最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

TCL

这是我最喜欢的语言,几乎可以做任何事情。多年来,它已经(慢慢地,非常缓慢地)演变为解决大多数让我烦恼的事情。而且这门语言非常灵活,很容易实现语法来覆盖那些仍然困扰我的东西。但是语言中有一些东西是不能轻易改变的,只是打破了它的禅意:

Arrays (of the associative kind, what Perl calls hash) don't have proper value semantics. This makes them awkward to pass to and return from functions. Also, this means that they can't be nested. For this reason dicts (dictionaries) were invented but too late, the nice array access syntax: $array($foo) is now forever taken by stupid arrays for backwards compatibility. We're now stuck with: dict get $dict $foo which is much more verbose and to me feels less readable. No real closures. Though it can be emulated somewhat by globals or namespaces but that defeats the reason for closures in the first place. Although, I can't really see for now how closures can be implemented in a pure value semantics system. Teacup is hard to use and is not at all intuitive compared to all other repository tool out there. This is more ActiveState's fault than tcl-core and doesn't really break tcl's Zen when coding but it is still very annoying.

其他回答

C#

我对c#非常满意,但这两个真的让我很恼火:

Constructor-based initialization for immutable classes is less convenient, less intuitive (when you read the code you don't understand what you assign to what), has less IDE backing than inline object initialization. This makes you lean towards mutable classes inevitably. I know this has been mentioned before, but I strictly have problems with initialization syntax for immutable classes. switch is too verbose. Whenever I see a situation where a switch would be proper, I'm really inclined to use an if..else if.. just because it's more terse (~30% less typing). I think there should be no fallthrough for switch, break should be implied, and case should allow comma separated list of values.

Python

No statements in lambdas. GRRRR foo( a for b in c if d ) feels wrong, it surprises me every time I get away with it. Shouldin't it be foo( (a for b in c if d) )? Can i have a dict comprehension? map and filter operators have special syntax in list comprehensions, how about something for reduce? or sort? Just by having a yield statement in it, a function is magically transformed into a generator, and its interface changes completely. Also, that generator cannot do any work before the first next(). at least, not without using a function that returns a generator.

JavaScript

No brief syntax for making modular code libraries. You have to call a function that returns a dictionary of public methods. And you have to edit that in (at least) two places every time you alter the interface of your module. Creating closures involves returning it from a function that returns a function from ('sup dog) yo' function. Clutter! for each ( foo ) syntax and behavior feels like an afterthought. Knowing when your code will actually run (and in what order) is more of a dark-art. The only way to get it right for sure is put everything (yes, that too) in one big file. and even then you still need to wait for a document.onload Am i missing something? is there no trivial way to get json serialized values without building them by hand? (yes jQuery can do this, sort of).

C++:

1:头文件。

链接代码比编译代码更难。同样,模板在翻译单元中包含完整源代码的要求也是荒谬的。在那边的那个文件里。你两秒钟前编译的那个。去那里看看。愚蠢的编译器。

2:空标准库。

我的意思是,是的,在c++ 0x中有std::thread,但没有std::socket或任何类似的东西。没有跨平台代码的主要原因是,您必须为希望在多个平台上执行的每个函数学习一个新的库。没有作为标准提供的OS头文件或OS函数,c++只适合推位。

3:没有多次返回或返回值重载

Double x, int y, char z = func();和void func(double x, int y, char z)一样有效;请。没有返回值重载的唯一原因是我们“可能”编写了模棱两可的代码。可能!请在我真正写出模棱两可的代码时给我悲伤,而不是之前。

4:不反思

可以将反射设置为编译时反射。的确如此。没有任何库使得编写大量的库变得困难,并且严重地惹恼了我。我可以滥用预处理器,但是..

5:在模板上鸭子打字

Yaargh。请,概念和正确的模板错误消息。使用Boost这样的库实际上是不可能的,因为如果你用错了,你就是在瞎猜。

C#

我的大部分抱怨都与假设c++约定自动成为c#的最佳选择有关

Class接口中不允许静态。这仍然是课程的一部分。为什么它不能成为界面的一部分?我不得不想出这么愚蠢的变通办法。 区分大小写。我知道在这一点上它会破坏遗留的应用程序,但为什么不区分大小写不是一开始的规则

对于。net的好处之一(不是c#特有的)

编译器不够聪明。在。net 3中。X,编译器可以找出“var”在编译时,为什么不其他常见的优化?我们都知道string和StringBuilder / immutable和mutable的区别。为什么编译器不为你转换它在很多情况下,显然StringBuilder比多个connect .s更好?我相信在默认情况下,编译器可以为我们做大量的其他优化(带有否决选项),并为我们节省大量的时间。

Python

__init__ 有些库很笨拙,比如smtplib self必须在方法声明中!! (3.0之前)对unicode的支持有点差 缺少内联尝试捕获 没有直接引用"this"/current模块(相反必须使用sys.modules[__name__])