是否有一个聪明的(即优化)方法重命名一个关键在javascript对象?

一种非优化的方式是:

o[ new_key ] = o[ old_key ];
delete o[ old_key ];

当前回答

虽然这并不是一个更好的重命名键的解决方案,但它提供了一种快速简单的ES6方法来重命名对象中的所有键,同时不改变它们所包含的数据。

let b = {a: ["1"], b:["2"]};
Object.keys(b).map(id => {
  b[`root_${id}`] = [...b[id]];
  delete b[id];
});
console.log(b);

其他回答

如果你要改变源对象,ES6可以在一行中完成。

delete Object.assign(o, {[newKey]: o[oldKey] })[oldKey];

如果你想创建一个新对象,可以用两行。

const newObject = {};
delete Object.assign(newObject, o, {[newKey]: o[oldKey] })[oldKey];

如果你不想改变你的数据,考虑这个函数…

renameProp = (oldProp, newProp, { [oldProp]: old, ...others }) => ({
  [newProp]: old,
  ...others
})

Yazeed Bzadough的详细解释 https://medium.com/front-end-hacking/immutably-rename-object-keys-in-javascript-5f6353c7b6dd


下面是一个typescript友好的版本:

// These generics are inferred, do not pass them in.
export const renameKey = <
  OldKey extends keyof T,
  NewKey extends string,
  T extends Record<string, unknown>
>(
  oldKey: OldKey,
  newKey: NewKey extends keyof T ? never : NewKey,
  userObject: T
): Record<NewKey, T[OldKey]> & Omit<T, OldKey> => {
  const { [oldKey]: value, ...common } = userObject

  return {
    ...common,
    ...({ [newKey]: value } as Record<NewKey, T[OldKey]>)
  }
}

它将防止您破坏现有的键或将其重命名为相同的东西

这是我对pomber函数做的一个小修改; 为了能够获取一个对象数组而不是单独的对象,你也可以激活索引。此外,“键”也可以由数组分配

function renameKeys(arrayObject, newKeys, index = false) {
    let newArray = [];
    arrayObject.forEach((obj,item)=>{
        const keyValues = Object.keys(obj).map((key,i) => {
            return {[newKeys[i] || key]:obj[key]}
        });
        let id = (index) ? {'ID':item} : {}; 
        newArray.push(Object.assign(id, ...keyValues));
    });
    return newArray;
}

test

const obj = [{ a: "1", b: "2" }, { a: "5", b: "4" } ,{ a: "3", b: "0" }];
const newKeys = ["A","C"];
const renamedObj = renameKeys(obj, newKeys);
console.log(renamedObj);

您可以使用实用程序来处理这个问题。

npm i paix
import { paix } from 'paix';

const source_object = { FirstName: "Jhon", LastName: "Doe", Ignored: true };
const replacement = { FirstName: 'first_name', LastName: 'last_name' };
const modified_object = paix(source_object, replacement);

console.log(modified_object);
// { Ignored: true, first_name: 'Jhon', last_name: 'Doe' };

您可以将工作包装在一个函数中,并将其分配给Object原型。也许可以使用流畅的界面样式使多个重命名流动。

Object.prototype.renameProperty = function (oldName, newName) {
     // Do nothing if the names are the same
     if (oldName === newName) {
         return this;
     }
    // Check for the old property name to avoid a ReferenceError in strict mode.
    if (this.hasOwnProperty(oldName)) {
        this[newName] = this[oldName];
        delete this[oldName];
    }
    return this;
};

ECMAScript 5 Specific

我希望语法不是这么复杂,但它肯定是很好的有更多的控制。

Object.defineProperty(
    Object.prototype, 
    'renameProperty',
    {
        writable : false, // Cannot alter this property
        enumerable : false, // Will not show up in a for-in loop.
        configurable : false, // Cannot be deleted via the delete operator
        value : function (oldName, newName) {
            // Do nothing if the names are the same
            if (oldName === newName) {
                return this;
            }
            // Check for the old property name to 
            // avoid a ReferenceError in strict mode.
            if (this.hasOwnProperty(oldName)) {
                this[newName] = this[oldName];
                delete this[oldName];
            }
            return this;
        }
    }
);