有人能告诉我同步方法比同步块的优势与一个例子吗?
当前回答
In general these are mostly the same other than being explicit about the object's monitor that's being used vs the implicit this object. One downside of synchronized methods that I think is sometimes overlooked is that in using the "this" reference to synchronize on you are leaving open the possibility of external objects locking on the same object. That can be a very subtle bug if you run into it. Synchronizing on an internal explicit Object or other existing field can avoid this issue, completely encapsulating the synchronization.
其他回答
Synchronizing with threads. 1) NEVER use synchronized(this) in a thread it doesn't work. Synchronizing with (this) uses the current thread as the locking thread object. Since each thread is independent of other threads, there is NO coordination of synchronization. 2) Tests of code show that in Java 1.6 on a Mac the method synchronization does not work. 3) synchronized(lockObj) where lockObj is a common shared object of all threads synchronizing on it will work. 4) ReenterantLock.lock() and .unlock() work. See Java tutorials for this.
The following code shows these points. It also contains the thread-safe Vector which would be substituted for the ArrayList, to show that many threads adding to a Vector do not lose any information, while the same with an ArrayList can lose information. 0) Current code shows loss of information due to race conditions A) Comment the current labeled A line, and uncomment the A line above it, then run, method loses data but it shouldn't. B) Reverse step A, uncomment B and // end block }. Then run to see results no loss of data C) Comment out B, uncomment C. Run, see synchronizing on (this) loses data, as expected. Don't have time to complete all the variations, hope this helps. If synchronizing on (this), or the method synchronization works, please state what version of Java and OS you tested. Thank you.
import java.util.*;
/** RaceCondition - Shows that when multiple threads compete for resources
thread one may grab the resource expecting to update a particular
area but is removed from the CPU before finishing. Thread one still
points to that resource. Then thread two grabs that resource and
completes the update. Then thread one gets to complete the update,
which over writes thread two's work.
DEMO: 1) Run as is - see missing counts from race condition, Run severa times, values change
2) Uncomment "synchronized(countLock){ }" - see counts work
Synchronized creates a lock on that block of code, no other threads can
execute code within a block that another thread has a lock.
3) Comment ArrayList, unComment Vector - See no loss in collection
Vectors work like ArrayList, but Vectors are "Thread Safe"
May use this code as long as attribution to the author remains intact.
/mf
*/
public class RaceCondition {
private ArrayList<Integer> raceList = new ArrayList<Integer>(); // simple add(#)
// private Vector<Integer> raceList = new Vector<Integer>(); // simple add(#)
private String countLock="lock"; // Object use for locking the raceCount
private int raceCount = 0; // simple add 1 to this counter
private int MAX = 10000; // Do this 10,000 times
private int NUM_THREADS = 100; // Create 100 threads
public static void main(String [] args) {
new RaceCondition();
}
public RaceCondition() {
ArrayList<Thread> arT = new ArrayList<Thread>();
// Create thread objects, add them to an array list
for( int i=0; i<NUM_THREADS; i++){
Thread rt = new RaceThread( ); // i );
arT.add( rt );
}
// Start all object at once.
for( Thread rt : arT ){
rt.start();
}
// Wait for all threads to finish before we can print totals created by threads
for( int i=0; i<NUM_THREADS; i++){
try { arT.get(i).join(); }
catch( InterruptedException ie ) { System.out.println("Interrupted thread "+i); }
}
// All threads finished, print the summary information.
// (Try to print this informaiton without the join loop above)
System.out.printf("\nRace condition, should have %,d. Really have %,d in array, and count of %,d.\n",
MAX*NUM_THREADS, raceList.size(), raceCount );
System.out.printf("Array lost %,d. Count lost %,d\n",
MAX*NUM_THREADS-raceList.size(), MAX*NUM_THREADS-raceCount );
} // end RaceCondition constructor
class RaceThread extends Thread {
public void run() {
for ( int i=0; i<MAX; i++){
try {
update( i );
} // These catches show when one thread steps on another's values
catch( ArrayIndexOutOfBoundsException ai ){ System.out.print("A"); }
catch( OutOfMemoryError oome ) { System.out.print("O"); }
}
}
// so we don't lose counts, need to synchronize on some object, not primitive
// Created "countLock" to show how this can work.
// Comment out the synchronized and ending {, see that we lose counts.
// public synchronized void update(int i){ // use A
public void update(int i){ // remove this when adding A
// synchronized(countLock){ // or B
// synchronized(this){ // or C
raceCount = raceCount + 1;
raceList.add( i ); // use Vector
// } // end block for B or C
} // end update
} // end RaceThread inner class
} // end RaceCondition outter class
使用同步块,您可以有多个同步器,因此多个同时但不冲突的事情可以同时进行。
唯一真正的区别是同步块可以选择在哪个对象上同步。同步方法只能使用'this'(或同步类方法的相应Class实例)。例如,它们在语义上是等价的:
synchronized void foo() {
...
}
void foo() {
synchronized (this) {
...
}
}
后者更灵活,因为它可以竞争任何对象(通常是成员变量)的关联锁。它也更细粒度,因为您可以在块之前和块之后执行并发代码,但仍然在方法中。当然,您也可以通过将并发代码重构为单独的非同步方法来轻松地使用同步方法。使用任何使代码更容易理解的方法。
通常在方法级别上使用锁是不礼貌的。为什么要通过锁定整个方法来锁定一段不能访问任何共享资源的代码呢?因为每个对象都有一个锁,所以可以创建虚拟对象来实现块级同步。 块级的效率更高,因为它不锁定整个方法。
这里有一些例子
方法级
class MethodLevel {
//shared among threads
SharedResource x, y ;
public void synchronized method1() {
//multiple threads can't access
}
public void synchronized method2() {
//multiple threads can't access
}
public void method3() {
//not synchronized
//multiple threads can access
}
}
块级别
class BlockLevel {
//shared among threads
SharedResource x, y ;
//dummy objects for locking
Object xLock = new Object();
Object yLock = new Object();
public void method1() {
synchronized(xLock){
//access x here. thread safe
}
//do something here but don't use SharedResource x, y
// because will not be thread-safe
synchronized(xLock) {
synchronized(yLock) {
//access x,y here. thread safe
}
}
//do something here but don't use SharedResource x, y
//because will not be thread-safe
}//end of method1
}
(编辑)
对于像Vector和Hashtable这样的集合,当ArrayList或HashMap不同步时,它们是同步的,你需要设置synchronized关键字或调用Collections synchronized方法:
Map myMap = Collections.synchronizedMap (myMap); // single lock for the entire map
List myList = Collections.synchronizedList (myList); // single lock for the entire list
来自Java规范摘要: http://www.cs.cornell.edu/andru/javaspec/17.doc.html
The synchronized statement (§14.17) computes a reference to an object; it then attempts to perform a lock action on that object and does not proceed further until the lock action has successfully completed. ... A synchronized method (§8.4.3.5) automatically performs a lock action when it is invoked; its body is not executed until the lock action has successfully completed. If the method is an instance method, it locks the lock associated with the instance for which it was invoked (that is, the object that will be known as this during execution of the body of the method). If the method is static, it locks the lock associated with the Class object that represents the class in which the method is defined. ...
基于这些描述,我想说以前的大多数答案都是正确的,同步方法可能对静态方法特别有用,否则您必须弄清楚如何获得“表示定义方法的类的Class对象”。
编辑:我原本以为这些是对实际Java规范的引用。澄清一下,本页只是对规范的总结/解释
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