最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

Python

那些我不理解的…

math.ceil() and math.floor() return floats, not integers (probably to avoid an integer overflow in the underlying C function - but why not cast to a Python long?) len() is a function not a method reload() is very limited, does not reload a module 9 times out of 10, only reloads an imported label if it is a module - i.e. cannot do from bar import foo; reload(foo) if foo is not itself a module Mutable default arguments have a single reference (why not a new instance each function call?!) All these underscored variables - if they are so private, how come we see inbuilt ones so much in code? Get a namespace! Strings are not mutable - maybe there is a good reason for this but I have come across many situations where I would like to tweak one particular character ...

那些基于实现有意义但令人讨厌的……

array.sort()不返回数组(我认为它发生在原地) 列表/生成器推导式不定义新的作用域(只是for循环的语法糖,对吗?)

以及几个在Python 3中修复的

默认为整数除法 Global只能引用顶级名称空间

其他回答

Ruby:

重要的空白。对于解释器,行尾=语句的结束,除非看起来语句应该继续(或者显式转义换行符)。 慢 在线文档不如Python的好(为了辩护,Python的很棒) 我刚才提到慢了吗?

Scala是我最喜欢的语言。五件讨厌的事?容易:

Takes a long time to learn properly. I know you can write Scala as a 'better java'. That is what we used to say about C++ and C too. I agree this is an inevitable consequence of the deep ideas in the language. But still ... Methods vs. Functions: def f(x: Int) = x*x defines a method f, not a function f. Methods are not functions despite a lot of early Scala tutorial material blurring the distinction. The language tries to blur it too because if you supply a method in some places where a function is expected it is accepted. Do we have to have both methods and functions? Yes it is fundamental. But it was initially confusing to me. Composing classes or objects from mixins in the 'cake' pattern is prone to NPE's. e.g. trait X { val host: String; val url = "http://" + host } is a mixin that will NPE on instantiation, or not, depending on its position in the class declaration. The compiler could tell you if it will fail but doesn't. (In 2.7 anyway.) It is hard to diagnose the problem in complex inheritance graphs. Arrays in 2.8 rely on implicits to mesh with the main scala collection types. But implicits are not applied everywhere. An Array can be supplied where a Seq is expected. But an Option[Array] cannot be supplied where an Option[Seq] is expected. I know there are no completely 'right' ways to handle java Arrays. Type erasure. Enough said.

Groovy和Grails

动态类型 约定优于配置,假设您了解约定 你讨厌春天的一切 你讨厌Hibernate的一切 [Groovy]跨集合的常见操作不是(但最近的版本对此进行了改进)

VBA(含MS Office IDE):

1)文件不足 2)错误信息差 3)数组操作例程不足 4)必须重复DIM语句的类型 5)无法彩色打印(必须购买第三方插件)

JavaScript:

The Object prototype can be modified. Every single object in your program gets new properties, and something probably breaks. All objects are hash maps, but it's difficult to safely use them as such. In particular, if one of your keys happens to be __proto__, you're in trouble. No object closure at function reference time. In fact, no object closure at all -- instead, this is set whenever a function is called with object notation or the new operator. Results in much confusion, particularly when creating event callbacks, because this isn't set to what the programmer expects. Corollary: calling a function without object notation or the new operator results in this being set equal to the global object, resulting in much breakage. Addition operator overloaded to also perform string concatenation, despite the two operations being fundamentally different. Results in pain when a value you expect to be a number is in fact a string. == and != operators perform type coercion. Comparisons between different types involve a list of rules that no mortal can remember in full. This is mitigated by the existence of === and !== operators. Both null and undefined exist, with subtly different, yet redundant meanings. Why? Weird syntax for setting up prototype chains. parseInt(s) expects a C-style number, so treats values with leading zeroes as octal, etc. You can at least parseInt(s, 10) but the default behaviour is confusing. No block scope. Can declare the same variable more than once. Can use a variable without declaring it, in which case it's global and probably breaks your program. with { }. Really difficult to document with JavaDoc like tools.