最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

C#

泛型参数是不变的,c# 4.0为泛型类型引入了协方差和逆变性 可覆盖的类成员必须显式地标记为virtual

Java

缺少无符号数字数据类型 基本数据类型不是对象

其他回答

c# / .net:

Classes should be sealed by default There should be no lock statement - instead, you should have specific locking objects, and there should be methods such as Acquire which return disposable lock tokens. Corollary: there shouldn't be a monitor for every object. GetHashCode() and Equals() shouldn't be in System.Object - not everything's suitable for hashing. Instead, have an IdentityComparer which does the same thing, and keep the IComparer<T>, IComparable<T>, IEqualityComparer<T> and IEquatable<T> interfaces for custom comparisons. Poor support for immutability Poor way of discovering extension methods - it should be a much more conscious decision than just the fact that I'm using a namespace.

这些都是我想出来的,明天问我,我会想出一个不同的5个:)

C#

当被枚举的集合中的对象发生变化时,foreach命令弹出, UI控件吐出假人,因为它们在错误的线程上访问。当然是所有的调度员。调用可以移动到CLR管道, PInvoke,编组等, 我浪费了两年时间学习远程遥控, 它没有露比性感。

我讨厌所有语言的五件事(至少就我所知):

Does what I say/type, not what I mean Will undoubtedly meet people who think they are experts in the language, but just make a mess of it (e.g. people who insist that removing comments/unused local variables will speed up execution time for a program) Unless the language is obsolete, then it will probably continue to evolve (either the actual language, or the concepts behind using it effectively) requiring you to actively develop with it so as to not fall behind. Can't modify the lexer/compiler (add in own context sensitive grammar) No perfect language (every language is missing some sort of useful feature that usually is either impossible to simulate, will unavoidable have an ugly interface or just require far too much time to implement and get it right)

ActionScript / AS3

没有抽象类 没有私有构造函数(所以单例是一种hack) FP10之前没有类型化数组 Flash IDE中的编译/发布时间慢得离谱 内置函数(例如Math)的性能较慢

除此之外,它实际上是一种很好的语言——与流行的观点相反,它比JavaScript好得多,比PHP之类的语言好一百万倍。

C#

它是一种很棒的语言,特别是在LINQ中,但是与c++相比泛型支持较差。它有如此多的潜力,但目前的实现只对强类型集合和类似的琐碎事情有用。下面举几个例子:

A generic argument cannot be restricted to enums (only classes or structs). A generic argument cannot be a static class. Why? This seems like a completely artifical restriction. You cannot specify that a generic type must have a constructor with a certain signature because you cannot have constructors on interfaces. Why not? It's just another method with the special name ".ctor". Similarly, you cannot specify that a generic type must have a static method, because those also cannot be declared on interface. Something like static T Parse(string s) would often come in useful. The compiler is too eager in prohibiting some casts which the programmer knows would actually work, so they require uglyness like (TheRealType)(object)value No covariance, eg. IList<string> cannot be converted to IList<object>, even though string[] can be converted to object[]. (Microsoft might be fixing this in C# 4.0, though.)