown(2, () => {});
c.dec();
c.dec();
通过构造函数环境的私有数据2
class Countdown {
constructor(counter, action) {
this.dec = function dec() {
if (counter < 1) return;
counter--;
if (counter === 0) {
action();
}
}
}
}
const c = new Countdown(2, () => {});
c.dec();
c.dec();
通过命名约定的私有数据
class Countdown {
constructor(counter, action) {
this._counter = counter;
this._action = action;
}
dec() {
if (this._counter < 1) return;
this._counter--;
if (this._counter === 0) {
this._action();
}
}
}
const c = new Countdown(2, () => {});
c.dec();
c.dec();
通过WeakMaps的私有数据
const _counter = new WeakMap();
const _action = new WeakMap();
class Countdown {
constructor(counter, action) {
_counter.set(this, counter);
_action.set(this, action);
}
dec() {
let counter = _counter.get(this);
if (counter < 1) return;
counter--;
_counter.set(this, counter);
if (counter === 0) {
_action.get(this)();
}
}
}
const c = new Countdown(2, () => {});
c.dec();
c.dec();
通过符号的私有数据
const _counter = Symbol('counter');
const _action = Symbol('action');
class Countdown {
constructor(counter, action) {
this[_counter] = counter;
this[_action] = action;
}
dec() {
if (this[_counter] < 1) return;
this[_counter]--;
if (this[_counter] === 0) {
this[_action]();
}
}
}
const c = new Countdown(2, () => {});
c.dec();
c.dec();