最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

Perl 5:

All the really good stuff nowadays seems to require mod_perl, which has low availability everywhere I want to go. Some really incredible functionality can be encapsulated in modules, but what is under the hood is often fragile or frightening: source filters, typeglobs, whatever Moose is doing... DateTime is brilliant but still made some very bad design decisions (not returning a stopwatch duration when subtracting two DateTime objects) Dual-lifed modules in core and on CPAN still cause conflicts module authors still put interactive stuff in their module configuration scripts so that they can't be automatically installed

其他回答

C++

cryptic error-messages when templates are involved lack of template constraints (many cases can be worked around with template metaprogramming, but this will result in unreadable code (at least for average programmers) in most cases) pointer to member-function syntax c++ standards committee should release offical standards more often (or at least release separate updates to the standard library itself), i mean really TR1 was released 2005, and we still dont have a shared_ptr, bind and alike in the standard library. -

Lua:

The built-in error system is absolutely horrendous You can implement a try-catch system by modifying the Lua interpreter; but it has no compatibility with the errors that are thrown by the built in functions. The fact they have __newindex instead of __setindex as the setter ... and __newindex is only fired when the key doesn't already exist. If it does, no metamethod is called at all. No good type comparison system. There's the type() function but it only handles the basic types (all tables are tables). It really needs to have a metamethod for type comparisons. I've implemented this before with an 'is' operator and a __type metamethod and it works really nicely. It's a bitch to define new keywords. You can do it, but the code inside Lua isn't well documented so it's kind of trial and error to find out how to get the result you want. This is a major issue when you want to implement the things I mentioned above yourself (not so much __setindex though, that's an easy modification). I can't use it in a web browser. Yeah not really a problem with the language itself, but damn, would I love to be able to use Lua instead of Javascript... :)

Python

没有Django for Python 3。 静态类型。是的,动态类型是很棒的东西,但有时我确实想让它成为静态的。 正确的unicode支持(在Python 3中修复) Construtors命名。我讨厌代码中的所有这些下划线。 线程的效率不是很高

EL -表达式语言,${…}和#{…JSF 2.0 Facelets用于从底层Java代码中提取数据。

All the fun things, like method calls with parameters and annotation based naming is only present in the EL in Java EE 6 which is only available in Glassfish v3. It is a royal pain to 1) get the right jars for an earlier Servlet 2.5 container, and 2) getting them to work without interfering with any previous implementation available in the container. Having only an earlier version of JSF like 1.2, takes away the method calls and leave you to work with f:setPropertyActionListener - http://weblogs.java.net/blog/2009/07/22/say-sayonara-spal - which, trust me on this, is not very nice. The EL parser has no idea of where the snippet it is to parse and interpret came from, so you tend to give everything an id so you at least can identify which tag made it grumpy. Eclipse gives a warning at every EL method call as it is JSF 1.2. only too.

C#

我对c#非常满意,但这两个真的让我很恼火:

Constructor-based initialization for immutable classes is less convenient, less intuitive (when you read the code you don't understand what you assign to what), has less IDE backing than inline object initialization. This makes you lean towards mutable classes inevitably. I know this has been mentioned before, but I strictly have problems with initialization syntax for immutable classes. switch is too verbose. Whenever I see a situation where a switch would be proper, I'm really inclined to use an if..else if.. just because it's more terse (~30% less typing). I think there should be no fallthrough for switch, break should be implied, and case should allow comma separated list of values.