假设我们有两个堆栈,没有其他临时变量。

是否有可能“构造”一个队列数据结构只使用两个堆栈?


当前回答

简单的JS解决方案**

注:我从其他人的评论中获得了一些想法

/* enQueue(q, x) 1) Push x to stack1 (assuming size of stacks is unlimited). deQueue(q) 1) If both stacks are empty then error. 2) If stack2 is empty While stack1 is not empty, push everything from stack1 to stack2. 3) Pop the element from stack2 and return it. */ class myQueue { constructor() { this.stack1 = []; this.stack2 = []; } push(item) { this.stack1.push(item) } remove() { if (this.stack1.length == 0 && this.stack2.length == 0) { return "Stack are empty" } if (this.stack2.length == 0) { while (this.stack1.length != 0) { this.stack2.push(this.stack1.pop()) } } return this.stack2.pop() } peek() { if (this.stack2.length == 0 && this.stack1.length == 0) { return 'Empty list' } if (this.stack2.length == 0) { while (this.stack1.length != 0) { this.stack2.push(this.stack1.pop()) } } return this.stack2[0] } isEmpty() { return this.stack2.length === 0 && this.stack1.length === 0; } } const q = new myQueue(); q.push(1); q.push(2); q.push(3); q.remove() console.log(q)

其他回答

使用O(1) dequeue(),这与pythonquick的答案相同:

// time: O(n), space: O(n)
enqueue(x):
    if stack.isEmpty():
        stack.push(x)
        return
    temp = stack.pop()
    enqueue(x)
    stack.push(temp)

// time: O(1)
x dequeue():
    return stack.pop()

使用O(1) enqueue()(这在本文中没有提到,所以这个答案),它也使用回溯来冒泡并返回最底部的项。

// O(1)
enqueue(x):
    stack.push(x)

// time: O(n), space: O(n)
x dequeue():
    temp = stack.pop()
    if stack.isEmpty():
        x = temp
    else:
        x = dequeue()
        stack.push(temp)
    return x

显然,这是一个很好的编码练习,因为它效率很低,但仍然很优雅。

对于c#开发人员,这里是完整的程序:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace QueueImplimentationUsingStack
{
    class Program
    {
        public class Stack<T>
        {
            public int size;
            public Node<T> head;
            public void Push(T data)
            {
                Node<T> node = new Node<T>();
                node.data = data;
                if (head == null)
                    head = node;
                else
                {
                    node.link = head;
                    head = node;
                }
                size++;
                Display();
            }
            public Node<T> Pop()
            {
                if (head == null)
                    return null;
                else
                {
                    Node<T> temp = head;
                    //temp.link = null;
                    head = head.link;
                    size--;
                    Display();
                    return temp;
                }
            }
            public void Display()
            {
                if (size == 0)
                    Console.WriteLine("Empty");
                else
                {
                    Console.Clear();
                    Node<T> temp = head;
                    while (temp!= null)
                    {
                        Console.WriteLine(temp.data);
                        temp = temp.link;
                    }
                }
            }
        }

        public class Queue<T>
        {
            public int size;
            public Stack<T> inbox;
            public Stack<T> outbox;
            public Queue()
            {
                inbox = new Stack<T>();
                outbox = new Stack<T>();
            }
            public void EnQueue(T data)
            {
                inbox.Push(data);
                size++;
            }
            public Node<T> DeQueue()
            {
                if (outbox.size == 0)
                {
                    while (inbox.size != 0)
                    {
                        outbox.Push(inbox.Pop().data);
                    }
                }
                Node<T> temp = new Node<T>();
                if (outbox.size != 0)
                {
                    temp = outbox.Pop();
                    size--;
                }
                return temp;
            }

        }
        public class Node<T>
        {
            public T data;
            public Node<T> link;
        }

        static void Main(string[] args)
        {
            Queue<int> q = new Queue<int>();
            for (int i = 1; i <= 3; i++)
                q.EnQueue(i);
           // q.Display();
            for (int i = 1; i < 3; i++)
                q.DeQueue();
            //q.Display();
            Console.ReadKey();
        }
    }
}

下面是使用ES6语法的javascript语言解决方案。

Stack.js

//stack using array
class Stack {
  constructor() {
    this.data = [];
  }

  push(data) {
    this.data.push(data);
  }

  pop() {
    return this.data.pop();
  }

  peek() {
    return this.data[this.data.length - 1];
  }

  size(){
    return this.data.length;
  }
}

export { Stack };

QueueUsingTwoStacks.js

import { Stack } from "./Stack";

class QueueUsingTwoStacks {
  constructor() {
    this.stack1 = new Stack();
    this.stack2 = new Stack();
  }

  enqueue(data) {
    this.stack1.push(data);
  }

  dequeue() {
    //if both stacks are empty, return undefined
    if (this.stack1.size() === 0 && this.stack2.size() === 0)
      return undefined;

    //if stack2 is empty, pop all elements from stack1 to stack2 till stack1 is empty
    if (this.stack2.size() === 0) {
      while (this.stack1.size() !== 0) {
        this.stack2.push(this.stack1.pop());
      }
    }

    //pop and return the element from stack 2
    return this.stack2.pop();
  }
}

export { QueueUsingTwoStacks };

用法如下:

index.js

import { StackUsingTwoQueues } from './StackUsingTwoQueues';

let que = new QueueUsingTwoStacks();
que.enqueue("A");
que.enqueue("B");
que.enqueue("C");

console.log(que.dequeue());  //output: "A"

您必须从第一个堆栈中取出所有元素来获取底部元素。然后在每次“出队列”操作时将它们都放回第二个堆栈。

c#中的解决方案

public class Queue<T> where T : class
{
    private Stack<T> input = new Stack<T>();
    private Stack<T> output = new Stack<T>();
    public void Enqueue(T t)
    {
        input.Push(t);
    }

    public T Dequeue()
    {
        if (output.Count == 0)
        {
            while (input.Count != 0)
            {
                output.Push(input.Pop());
            }
        }

        return output.Pop();
    }
}