最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

Python:

No standard GUI toolkit (the community goes round and round about this but never seems to settle on anything). The evolution of tools and methods to distribute and install Python apps and libraries has been, well, rocky. (Although lately this seems to be moving closer to getting fixed.) CPython is still slow as interpreters go (although PyPy is looking pretty good these days, if it becomes the "standard" Python this problem goes away). You can't subclass built-in classes (e.g., list and dict) without overriding a lot of methods, even if all you want to do is a simple hook into an event (e.g., to hook into an item being added to or removed from the list, you need to override delitem, append, extend, insert, pop, and remove--there's no subclassable "change" event notification, nor any "protected" methods that factor out common code used by all the above methods). Up until virtualenv was invented, keeping separate Python environments for different purposes on one machine was a real pain.

其他回答

Python

错误/异常在调试时是模糊的 我工作时不用 在类中使用__init__, __repr__, __str__等 不能简单地编译可执行文件(.exe或其他) 还有一件事我还没试过,但肯定会让我心烦

对于所有的c语言程序员来说,self对我来说更有意义,因为对象引用的是它的self

Perl

Mixed use of sigils my @array = ( 1, 2, 3 ); my $array = [ 4, 5, 6 ]; my $one = $array[0]; # not @array[0], you would get the length instead my $four = $array->[0]; # definitely not $array[0] my( $two, $three ) = @array[1,2]; my( $five, $six ) = @$array[1,2]; # coerce to array first my $length_a = @array; my $length_s = @$array; my $ref_a = \@array; my $ref_s = $array; For example none of these are the same: $array[0] # First element of @array @array[0] # Slice of only the First element of @array %array[0] # Syntax error $array->[0] # First element of an array referenced by $array @array->[0] # Deprecated first element of @array %array->[0] # Invalid reference $array{0} # Element of %array referenced by string '0' @array{0} # Slice of only one element of %array referenced by string '0' %array{0} # Syntax error $array->{0} # Element of a hash referenced by $array @array->{0} # Invalid reference %array->{0} # Deprecated Element of %array referenced by string '0' In Perl6 it is written: my @array = ( 1, 2, 3 ); my $array = [ 4, 5, 6 ]; my $one = @array[0]; my $four = $array[0]; # $array.[0] my( $two, $three ) = @array[1,2]; my( $five, $six ) = $array[1,2]; my $length_a = @array.length; my $length_s = $array.length; my $ref_a = @array; my $ref_s = $array; Lack of true OO package my_object; # fake constructor sub new{ bless {}, $_[0] } # fake properties/attributes sub var_a{ my $self = shift @_; $self->{'var_a'} = $_[0] if @_; $self->{'var_a'} } In Perl6 it is written: class Dog is Mammal { has $.name = "fido"; has $.tail is rw; has @.legs; has $!brain; method doit ($a, $b, $c) { ... } ... } Poorly designed regex features /(?=regexp)/; # look ahead /(?<=fixed-regexp)/; # look behind /(?!regexp)/; # negative look ahead /(?<!fixed-regexp)/; # negative look behind /(?>regexp)/; # independent sub expression /(capture)/; # simple capture /(?:don't capture)/; # non-capturing group /(?<name>regexp)/; # named capture /[A-Z]/; # character class /[^A-Z]/; # inverted character class # '-' would have to be the first or last element in # the character class to include it in the match # without escaping it /(?(condition)yes-regexp)/; /(?(condition)yes-regexp|no-regexp)/; /\b\s*\b/; # almost matches Perl6's <ws> /(?{ print "hi\n" })/; # run perl code In Perl6 it is written: / <?before pattern> /; # lookahead / <?after pattern> /; # lookbehind / regexp :: pattern /; # backtracking control / ( capture ) /; # simple capture / $<name>=[ regexp ] /; # named capture / [ don't capture ] /; # non-capturing group / <[A..Z]> /; # character class / <-[A..Z]> /; # inverted character class # you don't generally use '.' in a character class anyway / <ws> /; # Smart whitespace match / { say 'hi' } /; # run perl code Lack of multiple dispatch sub f( int $i ){ ... } # err sub f( float $i ){ ... } # err sub f($){ ... } # occasionally useful In Perl6 it is written: multi sub f( int $i ){ ... } multi sub f( num $i ){ ... } multi sub f( $i where $i == 0 ){ ... } multi sub f( $i ){ ... } # everything else Poor Operator overloading package my_object; use overload '+' => \&add, ... ; In Perl6 it is written: multi sub infix:<+> (Us $us, Them $them) | (Them $them, Us $us) { ... }

Objective-C / Cocoa / Cocoa Touch:

Lack of namespaces Difficulty using primitive values with any of the interesting and powerful techniques of Cocoa, e.g., distributed objects, notifications, KVO Inconsistency with the use of the shortcut dot syntax for accessing properties, often having to use the full length accessors No GC on the iPhone, and generally GC came rather late to an otherwise highly dynamic language Inconsistent library support, at least in Cocoa Touch; some very basic things have only recently gotten high level support, e.g., audio handling. Lack of blocks!

Erlang

没有静态推断 就像在哈斯凯尔发现的一样。这 会导致运行时错误和一个 有认真写代码还是使用 透析器(1)发现 差异。动态类型是 慢的:也被认为是慢的; 与C、Java等语言相比,它几乎是未知的; 的lists(3)模块有时相当精简 我缺少用于列表处理的有用函数 (就像在数据。例如Haskell中的List); 让我在每句话的结尾都加上 在从句中,和。最后是后者。

关于c#:

I hate that there is no keyword to specify which exceptions are thrown from a method like in java. Its a much better way to document exceptions than using an XML comment. I would also want a much better syntax for generic constraints like oring and anding of constraints. Why a method can't return more than one value? Lack of support for aspect oriented programming in the language. Why can't you annotate each one of the property accessors with an attribute? Lack of builtin regexp support like in perl.