是否可以在ES6类中创建私有属性?

举个例子。 如何阻止访问instance.property?

class Something {
  constructor(){
    this.property = "test";
  }
}

var instance = new Something();
console.log(instance.property); //=> "test"

当前回答

大多数答案要么说不可能,要么要求你使用WeakMap或Symbol,这是ES6的特性,可能需要腻子。然而,还有另一种方法!看看这个:

// 1. Create closure var SomeClass = function() { // 2. Create `key` inside a closure var key = {}; // Function to create private storage var private = function() { var obj = {}; // return Function to access private storage using `key` return function(testkey) { if(key === testkey) return obj; // If `key` is wrong, then storage cannot be accessed console.error('Cannot access private properties'); return undefined; }; }; var SomeClass = function() { // 3. Create private storage this._ = private(); // 4. Access private storage using the `key` this._(key).priv_prop = 200; }; SomeClass.prototype.test = function() { console.log(this._(key).priv_prop); // Using property from prototype }; return SomeClass; }(); // Can access private property from within prototype var instance = new SomeClass(); instance.test(); // `200` logged // Cannot access private property from outside of the closure var wrong_key = {}; instance._(wrong_key); // undefined; error logged

我称这个方法为accessor pattern。基本思想是我们有一个闭包,闭包中有一个键,我们创建一个私有对象(在构造函数中),只有当你拥有键时才能访问它。

如果你感兴趣,你可以在我的文章中阅读更多有关这方面的内容。使用此方法,可以为每个对象创建不能在闭包外部访问的属性。因此,你可以在构造函数或原型中使用它们,但不能在其他任何地方使用。我还没有在任何地方见过这种方法,但我认为它真的很强大。

其他回答

我有一个解决办法,它很简单…虽然性能不是问题…但它确实有效,而且效果很好。

诀窍在于,在私有属性和函数被建立和标准化/采用之前,需要另一种解决方案,这是另一种解决方案…

class ClassPrivateProperties {
    constructor(instance) {
        const $this = instance;
        let properties = {};
        this.prop = (key, value = undefined) => {
            if (!value) {
                return properties[key];
            } else {
                properties[key] = value;
            }
        };
        this.clear = instance => {
            if ($this === instance) {
                properties = {};
                return true;
            } else {
                return false;
            }
        }
    }
}

这是一个示例用法,可以是什么(如果你使用上面的感觉自由,使它更好)

class Test {
    constructor() {
        this._privateProps = new ClassPrivateProperties(this);
    }
    property(key, value = undefined) {
        if (!value) {
            return this._privateProps.prop(key);
        } else {
            this._privateProps.prop(key, value);
        }
    }
    clear() { return this._privateProps.clear(this); }
}
const test = new test;
test.property('myKey','some value here');
console.log(test.property('myKey'));

就像我提到的,这个问题不是最好的,但它工作,使属性真正的私有。

甚至Typescript也做不到。从他们的文档来看:

当成员被标记为private时,就不能从其包含类的外部访问它。例如: 动物类{ 私有名称:字符串; 构造函数(名称:字符串){this.name =名称;} } 新的动物(猫). name;//错误:'name'是private;

但在他们的操场上,这说明:

var Animal = (function () {
    function Animal(theName) {
        this.name = theName;
    }
    return Animal;
}());
console.log(new Animal("Cat").name);

所以他们的“私人”关键字是无效的。

我现在听到的建议是使用WeakMaps来保存私人数据,以供其他看客参考。

下面是一个更清晰、有效的例子:

function storePrivateProperties(a, b, c, d) {
  let privateData = new WeakMap;
  // unique object as key, weak map can only accept object as key, when key is no longer referened, garbage collector claims the key-value 
  let keyA = {}, keyB = {}, keyC = {}, keyD = {};

  privateData.set(keyA, a);
  privateData.set(keyB, b);
  privateData.set(keyC, c);
  privateData.set(keyD, d);

  return {
    logPrivateKey(key) {
      switch(key) {
      case "a":
        console.log(privateData.get(keyA));
        break;
      case "b":
        console.log(privateData.get(keyB));
        break;
      case "c":
        console.log(privateData.get(keyC));
        break;
      case "d":
        console.log(privateData.set(keyD));
        break;
      default:
        console.log(`There is no value for ${key}`)
      }
    }
  }
}

哦,这么多奇异的解决方案!我通常不关心隐私,所以我使用“伪隐私”,正如这里所说的。但如果确实关心(如果有一些特殊的要求),我会在这个例子中使用:

class jobImpl{
  // public
  constructor(name){
    this.name = name;
  }
  // public
  do(time){
    console.log(`${this.name} started at ${time}`);
    this.prepare();
    this.execute();
  }
  //public
  stop(time){
    this.finish();
    console.log(`${this.name} finished at ${time}`);
  }
  // private
  prepare(){ console.log('prepare..'); }
  // private
  execute(){ console.log('execute..'); }
  // private
  finish(){ console.log('finish..'); }
}

function Job(name){
  var impl = new jobImpl(name);
  return {
    do: time => impl.do(time),
    stop: time => impl.stop(time)
  };
}

// Test:
// create class "Job"
var j = new Job("Digging a ditch");
// call public members..
j.do("08:00am");
j.stop("06:00pm");

// try to call private members or fields..
console.log(j.name); // undefined
j.execute(); // error

函数(构造函数)的另一种可能实现:

function Job(name){
  var impl = new jobImpl(name);
  this.do = time => impl.do(time),
  this.stop = time => impl.stop(time)
}

这段代码演示了私有和公共、静态和非静态、实例级和类级、变量、方法和属性。

https://codesandbox.io/s/class-demo-837bj

class Animal { static count = 0 // class static public static #ClassPriVar = 3 // class static private constructor(kind) { this.kind = kind // instance public property Animal.count++ let InstancePriVar = 'InstancePriVar: ' + kind // instance private constructor-var log(InstancePriVar) Animal.#ClassPriVar += 3 this.adhoc = 'adhoc' // instance public property w/out constructor- parameter } #PawCount = 4 // instance private var set Paws(newPawCount) { // instance public prop this.#PawCount = newPawCount } get Paws() { // instance public prop return this.#PawCount } get GetPriVar() { // instance public prop return Animal.#ClassPriVar } static get GetPriVarStat() { // class public prop return Animal.#ClassPriVar } PrintKind() { // instance public method log('kind: ' + this.kind) } ReturnKind() { // instance public function return this.kind } /* May be unsupported get #PrivMeth(){ // instance private prop return Animal.#ClassPriVar + ' Private Method' } static get #PrivMeth(){ // class private prop return Animal.#ClassPriVar + ' Private Method' } */ } function log(str) { console.log(str) } // TESTING log(Animal.count) // static, avail w/out instance log(Animal.GetPriVarStat) // static, avail w/out instance let A = new Animal('Cat') log(Animal.count + ': ' + A.kind) log(A.GetPriVar) A.PrintKind() A.Paws = 6 log('Paws: ' + A.Paws) log('ReturnKind: ' + A.ReturnKind()) log(A.adhoc) let B = new Animal('Dog') log(Animal.count + ': ' + B.kind) log(B.GetPriVar) log(A.GetPriVar) // returns same as B.GetPriVar. Acts like a class-level property, but called like an instance-level property. It's cuz non-stat fx requires instance. log('class: ' + Animal.GetPriVarStat) // undefined log('instance: ' + B.GetPriVarStat) // static class fx log(Animal.GetPriVar) // non-stat instance fx log(A.InstancePriVar) // private log(Animal.InstancePriVar) // private instance var log('PawCount: ' + A.PawCount) // private. Use getter /* log('PawCount: ' + A.#PawCount) // private. Use getter log('PawCount: ' + Animal.#PawCount) // Instance and private. Use getter */